My hope for the OST is that it isn't just a cluster of various songs by Jun Senoue and various songs by Tee Lopes, but is an active collaboration between both of them. Jun has a great history with Sonic music, and Tee Lopes did a fantastic job modernizing the sound of classic Sonic. Rather than risking a mismatched OST that falls back on both artists' respective styles of "classic Sonic" music, I'd love to see the soundtrack take advantage of both of them working together to create something unified, like how Team Sonic Racing handled it.
2:25 LOOK GARY THERE I AM In all seriousness though, that was, and still is, my main concern with Superstars. If they made this game have tons of replayability, it would absolutely be worth the $60 price tag. I'm still excited for the game nonetheless!
7:50 I think you missed right here, pretty sure the creators of sonic have gone out of their way to say that sonic gameplay was designed the way it was because they were inspired by Mario’s 1-1 and beating that level over and over until they perfected it and beat it as fast as possible. Level memorization and mastery have always been core parts of sonic gameplay, probably even more so than the 3D games, because in the 3D games you can usually just hit a button and go fast whereas in the old game you have to know what’s coming and master the physics.
I agree, that's exactly what Sonic 1 was designed around, replayability and memorization (which is probably why Matt and a bunch of people don't like that game lol, which is funny in Matt's case because he liked CD for that same reason).
@@johney-duh-one sonic cd is a perfect example of a game that thrives off of memorizing the levels and mastering the mechanics, and he even says it himself in his review of the game, he just had a really weird take in this moment that was pretty off, and that’s not the only one it was just the only I commented on.
In Sonic Generations 3DS there were these wall running sections with multiple pathways. Where you went was dependent on how fast you were when you got to the section. So it could be that again.
Even if there are some worries that I can understand, I still think this game will be overall good, at the very least. I hope Classic Sonic gets more love when this game comes out because he’s been relentlessly hated on in recent years by many.
Love the video Matt! I did not expect to be in the video but hey I thank you so much for it! 😁 Also, love this video so much and love your videos as always homie! 😁 Also, do you like sonic unleashed? Lol
Mine hope is pretty small one. I think the power wheel has 8 spots, so I assume 1 for each emerald, plus a spot to go Super. I'd like a proper character design change instead of just a pulsing color change for Supers. Theres a mod for Amy in Mania that I adjusted the color palette for to make her color gold, and it looks amazing.
Ok, Matt I see what you mean but I'm not talking about transfering Modern Sonic's moveset to Classic Sonic; I'm saying have Classic Sonic's new abilities that he requires in Superstars and transfer those abilities into Classic Super Sonic. That's what I meant.
I am very confident for this game. I hope it has content. In frontiers, the biggest problem is the replayablility because of the lack of content. I think at the release of the game, the price will be around between 35-40 $. I am french and in france, Sonic frontiers was 55€ (60$) but when the game released, the price became 35 € (40$) and less if you pick it used. Excuse me if my english is not perfect.
The sales affects the budget for the next game which could lead to art style changes and gameplay changes that can make something that would be the epitome of an innovated classic sonic
Yoo I was in a Matt video!! Also i more meant like episode 2 sonic 4 which was not as bad as episode 1 obv but my main concern was more it wont live up to the classic sonic games which you coverd in your video extremly well! Great video Matt!❤
I still why Sonic fans worry that Sonic Superstars will be next "Sonic 4" when clearly look at the footage so far, you can see the major difference between those two products also I still don't get major hate of Sonic 4 like Sonic fans act like it's the worst thing in the world (when it's really not lmao)
commenting to bump this video higher in the algorithm, u make great content dude idk how you don’t have hundreds of thousands of subs. genuinely one of the only channels i watch where i actually wanna like and leave a comment lmao remember me when u get the play buttons 🙌
Online mode has been confirmed! We don't have much info but it's 8Player and it's going to take place in a sort of minigame? Hopefully we get more info.
4:08 Adding onto this point with another example, Hollow Knight is literally 15 bucks digital on every platform and I have over 300 hours in it like holy crap that game is amazing
Interesting video! 💪 The key here is definitely if you have fun with it AND the replayability, since if you don't come back to it after 1 or 2 playthroughs, then it's not a good sign lol
Sonic Mania is also my most played Sonic game on Steam! It's also my second most played Steam game, with Terraria taking the spot as my most played (and it was Mania until I caved in and re-bought Terraria after I couldn't be bothered to wait for tModLoader to update to the GOG version). On the topic of Steam, my main worry is that the game will be an EGS exclusive and I won't be able to play it since EGS isn't on Linux and offers no Proton counterpart.
I am optimistic about this game, it looks like the perfect game I would’ve love playing with my siblings growing up, like Super Mario 3D World for Wii U. Other than that though, I hope there is a new game plus, that lets you unlock the Super Emeralds and the Hyper forms. All of them could have supercharged versions of the standard Chaos Emerald abilities. Also since Shadow predates Sonic by a few decades, would Shadow in a classic game have his adventure design, or would they make him have a “classic” design.
I want dlc for the game to have more obscure characters like have the classic chaoticx or do the mania approach and have mighty and Ray join in on the fun
17:34 I think this is probably not the actual music that'll be used in the game. Likely placeholder music as we saw with the IGN gameplay, although I don't know where this music actually comes from.
I heard somewhere that the reason there isn't online multiplayer for Superstars is because the game is too fast-paced, so connection or sync issues can make the game significantly harder to play. I have no verification on this, but it does make sense if it is true.
