Making a Photorealistic 3d Portrait (from scratch)

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  • Опубликовано: 2 окт 2024

Комментарии • 701

  • @simonmoore8776
    @simonmoore8776 2 года назад +620

    I can highly recommend this course. Comprehensive and detailed, but explained very clearly. It's a lot of work and will need you to invest the time and practice, but if you want to learn how to create CGI photorealistic portraits, this course is ideal.

    • @cgnovice2969
      @cgnovice2969 2 года назад +7

      I dont doubt it, and i will get the course for sure.
      I just have an hunch that I will go through the hours of tutorial, sit back to enjoy the result and not be able to see if the stick figure in my viewport was made by me or by my three year old. But that’s all operator error because this looks insane

    • @untalentedartist538
      @untalentedartist538 2 года назад

      Is the alpha brush included?....

    • @sculptdigitalart
      @sculptdigitalart 2 года назад

      @@cgnovice2969 hi

    • @sculptdigitalart
      @sculptdigitalart 2 года назад

      @@untalentedartist538 hi

    • @thinkingblack4035
      @thinkingblack4035 2 года назад +3

      @@untalentedartist538 I can confirm that the alphas are included

  • @boriswilsoncreations
    @boriswilsoncreations 2 года назад +1804

    Basically:
    1. Delete the default cube
    2. Add a sphere
    3. Sculpt the details

    • @deepakvarma6501
      @deepakvarma6501 2 года назад +29

      1st point is wrong

    • @xticxs4656
      @xticxs4656 2 года назад +210

      ​@@deepakvarma6501
      1. Delete the default cube
      2. Add another default cube

    • @deepakvarma6501
      @deepakvarma6501 2 года назад +9

      @@xticxs4656 no its wrong if you want to learn you have to buy this course and learn it

    • @deepakvarma6501
      @deepakvarma6501 2 года назад +1

      i also buy it and ab learning chal rhi he

    • @spartan5760
      @spartan5760 2 года назад +45

      @@xticxs4656
      1. Delete Default Cube
      2. Add Default Cube
      3. Buy the Course

  • @WormHole1000
    @WormHole1000 10 месяцев назад +59

    Downloads blender, tries it out, looks for some basic tutorials, watches this video, deletes blender......

  • @mooski3433
    @mooski3433 2 года назад +382

    And I'm still here, strugling with my donut...
    This looks so good it brought a tear to my eye, i swear.. This is pure art!!!

    • @enesutqu3096
      @enesutqu3096 2 года назад +14

      im still making donut too bro well do one day just belive

    • @miteshwaghela2115
      @miteshwaghela2115 2 года назад +4

      bro im making donut to just on my trackpad im lacking of equipments anyways all the best both of u ❤✌🏻

    • @saticson
      @saticson 2 года назад +7

      @@miteshwaghela2115 i suggest investing in a mouse it will make things way easier

    • @miteshwaghela2115
      @miteshwaghela2115 2 года назад +7

      @@saticson yess I'm buying one tomorrow it will be so help full for zbrush as well as blender 💯💯

    • @allebasaiadartse3951
      @allebasaiadartse3951 2 года назад +4

      DONUT GANG!

  • @Madness-iwnl
    @Madness-iwnl Год назад +77

    Wow, as someone that is just starting in 3d this feels so unachievable, but it also motivates and inspires me a lot

    • @khtrammell
      @khtrammell Год назад +10

      Being motivated and inspired over feeling unachievable - this is the way! Rest assured everyone starts from the same place. It's a journey and fun one

    • @youngchristian4540
      @youngchristian4540 Год назад

      What software you use?

    • @ManlyGaga
      @ManlyGaga Год назад

      Honestly the course is 100% worth it, I never was able to sculpt faces with other tutorials on RUclips since they don't really explain this in depth but this course goes all the way to explaining proportions, muscles and fundamentals.

  • @GK-ki4nj
    @GK-ki4nj 2 года назад +6

    Okay, Subdivide, subdivide ... subdivide again. Wait why do I smell burning from my computer

  • @GaryMcKinnonUFO
    @GaryMcKinnonUFO 2 года назад +244

    I think it's harder to render your ideas to a computer than to a canvas or clay or whatever. Massive respect to digital artists.

