What would Link look like in an Ocarina of Time remake?
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- Опубликовано: 30 июл 2024
- To celebrate The Legend of Zelda: Ocarina of Time's 25th Anniversary, we showcase our vision of Link in a hypothetical Ocarina of Time Visual Remake. We discuss in detail about some of the challenges of bringing this legendary N64 title into the modern era.
TWITTER
Ocarina of Time: Visual Remake: / ocarinaremake
Prism: / gflk_pik
Andrew: / colossalcake
Omni: / artsyomni
Perry: www.perryleijten.com/
Curiomatic: / curiomatic
MUSIC
The Legend of Zelda: Skyward Sword - Staff Roll
The Legend of Zelda: Ocarina of Time - Staff Roll
Original music by Omni Jacala and Will Bowerman
Support us on Patreon ► / curiomatic
Our official Discord server ► / discord
curiomatic.com/
CHAPTERS
00:00 Introduction
00:53 Retrospective
03:20 Design Philosophy
04:32 Analyzing the Source Material
07:55 The Essence of Link's Design
14:22 Rigging & Animation
15:19 Credits & Software
#zelda #ocarinaoftime #remake #hd #thelegendofzelda Игры
Check out the Ocarina of Time: Visual Remake Twitter!
twitter.com/OcarinaRemake
I Can See Link"s Story Be Told In A Different Way And Certain Events Changed
Stability AI has a model that allows to transpose 2D images into 3D if you're interested.
This is so much better than all the other unreal engine renders that are overly glossy, full of weird lighting, and look completely out of place with the real style of Ocarina of Time. You hit the nail on the head with this one.
Finally, a visual rework of Ocarina of Time that doesn't look like library assets. Outstanding job.
Agreed, the CryzenX remake just looks..... so unpolished and bland.
@@kylecresswell0478 I don't see what you're saying about the Cryzenx remake. It's anything but bland. I can agree that it's unpolished in some parts, but that's because it's still unfinished.
@@Narodle Its incredibly soulless and generic, and completely ditches the art style of the original for a boring realistic take. Thats on top of the fact the game will never actually be finished since he is padding out the development time for as long as possible to maximize profits from his Patreon.
We love Prism! Great work!
Your Project is better
Major link! ❤❤ im a great fan!
love you all! can't imagine the happiness seeing all of the great works come out and out
It would be awesome if you worked together!
yo i used to watch you all the time as a kid man, seeing your content change so much is insane, awesome job man!
I'd love to see an OoT remake that looks exactly like Yusuke Nakano's artwork for the game- not just the characters, the whole game looking like a 2D animation that plays in 3D. I've seen plenty of high-res 3D versions of OoT Link already.
With remakes on RUclips there's almost always some aspect that looks amateurish, like they're obviously leveraging some advanced modern tech but you can tell that the person who made it isn't really a professional - either something's wrong with the color scheme, or the lightening, or the animations just look bad ...
But man, the guy nailed that Temple of Time scene here ! It legit looks like something I would actually be happy to see in a full priced AAA modern video game.
For some weird reason, I've completely settled with the 3DS remaster of OOT. But after seeing all of this in motion I want a fully blown remake more than anything!
Well, maybe Mother 3 first, but still! - Zion
I think Ocarina of time, Majora's mask, and twilight princess all deserve a 4k definitive remake. Hopefully we'll get them soon.
The 18-bit NES is totally a real thing. I played it. My dad works at Nintendo and he brought one home for me.
#TrustMeBro
That intro looked too good to be true. I literally couldn't believe my eyes. I really want to see an official Ocarina of Time remake, and I want to see it look like that.
Glad you used Link's classic trophy design from Super Smash Bros. Melee as the inspiration. That was perfect.
Exactly, I feel the same way!
I dig the filter used when showing footage from games that were released in the heyday of CRTs. When talking about the visual vibes of these games, the equipment they were designed on/for is an important factor.
wow this is just so amazing, if we every get a remake I hope it looks like this!
As a 3D artist who's been following the OoT Visual Remake project, this video is delightful. I'd love to see more OoT art/designs breakdowns like this one in future videos.
