There are a few things that you can also try. Extend the loft into the sphere, combine and then select the faces of the excess to delete. Or even creating a split face on the sphere to loft to. There is also another angle to this problem which I did not mention. We could have started with a solid sphere, extended the loft into the sphere and then split out the sphere to shell. Happy experimenting!
Great lesson!! It's super helpful that you show all possible appraoches INCLUDING those that don't work perfectly for reference! They can always be useful in some other scenarios.
You are a gifted designer and teacher. Thank you for sharing your knowledge and experience. I have watched some of your videos over the last several months. Now I only need to watch the other 200-or-so of your videos that I haven't watched yet.
Subscribed. Coming from SolidWorks to Fusion 360 has been a massive change for me, but I'm finding Fusion to impress me with its intuitive approach. I look forward to having the opportunity to use this tool!
Replace face is one of those unused commands (at least in my arsenal) and can come in so handy. I often do this by extending the loft just into the face and then using the delete key. This mostly but not always works. Using replace face is way more elegant though.
Great video! I rarely use Replace Face so its a good reminder to not forget about it :) What I often have to do with complex intersections like this is extend edges or ruled surface on the lofted body and use surfacing tools to get them to line up (if say the bottom face wasn't planar).
Holy cow!! Big subscribe. You taught me a command i have moused past 1 billion times, and never thought to use. Despite having struggled with a similar concept so many times. Please teach us more!! I like your style!!
This tip could not have come at a better time. I've been festering over joining some complicated extrusions for the past 2 days and this video presents more options. Replacing the face with the ability to select the inner face of the target object may have just solved my problem. Thanks for the tutorial.
Brilliant! Would have solved an issue I had today, sweeping circles on the XY plane along arcs to meet the surface of a dome sitting on top. Sweeps wouldn't mate with the dome correctly, with half the face ending short and half outside, so I ended up creating planes tangent to dome surface at the end points of the arcs, and lofting instead of a sweep. That gave lofted circles extending beyond the dome around the end point of the arc paths, and intersecting the lofts with the dome as a solid then lost the bits of the loft that were outside and gave the solution. But... simply doing a replace face of the original sweeps extended and trimmed them perfectly to the dome, and probably would also work on the lofts that didn't conform to the dome too. Super useful feature.
There are a few things that you can also try. Extend the loft into the sphere, combine and then select the faces of the excess to delete. Or even creating a split face on the sphere to loft to.
There is also another angle to this problem which I did not mention. We could have started with a solid sphere, extended the loft into the sphere and then split out the sphere to shell. Happy experimenting!
Great lesson!! It's super helpful that you show all possible appraoches INCLUDING those that don't work perfectly for reference! They can always be useful in some other scenarios.
When bro post a new video, it’s like an upgrade on my Fusion 360 🫡
Beautifully done!
amazing - i love all the options you provide
"Replace face" ... never think of such usage for this feature. Thanks.
You are a gifted designer and teacher. Thank you for sharing your knowledge and experience. I have watched some of your videos over the last several months. Now I only need to watch the other 200-or-so of your videos that I haven't watched yet.
Subscribed.
Coming from SolidWorks to Fusion 360 has been a massive change for me, but I'm finding Fusion to impress me with its intuitive approach.
I look forward to having the opportunity to use this tool!
Replace face is one of those unused commands (at least in my arsenal) and can come in so handy. I often do this by extending the loft just into the face and then using the delete key. This mostly but not always works. Using replace face is way more elegant though.
I wonder if a command such as this is under-used or unknown because "replace face" doesn't seem to describe what it does.
Great video! I rarely use Replace Face so its a good reminder to not forget about it :) What I often have to do with complex intersections like this is extend edges or ruled surface on the lofted body and use surfacing tools to get them to line up (if say the bottom face wasn't planar).
Holy cow!! Big subscribe. You taught me a command i have moused past 1 billion times, and never thought to use. Despite having struggled with a similar concept so many times. Please teach us more!! I like your style!!
I wonder if there is a feature request to add a "Join bodies" checkbox to the replace face dialog.
"Let's increase the difficulty of this problem...". Yeah, that's an instant sub from me. Thanks for the tips!
This tip could not have come at a better time. I've been festering over joining some complicated extrusions for the past 2 days and this video presents more options. Replacing the face with the ability to select the inner face of the target object may have just solved my problem. Thanks for the tutorial.
So great to see how to manipulate using these options. Thank you once more!
That's a great tool Thank you for the concise explanation!
That was clear and concise just excellent.
Brilliant! Would have solved an issue I had today, sweeping circles on the XY plane along arcs to meet the surface of a dome sitting on top. Sweeps wouldn't mate with the dome correctly, with half the face ending short and half outside, so I ended up creating planes tangent to dome surface at the end points of the arcs, and lofting instead of a sweep. That gave lofted circles extending beyond the dome around the end point of the arc paths, and intersecting the lofts with the dome as a solid then lost the bits of the loft that were outside and gave the solution. But... simply doing a replace face of the original sweeps extended and trimmed them perfectly to the dome, and probably would also work on the lofts that didn't conform to the dome too. Super useful feature.
Wow, I run into this problem all the time, good instruction is so much more useful than beating your head against a wall!
This video is a great way to become familiar with some of these commands and how to use them.
I have needed this several times
More great tips - thanks for making these videos.
Wow! And thanks! This was very clearly explained, and I learned yet another very nice feature of Fusion 360.
Excellent video, thanks
Excellent! Really could have used this video last week :-)
Excellent video as always!
Thanks! Very good instructions!
Thank you. It seem so easy, but the solution ist not obviously in any situation. Thank you for your great tuts!
Как всегда все просто и понятно! Спасибо большое автору!!!!
Excellent video. Thank You.
This is perfect! So many bullshit advices and videos on youtube regarding this common issue. Thank you for solving it once and for all.
You can actually just offset face combine, then delete key the excess on the inside anyway
This is a great tip, thanks
Very helpful, thanks.
Great
thx!!!
In SolidWorks there is the move face/delete face function, I don't know if fusion has a similar function
What are you using for camera controls? It rotates and zooms so smoothly
Really appreciate the video but was hoping you would show the last join at the end.
How to rotate and move the view around so smoothly?
👍👍👍👍👍👍👍👍
wow always wondered what replace face was for....
Common practice for NX
I've run into that problem before and come up with much uglier solutions. Thanks for the tip!
Very useful, thanks.