    • @Mistrivious
      @Mistrivious 2 года назад +5

      Wow its actually the real Gary McKinnon 😯

    • @GaryMcKinnonUFO
      @GaryMcKinnonUFO 2 года назад +5

      @@Mistrivious And the real Mistrivious, well met ! :)

    • @bleachedout805
      @bleachedout805 2 года назад +14

      I do both. Traditional medium is less forgiving but over time neither are more difficult than the other in my experience.
      The skills stack well and muscle memory is easy enough to build when the motion is similar.
      But if a person does digital art with a mouse instead of tablet I admit I get impressed.

    • @DotKom01
      @DotKom01 Год назад

      @@bleachedout805 people who do digital art with a mouse are too powerful and should be locked up for all of our safety

    • @lotsaspaghettimamaluigi
      @lotsaspaghettimamaluigi Год назад +8

      Nah mistakes are easier to correct on computers

  • @vgaggia
    @vgaggia 2 года назад +2

    I might have to get this course seems helpful if it teaches proportions and whatnot as well.

    • @khtrammell
      @khtrammell 2 года назад

      The course starts with a "planes of the face" chapter for approximating good proportions.

  • @washingtonnarzari7434
    @washingtonnarzari7434 9 дней назад

    My laptop will get cooked with these much amount of detailed topology 😊

  • @UnityTrap
    @UnityTrap 2 года назад +15

    That was the most realistic model of a human I've ever seen.

  • @edwardseverinsen5598
    @edwardseverinsen5598 Год назад +14

    To be honest I had no idea Blender was capable of simulating cloth "stitching" (idk what you'd call it). I'd only ever seen that done in like marvelous designer. But I've also never done much character modeling. Mainly sticking to hard surface and interior design. This is dope though. I will definitely check out the course.

  • @user-gq1ij
    @user-gq1ij 2 года назад +41

    Mark my words, this is a remarkable course in the history of Blender. A free software doing this is still something I think I am dreaming about.
    You sir have created history in the 3D community with this course
    One question, are we going to see other characters too someday in this course, like Abraham Lincoln and other one showed in the video??

  • @masterengdrnice4825
    @masterengdrnice4825 2 года назад +1

    i can feel my computer crashing from just watching the video

  • @youoshd
    @youoshd 2 года назад +35

    In my opinion a chapter dedicated to the inside of the mouth would be great. Especially the tongue and teeth, since in the course it is explained how to model the bag of the mouth. I think it's the only thing I would add, the course is fantastic

    • @khtrammell
      @khtrammell 2 года назад +15

      That's a great suggestion. It's on my list of follow-up courses :)

    • @fat_d4ddy
      @fat_d4ddy 2 года назад +1

      Since you are not showing the inside of the mouth in your renders, they are not modelled.

    • @SkintSNIPER262
      @SkintSNIPER262 Год назад

      @@khtrammell Is rigging/animation going to be a follow up as well? XD I'd love to see this character move

  • @PiginaCage
    @PiginaCage 2 года назад +12

    the fact that Blender is a completely free app is unbelievable

    • @salvadormarley
      @salvadormarley 2 года назад

      That is so true. I gave myself a challenge to download it and follow a tutorial for two weeks and see what I could do. My first attempt is on my chanel called backrooms vs the shining. If you want to take a look, that would be great. Have you done any work yourself in Blender?

    • @cg_cookie
      @cg_cookie  2 года назад

      Amen!

  • @thinkingblack4035
    @thinkingblack4035 2 года назад +30

    I purchased this guys Portrait Course.
    EXCELLENT step by step and I HIGHLY recommend for folks like me who enjoy making your own work from scratch.
    Lots of tips along the way and (although the tutorial character is male) I successfully translated the principles taught into making a a realistic female portrait on my first run through.
    Again, highly recommend.

  • @Alex-tn7pv
    @Alex-tn7pv 2 года назад +3

    7:25 Young Gordon Freeman on his MIT days.

  • @ahsanuirham
    @ahsanuirham Год назад +1

    Thanks, Sir, You share, your knowledge, with the public, and I have a question for you, Whether is Blender can do Real Face Photo? for 3D character face? Please, answer me, as fast as possible.....

  • @muaddib9433
    @muaddib9433 2 года назад +83

    It's absolutely incredible what you can do solely in Blender. I really doubt that 3DS Max or Maya have similar capabilities when it comes to making such an asset without leaving those softwares.