This video caught my eye and maintained my interest throughout, not just because if the "remake" aspect but because there's so much love and carefully paid attention to some of the design elements and graphical effects that truly captivated my mind as a child and still beholds it in wondrous awe today at age 34. I've always been entranced by the finer details and vibrant color palette the game has on display. I used to go into the Potion Shop for example, select an item off the shelf, and marvel at the glow and sheen of whatever was before my eyes as it was presented with a more up-close look. The Fairy in a bottle radiating as it floated about, the embers of the Blue Fire softly flickering, even watching the metallic items like the Hylian and Mirror Shields and the powerfully satisfying Megaton Hammer catching light as they hovered over Link's raised hands always made me smile. Gorgeous sunsets as a day in Hyrule Field drew to a close, the crackling firelight dancing in the Castle's adorning wall torches, and casting a mighty Din's Fire spell over a group of spawning Stalchildren ready to attack just felt so rightfully nostalgic. When I wasn't playing the game itself, I'd casually flip through the instruction manual or the Prima game guide to revel in the gorgeous official artworks of characters and key assets such as weaponry or spells that made me appreciate the charm Nintendo's team truly brought for gamers' eyes to feast on. I remember doodling such things on loose-leaf paper at school and hanging a crudely drawn picture I had illustrated featuring a collage of items found in the game.
Ocarina of Time may be showing its age these days but it's a timeless classic that continues to fuel my imagination and capture my heart all these years later. It'll always be one of my topmost favorite games of all time. ❤
This is why I (and I bet so many others) love what you guys do! It's never just a "hyper-realistic" version of the original, but you put so much care and thought in every single small detail.
Can't wait to see more! Love it!
God I miss the feeling Ocarina of Time gave me back when I was a child.
one word. AMAZING!
Seeing Prism's Link in motion is a delight.
I concur, the discrepancies between the artwork and the in-game model increase each time one tries to analyse them. :D
Love this! Great homage to one of the best games of all time - love the process and how you paid great tribute to the concept art/visual language for the game!
Too many re-interpretations feel off/bit too "shiny" - this feels very much like how we imagined the Temple of Time & Adult Link back in 1998!
This looks amazing! Most well-thought out renders I've seen of OoT to date when it comes to respecting the source material as a top priority. This is definitely a "no corners cut" project, which I'm all for.
I remember watching your Bomberman Hero videos many years ago, and although I would have loved to see more of that project come to fruition, I'm extremely excited to see where this project goes. Maybe our dream of seeing a faithfully recreated Ocarina of Time in HD could finally come true.
Fantastic work so far!!
Amazing work! I can agree that the hair could use some more work. Not sure the ultra realistic choice matches too well. I reckon Overwatch has a nice mix of stylized and realistic hair, could be a good ref. Other than that it's quite spot on and I love how you really wanted to stay true to the original concepts and illustrations. Something I wish they would have done for the Final Fantasy 7 remake too. Either way, at least we get lovely fan projects like these to imagine what it could be like. Memoria project is another amazing example. I'd love to be involved in something like this some time. I mostly do environment art but could be cool to contribute. :)
Finally we get to see Link's model in an invironment!
This is just... beautiful, and ocarina of time link is my favorite, his design is like what I mostly think of when I think of link
And his story is really sad, and his voice is iconic bruh I really wish we got a full HD version of ocarina I know we got the 3ds one but still I want something like this
This really amazing and brings me back to 1998! Congratz!
How are you doing today RwanLink
My my, awesome day for being an Ocarina of Time fan guys.
It's always inspiring to see how each element of these designs translate, and the insight given behind each choice is gold.
This is perfect exactly how i want Link to look in a remake absolutely amazing job
I legit would cry (of joy) if this game gets remade. This game means so much to me.
Great work as always! Great breakdown!
The best 3D model of the Hero of Time ever made.
I have no words. What work!
A suggestion for a future video or shorts: An exhibition of this in another Temple. I actually need to see this dark! Light and shadow of a more frightening environment.
Normally I think anime-ish characters looks rather uncanny when rendered realistically, but this worked really well. Congrats for everyone involved!
your work is astounding, keep it up! and also happy 25th birthday ocarina of time!
