Thank you so much for such an incredible video and thanks for everyone for the good feedback ! Sadly the game still suffers from more bugs after switching to unreal engine 5 but im getting there to make the game even better in the future 🙏 i want to add that several people helped for the project once aswell about level design, all the credits are inside my discord if someone is interested . But all the gameplay core elements amd how all functions / gameplay is connected is completely made from scratch by myself 7/8 years of learning the engine + i had 15 more projects done in these years not to forget
wow this actually surprises me, incredible performance for sure! i have tried to optimize it as good as possible but i have heard that blueprints is really crap to optimize it over all... but im glad it works for you !@@ooospaceooo
UE 5 is just an upgrade to UE 4 and all you do to use UE 4 projects in UE 5 is open the project with UE 5, there are only a couple new features in UE 5 over what UE 4 has (Lumen and Nanite are the biggest changes). So the remake was developed on UE 4 then migrated to UE 5.
@@RoCkShaDoWWaLkEr So, if UE 5 was released in 2022, and UE4 was released in 2014 then they have been working on it since UE3, and so the reality is they recreated this (and the proper title) in UE3, as I doubt the entire code base for this game is UE5 Spec'ed and they have merely implemented a few niche items from UE5 such a Lumen.
Yeah he's never made any progress. He's been uploading these remake videos for nearly a decade now and it gets him a lot of traffic. He always shows off the same areas and just add whatever the latest fad in graphics is on to it.
@@Shmidershmax Yeah, I'll be honest, this looks kinda garbo, dude should be trying to get his own style down and making a game instead of something that honestly looks like an asset flip, but he made all the assets.
It's just another lackluster "game" with pampered graphics tech provided by Unreal. He's stolen assets from other developers too. He's only in it for the money, doesn't know shit about game design or programming.
8 years remaking ocarina of time in an engine that is less than 2 years old... this guy is the real hero of time! joking aside It looks amazing. i assume it was UE4 then just ported to UE5 when it came out.
Yep they started it on UE4 4.11, but kept porting all the way up to UE5 5.2 -- mainly to take advantage of the latest features Would have taken them less time if they stuck with one version, decided on a cohesive art style and ran with that Instead they decided to go super hard with overdone lighting, raytracing, DLSS, Lumen, RTX and pretty much every other buzzword feature Alas, it's their project. They're clearly a talented environmental artist, but there's a lot of other aspects of game design in which their showcase is clearly lacking. I hope they apply those talents on an original project someday as part of a dev team.
It seems the majority of people don't know about the drama involved with this remake. CryZen absolutely did not do this on his own. He, in fact, took assets from another game developer who built Castle Town without providing any credit and is now profiting off of his hard work. If you look closely as well, Castle Town is very clearly more detailed and polished in comparison to other areas he worked on. And that's just one creator out of a fair few that aren't receiving credit or any compensation for their work. CryZen taking on such an ambitious project is admirable and he has put in a ton of work himself, but there's some really shady background to the story that most people seem to be unaware of.
Idk why this is getting a shoutout to begin with. It looks like a crappy asset flip. You've got a cartoony character model mixed in with a crappy attempt at realism for the environment and lighting.
"Crappy" Come on, people. Stop being so negative. This shit looks way better than the original! Open your eyes, stop being negative, or use a better word choice..@@RealEllenDeGeneres
@@kurtangusofficial I used my words wisely. Adding all the bells and whistles provided by UE5 doesn't suddenly make your game beautiful. A beautiful game requires good art direction and consistent execution on it. This game has neither. In principle, the original is better. You're making a false comparison to a game that was limited by the technology of the time.
That's shitty. To be fair though, there won't be any tangible profits or compensation to share from this. As soon as someone tries to make a dime out of Nintendo's IP, they'll warn first and then sue.
I think that this project demonstrates the importance of good art style over flashy high fidelity. The original art was intended to be more on the cartoonish side, and I think the realistic assets clash with this design.
When I first fired up BotW on emulation in 4K I was blown away. This takes it to another level with OoT. I love these projects so much. Hopefully they don't get shut down.
Pro tip: if you get preydogs UEVR injector, you can play this project on a PCVR capable headset with full 6DOF and motion controls. You can even set it up to play in first person or 3rd person.
"Unfortunately Nintendo haven't really attempted a proper HD remaster or remake for the modern era" A moment of silecne for Ocarina of Time 3D IT ABSO-FUCKING LUTELY IS MODERN SHUT UP REPLIES
@@willuigi64 True but I've played it on emulator on pc with texture packs that upscale it and wow it looks incredible scaled up i mean its a 3ds game somehow
This is really good. Like you said, most of UE demoes look the same, too photorealistic to really stand out with any real personality. This one seems like the creator's own take but still a faithful rendition of the source. Kind of cartoonish and whimsical.
I played Ocarina of Time in 1998 when I was 14 years old. It was the first game I played in a 3d format. The music alone gives me a giant rush of nostalgia.
@@djam7484 about 30%. If that. You can play 7 different locations but can't really do much while you are in them. But it's a proper experience. Everyone needs to get it running and have a look around. It's also quite broken and you'll fall through the map a lot and have to restart the application but again. Well worth it. The guy has done an amazing job.