    • @peppymartian9382
      @peppymartian9382 2 года назад +31

      it's even more insane when you not that blender is completely free, unlike those other software's

    • @khtrammell
      @khtrammell 2 года назад +3

      I agree. Blender is filled to the brim with capability and potential. I'll never understand the bizarre hate it receives. But It's neat to see so many artists waking up to it the last few years.

    • @MrGATOR1980
      @MrGATOR1980 2 года назад +16

      @@khtrammell hate is totally understanable, those companies like maxon for example have whole departments, that's only goal is to discredit competition. And Blender due to it's popularity is a dirt in the eye for their subscription revenues. The other thinng is that a lot of profesionals are not people witch actualy want to learn and evolve. I know, it seems strange but i worked in gaming industry corpo, their jobs are divided to so specific tasks that literally most of people working there have blindfolds on anything. Guy for ex. 7 years working only in zbrush and he do same stuff day by day, yee he dont even wanna know what Blender is or learn anymore. He works doing hes stuff in BEST program in the world XD. And its most fun job there i must say. Guys from unreal department were basically drag and dropers of someones assets, they actually didnt know basics of simple modeling even. I was blown away. Well i didnt last there long i tought i will cut myself doing same "rocks beveling " day by day, couse yee thats was my job, making rocks haha, those companies are joke. Incompetence there is astronomous and theres so much people involved that it's quantity over quality. If you spam people enough evantually you will make a game. I dont wish anyone to work in such places, unless working for money and being a cog so you can say "i made ASSASINS CREED!!" is your golal..haha yee dude yee, you made all assasins creed with your own 2 hands. If you last eneough, you are senior "rock modeler" and we will let you to get Award from the podium.(but remeber you gotta leave it in the office couse it's technicaly our property but you can make a picture for insta.) .... sorry i got caried away :) ye blender hate...haters gonna hate bro:).

    • @colbystoner1046
      @colbystoner1046 2 года назад

      Probably cause it’s a modeling, animating and rendering tool 😕it’s good at those things and other programs can specialize in others

    • @aliciafraser1835
      @aliciafraser1835 2 года назад +4

      @@colbystoner1046 to be fair, Blender's plugin options allow it to better specialize in whatever zone you want it to, in my experience even better then it's pricier competition /sometimes/

  • @ajibolafagebo3176
    @ajibolafagebo3176 2 года назад +8

    He managed to turn a 20-hour course into an 8 minutes video

  • @Ramp10er
    @Ramp10er 2 года назад +1

    7:25 Much more realistic than the Scorpion King Mummy Returns...

  • @DJPeachCobbler
    @DJPeachCobbler Год назад +1

    This is nice. I made a table today, so I got that going for me.

  • @atdynax
    @atdynax Год назад +1

    You said you are running into a bug in C02L13 where the shape key makes the surface deform extremely and that you couldn't figure out what caused this. In case that is still the case i can tell you how to prevent it. I work a lot with shape keys and this problem can destroy my work. All you have to do is to sculpt while your base shape key is active. If you sculpt while on a shapekey you get that problem.
    Also i purchased the package and can't find the stamps.

    • @atdynax
      @atdynax Год назад

      @@khtrammell Thank you. I didn't realize that this was in the documentary.

    • @khtrammell
      @khtrammell Год назад

      @Stahlflower Animation 'n Art No worries, you're not alone. It's been the #1 point of confusion for most customers 👌

    • @lawrencedoliveiro9104
      @lawrencedoliveiro9104 Год назад

      Blender also has a function to propagate selected vertex coords from one shape key to all the others. You can clean up weird messes that way.

  • @lambu_here6009
    @lambu_here6009 2 года назад +1

    5:18 look at him admire his own creation in the bottom right corner :) i feel the proudness too mate, when i made my own DONUT :P xDDD

  • @aliciafraser1835
    @aliciafraser1835 2 года назад +1

    I suck hard enough at 3D modeling that I'm well aware of how much work goes into it and very much hate the idea that "The computer does all the work for you."

  • @judilynn9569
    @judilynn9569 2 года назад +3

    Hold up! When did Blender start draping fabrics for clothing like Marvelous Designer???

    • @gelchristop2355
      @gelchristop2355 2 года назад +1

      It's called "sewing" blender, it's been there for quite some time, but it's painfully slow, whereas Marvelous is basically realtime. Still gets the job done though, and it's pretty easy to implement.