Even if there’s already a 3D Remake on 3DS, I really hope there’s a HD Remake in the next console for succeeding to the Switch. Happy 25th anniversary Ocarina Of Time! 🤩
The 3DS version definitely doesn’t count as an HD remake. It’s a remake, yes, but it’s not High-Definition. It would be awesome to see one, though!
@@Tr4ns1st0r I know right, graphics on 3DS games have improved but they aren’t considered as HD. And now 11 years later, Luigi’s Mansion 2 yes same title as in Europe and Japan will have the HD Remake and I can’t wait to play again on Switch which will be easier than on a portable console.
How would you two try define re-releases of video games by the terms that actually describe them and not the terms that Publishers use to sell them. A guy called Lextorias made a video titled “Why Do We Keep Remaking Games” that helped me understand the difference between the terms of game releases and I wanted to hear your take on the matter?
Happy to see you guys are back! Great stuff.
In terms of art animation and games related channels curiomatic is my favorite by far and it’s not even close great job guys I really loved the structure of this one
if those scene of link in the time of time was render in unreal engine 5 - then it has the best light effect ever, since it doesn't bleach out the green on link's tunic.
also very impressive indeed.
Absolutely gorgeous work!
Been following Ocarina of Time Visual Remake on Twitter for a while and seeing it fully shown off like this is amazing to see. Excellent!
Genius work!!! Congratulations to everyone involved in making this masterpiece of a video. 💯💯💯
Incredible work, I’ll always support this project and thank you for you and the teams dedication
Looks amazing! I love that it's stylized and not realistic, dull, generic and uninspired. Can't wait for the next video.
Always love to see a new upload, everything this channel produces is incredibly inspirational and motivating!
Finally an unreal engine ocarina of time engine that actually looks good.
That aside, it is awesome to see these models that depict the artstyle in high fidelity graphics. Incredible.
Seeing as you used ff7r as reference, I believe a remake of OoT should be in that vain of remakes. A recreation of everything, including gameplay. I don’t necessarily want the same game, they already did it on the 3ds. I want more, something that expands and adds from the original while maintaining the core essence of OoT.
Its always nice to see renders that get the look just right reminds me of the render 69 project for mario 64.
Happy to see a new video here again! Love this kind of content.
This is gorgeous. great work!
Wow, I'm just watching this now and it's an amazing video. I'm actually so pleased to see that there are peeps out there that're just as enthused as I am with this Link's art and design. Can't begin to fathom how good this would look in a complete game, holy crap!
Incredible project and incredible video! Hope y’all keep going 🔥👏
Incredibly cool breakdown. Subbed.
Fantastic work! ✨
You need to be apart of a render 95 team for this game! You made the models perfectly!
Amazing work! For me personally it sometimes looks too realistic and thus it's a little bit "uncanny valley". I just saw the OoT x Studio Ghibli Castle Town fan film which is a cel shaded OoT remake. I think that better conveys the feeling of OoT. Still the time and efforts put in this very clean UE5 remake is remarkable - keep going!
Actually, no. Because when we see the colors and the lightnings in the original, plus one of the concept arts of Ocarina of Time and the work on the proportions in the illustrations, we can see that they wanted to create a game visually near or even who tend sometimes in the dark fantasy.
Finally, some fan project that respect the original look of the game.
Other projects just put a lot of effects, light and high quality textures and it feel wrong to the original aesthetic.
This is amazing. It's giving off major mario kart 8 vibs to me. It looks like a model that you could almost touch in the real world.
It's a hard choice between RwanLink's cel shading, Cryzenx more darker 3D approach vs Prism which would be Nintendo's approach and bit more colorful.
Awesome stuff, man!!
This is the right direction for an ocarina remake!
Oh wow this is gorgeous! Do Young Link please!
FF7 looks amazing! your Link looks amazing also. I like the realistic hair.
I love ocarina of time, first Zelda game I’ve ever played but how come twilight princess doesn’t get the same love with these fan remakes or majoras mask 😭
This is the perfect ocarina of time link!
that's pretty dope omg, i like the work done here!!
