Fusion 360 | 4 things you might not know about solid extrudes
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- Опубликовано: 22 авг 2024
- Here are 4 things that you might not know about the solid extrude command.
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Disclosure: Autodesk has kindly sponsored the full version of Fusion 360 that is used to produce the videos on this channel. That being said, Autodesk has no editorial control over the content on this channel. I am still an independent creator with the aim of creating videos that help viewers in using Fusion 360. These videos are not meant to promote Fusion 360 as a product.
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I hope they give you a lifetime subscription to Fusion 360. You add so much value to their product with your videos.
Please make more "Case study" videos. You are the best on the RUclips with these "Case study" videos.
When you think you know everything Fusion 360 School is there to prove you wrong! Great video. Always learn something new!
He is so impressive. I lovee this channel ❤️
Right, I knew the 1st one and was so proud of myself. I knew something Fusion 360 knows. But, then, He showed the rest and I was back to my normal "I know nothing about Fusion 360. I have no idea why he doesn't have more subscribers. He shows many tips. Very clearly and fast. No fancy splash screens or annoying music. Just real help.
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With that first tip, the same applies to the Move tool, but there is no option to move to a vertex, edge, or plane specifically, so it's always non-parametric. The Align tool should be used instead, as it retains parameters.
Somehow I didn't know about offset in extrude to object and about extend option. Thank you.
After years of using F360 and modeling thousands of things I have recently picked up a bunch of new knowledge about it thanks to Fusion 360 School's videos. He really explores all the features. I was astounded to find out what I didn't know!
Big thanks for all your great work💪🏻👏🏻👍🏻bless you brother
Excellent video!
These video clips are thorough and enjoyable yet again. Thank you very much!
THANK YOU SO MUCH!!!
wow, very good.
Referencing the action at 4m17s - what is the best practice workflow for putting a pattern of holes like that on a cylinder? A second and related question - what if I wanted the holes to be hexagonal instead of round? Should I be using patterns of the holes on the cylinder, sketch patterns I then wrap/emboss, or something else entirely?
I ask because for at least a couple weeks now I've been working on creating a cylindrical screen/sieve trying combinations of the above but Fusion 360 is angry with me because of all the vertices and takes 30-36 hours to unfreeze from each operation.
have you tried the automated modeling? it's pretty fast and works well
at least in a setup similar to the example
wow this is awesome, all of your videos are great!
Can you make a custom thread with a 30 60 90 triangle as a form at 2mm pitch
😘
I have ug 10 version. I want to learn fusion360 on my computer. Is it possible Do you have a video on how to install?
You just install it from the autodesk website