Why! For the love of God, why can't Nintendo instead of shutting down creative content such as this, instead hire such talent and give fans what they have been asking for for a long time!
saw a video where some game devs actually played it and it was a mess. Boundary breaking within seconds when you can fly Navi around, the boulders still hitting you while you are in the menu, replaying chest opening animations after the chest is empty, attack animations being accessible before you get your sword, equipping the sword not showing the model, the spin attack animation glitching the hell out, water interacting with your model even if you weren't touching it, rupees tilting strangely on their axis for some reason, and on and on. The over reliance on post processing effects interferes with visual clarity for puzzle solving and navigation. To all the people holding out hope, please move on. It's half functional and Unreal is doing most of the work. It's a buggy piece of garbage that's not gonna go anywhere. If after this long and he hasn't even ironed out the basic bugs of the first level, the dev is NEVER going to finish this. Just go find something else to focus on.
Do you really expect a Triple A RPG from a solo dev? It's for running around, enjoying the game you love in high detail, not to optimize it to be perfectly playable
@@mushmello526 That isn't AAA standards. AAA standards for 8 years of development is Red Dead Redemption 2. What I expect from a solo dev that spends nearly a decade directly copying the work of a 30 year old game is not to have these kinda bugs & jank, especially if they're running a patreon so they can work on this. In fact, solo indie devs working on original projects are held to higher standards than this.
@@BradyRamaker And you don't consider the massive amount of dedication you need? It's not a job. You need to kick yourself in the ass every day. It's extremely hard to do that. So for a solo dev that creates this in 8 years, I absolutely am fine with it. Especially as Nintendo themselves couldn't give us less bugs with TotK and they are a full team
@mushmello526 I'm learning game dev now and i would hope i could figure out how to xerox the 30+ year old work of someone else within an 8 year timeframe, especially if i ran a patreon so i could commit time to it. Its like learning how to play the guitar chords of a single pop song from 1995. Give it up if you aint got it within 8 damn years. If you had a kid when you started theyd be in 2 grade. Dude didnt need to figure out any design, just reverse engineer stuff thats 26 years old. This should take less than a year, be fr rn.
@@BradyRamaker For commercial games, yes. But that dude just has a passion project he works on. He wouldn't do another game because this project is a waste of time. He could work on it for 20 years, just because he's passionate about doing so
unfortunately just like most of these "X game remade in Unreal Engine" games, it LOOKS good but I don't think I'd want to actually play it. They always go way overboard on the lighting and make things way too dark or way too bright to actually be fun to play in a lot of areas.
I think I know what you, but specifically only for Link. He just feels....off, somehow. Sort of too realistic looking, but not realistic looking. Uncanny valley.
If his goal is to just glow up OOT as hard as he can, then more power to him. But it certainly cracks and tears the cohesion of the art and design. I find it a fascinating study of presentation. It's not like this glow up couldn't work, but you would have to abandon some source material, the goron city is a great example of that.
I remember when someone remade the first level of Sonic the Hedgehog as "Sonic Fan Remix" in Unity. It looked and played amazingly but sadly Sega shut it down before it went any further.
What's missing? The game 😂 @@nuke97 this is legitimately just a WIP tech demo. You can't even traverse the map properly from what I've seen, it's just a bunch of set pieces
Why hasnt Nintendo done this? Like. We all want this. Make a modern graphics zelda. Cmon. Make a really lush detailed zelda. Imagine like an adult zelda game. Like. Bloody and dismemberment of the monsters and such. Like. Thatd be sick.
@@corey2232 no you’re totally right brother, not like the creator of the remake has been posting videos on his own channel for the last 8 years on this project. But you, a master of critical thinking and internet comment connoisseur obviously knows that this project is actually 3 years old! Since unreal engine 5 only came out that long ago…
@@SlothG4ming when has Nintendo ever? They're jerks when it comes to creativity like this. They'd rather cease and desist instead of hiring talented people like this.
“the style doesn’t translate well into the modern age” no, it’s just because the models are horrible, ocarina of time 3D clearly showed this could be pulled off well.
Bright areas are too bright, dark areas are too dark, the camera should follow the original approach of being behind link and reduce the Motion Blur and the assets could be at least a bit polygonal. Aside from that, great job!
Wow, its incredible he's been making this game in Unreal Engine 5 for 8 years when Unreal Engine 5 was only released 2 years ago in 2022. He must be so talented that time and logic don't apply to him.
My problem with every single one of these Zelda fan made games, is the colors and lighting. They never capture the mood of the originals or the color palette correctly. Still impressive of course. But I want a truly FAITHFUL remake, essentially an upscaling but with new textures and graphics etc. 🦁
Has nintendo ever hired anyone who made fan projects involving their franchises? Most of the time i hear they just send a kind cease and desist letter lol
This is just brown nosing and doesn't tell how broken the "game" actually is. There are no dungeons and the level selection spawns you underground in some areas. It's such a a hack job it's disgusting 😂
@@venuscynical1083 I know right? People judging harshly what they probably couldn't even come close to touching. And besides it's a work in progress. Let the guy cook.
the MM 3DS remake made some very dumb changes. youtuber nerrel has a great breakdown video about it. one negative change in particular i can remember off the top of my head is they nerfed the zora mask swim in the 3DS version but there's a few more lame things they did
If fans can produce something this good Nintendo is doing it wrong and if they send a cease and desist, they're idiots. They should be hiring people like this.
Cryzenx is a really impressive developer seeing as how this whole project, as far as I know, is simply a passion project. This is the guy who was memed into the ground with a comment saying "Nintendo hire this man!" on an old videos his his of Mario running around in a big empty field next to photorealistic deer. Now though after nearly a decade of development he probably has a good enough skillset to truly be worthy of working at Nintendo or any studio really.
Hire him to do what though? He's not doing any actual game design. He's taking a pre-existing game and recreating it in a newer engine. Give him a blank canvas and show me what he can make.
