Thanks very much, Mechanistry, for supporting the channel and sponsoring this video! Check out Timberborn on Steam using my link: store.steampowered.com/app/1062090/Timberborn/?Creator&JC_the_Beard& Check out the official feature trailer for Timberborn Update 6: Wonders of Water here: ruclips.net/video/GjzjEc5NvAo/видео.html
I don't think Mechanistry generously sponsored these videos. I think they coldly and calculatingly subsidized one of their most effective, if unintentional, advertisers. I ended up buying the game because of this channel, and it's extremely unlikely I would have done so without this channel, even though this channel isn't the only source of beaver videos that I watch, be they on YT, Twitch, or ... other sites that have beaver videos whose names would probably get this message censored.
If you build the 1 wide and 4 tall barackes, you can get more housing then the large 2x3 or 2x4 homes.. Think the very last one that is 4 tall holds 8, and you can get 3 or 4 of them in the space of the first 2.. Also with it being 4 blocks high good for power transfer...
Oh at the start I build a small storage building for planks and gears. Think they only hold 15 or 30, so that help keeps enough on hand to make a item, but will not let them go wild and use up all the trees for plans or gears.
First time viewer, I'm so happy youtube suggested this! It's incredibly relieving to watch someone skilled play this game for a change. My only previous experience is with a certain excitable engineer and, while entertaining, he never really explored into endgame or... planned well lol. I can't wait to see where this goes, and hope to learn a lot in the process!
I really like JC and Skye let's plays on timberborn for me i like to thing JC is the logical one learned a great amount of logical approach from him and then skye is like the industrial maniac with all his power projects and research and his overpowering industrial sites for me JC and Skye go hand to hand i cannot watch the one without the other they are my iconic duo of timberborn but i love JC unedited or at least almost none edited approach as showing everything in his letsplays and always talking back to the community
I just got frustrated with that Engineer's most recent video, and searched this up to scratch the "Game played well" itch. Glad to read I'm in for a good video!
I have a request. Please sprinkle lanterns around as you build so the beavers can see when walking home after work. Would look nice to see decorations around, once you have the spare materials.
→ 32:50 I think you need a second farmhouse - your two farmers can't harvest that much area. - 38:20 Done. → 37:37 "There's planks in here" - Did you forget again that you need a storage to pick up the rubble? → 42:42 The tree blocking your path finally frew up and is being felled. Quick, put a path here before it's replanted. - 45:17 too late. → 47:08 Your kohlrabi can't be fully harvested as the storage in the farm houses is full. Get them a warehouse. (You can still prioritize the cassava for planting and harvesting, but having the kohlrabi in storage instead of unharvested on the field is a good backup.) - 1:00:00 Done. → You can put a rooftop terrace on top of one of your warehouses - costs only a single staircase to get up (i.e. 4 planks and a log).
It's so exciting to have a new series 😄 Congrats on the sponsorship! 🥳 I have been wanting to buy myself Timberborn for a while now, so the sponsorship may just be the push to do so. I also really liked the new Beard Booster screens at the end! Right on 👍
Please do pick up the game, you'll have an absolute blast! (And if you do it through my referral link in the description, it lets the devs know that I'm the one who sent you there 😎)
Really happy you are being recognised for all your hard work you have put into this game and getting the sponsorship, good luck with it ! Also please don't forget to connect the lower path by the stairs 😉
Hey there, I'm new here. I think it's really cool to see a someone with a relatively small subscriber count get a sponsorship! You are very well spoken and detailed in your explanations.
Congrats on the sponsorship! I'm looking forward to this series to see what you get up to! I confess I was yelling at the screen a bit because I wanted you to plant waaay more trees. I foresee a dearth of wood in your near future. I'm watching these late, so hopefully that has all been resolved by now. :)
A bit behind (fun weekend dealing with after hurricane shit), so just getting started with this series. One thing I would love to see you do is combine water and power into your eventual architecture. Not just because it was relevant for me recently (again, Hurricane), but also because building paths over your power lines that are also filled with water to allow for the whole map to be green and for easy hookup into a power grid where every building is just an easy upward power shaft away from being in the network.
Somehow, I managed to forget Update 6 was dropping this week. Sponsored! WOOT!! Hitting the big time now buddy. I always like to have a treadmill installed in the early game. you call it the "wheel of shame", but I call it the "wheel of great help", as it stops production being completely halted during a drought. It's not super-critical, but it's a bit of peace of mind.