  • @hantyan12
    @hantyan12 2 года назад +2

    me : i wanna learn this
    my pc : start making weird noise

  • @adhd69362
    @adhd69362 Год назад +12

    This is one of the best 3d rendering videos I have ever seen and it is incredibly detailed. It's a sub from me. Truly inspirational.

    • @khtrammell
      @khtrammell Год назад

      Very kind of you to say - Thank you!

    • @adhd69362
      @adhd69362 Год назад +1

      @@khtrammell No problem. I want to become a video game developer and this video has been very helpful in terms of 3d rendering and it shows the amount of attention to detail that can help achieve proper realism.

  • @paolaanimator
    @paolaanimator 2 года назад +6

    I love this simplified breakdown. I did take human anatomy class but it's focused on drawing on 2D paper or 2D digital canvas like Photoshop. I wanted to learn to sculpt and make more realistic or semi realistic/stylized details using programs like Z-Brush but then use those models in Maya for animation or Unreal Engine for game engines or making game animations. I love Blender but in terms of industry standard apps, I've been aiming to use Z-Brush or Maya. Hopefully one day Blender can also be part of the industry standard, just that it remains open source and free.
    Edit: Overall, Blender is an amazing tool and the skills I learned can be transferred over to other programs as well. Thanks for making the video and course, I'll take a look into it. 👍

  • @vectorimagefun
    @vectorimagefun 2 года назад +2

    thats it yall.
    im making saul goodman HD 8K.

  • @ROSSO.03
    @ROSSO.03 10 месяцев назад +2

    this course is great!
    I am waiting for the release of HUMAN 2.0 WITH 3 female models.
    how many are interested in leaving likes 👍🏻

    • @khtrammell
      @khtrammell 9 месяцев назад

      I added a like because I'm interested! :)

  • @R-Tex.
    @R-Tex. 2 года назад +2

    I can't quite point it out but this, and almost all other realistic models I see, don't seem very human! They are like 95% there but not like 100%... What is it?

  • @ollicron7397
    @ollicron7397 Год назад +3

    Probably not the best idea to hand sculpt the details on the face in practice, for that you really want to use a fast workflow. A lot of people use the TextureXYZ workflow because it utilizes the age of the individual's skin to accurately capture those details. But I really loved this, especially how your textures came out I'm thoroughly impressed.

  • @cgi_guru
    @cgi_guru 2 года назад +2

    That's damm realistic

  • @tbray
    @tbray Год назад +1

    so - as someone with a "i learned what I needed to know for specific things" level of understanding in Blender, is this course for me? I've sculpted in Blender, I'm just still learning. I'm somewhere between fairly proficient and noob.

  • @designjorge
    @designjorge 2 года назад +9

    I'm really surprised to know that Blender has clothing features now. So besides having 3dsMax, Maya, Zbrush now it has Marvelous Designer software inside of it as well.

    • @khtrammell
      @khtrammell 2 года назад +3

      Indeed! Of course those commercial apps are great. But I for one and very glad that they're not strictly *necessary* to create high quality, high fidelity CGI.

  • @samgoldwater
    @samgoldwater 2 года назад +3

    This is an extremely compelling ad for the course.. Time to fire back up that CGC sub...

  • @ghosty64
    @ghosty64 2 года назад +2

    i am afraid, but holy Son Of God Monkey this is incredible

  • @anandmehra9882
    @anandmehra9882 2 года назад +2

    I want to tweak Kent's scalp hair a little in particle system. Clumping value is too high. 😄
    CG COOKIE TEAM 👍

  • @mrCetus
    @mrCetus 2 года назад +4

    Loved everything about this! Working on my second head

  • @masterneme
    @masterneme 2 года назад +3

    Can you share your computer specs to know what do I need to work comfortably? My current CPU is a Phenom II and it would explode trying to handle this.

    • @masterneme
      @masterneme 2 года назад +1

      Oh I just read it on another comment:
      CPU: AMD Ryzen Threadripper 2950X 16-Core Processor 3.50 GHz
      RAM: 32 GB
      GPU: RTX 2080
      What is more important for this scenario CPU? GPU? Core count? Higher clock?
      I have a Ryzen 5700G in my wishlist, is that enough or should I get a Ryzen 9 5900/5950X?