If Nintendo had any sense they would be hiring this guy ASAP. Give him any assistance he needs in getting it finished quicker and releasing it as an official remake. Would be a lot cheaper than hiring their own game studio etc.
Honestly, impressive for one person and from a technical perspective too. But I would probably not play a remake of OOT if it looked like this. Looks not at all how I imagined the world growing up and I feel like that's always the sign of a good remake to me. It's an odd mix of realism and random stylized elements, like there's no cohesive art direction behind it.
I remember first seeing these and thinking..."No way in Hell, this is EVER completed". Having said that, it's commendable he's progressed this far with it! A game is much more than it appears with so much work done on overall game logic. Whatever this projects future, it's been a remarkable ride!
This looks great - I really hope he can complete this project but I'm feeling very pessimistic knowing Nintendo's history with pulling fan projects with cease and desists. On that topic - I'm genuinely curious why someone would spend 8 years of their time putting together something like this, like I get this could be a passion project of sorts, but this guy should've known going into the start of this remake that Nintendo will likely pull the plug on this guy regardless of the work put into it. If it were me, and 8 years of my work gets shut down, it'd be soul crushing.
@@findtruth5329 The hammer hasn't been brought down yet, but projects like this need to sneak launch. Everybody knows Nintendo ain't like Sega. They won't hire people. I get wanting to show it off. But if you're in this field, you're either hoping to get recruited or get shut down...Hopefully both. :3
@@theKlaw the Hyrule marketplace, one of the scenes that's the most finished was full on taken from a different creator so I've heard. I think it's broclibois or something, they play through what's available and half of it doesn't even load up properly. Their video really is one of the most honest videos about this project
Nintendo should embrace this project. You can see it's a real labour of love. Probably the best computer game i've ever played. I f i were Nintendo i'd be absolutely flattered that someone is visually enhancing this game into a next generation look. From a business point of view they should let him finish it, invite him to delegate and who knows maybe re-release this game to an even bigger audience and recapture the magic to a new audience and in doing so make a ton of money too because lets face it this beauty will be an instant sell out compared to the state of so called triple A titles being made in this day and age that are to put it mildly absolutely attrocious. And lets not forget about this game's soundtrack. Arguably one of if not the best musical arrangements to ever compliment a game.
"The latest generation, Unreal Engine 5, was launched in April 2022." Spent 8 years remaking Zelda Ocarina of Time in Unreal Engine 5, that is incredible indeed. Working so hard you brake time and space laws.
it's possible, but not clever unless you're willing to decompile your entire game. Why you think most games never get updated to the latest version of their engine? Like Hunt: Showdown doesn't run and will never run on the latest version of the Cryengine because it would cost them too much time and money it defeats the games overall objective. To make money. @@thomasamara1453
To be clear though I do think he changed from UE4 to UE5 as this is easier to do than most engines as it was built for companies to do that. (another reason unreal engine is the "bee's knees")
@@solidshark91493 It's not being looked over on purpose. It's because it takes TWO SECONDS of critical thought to look at this title and know what the creator means. AND, besides; if you actually cared enough to complain about it, then to think you'd know enough about the engine to warrant extinguishing that very complaint in the first place. It comes full circle, cancels out, and at the end of the day, breaks down to one of two things; either, 1) you're trolling/making a joke, or 2) complaining about something about which you are not informed. Outrage culture for the sake of outrage. Those who care enough, would know enough that they understand exactly what is meant by the title. Therefore, the only ones left are the ones who are either making a sarcastic joke, or don't understand the first thing about game engine development. They fail to understand that this was programmed in Unreal Engine itself over the years, and was then ported over to UE5 to take advantage of the new engine's features. This is then, by a matter of fact, a UE5 game that was in eight years of development. So the title was never wrong. It's just fundamentally misunderstood. In all honesty, all of this confusion could've been prevented by simply removing the '5'. Ultimately, I don't see how it's a big deal when people who don't know the difference would've been baited all the same whether or not that '5' is there. The '5' hardly acts as an effective form of clickbait here. (Yeah I know, long-ass paragraph for relatively nothing.... super quiet evening at work here LOL)
I don't get it, the guy spent 8 years of his life just to make it very loud now so Nintendo destroys everything? The guy who remade Link's awakening got it right, if you do it for passion, do it all, release anonymously and your project will exist forever.
Congrats levelcap you have literally shined a light on this guys project and flushed 8 years of this mans life down the drain. Nintendo will shut this down in a heartbeat
1:10 "really brings out the beauty grandeur and detail hidden by the original games limitations" Thats a fun way of putting it! Anyways, this project looks phenomenal.
@metcas Do you think OP here clicked on the video and THEN decided that the creator was scamming everyone for a decade. OP knew what they clicked on just to say it's a scam, I guess. Self-perpetuating hate. Good luck flat-earthers.
@@merickful No, he's right. I just downloaded it and played it. If it took 8 years of honest work to get that far... mans should stop now. Buggy mess, and honestly not even visually impressive when you get to moving around and actually looking at stuff. Pretty big bummer. Been wanting to play this for years, and finally pulled the trigger on this tech demo download, and am sorely disappointed. 0/10, will not care about this project anymore.
I mean, two seconds of thought would yield the fact that UE has existed prior to UE5. He simply updated the engine of the game as newer versions of UE came out. Would you be satisfied if the number was simply removed from the title?
Thank you so much for such an incredible video and thanks for everyone for the good feedback ! Sadly the game still suffers from more bugs after switching to unreal engine 5 but im getting there to make the game even better in the future 🙏 i want to add that several people helped for the project once aswell about level design, all the credits are inside my discord if someone is interested .
