I have been playing counter- strike since beta almost 19 years to this day and have been creating my own counter strike maps just as long. Your format is the Don of tutorials - The way you get your message across is executed perfectly
7:42 Video SettingsのShader DetailをLowからHighにしないと効果がないよ。これ解決するのに2時間もかかったw For those who get the normal map not working. You need to set shader details from low to high.
Hello! Can anyone help me with making a custom skybox texture? I can't seem to find a tutorial anywhere and the vanilla Skys aren't really fitting my level. Thanks!
Is it possible for you to release the custom textures that you used on de_metro? The concrete tile floor looks great, i want it for some detailed catwalks.
Hi, do you know how to make a texture transparent in one side, for example you are in a room where you have a wall and you can see to the hall but if you are in the hall you cant see inside the room?
@Лев Смирнов okay! Could you help me with my problem? I have used cube maps in my level but when I write the buildcubemaps command in the console nothing happens. The only thing that happens is that glowing balls appear where my lights are.
Hi, TopHATTwaffle! )) Help the tutorial, in which it is possible to create your own texture "_blend" / An urgent question for all managers Sorry for my english Привет, TopHATTwaffle ! )) Помоги туториал, в котором возможно создать свою текстуру "_бленд"/ Актуальный вопрос для всех мапперов Извини за мой английски
In an update on 5/3/2017 you need to launch CSGO with "-insecure" to build cubemaps. blog.counter-strike.net/index.php/2017/05/18667/
Lol, I've been busy in source sdk for 7 years but never got around to learn cubemaps in custom textures. Thanks
I have been playing counter- strike since beta almost 19 years to this day and have been creating my own counter strike maps just as long. Your format is the Don of tutorials - The way you get your message across is executed perfectly
7:42 Video SettingsのShader DetailをLowからHighにしないと効果がないよ。これ解決するのに2時間もかかったw
For those who get the normal map not working. You need to set shader details from low to high.
This helped.
no fucking way. I've been looking everywhere for this -- no success. And then get it randomly recommended to me a month later.
Love your videos, man. You have helped me SOOOOO much. You should write the first "Hammer for Dummies" book. Seriously. Get started on that.
Another quality content!
0:20 Hammer automatically updates the materials
But you can't use it
Hello! Can anyone help me with making a custom skybox texture? I can't seem to find a tutorial anywhere and the vanilla Skys aren't really fitting my level. Thanks!
thank you, explanations on point, easy to understand, thanks!!
can I get some help? I am doing the cubemaps with my own custom texture in tf2. When I put in cubemaps, the textures go to missing textures.
My texture has some lines in it so it looks like some tiles...how to fix??
Nice vid. Just what I was looking for.
The same for custom skybox?
Is it not possible to have some feather between the two cubemap reflections?
gib source 3 plz
+wgaaa sadly no.
Awesome video man! Also, have you finished this map? It looks pretty neat!
Ahhhh, this was the video I've been waiting on. I'm piss poor with custom textures. Are you going to do a model video?
Working on my 3ds modeling series currently. It will start to air after this series completes.
Waffle do you make your own models or take them from somewhere else?
+Swizh GG make my own.
Awesome man! I'm looking forward to it.
for some reason in portal 1 the textures doesn't have like effective reflections
Is it possible for you to release the custom textures that you used on de_metro? The concrete tile floor looks great, i want it for some detailed catwalks.
+Jaguatirica Pistola those were only a few basic textures that I got from Substance. Don't have the bitmaps any more. Sorry!
how do u get the preview on the right
Hi, do you know how to make a texture transparent in one side, for example you are in a room where you have a wall and you can see to the hall but if you are in the hall you cant see inside the room?
Use two textures, the transparent inside and one normal in the exterior (my English is so terrible, sorry)
Can't load vtex_dll.dll
You're just amazing, thank you
13:26 caught me hella offguard
XD
is there a way to get a custom skybox?
i did everything for the texture but it comes up as black and pink checkerboard pattern
@Лев Смирнов seems a bit late
@Лев Смирнов okay! Could you help me with my problem? I have used cube maps in my level but when I write the buildcubemaps command in the console nothing happens. The only thing that happens is that glowing balls appear where my lights are.
It's csgo
@Лев Смирнов it's csgo
Hey I am currently making graffitis for map.
Do you know what are best brushes to create them with?
Spray can
You helped me soooo much man thanks!! :D
Awwh, textures.xom is an awesome webside
The transparent texture part is so vague, I have no clue wtf you are talking about
wow
Hi, TopHATTwaffle! ))
Help the tutorial, in which it is possible to create your own texture "_blend" /
An urgent question for all managers
Sorry for my english
Привет, TopHATTwaffle ! ))
Помоги туториал, в котором возможно создать свою текстуру "_бленд"/
Актуальный вопрос для всех мапперов
Извини за мой английски
+Олег DnDz yeah. Look at v2 #26
Cool! Thank you
made everything right, they wont work.
l;
I got unsubbed from you ):