Loved this and as someone who also comes from filmmaking, I can totally relate with this. I was also stuck for some time in the mindset we learn while trying (and usually failing) to get movies made. However, I've been learning in my short journey in comics that filmmakers coming to this industry need to approach it with a completely different mindset. Legitimate film festivals and screenwriting competitions (and 99.9% of them aren't) are a way to get your foot in an industry that is hard to enter, because most people can't afford to make and distribute even a super indie movie that people are willing to pay to watch. So we have to play the game, hope to get someone's attention, and that that person lets us in. The beauty of comics (especially in the Kickstarter era) is that you get to bypass all of those gatekeepers. You don't need another legitimate business to put your work in the hands of your audience, you are that business. Don't get me wrong, it helps to have a legitimate publisher behind you, but you don't absolutely NEED it. Yes, it's also not cheap, but it's affordable enough, and there's a way to make money back. A comic book costs around as much to make as a short film, but nobody's willing to pay to watch a short film, so basically all the money you spent is gone. It's gambling. You're putting in money hoping to win "big". With comics, however, it's an investment. The money you spend will result in a product people want to buy. Even if you don't make a profit, or even break even, you will recover at least some of your initial investment, and you can use those funds in your next book, and slowly advance your career without the help from anyone other than your collaborators and your audience, the people who actually matter... So yeah, mindset shift, that's the key, IMO
That explains why I do the the RUclips videos for free then because I suck at it!!! 🤣🤣🤣🤣🤣 Thanks so much for the support and I’m glad you are enjoying the content, matey! Much appreciated 👍
Heya Matt, thanks for another fab and informative video (and congrats on the Kickstarter!) I'm an SFF indie author (currently writing a 5-book series re: vampires in a zombie apocalypse) with zero drawing ability. While I could practise all the drawing (!), how does the writer-illustrator relationship work when it comes to indie comics? Who approaches/hires who? In indie publishing, I work with a cover designer who creates a whole series' worth of covers. They'll also provide social media images, paperback/hardback versions of covers, etc. I handle book formatting myself. If someone has researched and written an industry-standard script, how does that translate into an indie published graphic novel? Ta, Eve
Hey Matt, there was a bit of this video that I found kinda confusing. When applying for a competition should you be worried if you work with a writer and submit a 4 page one shot to show how you work. Or should you only for example submit a 4 page script if your a writer, 4 page sequential art if your an artist etc?
Sorry it was confusing, matey. Down to me... You should only be worried when it comes to the terms of the competition...do you have to pay a fee...if the prize is money, how is it paid I.Ed after a successful Kickstarter. Etc.
Hey Matt, at some point Im going to be looking for an artist for a webcomic series. How much should I pay per page? Because I’m not going to be realistically making any money from this like a print comic.
Hey buddy thanks for the view and that’s a great question that I get a lot… So I made a video to answer it 😜👇 How Much Does Comic Art Cost? [2022] ruclips.net/video/b_3MGJ-8Fb8/видео.html
Loved this and as someone who also comes from filmmaking, I can totally relate with this. I was also stuck for some time in the mindset we learn while trying (and usually failing) to get movies made.
However, I've been learning in my short journey in comics that filmmakers coming to this industry need to approach it with a completely different mindset. Legitimate film festivals and screenwriting competitions (and 99.9% of them aren't) are a way to get your foot in an industry that is hard to enter, because most people can't afford to make and distribute even a super indie movie that people are willing to pay to watch. So we have to play the game, hope to get someone's attention, and that that person lets us in.
The beauty of comics (especially in the Kickstarter era) is that you get to bypass all of those gatekeepers. You don't need another legitimate business to put your work in the hands of your audience, you are that business. Don't get me wrong, it helps to have a legitimate publisher behind you, but you don't absolutely NEED it.
Yes, it's also not cheap, but it's affordable enough, and there's a way to make money back. A comic book costs around as much to make as a short film, but nobody's willing to pay to watch a short film, so basically all the money you spent is gone. It's gambling. You're putting in money hoping to win "big". With comics, however, it's an investment. The money you spend will result in a product people want to buy. Even if you don't make a profit, or even break even, you will recover at least some of your initial investment, and you can use those funds in your next book, and slowly advance your career without the help from anyone other than your collaborators and your audience, the people who actually matter...
So yeah, mindset shift, that's the key, IMO
Wonderful response and so many great pieces of advice, thank you so much for taking the time to respond, mate!!!!
"If you're good at something, never do it for free"
Great vid. I've enjoyed your vids on 4 pagers and plotting comics. Great stuff, thanks.
That explains why I do the the RUclips videos for free then because I suck at it!!! 🤣🤣🤣🤣🤣
Thanks so much for the support and I’m glad you are enjoying the content, matey! Much appreciated 👍
Heya Matt, thanks for another fab and informative video (and congrats on the Kickstarter!)
I'm an SFF indie author (currently writing a 5-book series re: vampires in a zombie apocalypse) with zero drawing ability. While I could practise all the drawing (!), how does the writer-illustrator relationship work when it comes to indie comics? Who approaches/hires who?
In indie publishing, I work with a cover designer who creates a whole series' worth of covers. They'll also provide social media images, paperback/hardback versions of covers, etc. I handle book formatting myself.
If someone has researched and written an industry-standard script, how does that translate into an indie published graphic novel?
Ta, Eve
You are more than welome and thats an aweosme question...i shall answer it in the 100th video for you :D thanks so much for watching! :D
Hey Matt, there was a bit of this video that I found kinda confusing.
When applying for a competition should you be worried if you work with a writer and submit a 4 page one shot to show how you work.
Or should you only for example submit a 4 page script if your a writer, 4 page sequential art if your an artist etc?
Sorry it was confusing, matey.
Down to me...
You should only be worried when it comes to the terms of the competition...do you have to pay a fee...if the prize is money, how is it paid I.Ed after a successful Kickstarter. Etc.
Hey Matt, at some point Im going to be looking for an artist for a webcomic series. How much should I pay per page? Because I’m not going to be realistically making any money from this like a print comic.
Hey buddy thanks for the view and that’s a great question that I get a lot…
So I made a video to answer it 😜👇
How Much Does Comic Art Cost? [2022]
ruclips.net/video/b_3MGJ-8Fb8/видео.html
@@MattGarveyComics Thanks for replying. Your advice is really going to help going forward. I’m going to start networking. Thank you so much.
My pleasure buddy…always here to help 👍