  • @animebeat999
    @animebeat999 2 года назад +1

    That model you posted is just 79$ for you but for me it's fucking 5000+ rupees by which I can buy a graphic tablet... 😬😬😅

  • @gaming4K
    @gaming4K Год назад +2

    Pretty amazing what Blender can do in the right hands. I am happy with my little building that i am making. xD I mean it has windows, even a balcony.. I learned more in 1 day than in 10 years since i first tried Blender. Compared to that what i made today is fantastic. If i made anything every week in those 10 years i would probably be a professional by now but i also had to learn english like 6 years ago so i started with a huge disadvantage, i had to watch tutorials that i didn't even understand..

  • @michaelsmusicinstruments9980
    @michaelsmusicinstruments9980 2 года назад +7

    Blender is really incredible, artists like you show what enormous progress Blender makes day by day. All the best for your course, looks great.

  • @CamSpaghett
    @CamSpaghett 2 года назад +1

    i feel like this is gonna fry my PC when i try

  • @ZekeTheFur
    @ZekeTheFur 2 года назад +2

    .. wow.
    Im like, super impressed
    I cant even get close to making anything like this

  • @Chouhans_Vlogs
    @Chouhans_Vlogs 2 года назад +1

    Me :- I will try it
    My MacBook :- nooooooooo, no god please no
    Me :- Let's try
    My MacBook :- 💥💥💥💥💥Me :- WASTED

  • @Mightydoggo
    @Mightydoggo Год назад +1

    Step one: Get a NASA super computer that can handle something like that

  • @ggdreams513
    @ggdreams513 2 года назад +1

    My PC explote in the Sculping part xD

  • @Zamir321
    @Zamir321 2 года назад +3

    #Talent

  • @unknownlepoggers2753
    @unknownlepoggers2753 2 года назад +1

    nice, but could y'all tutorial makers share alphas for brushes? like, doing it by ourself is important, you getting money is important too, but most of people, won't find good enough resources to make it

    • @khtrammell
      @khtrammell 2 года назад

      The course includes all the brush alpha's created for this project.

  • @Caesars3DWorld
    @Caesars3DWorld 2 года назад +6

    One of the best courses on Blender out there. I am glad that I took this course. I learned hundreds of new things about the face and all credit goes to Kent's outstanding skill and knowledge of CG creation. He is a true veteran and I can't say enough about his philosophy of art. It is very rare when you come across a teacher who simultaneously instructs you how to do stuff and other technical details and presents his whole philosophy that he has acquired from working thousands of hours. Thanks, Kent Trimmel and CG Cookie.

    • @khtrammell
      @khtrammell 2 года назад +2

      Thanks so much for this. It means a lot. I'm copying this to my personal happy file for a rainy day 🙏

  • @Jham3D
    @Jham3D 2 года назад +3

    Kent Trammell is extraordinary in this course! At no point did I feel lost or confused (aside from random Blender bugs which aren't Kent's fault) because he explains everything so in detail.
    If you're wondering, "Why pay for this course if you can watch free RUclips videos?"
    It's because this course really does go into great depth and detail in a way RUclips typically can't. RUclips videos cut out often critical details which are otherwise boring so the video can keep viewer retention high. This course is all about learning so no critical details are skipped. I learned so much from this course I could have paid twice the money and still be this happy!

  • @indrakanth5
    @indrakanth5 2 года назад +1

    Can such high resolution models be used for animation or do we need to dial down the polygons ?

    • @khtrammell
      @khtrammell 2 года назад +1

      They certainly can. That's a key benefit of using the multires modifier: You're rigging the base mesh and all the details will go with it 👍

  • @tommyyazicioglu3296
    @tommyyazicioglu3296 2 года назад +2

    Sow thats how day made uncharted 4 nathan

  • @ginodepolocreations
    @ginodepolocreations 2 года назад +7

    Loved everything about this! Working on my second head

    • @khtrammell
      @khtrammell 2 года назад +2

      A second head, perfect! Practice and repetition is The Way 👍

    • @dragonmanover9000
      @dragonmanover9000 2 года назад +1

      Wow, you are severely underrated!!!! Keep up the good work, dude!

  • @youoshd
    @youoshd 2 года назад +5

    This is just so good, definitely worth the money.
    Edit: you'll need a high end computer for the detail sculpting part. I'd say 8GB of ram is the minimum, but it will lag at some parts

  • @Omega900
    @Omega900 2 года назад +2

    Blender is such a dope program. I have had it for years and I am pretty bad at it :D
    I love making space, planet, and galaxy stuff on it but my laptop gets quite hot so I don't use Blender that much, but I wish I was an expert on it. Totally way better job than customer service at a call center...

