having only used source 2 hammer, I can't believe how many basic features source 1 hammer lacks. Looks like valve took some inspiration from hammer++ lol
@@ivan.jeremic in CS2 (the best version of hammer 5 available) you can install the workshop tools in the settings menu. CS2 requires a gpu capable of ray tracing though so if you don't have that you can use the half life alyx or steamvr workshop tools
Last i used hammer was around 2013. A couple days ago i was minding my own business (doing nothing) and out of nowhere i remembered Hammer exists and i should definitely try to make a map. How lucky i was to find out (after a short while post downloading normal version) that a ++ version exists. Downloaded it right away. 👏🏻
Same problems with other game's editors. (radiant for example) constant compiling and checking ingame if what you were working on was still working as intended. camera's elevators etc. placing props etc. this is likely why you never get a elevator that can go 100 floors. It's possible but it's sooooooo much work and everything has to be in the right places with correct values everywhere. One value off and it's broken.
Well for gmod it is not all that impressive. Those you show in the video, yes, excatly. Time saving! But it is not perfect, as I cannot test my map without opening the regular hammer. For some reason I cannot configure the compile to build for gmod.
Unreleased map for my hub project, was trying to make a lobby experience like Gmod Tower, but mixing aspects from other games such as The Sims. Might release what I have sometime soon
Source will not die with the release of Source 2, thus games like Garry's Mod will still need Hammer, because I don't think the Hammer 2 will be compatible with Source1
brush merging? NICE 1. old style you have to waste a lot of time making sure brush faces that player cannot see have no texture applied. this takes so many time....
Hamer++ is better than the shitty Source2 Hammer editor.... God fucking damn it it's so frustrating and idiotic.... They somehow managed to make a level editor both easier and harder than the old one.... I'm currently working (or at least trying) on a CS2 map and i'm on the brink of loosing my mind. Lack of tutorials or shit tutorials that don't explain shit.... And developers on their official websites have not updated a shit ton of informations..... I think i will just stick with the source1 a few more years till they fix the damn Source2.
It's a crime that Hammer ++ doesn't have support for L4D2 :/
Soon!!!
Does it have suport for Left 4 Dead 1?
it works under csgo version, but it has a few errors
@@samuelbi11 i could never get it to work at all
@@JerryKid72 a few errors
This is a wonderful high quality video to find out of no where :)
The quality of the video is insanely good!!! I honestly thought I was watching some big channel
having only used source 2 hammer, I can't believe how many basic features source 1 hammer lacks. Looks like valve took some inspiration from hammer++ lol
It's Hammer++ took some inspiration from Source 2 Hammer.
Where can I get Source 2 Hammer? I can't find it under Tools?
@@ivan.jeremic in CS2 (the best version of hammer 5 available) you can install the workshop tools in the settings menu. CS2 requires a gpu capable of ray tracing though so if you don't have that you can use the half life alyx or steamvr workshop tools
source 2 hammer inspired hammer++.
yup, in editor lighting. im absolutely sold.
This is the most high energy hammer editor video I've ever seen lol
The quality, the humor, the performance and the pacing. Very nice video
Nice video! I love Hammer++ and we're living in an interesting time.
Last i used hammer was around 2013. A couple days ago i was minding my own business (doing nothing) and out of nowhere i remembered Hammer exists and i should definitely try to make a map.
How lucky i was to find out (after a short while post downloading normal version) that a ++ version exists. Downloaded it right away. 👏🏻
Make anything interesting?
holy moly! the editing is hilarious!!!
Professional video with perfectly placed humor... well done!
Same problems with other game's editors. (radiant for example) constant compiling and checking ingame if what you were working on was still working as intended. camera's elevators etc. placing props etc. this is likely why you never get a elevator that can go 100 floors. It's possible but it's sooooooo much work and everything has to be in the right places with correct values everywhere. One value off and it's broken.
Hammer ++ is a superpower tool. I can almost all with it.
6:26 this is actually kind of a game changer for certain tf2 maps
i love hammer++, i havent made a map in a loooong time and im currently adding surfable walls all over de_nuke, the gizmo is so hype!!!!!!!!!!!
The CS:GO source code leak just keeps on giving.