The name "shaming wheel" is a niche meme in the Timberborn fan community. The term was coined by one of the least competent but still popular Timberborn players on RUclips.
Not to backseat, but I was wondering if you know that hitting F on your keyboard flips the orientation of the buildings, sometimes this really helps fitting a building into the perfect spot.
That's on the list of things to hopefully do before the first badtide, but we're going to have to do a lot of other stuff first in order to make that happen
I hadn't adjusted the working hours is all. But given how often people comment about my working hours being too long when I have them set at 18, maybe it would be nice to try and have shorter hours for a bit and see if the beavers are happier that way?
U6 Timberborn, finally! I was kinda disappointed to see this video tho, speaks a lot about how much I anticipate the Water Beavers playthrough lol. You had us spoilt with the 4 days a week schedule haha. Will you be doing 3 days a week U6, 2 days water beavers and 2 days RCT? I feel that this schedule would be nice. Edit: Also, congrats on the dev sponsorship, the devs have recognised a core content creator of Timberborn.
Once we finish our five episode run here, I'll ask you guys what you'd like to see. But the schedule you outlined is probably the likely outcome unless people really want something else.
In Iron Teeth, farmhouses need to be built as duplicates. Since there are only two people they are slower than the other faction. You will set one farmhouse for planting with two beavers, the other for harvesting with one beaver. I believe this set up will be much efficient.
I get the planting pines first, but once they are planted you should be planting oaks, been watching you for years and you have people sitting around a lot when they could be doing things for you. Also try getting some haulers ASAP, see how it changes things fast. I changed how I played and it makes a big difference, especially in hard mode as the workers can then work rather than waste so much time moving materials around
Man I remember when the bad water update came out and I thought I was never going to be successful in not unaliving my poor beavers. But now I've got a hang of what's happening. Still need more practice, but now we've got more cool stuff! This game is great for just relaxing.
I was skeptical at first, too, but I've grown to like it a lot. It adds a nice challenge and some additional production trees without being a complete death sentence (on normal difficulty, at least)
Something you said early on gave me a flashback to that time i set the wet season duration to the absolute minimum permitted time. Aaaa! XD Also..."Its not the end if the world if you take a little long" so long as youre using sane settings like hard or easy and not custom utter insanity, at least. I was successful, as it so happens. My notes on build order are probably still out there somewhere.
It would a huge improvement if you could have the ability to dial down warehouse capacity so you could build a 180-unit storage and set it as low as 30 if you didn't want to max out production right away.
That would be great. Much earlier in the game's Early Access journey, storage had a similar setup to what you're describing here and it was nice to be able to select specific amounts to be stored. They ended up changing it to the current system of one item per building, and while I do this this way is better, it would be nice to at least have the ability to put a temporary cap on the capacity 👍
It's so awesome to see someone who knows how to play the game. Of course, no one is perfect but I'm glad I found your video because I can relax when watching it and my head won't explode from all the mistakes on screen that a creator is making. I also want to ask why you use the job priority system because earlygame it's fine to micromanage each workstation idndividually. I don't use 3x speed nearly as much so maybe it's too much? I know that it isn't a problem until about 150 beavers, but I never had more since endgame isn't that interesting for me.
@@JCTheBeard yeah it definitely isn’t the first time I’ve been fooled by the font in one of your videos. I do love the font tho, it’s just that one number. (Also it feels great to have a creator actually respond, love watching your vids. Keep up the good work!)
So long as our friends at Mechanistry keep updating the game, we'll keep playing 😎 (and then long after they're done, probably, if we're being honest with ourselves)
@jcthebeard I bought this game when you started fresh with this Wonders of Water update. I really thought this fresh start was going to be something for maybe a newbie to play along with. Nah, you go too fast, 😢. I might come back to your videos once I am familiar with what you are clicking on. That is a big “might” because you might be wayyy too far for me to catch up with, you are already on video 8. You have so many series out for this game so it is second nature to you to click on things, not me though. I have to keep stopping/rewinding the video to find what you are doing. I will see if I can find a slow Let’s Play series. Just wanna say I do like what you build.
Thanks very much, Mechanistry, for supporting the channel and sponsoring this video!