But all the gameplay core elements amd how all functions / gameplay is connected is completely made from scratch by myself
7/8 years of learning the engine + i had 15 more projects done in these years not to forget
@@notimportant9770 bullshit, it looks incredible
@notimportant9770 Your opinion is, just like your name, not important. This is impressive and I for one can't wait to try it out. Looks fantastic!
hope the nintendo cease and desist mafia doesnt get you
@@XeLLKiller same 🙏
wow this actually surprises me, incredible performance for sure! i have tried to optimize it as good as possible but i have heard that blueprints is really crap to optimize it over all... but im glad it works for you !@@ooospaceooo
You covering this is definitely going to get him a cease and desist now.
thats what i was about to say LMAO... nintendo is bout to be on this mf tail
Nintendo said surprise muddafukka!!!
Fr wtf dude
Not really, if he's non profit.
@@jakubgrzybek6181 Nintendo does not care. They have already C&D Zelda links awakening HD
There is no way Nintendo is letting this happen.
That's what i'm afraid of.
They're gonna wait till he's finished before they start acting
will by sad, nintendo to lazzy to do it, and dis dev spend 8 year + nintendo need to give him atleast 50m+ and buy the game and sell it XD
They just should hire him
They're probably doing all they can to put this guy in prison, knowing them.
It's really impressive that they were able to recreate this in UE 5 before it was even available.
UE 5 is just an upgrade to UE 4 and all you do to use UE 4 projects in UE 5 is open the project with UE 5, there are only a couple new features in UE 5 over what UE 4 has (Lumen and Nanite are the biggest changes). So the remake was developed on UE 4 then migrated to UE 5.
@@RoCkShaDoWWaLkEriz a joke
@2buxaslice Exactly what i was thinking :D. True dedication right there
@@RoCkShaDoWWaLkEr So, if UE 5 was released in 2022, and UE4 was released in 2014 then they have been working on it since UE3, and so the reality is they recreated this (and the proper title) in UE3, as I doubt the entire code base for this game is UE5 Spec'ed and they have merely implemented a few niche items from UE5 such a Lumen.
This is incredible.
it's weird how I have grown over the last 8 years to hate this graphics of unreal engine
The lighting and textures do feel kinda weird.
If anything it's evident how much of an impact this game has had on generations.
It sure feels like an Unreal Engine ‘remake’. Take that as you will.
Yeah he's never made any progress. He's been uploading these remake videos for nearly a decade now and it gets him a lot of traffic. He always shows off the same areas and just add whatever the latest fad in graphics is on to it.
@@Shmidershmax Yeah, I'll be honest, this looks kinda garbo, dude should be trying to get his own style down and making a game instead of something that honestly looks like an asset flip, but he made all the assets.
It's just another lackluster "game" with pampered graphics tech provided by Unreal. He's stolen assets from other developers too. He's only in it for the money, doesn't know shit about game design or programming.
NINTENDO HIRE THIS MAN
@joeroeinski1107 of course, he's doing it for the money, I'm sure Nintendo won't care
8 years remaking ocarina of time in an engine that is less than 2 years old... this guy is the real hero of time! joking aside It looks amazing. i assume it was UE4 then just ported to UE5 when it came out.
Yep they started it on UE4 4.11, but kept porting all the way up to UE5 5.2 -- mainly to take advantage of the latest features
Would have taken them less time if they stuck with one version, decided on a cohesive art style and ran with that
Instead they decided to go super hard with overdone lighting, raytracing, DLSS, Lumen, RTX and pretty much every other buzzword feature
Alas, it's their project. They're clearly a talented environmental artist, but there's a lot of other aspects of game design in which their showcase is clearly lacking.
I hope they apply those talents on an original project someday as part of a dev team.
That joke was creative lmao
Frankly it looks terrible
Why Nintendo why,,,,,,why dont you want our money or hire these people
@@Cre4tor. I would agree, but it's been done to DEATH in these comments 😩
It seems the majority of people don't know about the drama involved with this remake. CryZen absolutely did not do this on his own. He, in fact, took assets from another game developer who built Castle Town without providing any credit and is now profiting off of his hard work. If you look closely as well, Castle Town is very clearly more detailed and polished in comparison to other areas he worked on. And that's just one creator out of a fair few that aren't receiving credit or any compensation for their work. CryZen taking on such an ambitious project is admirable and he has put in a ton of work himself, but there's some really shady background to the story that most people seem to be unaware of.
he already explained the situation and credited the author of the models, if you want proof go to his newest video and open the comments
Idk why this is getting a shoutout to begin with. It looks like a crappy asset flip. You've got a cartoony character model mixed in with a crappy attempt at realism for the environment and lighting.
"Crappy" Come on, people. Stop being so negative. This shit looks way better than the original! Open your eyes, stop being negative, or use a better word choice..@@RealEllenDeGeneres
@@kurtangusofficial I used my words wisely. Adding all the bells and whistles provided by UE5 doesn't suddenly make your game beautiful. A beautiful game requires good art direction and consistent execution on it. This game has neither.
In principle, the original is better. You're making a false comparison to a game that was limited by the technology of the time.
That's shitty. To be fair though, there won't be any tangible profits or compensation to share from this. As soon as someone tries to make a dime out of Nintendo's IP, they'll warn first and then sue.
I think that this project demonstrates the importance of good art style over flashy high fidelity. The original art was intended to be more on the cartoonish side, and I think the realistic assets clash with this design.
i agree completely
Agree
where does it look "realistic"? lol
🤓
Ship of Harkanian looks leaps and bounds better
When I first fired up BotW on emulation in 4K I was blown away. This takes it to another level with OoT. I love these projects so much. Hopefully they don't get shut down.