Thank you MrROFLMAN very cool ! thanks to you I know of the existence of hammer++
As someone whose used to working in more designer friendly modding programs, but is new to hammer, hammer++ is needed.
Nice background music man (give me your tots napoleon)
If they ever add trenchbrooms 3d mode Bush editor, this thing will be my most favorite mapping software
Oh god yes, going back to Hammer (Hammer++ even) after getting used to Trenchbroom was a nightmare.
hammer++ is just another source sandbox game with a built in editor
This is gonna be so much better
the sprinkle tool was in the og hammer!
Great video, and funny too, thanks my friend. Hug from Portugal
good video. thanks for the information
Amazing high quality video
This vid has some dank editing
Damn the fist point about finding models was enough to give me ptsd 😅
hammer++ doesnt work when i place triggers they dont appear ingame
2:16 caveman when fire was invented be like
Dang did i see Corn Hub at 8:04
I wish Hammer++ was 64bit. That would be the cherry on top.
Waiting for the day it gets an update though
love this video
love the vid only prob how to I make the map (unless I am forgetting sm)
i have an question how to anchor props so when i play the game they dont move or fall
please help me
i fucking love your videos
yes sause engine my favorite
you over-do it with the jokes in a video like that.
I would love to us hammer ++, but you CANT LOOK AROUND WITH SCROLL WHEEL!
i love this video
Is there a way to render env particles?
Well for gmod it is not all that impressive.
Those you show in the video, yes, excatly. Time saving!
But it is not perfect, as I cannot test my map without opening the regular hammer. For some reason I cannot configure the compile to build for gmod.
Well, I started mapping with hammer++ and I don't feel confused in any way
Hammer++ doesn't have any of these features, I downloaded it and loaded up a completed map of mine and nothing was changed..
The developer should get a check from valve.
But is it one of the reasons i can't add list materials to Gmod Materials tool ? Or i just messed up the scripts ?
how i fix when i want conpile my map i cant compile it even basic map with no leak
clickbait
left image is with fullbright
right image is without fullbright
same map, same engine
The editor technically has fullbright, and did not have the abillity to disable It. It could not render lights.
wish hammer++ had a native portal 2 version. oh well...
i mean, the csgo version works fine.
This video rules
im using hammer for gold source only
The only problem with Hammer++ is it's incompatibility with Black Mesa's Hammer :(
if only it would support portal 2
"Stop wasting your time with outdated software"
Welp, hello Unreal 5
found this video by accident wtf this is oogabooga
whats the map in 4:43
Unreleased map for my hub project, was trying to make a lobby experience like Gmod Tower, but mixing aspects from other games such as The Sims. Might release what I have sometime soon
the fact i cant use hammer++ for dod:s is a sin
but could you make a left 4 dead 2 map using this new hammer
Is it free tho?
Well this just became obsolete with Hammer 2 release right around the corner
Source will not die with the release of Source 2, thus games like Garry's Mod will still need Hammer, because I don't think the Hammer 2 will be compatible with Source1
You can't use hammer2 with source1
@@apchistuz look forward not backwards
@@apchistuz
wrong , cs go new maps were made in source 2 and ported to source , talking about new nuke inferno dust 2.
@@MaYeRsDz94 the tool to port source2 to source isnt publicly available
real
Male_02
brush merging? NICE 1. old style you have to waste a lot of time making sure brush faces that player cannot see have no texture applied. this takes so many time....
xD cornhub etc.
Hamer++ is better than the shitty Source2 Hammer editor.... God fucking damn it it's so frustrating and idiotic.... They somehow managed to make a level editor both easier and harder than the old one.... I'm currently working (or at least trying) on a CS2 map and i'm on the brink of loosing my mind. Lack of tutorials or shit tutorials that don't explain shit.... And developers on their official websites have not updated a shit ton of informations..... I think i will just stick with the source1 a few more years till they fix the damn Source2.
666 views 💀💀
So this is how RTX games are made.
what
@@apchistuz RTX on: You're Mom RTX Off: Gamer swag to the max
unfunny
Ok
nobody cares source 2 coming out
I agree, nobody cares the Source 2 is coming out
@@geiger21 yes
Wow you are pathetic
Better tech =/= better
Goldsorce is pretty good and so is the doom engine
ok i think i wanna get back into mapping... its been few years lmfao wheres your discord at =p