    • @pixelapse9613
      @pixelapse9613 2 года назад +1

      That's the laptop problem not the Software

  • @bettysolis4827
    @bettysolis4827 2 года назад +1

    tNice tutorials is detailed, its amazin thanks man!

  • @efeozturk5253
    @efeozturk5253 Год назад +4

    one of the most impressive work I've ever seen done with blender's sculpting so far. congrats friend.

    • @khtrammell
      @khtrammell Год назад

      Thanks a lot! Very kind of you to say

  • @3DPete
    @3DPete 2 года назад +3

    Very excited for this, definitely going to be subscribing to CG Cookie to get access

  • @rpgfan72
    @rpgfan72 Год назад +1

    I'm an artist, but I would love to get more into all faucets of Blender...😁

    • @khtrammell
      @khtrammell Год назад +1

      No better time than the present 👍

  • @clausbohm9807
    @clausbohm9807 Год назад +1

    Amazing inclusive course! Now can you take it to the next level where the character talks and shows facial expressions?

    • @khtrammell
      @khtrammell Год назад +1

      Thanks, Claus! A facial rigging + animation follow-up course has been a popular request. Rest assured, it's on my dream course list :)

  • @Emily-bg9fh
    @Emily-bg9fh 2 года назад +12

    I’ve bought this course and as I’m watching it, it got me curious if we’ll learn how to create wrinkle maps to animate a face, like sculpt smile wrinkles and bake those textures and only show those wrinkles when the mouth is smiling (either rigged with shape keys or bones) Because I don’t only want to make a portrait I want to rig it as well, if it’s not included would you consider making a part 2?

    • @sculptdigitalart
      @sculptdigitalart 2 года назад

      hi

    • @bifrostbeberast3246
      @bifrostbeberast3246 2 года назад

      This would be the sole purpose for me to buy the course but since it's not included, I will sadly refrain from it. My goal is Vtube-style models that are fully rigged and deform nicely. Wrinkle maps are also on this To-Do list, but tutorials concerning this subject are hard to come by, even commercial ones.

  • @kewa_design
    @kewa_design 2 года назад +2

    I absolutley recommend this course ^^ it was worth every cent

  • @xdotolotl5366
    @xdotolotl5366 2 года назад +1

    This model is higher resolution than my eyes

  • @DhanushAmmayappan-z1i
    @DhanushAmmayappan-z1i 6 месяцев назад +1

    Thank you so much sir...
    I was in a desperate need for a tutor online to learn Blender and it's really a blessing that youtube's algorithm showed me this video...
    Thanks again...
    LOVE FROM INDIA ❤❤❤

  • @STICKOMEDIA
    @STICKOMEDIA 2 года назад +1

    0:57 you look like that guy from corridor crew ngl

  • @doncarroll1070
    @doncarroll1070 2 года назад +3

    This is amazing! I actually clicked on this video cause I was gonna use blender and Unreal Engine because they are free and awesome and I wanna become a 3D artist one day and create amazing creations and get better and better at 3D projects and maybe get to the highest level I can get to. Another reason I have chosen Unreal Engine and Blender is because I heard that the company who makes Unreal Engine which is Epic Games has donated money to the Blender foundation for new features. This video was awesome! I am a beginner and I'm going to learn all the basics about Blender that I can and with my kids, and then hopefully buy a CG cookie subscription soon.

  • @tamil_selvan-eaets
    @tamil_selvan-eaets 2 года назад +3

    Realistic

  • @darealHyeTied
    @darealHyeTied 10 месяцев назад +1

    Not useful and too fast at the beginning for the simplistic Oscar one

  • @HiddenskyYT
    @HiddenskyYT 2 года назад +1

    Its crazy that before these 8 mins we are stuck at that cube and later ..
    This!

  • @mohaliih
    @mohaliih Год назад +2

    I love how the uncanny effect is just GONE

    • @khtrammell
      @khtrammell Год назад

      I get a lot of people saying the opposite, and I'm very aware of what needs improvement...BUT comments like yours mean a lot. Thanks!

  • @TuanTran-cy1ih
    @TuanTran-cy1ih 2 года назад +1

    Hope you make course for body anatomy. Sorry for my English.