How does one emulate botw?
@@drakeb6168cemu, Wii U emulator
@@drakeb6168 Just search on RUclips. There's dozens of tutorials
look up cemu emulator@@drakeb6168
@@drakeb6168 Search for Cemu emulator.
Pro tip: if you get preydogs UEVR injector, you can play this project on a PCVR capable headset with full 6DOF and motion controls. You can even set it up to play in first person or 3rd person.
This would be so cool in vr omg
How do I just play it on a legion go
"Unfortunately Nintendo haven't really attempted a proper HD remaster or remake for the modern era"
A moment of silecne for Ocarina of Time 3D
IT ABSO-FUCKING LUTELY IS MODERN SHUT UP REPLIES
fr lol
That wasn't HD
@@willuigi64 True but I've played it on emulator on pc with texture packs that upscale it and wow it looks incredible scaled up i mean its a 3ds game somehow
@@repingers9777even without HD textures it looks pretty good
For modern he said. 3ds came out a decade ago
This is really good. Like you said, most of UE demoes look the same, too photorealistic to really stand out with any real personality. This one seems like the creator's own take but still a faithful rendition of the source. Kind of cartoonish and whimsical.
This style really works when you play it. It's the way to go I think. The dark scenes are amazing.
Hopefully the exposure doesn't get this project shut down.
huh? i've been seeing this shit since i was in elementary. I just graduated college
We must report this to Nintendo at once!
I played Ocarina of Time in 1998 when I was 14 years old. It was the first game I played in a 3d format.
The music alone gives me a giant rush of nostalgia.
Same but I was 10. Lived on the game. Just got this going tonight on my legion go and it's truly stunning
@@johnlever6696 how much of the game is complete?
@@djam7484 about 30%. If that. You can play 7 different locations but can't really do much while you are in them. But it's a proper experience. Everyone needs to get it running and have a look around. It's also quite broken and you'll fall through the map a lot and have to restart the application but again. Well worth it. The guy has done an amazing job.
Why! For the love of God, why can't Nintendo instead of shutting down creative content such as this, instead hire such talent and give fans what they have been asking for for a long time!
Because evil forces run the world
This thing would never run in a switch
@@Yan23459Switch 2 though 🤷
@@breathofwater5870 it probably won’t be that powerful enough to run this
This looks absolutely incredible!
I remember getting this game on my N64. Played it so much. I think I need to try out this remake. 😍
😂bro
saw a video where some game devs actually played it and it was a mess. Boundary breaking within seconds when you can fly Navi around, the boulders still hitting you while you are in the menu, replaying chest opening animations after the chest is empty, attack animations being accessible before you get your sword, equipping the sword not showing the model, the spin attack animation glitching the hell out, water interacting with your model even if you weren't touching it, rupees tilting strangely on their axis for some reason, and on and on. The over reliance on post processing effects interferes with visual clarity for puzzle solving and navigation.
To all the people holding out hope, please move on. It's half functional and Unreal is doing most of the work. It's a buggy piece of garbage that's not gonna go anywhere. If after this long and he hasn't even ironed out the basic bugs of the first level, the dev is NEVER going to finish this. Just go find something else to focus on.
Do you really expect a Triple A RPG from a solo dev? It's for running around, enjoying the game you love in high detail, not to optimize it to be perfectly playable
@@mushmello526 That isn't AAA standards. AAA standards for 8 years of development is Red Dead Redemption 2. What I expect from a solo dev that spends nearly a decade directly copying the work of a 30 year old game is not to have these kinda bugs & jank, especially if they're running a patreon so they can work on this.
In fact, solo indie devs working on original projects are held to higher standards than this.
@@BradyRamaker And you don't consider the massive amount of dedication you need? It's not a job. You need to kick yourself in the ass every day. It's extremely hard to do that. So for a solo dev that creates this in 8 years, I absolutely am fine with it.
Especially as Nintendo themselves couldn't give us less bugs with TotK and they are a full team
@mushmello526 I'm learning game dev now and i would hope i could figure out how to xerox the 30+ year old work of someone else within an 8 year timeframe, especially if i ran a patreon so i could commit time to it. Its like learning how to play the guitar chords of a single pop song from 1995. Give it up if you aint got it within 8 damn years. If you had a kid when you started theyd be in 2 grade.
Dude didnt need to figure out any design, just reverse engineer stuff thats 26 years old. This should take less than a year, be fr rn.
@@BradyRamaker For commercial games, yes. But that dude just has a passion project he works on. He wouldn't do another game because this project is a waste of time. He could work on it for 20 years, just because he's passionate about doing so
Nintendo coming in hot after seeing this
unfortunately just like most of these "X game remade in Unreal Engine" games, it LOOKS good but I don't think I'd want to actually play it. They always go way overboard on the lighting and make things way too dark or way too bright to actually be fun to play in a lot of areas.
This is super impressive and some aspects look great, but there's something about the aesthetics that rub me up the wrong way.
I think I know what you, but specifically only for Link. He just feels....off, somehow. Sort of too realistic looking, but not realistic looking. Uncanny valley.
so currently this is really just a series of impressive tech demos but its only two parts away from being fully made
If his goal is to just glow up OOT as hard as he can, then more power to him. But it certainly cracks and tears the cohesion of the art and design. I find it a fascinating study of presentation. It's not like this glow up couldn't work, but you would have to abandon some source material, the goron city is a great example of that.
Thast what most of remakes should be.. it’s not hard… aaaa companies.
