I did a monty Python themed ending to another fight with this same ship. I forget the title of the video but it was against CMDR Blackout_'s Corvette. In the end, I was out of ammo and he wasn't doing much damage against my armor.
It's so awesome but the thing with Elite Dangerous is that most fight end up face to face, someone boosts past and the other will FA-off flip, or it's a chase on a backpedaler. We need atmospheric combat for more of 1:53 type of manuvers
To quote Nero from Star Trek movie: "Fire everything!" I dont know if you already had used that before, but it could be fun to see it XD I also love how they made the window the HUD of your ship too
I plan to revisit this ship soon, don't worry. This time, it carries 6 reverb torpedoes in addition to the packhounds. I'll be sure to use that audio clip, now that you reminded me it exists. That and the Kylo Ren one from The Last Jedi.
@@CrimsonGamer99 Anything stolen from Ghost Giraffe is awesome. I have an Adder painted like a taxi with 2 small economy passenger cabins sitting in my home station right now. Even though I don't like passenger missions, it's still the best 400k credits I've ever spent.
@@CrimsonGamer99 Yeah wasn't a fan of it there either, awesome channel though, some good content and they're great people . It's just the purples hard to read and red feels like it's really over saturated. I hate that we can't officially change our hud colours. It's nearly 2019 fer gods sake. What do you use on your frags?
excuse me but why were you so slow? I recall the normal pvp boost speed for a gunship (not sure if it is gunship, actually but doesn't quite matter; all the shoeboxes are the same XD) to be around 500m/s
~5000 armor. As a result, the ship is a couple hundred tons heavier than standard. In addition to having Grade V dirty drive tuning, the boost speed I was reaching is about average for a fully tanked gunship. Also, this is old footage. I think this was when I was still running clean drives. My current Gunship boosts to around 445 m/s.
Cudos... there are not many Commanders that publish their defeats on RUclips. Great fight though! it's a pitty things went south pretty darn fast. There's a certain danger for having too much confidence after finishing a new bild. I managed too loose my brand new Anaconda on it's maiden flight. Man that did hurt =:-)
This kinda players one can respect: They don't just show the best of what they were able to do, but also when they're at the receiving end of the pewpew. I really think people shouldn't take themselves that seriously while playing Elite. Good video :)
Against large ships if you're not equipped with anti-shield weapons they could stand still and go make themselves a coffee, there's no way something is able to penetrate those And if for some reason shields start going down, shield bank cell, easy game, easy life. Not everyone has feedback cascade railguns on them 24/7
@@SilentKillerPrince yah I have a couple ships and my favorite for nav beacon farming was my type 10 with turrets and ship fighters with over 3k shields and shield cell banks paired with heatsinks. I just 2ish turret weapons hit harder they feel too weak.
Federal Gunship, presumably using 4 packhounds in the medium slots, and frag cannons in the other three. Although, this ship, like the Vulture and Mamba, needs engineering before this kind of black magic fuckery can be achieved.
On old build, 350 something. New build is 450 something (went from grade III clean to grade V dirty drives). Keep in mind, this gunship has around 5000 armor. She's a little chunky.
@@pyro111100 2.5x shield power to a drained shield. He lost them at 4% so at that point with 280 m/s plus extra at full engine power he might've ran away and taken less damage with silent running
Yea..... your not getting through a vettes or cutters engineered prismatic shields especially if they have guardian shield reinforcement. I've managed over 10k
lol thanx for showing us that smaller ships doesn't matter and packs don't ether.. =) gosh. all that grind for no advantage what so ever.. well i guess ill just fly around and expect to be killed every time
The pack hounds clearly have no effect on the enemy shield, which makes all this fight a boring experience. Also the music is trash and I had to mute this to zero.
You should have signed off with the Black Knight's line from Mony Python's Holy Grail: All right then, we'll call it a draw.
I did a monty Python themed ending to another fight with this same ship. I forget the title of the video but it was against CMDR Blackout_'s Corvette. In the end, I was out of ammo and he wasn't doing much damage against my armor.
It's not a scratch. It's but a flesh wound!
Respect for the bebop music and holy shit the start of the fight is hilarious
1:53 Man, i dont know why, but both your ships boosting at exactly the same time being insync with the music is just so satisfing.
It's so awesome but the thing with Elite Dangerous is that most fight end up face to face, someone boosts past and the other will FA-off flip, or it's a chase on a backpedaler. We need atmospheric combat for more of 1:53 type of manuvers
Point defence making shit look cool as always 0:54
Man I don’t even care if it’s impractical or not meta, this is the most Gundam thing I’ve ever seen and it’s lit as f*ck!
That misile rain was amazing! Jajaja Macross will be proud about this
"incoming missile"
Hilarious !
When you typed " Bye " and then blew up 😂
Love your videos !
Love the bebop heavy metal queen song!
always the most insane soundtracks
To quote Nero from Star Trek movie: "Fire everything!" I dont know if you already had used that before, but it could be fun to see it XD
I also love how they made the window the HUD of your ship too
I plan to revisit this ship soon, don't worry. This time, it carries 6 reverb torpedoes in addition to the packhounds. I'll be sure to use that audio clip, now that you reminded me it exists. That and the Kylo Ren one from The Last Jedi.
@@CrimsonGamer99 XD I cant wait then
as soon as i heard live in bahgdad come in i knew it was going down
I hate your hud colours but your content is pretty good and you fly wild.
I stole the HUD colors from CMDR Spawrks of Ghost Giraffe.
@@CrimsonGamer99 Anything stolen from Ghost Giraffe is awesome. I have an Adder painted like a taxi with 2 small economy passenger cabins sitting in my home station right now. Even though I don't like passenger missions, it's still the best 400k credits I've ever spent.