    • @khtrammell
      @khtrammell 2 года назад +1

      Full body has been a popular request. It's definitely something I'm considering!

  • @potaterjim
    @potaterjim 2 года назад +4

    I think I'll try this course. I like to model fantastical stuff, but I never really learned how to make photorealism, especially when it comes to anatomy and skin texturing, I'm hoping that these lessons will be through and in depth enough that they can be applied to entire human body modelling

  • @manthiravel6274
    @manthiravel6274 2 года назад +3

    Awesome course. I'm planning on buying this course. But I do have 1 question.
    Do we make inside of the mouth? Like teeth and tongue, if not now do you add those parts in future in this course?
    And I really want to make portrait alive. That's cool right?
    I don't know face rigging (I do know basic rigging like spring, piston etc...) but I planning on learning face rigging too. A realistic face rigging course would be really helpful too like this. And dynamic hair too. Or If u guys already have course on rigging face please give course link.
    Thank you

    • @manthiravel6274
      @manthiravel6274 2 года назад

      Just purchased this course. Does that anatomical reference tool (value of 29$) is included in human course? If so how can I access those?

    • @manthiravel6274
      @manthiravel6274 2 года назад

      I found anatomic lex reference, its hiding inside source file😅. Thanks man. Awesome, flawless course and study🤍🔥

    • @khtrammell
      @khtrammell 2 года назад

      I have several follow-up courses planned including full mouth cavity, various hair styles, achieving likeness, rigging, and more. I'm glad you found the anatomy reference file! Enjoy the course :)

    • @manthiravel6274
      @manthiravel6274 2 года назад +2

      @@khtrammell This is real marvelous course. Keep those lessons coming, looking forward into those too...
      If I have a chance I would give u hug. Love from India 🤍. Thanks again.

  • @patrykmalarczyk7774
    @patrykmalarczyk7774 2 года назад +1

    My laptop: Default cube is best what can i render

  • @vjp2866
    @vjp2866 2 года назад +1

    Even after this high details, How our brain detects this as 3D model ?

    • @khtrammell
      @khtrammell 2 года назад

      I've received a fair amount of conflicting feedback in this regard: Several people have called it "100% photorealistic" while many say it's not (and I know myself that it's not). Even if only a few viewers are convinced, I consider it a victory!
      The uncanny valley is a subjective and confusing place in my experience. In 2022 it's very easy to think images are 3D renders without being able to describe why. Reminds me of the original Iron Man (2008), when Jon Favreau kept pointing out the differences between the 3D suit and the physical suit. Eventually he confused the physical suit with the 3D one and that's when he knew it was good enough.
      To me the execution of a "perfect" 3D portrait isn't enough by itself. It needs the right context to convince the max number of people. Teaching how to create it in Blender is the worst context to convince people 😆

  • @matteofalduto766
    @matteofalduto766 2 года назад +11

    The quality of the work itslef is beyond me, I cannot even comment on that. All I'm thinking is that I'm really glad Blender is now capable enough to allow such high-quality productions.

  • @howtoodoons
    @howtoodoons 2 года назад +1

    i loved it and trying to do like this

  • @tytotech9498
    @tytotech9498 2 года назад +2

    I was honestly surprised when he revealed that he was using blender. Don't get me wrong, I love blender, but it's so hard to find realism tutorials that only use it. It's always zbrush ,maya, substance, and other paying programs.

    • @khtrammell
      @khtrammell 2 года назад

      I appreciate the comment! Part of my goal was to prove Blender can accomplish a high level of realism *by itself.

    • @tytotech9498
      @tytotech9498 2 года назад

      @@khtrammell entirely understandable! I still don't understand a lot about blender and am mainly a cartoonist so I rely a good bit on tutorials.

  • @TheAngelArrow
    @TheAngelArrow 2 года назад +1

    back lighting looks the most believable, all the other ones look fake

  • @bgtubber
    @bgtubber 2 года назад +2

    Pretty much all of this was done solely in Blender? Wow! I've been a Max user for as long as I remember, but I'm looking more and more into Blender recently.

    • @khtrammell
      @khtrammell 2 года назад

      Yes 100% of this project was created with Blender. You should give Blender a shot :)

  • @mancerrss
    @mancerrss 2 года назад +1

    How much of Blender Basics should I know and tackle about, before I have the technical foundations to get started at this course?