It's amazing how much more soul the original's graphics have.
I remember when someone remade the first level of Sonic the Hedgehog as "Sonic Fan Remix" in Unity. It looked and played amazingly but sadly Sega shut it down before it went any further.
looks like a game someone would play on a TV show
Your age is obviously much younger than this game.
It used to look better a few years ago
ikr souless charmless game
@toycat_99 exactly. What's with these people and making shittier soulless versions of beautiful old games??
3:28 I'm sorry , but that simply looks incredible and that guy deserves the Highest Award in gaming no matter what! 🔥🎆
It's beautiful. I can only hope he gets to finish it.
Sadly, it's unlikely. After 8 years, it's only around 7% complete. I would bet that's the reason Nintendo hasn't already shut it down.
@@JackOfAllTirades How is it at 7%? There seems to be way more than that already done. What's missing?
@@nuke97 Dev's words, not mine. Play the demo and find out yourself.
@@nuke97 It just looks pretty, but reduces the game to a powerpoint simulator. Looking good =/= feeling good in games.
What's missing? The game 😂
@@nuke97 this is legitimately just a WIP tech demo. You can't even traverse the map properly from what I've seen, it's just a bunch of set pieces
Why hasnt Nintendo done this? Like. We all want this. Make a modern graphics zelda. Cmon. Make a really lush detailed zelda.
Imagine like an adult zelda game. Like. Bloody and dismemberment of the monsters and such. Like. Thatd be sick.
Unreal Engine 5 was only released on April 5, 2022. How did they time travel 8 years of development of an engine that's only 2 years old?
Time machine.
He started on Unreal Engine 4. It's explained in the video.
So they've been remaking OoT in Unreal Engine 5 before Unreal 5 even existed? Truly impressive!
Unreal engine 4 buddy. It’s not hard to transfer a project from ue4 to ue5
@@dolfinyeti561 Read the title of the video. Says "spent 8 years remaking Zelda OoT in Unreal Engine 5."
@@corey2232 no you’re totally right brother, not like the creator of the remake has been posting videos on his own channel for the last 8 years on this project. But you, a master of critical thinking and internet comment connoisseur obviously knows that this project is actually 3 years old! Since unreal engine 5 only came out that long ago…
I like you Corey, I’m not even going to wait for you to respond to let you know that I really enjoyed our time trolling each other.
@@corey2232🤦♂️shut up
This is incredible, but I'm stoaked for your game! I spent many hours of my youth playing the EV series.
Imagine spending 8 years on this when you could've made your own game and monetized it!
That's why they call it a "passion project." Passion has no rationality, and people who own IPs know that
Also, working on a project where you remake a game that already exists is a great way to learn coding or project management.
When they say "8 years" it dosen't mean it was a 24/24h project, it was something made during free time maybe or just an obby.
Imagine you spend 8 Years and get a Job and Nintendo after ;)
@@SlothG4ming when has Nintendo ever? They're jerks when it comes to creativity like this. They'd rather cease and desist instead of hiring talented people like this.
“the style doesn’t translate well into the modern age”
no, it’s just because the models are horrible, ocarina of time 3D clearly showed this could be pulled off well.
8 years in Unreal 5, eh? That's crazy seeing as how UE5 wasn't released until late 2019...
Eight years on an engine thats only been out since April 2022? Amazing.
Bright areas are too bright, dark areas are too dark, the camera should follow the original approach of being behind link and reduce the Motion Blur and the assets could be at least a bit polygonal. Aside from that, great job!
"IF he gets a cease and desist" if you know Nintendo at all then "WHEN he gets a cease and desist" is the right thing to say
Oh man! I want this to be finished soooo bad!!
Wow, its incredible he's been making this game in Unreal Engine 5 for 8 years when Unreal Engine 5 was only released 2 years ago in 2022. He must be so talented that time and logic don't apply to him.
This guy has some serious talent: the art in this is spot on and the improved dynamics are.............WOW!
My problem with every single one of these Zelda fan made games, is the colors and lighting. They never capture the mood of the originals or the color palette correctly. Still impressive of course. But I want a truly FAITHFUL remake, essentially an upscaling but with new textures and graphics etc. 🦁
This actual Nintendo hire this man moment
Yes hire this man moment!
Hire moment man!
Has nintendo ever hired anyone who made fan projects involving their franchises? Most of the time i hear they just send a kind cease and desist letter lol
@@5XXFelipe probably not. Nintendo runs their company more like a toy computer so they view using their ip with extreme hostility.
@@TheFuri0uswc Precisely
Someone make a torrent so Nintendo can't take it down.
Not sure if you covered Rwanlink but that's some pretty impressive stuff as well!
He should have kept it a secret he showed his hand, and that’s basically calling out the boss.Not wise.
I was following this. Thanks for killing it by shining a spotlight on it, LevelCapGaming!
This is just brown nosing and doesn't tell how broken the "game" actually is. There are no dungeons and the level selection spawns you underground in some areas. It's such a a hack job it's disgusting 😂
@@zacziggarot lets see you try making this whole thing by yourself then you can talk shit
Oh yeah, because Nintendo would never have discovered this.
You coming in here and crying also gives it traction. Use your brain.
@@venuscynical1083 I know right? People judging harshly what they probably couldn't even come close to touching. And besides it's a work in progress. Let the guy cook.
The 3ds remakes of oot and mm were actually really well done kinda surprised you didn't even mention them
the MM 3DS remake made some very dumb changes. youtuber nerrel has a great breakdown video about it. one negative change in particular i can remember off the top of my head is they nerfed the zora mask swim in the 3DS version but there's a few more lame things they did
If fans can produce something this good Nintendo is doing it wrong and if they send a cease and desist, they're idiots. They should be hiring people like this.