@@CrimsonGamer99 Yeah wasn't a fan of it there either, awesome channel though, some good content and they're great people . It's just the purples hard to read and red feels like it's really over saturated. I hate that we can't officially change our hud colours. It's nearly 2019 fer gods sake.
What do you use on your frags?
@@ConfusedRaccoon The frags were all double shot. Two with incendiary, one with corrosive.
This is better than orange
excuse me but why were you so slow? I recall the normal pvp boost speed for a gunship (not sure if it is gunship, actually but doesn't quite matter; all the shoeboxes are the same XD) to be around 500m/s
~5000 armor. As a result, the ship is a couple hundred tons heavier than standard. In addition to having Grade V dirty drive tuning, the boost speed I was reaching is about average for a fully tanked gunship. Also, this is old footage. I think this was when I was still running clean drives. My current Gunship boosts to around 445 m/s.
Cudos... there are not many Commanders that publish their defeats on RUclips. Great fight though! it's a pitty things went south pretty darn fast.
There's a certain danger for having too much confidence after finishing a new bild. I managed too loose my brand new Anaconda on it's maiden flight. Man that did hurt =:-)
Packhounds seem to deal little damage... from my viewpoint anyway.
I agree. They seems more effective aqainst hull.
@@stanislasquellec516 missiles in general are best against modules and causing malfunctions from my experience
Entertaining fight, though sadly with the wrong outcome. Slightly bigger piece than you could chew, obviously, but damn that was a good fight!
The seatbelts is such a good band
Great music. Lol. Pack hounds run so hot if not have 4 pips in weapons. What video-music editor do you use?
I use Hitfilm Express for editing. They have a free version you can download, and it works great.
Heavy Metal Queen, Great Taste
Great Video man. I'm still impressed you lived that long against a fkin Corvette... i'd never pick a fight with that shit xD
What would pack hounds be like modded with resonance cascade?
You mean reverberating cascade? You can't put that effect on anything but torpedoes and mines.
@@CrimsonGamer99 Ahhh my bad, thought they went on missiles too. Shame could have been fun.
@@asvarien could have been OP
Thought I hadn't subscribed already, checked to be sure I did.
Posting victories and losses alike is honorable.
This kinda players one can respect: They don't just show the best of what they were able to do, but also when they're at the receiving end of the pewpew. I really think people shouldn't take themselves that seriously while playing Elite. Good video :)
Looks like you picked a fight with a ship way bigger XD that Corvette didn't even hardly take any damage.
Against large ships if you're not equipped with anti-shield weapons they could stand still and go make themselves a coffee, there's no way something is able to penetrate those
And if for some reason shields start going down, shield bank cell, easy game, easy life.
Not everyone has feedback cascade railguns on them 24/7
@@SilentKillerPrince yah I have a couple ships and my favorite for nav beacon farming was my type 10 with turrets and ship fighters with over 3k shields and shield cell banks paired with heatsinks. I just 2ish turret weapons hit harder they feel too weak.
Pack hounds really are something! nice vid.
kudosbudo where do you get pack-hounds?
@@ray2266 its been uh, a year, but they're a powerplay weapon awarded by li-yong rui
@@coocato thanks
6:40 silent running and all to engines? nah!
What ship are you using?
Federal Gunship, presumably using 4 packhounds in the medium slots, and frag cannons in the other three. Although, this ship, like the Vulture and Mamba, needs engineering before this kind of black magic fuckery can be achieved.
scared dawn would have just clogged
LOL how fast/slow is your gunship? 346? I got my vette to 383, and my own gunship to 425, both will full combat loads. :D
On old build, 350 something. New build is 450 something (went from grade III clean to grade V dirty drives). Keep in mind, this gunship has around 5000 armor. She's a little chunky.
383 boost sounds like you're gonna be paper once your shields pop
@@anthrazite lol only sorta. 2k shields and the same amount of hull on the 383 vette
@@Trooper10231 That is lowwww omg
Except it's high resistance biweaves, they're fine for low intensity PvE I guess
Instead of the star wars clip, you could have used the "Ough, this is not good" line from TF2. future video idea maybe?
Why did you full power to SYS when you had no shields? You could've out ran him with full power engines
4 pips to sys gives 2.5x shield power, may have thought he could shield tank until a wake out
@@pyro111100 2.5x shield power to a drained shield. He lost them at 4% so at that point with 280 m/s plus extra at full engine power he might've ran away and taken less damage with silent running
> Attack shielded corvette
> Literally no anti-shield weapons
what happened to the torps?
This was the Aloha Oe mark 1. It has developed over time.
Yea..... your not getting through a vettes or cutters engineered prismatic shields especially if they have guardian shield reinforcement. I've managed over 10k
Which is why this build now uses 6 reverb cascade torpedoes.
@Quantum Jump Yeah, but with the new large torpedo rack, I can carry 2 spares. So... may as well.
You sir, have no fucks given.
I knew I wasn't gonna win. Not by a long shot.
Next time Do a high wake
lol thanx for showing us that smaller ships doesn't matter and packs don't ether.. =) gosh. all that grind for no advantage what so ever.. well i guess ill just fly around and expect to be killed every time
na man hes just running the wrong weapons to fight bigger ships
When his shields drop the pack hounds will eat any module fpr break fast
Ew prismatics on a vette
It's literally the only thing that makes sense in PvP...
The pack hounds clearly have no effect on the enemy shield, which makes all this fight a boring experience. Also the music is trash and I had to mute this to zero.
Thanks for your opinion. It has been ignored.