Check out Timberborn on Steam using my link: store.steampowered.com/app/1062090/Timberborn/?Creator&JC_the_Beard&
Check out the official feature trailer for Timberborn Update 6: Wonders of Water here: ruclips.net/video/GjzjEc5NvAo/видео.html
Forgot about the plushies, they are quite cute!
🐸🐸🐸🐸🐸
I don't think Mechanistry generously sponsored these videos. I think they coldly and calculatingly subsidized one of their most effective, if unintentional, advertisers.
I ended up buying the game because of this channel, and it's extremely unlikely I would have done so without this channel, even though this channel isn't the only source of beaver videos that I watch, be they on YT, Twitch, or ... other sites that have beaver videos whose names would probably get this message censored.
If you build the 1 wide and 4 tall barackes, you can get more housing then the large 2x3 or 2x4 homes.. Think the very last one that is 4 tall holds 8, and you can get 3 or 4 of them in the space of the first 2.. Also with it being 4 blocks high good for power transfer...
Oh at the start I build a small storage building for planks and gears. Think they only hold 15 or 30, so that help keeps enough on hand to make a item, but will not let them go wild and use up all the trees for plans or gears.
First time viewer, I'm so happy youtube suggested this! It's incredibly relieving to watch someone skilled play this game for a change. My only previous experience is with a certain excitable engineer and, while entertaining, he never really explored into endgame or... planned well lol. I can't wait to see where this goes, and hope to learn a lot in the process!
I really like JC and Skye let's plays on timberborn for me i like to thing JC is the logical one learned a great amount of logical approach from him and then skye is like the industrial maniac with all his power projects and research and his overpowering industrial sites for me JC and Skye go hand to hand i cannot watch the one without the other they are my iconic duo of timberborn but i love JC unedited or at least almost none edited approach as showing everything in his letsplays and always talking back to the community
I just got frustrated with that Engineer's most recent video, and searched this up to scratch the "Game played well" itch. Glad to read I'm in for a good video!
Bro, this guy did like 10x what that one engineer guy did in one episode
I have a request. Please sprinkle lanterns around as you build so the beavers can see when walking home after work. Would look nice to see decorations around, once you have the spare materials.
That's definitely not something I've done much of in my other playthroughs, so that would be a nice change!
It's a game. They don't need to see ma'am.
→ 32:50 I think you need a second farmhouse - your two farmers can't harvest that much area. - 38:20 Done.
→ 37:37 "There's planks in here" - Did you forget again that you need a storage to pick up the rubble?
→ 42:42 The tree blocking your path finally frew up and is being felled. Quick, put a path here before it's replanted. - 45:17 too late.
→ 47:08 Your kohlrabi can't be fully harvested as the storage in the farm houses is full. Get them a warehouse. (You can still prioritize the cassava for planting and harvesting, but having the kohlrabi in storage instead of unharvested on the field is a good backup.) - 1:00:00 Done.
→ You can put a rooftop terrace on top of one of your warehouses - costs only a single staircase to get up (i.e. 4 planks and a log).
Your comments like this one are always super helpful for keeping track of how often I do and do not take care of little details, thanks!
congrats on the sponsorship JC :)
so nice to see the devs do right by you and Skye after creating such engaging content
Congrats to the sponsorship!
Guess that also explains a series with teh release version starting on patch day.
It's so exciting to have a new series 😄 Congrats on the sponsorship! 🥳 I have been wanting to buy myself Timberborn for a while now, so the sponsorship may just be the push to do so. I also really liked the new Beard Booster screens at the end! Right on 👍
Please do pick up the game, you'll have an absolute blast! (And if you do it through my referral link in the description, it lets the devs know that I'm the one who sent you there 😎)
REJOICE, for the Great Frog looks upon JC with many happy croaks! 🐸!
Really happy you are being recognised for all your hard work you have put into this game and getting the sponsorship, good luck with it !
Also please don't forget to connect the lower path by the stairs 😉
Hey there, I'm new here. I think it's really cool to see a someone with a relatively small subscriber count get a sponsorship! You are very well spoken and detailed in your explanations.
JC, congrats on the sponsorship! You've totallt deserved it ❤
Congrats on the sponsorship! I'm looking forward to this series to see what you get up to! I confess I was yelling at the screen a bit because I wanted you to plant waaay more trees. I foresee a dearth of wood in your near future. I'm watching these late, so hopefully that has all been resolved by now. :)
Wooo Dev Sponsorship!!!!!