Im trying it now its definitely relying on alot of Nvidia features and dosent look near as good on AMD gpus
Cryzenx is a really impressive developer seeing as how this whole project, as far as I know, is simply a passion project.
This is the guy who was memed into the ground with a comment saying "Nintendo hire this man!" on an old videos his his of Mario running around in a big empty field next to photorealistic deer.
Now though after nearly a decade of development he probably has a good enough skillset to truly be worthy of working at Nintendo or any studio really.
This really has that "Nintendo hire this man energy"
Hire him to do what though? He's not doing any actual game design. He's taking a pre-existing game and recreating it in a newer engine. Give him a blank canvas and show me what he can make.
@@metcas It’s a meme, mate. He doesn’t mean it in a positive way and I’m sure the guy that you replied to knows that it’s shit. He’s taking the piss.
@@Christo_glenn Fair, it is low-hanging fruit. Looking at it again, I can see what you mean.
If Nintendo had any sense they would be hiring this guy ASAP. Give him any assistance he needs in getting it finished quicker and releasing it as an official remake. Would be a lot cheaper than hiring their own game studio etc.
Nintendo just felt a disturbance in the force
instead of shutting down projects like these Nintendo should say "name your price" and make it official WITHOUT ANY MEDDLING
Honestly, impressive for one person and from a technical perspective too.
But I would probably not play a remake of OOT if it looked like this. Looks not at all how I imagined the world growing up and I feel like that's always the sign of a good remake to me. It's an odd mix of realism and random stylized elements, like there's no cohesive art direction behind it.
You can look for another video were someone plays and is a complete MESS, this is no good at all, the guy is a grifter
@@tbnalfaro He's doing this for free so is not a grifter.
@@zimrielwhat? 8 years charging on their patron is free now? It’s a business model at this moment
@@tbnalfaro fair enough. if Nintendo cares to take this guy to court, we'll find out.
I remember first seeing these and thinking..."No way in Hell, this is EVER completed".
Having said that, it's commendable he's progressed this far with it! A game is much more than it appears with so much work done on overall game logic.
Whatever this projects future, it's been a remarkable ride!
8 years in a game engine released in 2020?
He probably used unreal engine 4 back then
This sucks.
He wont be able to monetize it.
8 years of work for nothing but a name.
This looks great - I really hope he can complete this project but I'm feeling very pessimistic knowing Nintendo's history with pulling fan projects with cease and desists.
On that topic - I'm genuinely curious why someone would spend 8 years of their time putting together something like this, like I get this could be a passion project of sorts, but this guy should've known going into the start of this remake that Nintendo will likely pull the plug on this guy regardless of the work put into it. If it were me, and 8 years of my work gets shut down, it'd be soul crushing.
And it looks like what it felt like to play the game the first time, back when the original graphics were fresh.
8 years down the drain 'cus of videos like this. Kudos.
yeah but people have been show-casing this for years lol everybody wants to blame this guy
@@findtruth5329 The hammer hasn't been brought down yet, but projects like this need to sneak launch. Everybody knows Nintendo ain't like Sega. They won't hire people.
I get wanting to show it off. But if you're in this field, you're either hoping to get recruited or get shut down...Hopefully both. :3
@@theKlawprojects like this need to be shut down. The dude making it is a scam artist. The engine does most of the work, the lighting is automatic
@@zacziggarot If true, absolutely. But that puts me looking at two fake builds and Sora is just hitting the news. Ugh.
@@theKlaw the Hyrule marketplace, one of the scenes that's the most finished was full on taken from a different creator so I've heard. I think it's broclibois or something, they play through what's available and half of it doesn't even load up properly. Their video really is one of the most honest videos about this project
Nintendo should embrace this project. You can see it's a real labour of love. Probably the best computer game i've ever played. I f i were Nintendo i'd be absolutely flattered that someone is visually enhancing this game into a next generation look. From a business point of view they should let him finish it, invite him to delegate and who knows maybe re-release this game to an even bigger audience and recapture the magic to a new audience and in doing so make a ton of money too because lets face it this beauty will be an instant sell out compared to the state of so called triple A titles being made in this day and age that are to put it mildly absolutely attrocious. And lets not forget about this game's soundtrack. Arguably one of if not the best musical arrangements to ever compliment a game.
"The latest generation, Unreal Engine 5, was launched in April 2022." Spent 8 years remaking Zelda Ocarina of Time in Unreal Engine 5, that is incredible indeed. Working so hard you brake time and space laws.
You clearly don't understand game development works. It is posible to migrate from one game engine to another.
it's possible, but not clever unless you're willing to decompile your entire game. Why you think most games never get updated to the latest version of their engine? Like Hunt: Showdown doesn't run and will never run on the latest version of the Cryengine because it would cost them too much time and money it defeats the games overall objective. To make money. @@thomasamara1453
To be clear though I do think he changed from UE4 to UE5 as this is easier to do than most engines as it was built for companies to do that. (another reason unreal engine is the "bee's knees")
Woolie: Hey
*beckons you over*
Woolie: Shut the f@#$ up.
This is the kind of passion video games need and Nintendo needs to put this guy on their team
Dear Nintendo, If you're watching this, and reading my comment : Hire this guy, finish the project and TAKE MY MONEY!
Funny thing is.. in ‘98, to us, the original FELT as visually stunning as the remake does now..