You smoothed out some of the sharp stylization artstyle
Would be cool to have these assets usable in SOH
amazing job, love this 🙏🏻
I absolutely hate the vaaast majority of these fan projects that try to recreate a game or character with modern tech, but this one is outstanding
omg this looks amazing. One can only dream.
This model is amazing! I would love to be able to use it in the OoT PC Port.
this is beautiful I wish we had people like you behind so many remakes. And systems powerful enough to bring these to many players. my 1 little gripe about your oot art style link. His hylian shield is too rocky looking. The blue part of his shield is like so... cratery, too many little pock marks, I get that its not supposed to perfect, but I imagined the shield is metal, and painted. The blue material part looks like wood or rocks, just dont look right to real, painted iron/steel.
This is so satisfying to watch! Can't wait for more!
Hyrule in Ocarina of Time was roughly as big as Universal Studios. (About 1 square kilometer altoghether, with half of its space being temples and dungeons)
having models like this work on ship of harkinian would be a dream.
Great new format!
It looks great! My favorite is the shot of hin playing ocarina. It's goreous.
I think the sloping fold at the top of the hair is what needs the most work for the hair. It looks the glossy and geometric. I think the face could be a bit darker as well (it's probably related the hair shaders), or more deeply defined.
And overall, it's rather too bright for me. I know the colours are to match the official artwork, but that art exists in a different environment. If the contrasting areas were toned down to make a more subtle kind of vibrancy, or somehow arranged to blend with each other better, I think it would be more pleasant to look at. Or, perhaps, more contrast on the materials in themselves.
I've seen other oot remakes in unreal and for some reason i hated the look of them but this one nailed it for me
I really love what you've done here and everything looks incredible. If there's one thing I have to say though, i feel like Links jaw is a little too wide. His face looks a bit off to me. But other than that, incredible work. Can't wait to see more.😁
This is incredible.
when i followed Prism on twitter a few years ago, i didnt think it would lead to something like this...nor that fact that they were already working with you guys back with the Mother 3 video.
I would buy this so fast if Nintendo made this for the switch 2
[❌️] "Ocarina of Time HD"
[✅️] "Ocarina of Time fully realized"
THEYREEE BACKKKKKKKK
WELCOME BACK CURIOMATIC
Omfg thatd be really nice wow nice job
I CANNOT WAIT FOR THIS! The team is doing gods work with this!!! BRAVO!!!! 👏🏽👏🏽👏🏽👏🏽
Please, make an Illusion of Gaia remake!!! Or Sonic Adventure!
looks so amazing!
This is fabulous. And I like the current hair. :D
This is awesome I love it where do you guys plan on going from here?
Crazy, last night I literally had a dream they announced a full remake of OOT for the next console. Regardless that’s something I genuinely believe will happen, at the very least for the 30th anniversary in 2028
This is so cool. Can't wait to see more.
You should make the shield have a metal back as it makes more sense how the shield doesn’t burn up and the shield in other games show it having a metal back.
Phenomenal tribute to one of the most important and Phenomenal game in the history of gaming! You deserve a cookie AND a trophy for this! Amazing job!
Oh my goddess! Its my man and husbando in full glory! ❤❤❤😍😍😍
great video!
After seeing the cartoon version this one looks good too!
This is the best and most faithful rendition I’ve seen for the depiction of Link in OOT.
If there ever is a genuine remake. I hope they use this design for the game.
Very well done 👍🏼
I need a remake with this Link
I can’t wait to play this.
It is a great model and cool animations but there’s just one mistake, and that is the length of the master sword and scabbard, it is too long. Link’s master sword before Twilight Princess was shorter. When Link puts away his sword and shield and you look at him from the back you will see the difference if you compare it with how Melee Link and Soul Calibur 2 Link look in that same position. You might think it’s an unimportant detail however as a fan that grew up with Melee I can certainly say that that is essential to OoT Link. Making the sword longer like in TP would be like removing the upside down triangle of his shield, you take away it’s unique look.
It’s just a constructive criticism, I support you guys, everything looks great.
So amazing!
I want the n64 zeldas remade in the style of that gamecube demo where link and gannondorf fight 1 on 1 and its cel shaded.
Do you even know what cel shading means?