    • @khtrammell
      @khtrammell 2 года назад

      It helps a lot to have a basic-to-intermediate level of experience with Blender. The course comes with a list of recommended prerequisite courses available in the cgcookie library. The Bundle on the Blender Market also includes these prereq courses.

  • @mran_
    @mran_ 2 года назад +1

    This channel is one the best channel ever .
    I love your contents .
    Bigups to you ❤.

  • @fryfly5599
    @fryfly5599 2 года назад +1

    The Animations took 10 hrs using what computer? I think on my little PC they would take days lol

    • @khtrammell
      @khtrammell 2 года назад

      Heh I know the feeling! My PC specs:
      GeForce RTX 2080
      AMD Ryzen Threadripper 2950X 16-Core Processor (3.50 GHz)
      32 GB of RAM

  • @graphguy
    @graphguy 2 года назад +1

    Sometimes one word says it all.
    Wow

  • @zelfzack9432
    @zelfzack9432 2 года назад +3

    Holy f

  • @chriisduran
    @chriisduran 2 года назад +2

    Yeah, more like that is what i need.
    Creating realistic faces in Blender

  • @PrinceWesterburg
    @PrinceWesterburg 2 года назад +1

    Rendering: Why has Blender got 4096 samples on the renderer? 128 is good enough for testing and 256-512 for final - we live in the age of AI noise reduction!

  • @glitchmaster7570
    @glitchmaster7570 2 года назад +1

    How to increase the render speed of blender. By making internal changes in the computer. Like increasing RAM or inserting SSD.

    • @khtrammell
      @khtrammell 2 года назад +1

      GPU is the main hardware component for faster renders. Increased RAM is next.

    • @glitchmaster7570
      @glitchmaster7570 2 года назад

      @@khtrammell How many

  • @IloveElsaofArendelle
    @IloveElsaofArendelle 2 года назад +1

    My only question is: are you real?

  • @kytexgd1463
    @kytexgd1463 2 года назад +3

    As an absolute Blender beginner who has literally done like two render until now, this whole process looks extremely intimidating no complex. I hope my professor covers this kind of stuff sooner or later xD

    • @paolaanimator
      @paolaanimator 2 года назад +1

      My suggestion if you want to do digital sculpting is to start with simple busts, focus on blocking first, then add in details and refine later. It takes time and practice but you'll get there. I'm still practicing and learning as well.

  • @zeeyannosse
    @zeeyannosse 2 года назад +1

    Best add for a tutorial ever !! ! Feels like a samurai is sharing his acquired knowledge from so many battles with such a profound calm and respect for the art and craft !!! WhooooOoOo!!! Couldn’t dream for a better goooooood mooooooring video let’s go do some coooooOOoLLLL shit on blender while having a wonderful time !!! Thank you !!! Pure awesomeness melting gold good vibes !!! Very inspirational!

  • @bes5164
    @bes5164 Год назад +1

    OK challenge accepted. Time to make a photorealistic 3D portrait in 8 minutes.

    • @khtrammell
      @khtrammell Год назад

      Do it in 7 if you really want to impress me 😎

  • @yesyes-om1po
    @yesyes-om1po Год назад +1

    the flattened out UVs of the face are disturbing

  • @Rainbowtree-jd1wv
    @Rainbowtree-jd1wv Месяц назад +2

    YOU USEEED BLENDER?!

  • @myweirdanimations
    @myweirdanimations 2 года назад +1

    I'm going to be your 500th comment!💗

  • @AlwafiCharki
    @AlwafiCharki 2 года назад +1

    One day i will do that .. just one day

  • @igorlevchuk
    @igorlevchuk 9 месяцев назад +1

    I have a question. Maybe someone else may answer this. So you sculpted an original model, then made a retoped low-poly model, then made a high-poly model out of LP to add all these skin details, etc. Basically, the question is, isn't original model good enough to add skin details?

    • @khtrammell
      @khtrammell 9 месяцев назад +1

      Great question. The dynamic topology feature (format of the first sculpt) is ideal for sculpting major shapes from nothing. But it doesn't handle super high-poly counts as well as the mutires modifier. In my experience, a 1M poly dynamic topology starts to seriously lag the viewport. I typically need 10M+ polys to achieve appropriate pore-level detail and multires handles that quite well on the same hardware.

    • @igorlevchuk
      @igorlevchuk 9 месяцев назад

      @@khtrammell thank you. That's useful to know.