Amazing, especially since unreal engine 5 has not existed for 8 years
It was in alpha 8 years ago mate. I was testing it myself at the time.
Idk what's the point of your comment. You do know UE4 exists and projects can be ported over to UE5 right?
@@null643 the same thing that everyone else pointed out that you guys keep looking over on purpose.
@@solidshark91493 It's not being looked over on purpose. It's because it takes TWO SECONDS of critical thought to look at this title and know what the creator means. AND, besides; if you actually cared enough to complain about it, then to think you'd know enough about the engine to warrant extinguishing that very complaint in the first place. It comes full circle, cancels out, and at the end of the day, breaks down to one of two things; either, 1) you're trolling/making a joke, or 2) complaining about something about which you are not informed. Outrage culture for the sake of outrage.
Those who care enough, would know enough that they understand exactly what is meant by the title. Therefore, the only ones left are the ones who are either making a sarcastic joke, or don't understand the first thing about game engine development. They fail to understand that this was programmed in Unreal Engine itself over the years, and was then ported over to UE5 to take advantage of the new engine's features. This is then, by a matter of fact, a UE5 game that was in eight years of development. So the title was never wrong. It's just fundamentally misunderstood. In all honesty, all of this confusion could've been prevented by simply removing the '5'.
Ultimately, I don't see how it's a big deal when people who don't know the difference would've been baited all the same whether or not that '5' is there. The '5' hardly acts as an effective form of clickbait here.
(Yeah I know, long-ass paragraph for relatively nothing.... super quiet evening at work here LOL)
I don't get it, the guy spent 8 years of his life just to make it very loud now so Nintendo destroys everything? The guy who remade Link's awakening got it right, if you do it for passion, do it all, release anonymously and your project will exist forever.
They spent 8 years on a 4 year old engine? That's impressive.
I'm not a fan of unreal bland projects, it sure looks graphically intense, but it looks so souless without a proper art style.
What a waste of 8 years, he could have based the game on Zelda and made a big profit..
This is beautiful and I wonder if Nintendo could even make a better looking remake themselves!
Totally agree with his decision to uber-stylise the project; the initial 'realistic' style feels no different from just a gimmicky mod.
This made me shed a tear. 😢So beautiful
Unreal engine 5 wasn’t available 8 years nor 3 years ago
8 years in Unreal Engine 5...
Congrats levelcap you have literally shined a light on this guys project and flushed 8 years of this mans life down the drain. Nintendo will shut this down in a heartbeat
8 years on an engine that has been out for 3 years
I have literally never been more excited to play a mod in my whole life, and I've played plenty of them
1:10 "really brings out the beauty grandeur and detail hidden by the original games limitations" Thats a fun way of putting it!
Anyways, this project looks phenomenal.
Go find a full attempt of a game play this game is awful.
Try again. Your hate is blinding your ability to make a coherent comment.
@@merickful let me try again then: This game is a scam this guy is running for almost a decade
@@merickful Calling a game awful is hate? Man, people are soft today.
@metcas
Do you think OP here clicked on the video and THEN decided that the creator was scamming everyone for a decade. OP knew what they clicked on just to say it's a scam, I guess. Self-perpetuating hate.
Good luck flat-earthers.
@@merickful No, he's right. I just downloaded it and played it. If it took 8 years of honest work to get that far... mans should stop now. Buggy mess, and honestly not even visually impressive when you get to moving around and actually looking at stuff. Pretty big bummer. Been wanting to play this for years, and finally pulled the trigger on this tech demo download, and am sorely disappointed. 0/10, will not care about this project anymore.
I have BOTW in 4K on my PC for my kids to play and nintendo is impotent to stop me.
this is amazing and the future, i love old games
Wow...Unreal 5 has been out for 8 years already? How does the time flies.
Uh... is anyone gonna tell him?
"Unreal Engine 5 was officially launched on May 4, 2022, for next-gen consoles and PCs"
It's clear he meant Unreal Engine in general. Is it that difficult to comprehend?
That’s not what the title says 😉
@@metcaswithin the first minute he says built in unreal engine 5… so either he isn’t aware… or… idk
It would be awesome if they made him team lead and decided to finish the project with a whole team
LOL he spent 8 years remaking Zelda in an Engine that came out in 2022, 2 years ago. Amazing.
Now thats dedication, remaking a game in an engine that did not even exist 8 years ago.
I mean, two seconds of thought would yield the fact that UE has existed prior to UE5. He simply updated the engine of the game as newer versions of UE came out. Would you be satisfied if the number was simply removed from the title?
@@metcas1. its a joke 2. yes, it would be more accurate, though who cares
@@АлексейЛогинов-ж1ц Fair enough. Just seeing a ton of that sentiment here lol
@@АлексейЛогинов-ж1цnice attempt at a save lol
I remember playing a demo for this like 5 years ago.
Can't wait for Nintendo to shut down the project as soon as it's finished.
It will never be finished. CryZenX is never going to finish this project.
Plot Twist: 4 years goes by and he is done and Nintendo is chill about it, he makes Majora's mask
Some Dude: **makes remaster of OOT**
Nintendo: ***LAWSUIT***
Nintendo should hire this person and make it a Switch 2 release as part of the first wave of games
Thanks for the upskirts
Dear Nintendo... Don't sue the man, HIRE HIM... buy his damn project and make it your next gen console's day 1 drop
I've never put more than 2 seconds of attention to this cause Nintendo will just shut it down at one point or another, period.
Unreal engine 5 came out in april of 2022. Impressive, he went back in time to remake it!
Damn, Nintendo should publish it with him! If I was him I’d be calling them for a meeting.