UPDATE 6 BABEYYYY
Heck yeah!!! I was wondering how I would start my day off today. This is definitely it. And I love this map.
A bit behind (fun weekend dealing with after hurricane shit), so just getting started with this series.
One thing I would love to see you do is combine water and power into your eventual architecture. Not just because it was relevant for me recently (again, Hurricane), but also because building paths over your power lines that are also filled with water to allow for the whole map to be green and for easy hookup into a power grid where every building is just an easy upward power shaft away from being in the network.
Somehow, I managed to forget Update 6 was dropping this week.
Sponsored! WOOT!! Hitting the big time now buddy.
I always like to have a treadmill installed in the early game. you call it the "wheel of shame", but I call it the "wheel of great help", as it stops production being completely halted during a drought. It's not super-critical, but it's a bit of peace of mind.
The name "shaming wheel" is a niche meme in the Timberborn fan community. The term was coined by one of the least competent but still popular Timberborn players on RUclips.
usable land wise, probably better to move the housing, beaver pods and water storage to the bottom left in the barren area
Decided to play this map too before discovering your video. Quite enjoyed it and the small size means you have to make wise choices.
beavers, rollercoaster and factories. Loving all the current series
Not to backseat, but I was wondering if you know that hitting F on your keyboard flips the orientation of the buildings, sometimes this really helps fitting a building into the perfect spot.
It's not a livestream, give all the advice so that readers benefit from them.
getting on top of that water sources cliff and building some floodgates to redirect bad water early game would be a nive thing to do, don't you think?
That's on the list of things to hopefully do before the first badtide, but we're going to have to do a lot of other stuff first in order to make that happen
HOUR LONG JC VIDEO
LETS GOOOOOOOOOOOOOOOOOOOOOO
'Tis the natural order of things, once again
Why bo longer 18 hour work days...?
Love you're Timberborn and rollercoaster series.
I hadn't adjusted the working hours is all. But given how often people comment about my working hours being too long when I have them set at 18, maybe it would be nice to try and have shorter hours for a bit and see if the beavers are happier that way?
U6 Timberborn, finally! I was kinda disappointed to see this video tho, speaks a lot about how much I anticipate the Water Beavers playthrough lol. You had us spoilt with the 4 days a week schedule haha. Will you be doing 3 days a week U6, 2 days water beavers and 2 days RCT? I feel that this schedule would be nice.
Edit: Also, congrats on the dev sponsorship, the devs have recognised a core content creator of Timberborn.
Once we finish our five episode run here, I'll ask you guys what you'd like to see. But the schedule you outlined is probably the likely outcome unless people really want something else.
@@JCTheBeard I see, noice
Welcome back!!
Good to be back at it with a fresh start, thanks for watching!
YESSSS!!! MOAR BEEVURZ!!!
Starting a new playthrough is always a fun time!
new day , new video
Every day!
Enjoyed the video
Thanks for watching!
So good to see you do a great start.
In Iron Teeth, farmhouses need to be built as duplicates. Since there are only two people they are slower than the other faction. You will set one farmhouse for planting with two beavers, the other for harvesting with one beaver. I believe this set up will be much efficient.
At 41:20 The Folktails similar buildings to the Iron Teeth
here we go again, yay! 🤗 ... 💓⚒️🦫
tip: in the early games increasing the worktime to 20 hours gives a great boost to your work(idk how to explain it)
I like to put some dams in place early to keep water in for the first drought and onwards. Helps quite a bit and doesn't take that much, IMO.
Any chance you'll showcase a couple of the more useful/popular mods now that they are supported in-game? Like ladders.
Yes, as this series goes on I plan on adding mods in.
I would like to point out that those waterfalls look a lot like showers...
That they do. That they do...
🐸!
Thanks very much for the support! 🐸❤
yay . also started on Ex .. lets see if i can find time for another run now..
On this map, the bad water source is located exactly in the centre of the map, which is pretty cool.
Tip : ressources on the ground aren't picked if there isn't a *storage* for them. ( And only builders pick debrits. )
3:30 that sounds like some Water Beaver Trauma
My brain chemistry has been irreversibly altered by the Whitepaws 😂
CONGO RATS ON THE SPONSOR! 🦫🦫🦫🦫
I get the planting pines first, but once they are planted you should be planting oaks, been watching you for years and you have people sitting around a lot when they could be doing things for you.
Also try getting some haulers ASAP, see how it changes things fast. I changed how I played and it makes a big difference, especially in hard mode as the workers can then work rather than waste so much time moving materials around
Man I remember when the bad water update came out and I thought I was never going to be successful in not unaliving my poor beavers. But now I've got a hang of what's happening. Still need more practice, but now we've got more cool stuff! This game is great for just relaxing.
I was skeptical at first, too, but I've grown to like it a lot. It adds a nice challenge and some additional production trees without being a complete death sentence (on normal difficulty, at least)
52:50 DEW IT !!! We need to know if it changed on U6
Your wish is my command
on this map, on normal, there's plenty of time to get up to the water source and divert bad water away before it ever threatens your colony.
I discovered how easy it is to import different pictures for the detailers and now I neglect the Folktails :(
Something you said early on gave me a flashback to that time i set the wet season duration to the absolute minimum permitted time. Aaaa! XD
Also..."Its not the end if the world if you take a little long" so long as youre using sane settings like hard or easy and not custom utter insanity, at least.
I was successful, as it so happens. My notes on build order are probably still out there somewhere.
It would a huge improvement if you could have the ability to dial down warehouse capacity so you could build a 180-unit storage and set it as low as 30 if you didn't want to max out production right away.
That would be great. Much earlier in the game's Early Access journey, storage had a similar setup to what you're describing here and it was nice to be able to select specific amounts to be stored. They ended up changing it to the current system of one item per building, and while I do this this way is better, it would be nice to at least have the ability to put a temporary cap on the capacity 👍
YOOOOOOOOOOOOOOOO
It's so awesome to see someone who knows how to play the game. Of course, no one is perfect but I'm glad I found your video because I can relax when watching it and my head won't explode from all the mistakes on screen that a creator is making.
I also want to ask why you use the job priority system because earlygame it's fine to micromanage each workstation idndividually. I don't use 3x speed nearly as much so maybe it's too much? I know that it isn't a problem until about 150 beavers, but I never had more since endgame isn't that interesting for me.
Job priority system is good insurance against me being forgetful, which tends to happen every so often. Thanks for watching!
2:30 enjoyed my playthrough on this map in experimental
It really looks like a fun map!
19 series'... I've got binging to do..
love this game
I was so confused, I was looking for the previous episodes when I realized this is episode 1 not 7
The font is a bit unclear, isn't it?
@@JCTheBeard yeah it definitely isn’t the first time I’ve been fooled by the font in one of your videos. I do love the font tho, it’s just that one number. (Also it feels great to have a creator actually respond, love watching your vids. Keep up the good work!)
I always read all my comments! Thanks very much for the support 😎
Love to see the new serie
A little shame you do Normal difficult. Loved to see hard. Like the 19 serie this is and Normal is juste to easy (for you)❤❤
The goal with this one was to explore the new terrain elements. The next series after this will be hard mode, don't you worry. Worse than hard mode 😈😈
zoom in on it,😂😂😂😂😂
Your wish is my command
Why not play on hard? It just raises the stakes and makes it all more exciting.
New beavers?? ❤❤
So long as our friends at Mechanistry keep updating the game, we'll keep playing 😎
(and then long after they're done, probably, if we're being honest with ourselves)
Pumped for the new series! Thanks so much for all the regular uploads! I've been loving RCT also, I might need to see if it's on Steam at some point 😎
Wish this was on Hard :(
Don't worry, we'll be doing a Hard playthrough soon enough
@jcthebeard I bought this game when you started fresh with this Wonders of Water update. I really thought this fresh start was going to be something for maybe a newbie to play along with. Nah, you go too fast, 😢. I might come back to your videos once I am familiar with what you are clicking on. That is a big “might” because you might be wayyy too far for me to catch up with, you are already on video 8. You have so many series out for this game so it is second nature to you to click on things, not me though. I have to keep stopping/rewinding the video to find what you are doing. I will see if I can find a slow Let’s Play series. Just wanna say I do like what you build.
🦫🦫 you got a sponsor too huh? nice
The camera angle is crap