Nintendo had that hefty release deal with Genesis games on NSO. DeNA and nintendo started some "Nintendo Systems" program behind the scenes. Arzest, is a company that developed Hey! Pikmin and Sonic and Mario 2016 3DS version, and Nintendo is opening up a lot to expansion and outsider developers. A rumored Mario and Sonic game IS in the works, but little is known. Another game that is supposed to have a battle mode, is Super Mario Bros. Wonder. Characters can clip past each other, but ground pounds do connect. I think Sonic Superstars is going to have Mario characters, or even a crossover with Super Mario Bros. Wonder. And I think both games are going to work on Mobile, under a new subscription system for games like Super Mario Run. This system would be Nintendo's bid to halfway make games for competing consoles, and this is how it'll work: it'll be sort of a licensing platform, that checks into a new kind of Miiverse to verify you have purchased the game. This will then be streamed from your mobile downloads, to run on generic computing devices like Xbox Series S. Not literally, more like redownloaded onto an app on that other device, but it will be marketed as streaming and work under those kinds of legal terms, for example in case of FTC meddling. The character Trip is going to be an element on this feature. If I purely had to guess, I'd say she will be voice acted by Inugami Korone, as sort of a host. In Wonder, similar feature will revolve around the talking flowers.
Lol i have 240+ hours in Sonic Mania, it was my first sonic game ever (if you don't count the mobile games, i had litterally all of them in my phone) and my most played Sonic game on steam. That was mostly due to mods. I have litteraly a folder with like 10 gigabytes just with Sonic Mania mods💀
Online co-op in platforming is such a niche thing, so it’s expected to not happen in my opinion. Heck I’d be more surprised if they did have it honestly, this goes for Super Mario bros wonder and Mickey Mouse illusion
I’m excited to see superstars. I honestly don’t think the parkour will be automated but I get what people mean by automated. I honestly think that it will be worth it to buy superstars. I’m just mad that superstars is $60 dollars. I honestly want superstars to have online play. I honestly don’t think they should go the route with the sonic rush games into superstars and I’m not really a fan of sonic rush. I honestly don’t think that sonic 4 is going to better than superstars and sonic 4 is bad. The Microtransactions I honestly don’t care about. Superstars and Mario wonder are two big games. The final boss should definitely have super classic sonic in superstars. I’m only caring about the big details Mathew.
Controls, fluidity, true physics, not automated, colourful levels, banging music, multiple pathways that are more fun at the top, high frame rate! not choppy rubbish like we've seen.
Im always about quality over content for the sake of content. My favorite games are Mario Sonic and horror games. All of which are usually less than 10 hours most less than 5. Replayability is the name of the game and if a game is incredibly repalyable then its worth the money. I cant imagine Superstars being more than 2-3 hours long. Its a 2d sonic. How long can it possibly be? But learning a sonic level and finding all the secrets and having the multiple routes will make it replayable and worth the money. I usually will put over 100 hours into a short game if i like it. I replay a lot of old games in between new releases i like. Also 2d sonic is very much about prefecting runs once all the secrets are found. I perfect all levels in classic sonic eventually. Classic Sonic is all about learning the levels and perfecting a run after all the exploration
I feel like sonic team should’ve made a game like bowsers fury instead of frontiers as now the world feels empty and you’re just roaming around endlessly wish they made a game like that with zones and different zones with different objectives but not exactly like bowsers fury so not a collect a thon,would make the game less empty in my opinion
4:17 I SAID THE EXACT SAME THING!! 5:58 That being said Sonic Advance games do have replayability in terms of the different pathways to go through & collectables or transitions towards a Special Stage or Bonus Stage, which imo saves the game from being just a boring linear path game
I don’t have Twitter anymore, so here’s what I’ve got. Most everything looks great, so let me just get a couple things out there: 1. For the love of god, DON’T go with the faux Genesis sound font for any of the music. What we heard in the Nintendo Direct trailer sounded great, so I just hope the rest of the OST holds up. 2. Have awesome level design without a bunch of automation. The physics seem really accurate in the footage, so the level design just needs to support it. 3. Release on Steam *at launch* please! It’s still concerning that the newsletter registration page still doesn’t have a Steam option, and EGS is a complete piece of garbage software that I refuse to install on my system. Katie’s said it’s coming to Steam, but things could still change, and it took way longer than it should’ve for SCU. No more BS exclusivity deals! Everything else looks awesome so far (outside of no online multiplayer, which has unfortunately been confirmed). I have no issues paying $60 for a game like this. I honestly would’ve gladly paid that for Sonic Mania.
I loved that little rant on how we should’ve got another Rush Game or a new Modern 2D series where they could experiment. I’m not gonna lie seeing Classic Sonic grind in that Jungle Level already feels like they’re breaking that classic formula and was a bit jarring to me personally, Modern Sonic did grinding first therefore it should stay unique to him.
Iizuka explained there won’t be online multiplayer because the technology just isn’t there. We can get 100 people from across a Continent in one Massive Map in Fortnite but we can’t get 4 Sonic Characters running across a 2D level 🤣
all I want from sonic superstars, is for it to not get destroyed by Marios 2d game Like bro this game can be good but if Mario's is good we in a lotta trouble
im kinda hoping that if this game does get DLC, its more playable characters and costumes, like i would love for mighty and ray (and maybe espio??? i can see him fitting in this game) just becoming playable with their own unique costumes
A good take I have is that I hope that all the characters could fight the secret final boss with the Chaos Emeralds, since in Mania only Sonic could fight it. Hope that changes with this game
Could Sonic Super Stars be made in 2D pixelart official for Sega Genesis? Don’t forget about Micromobius(this location should show up in Sonic Triple Trouble where Sonic has to Rescue Princess Tiara Boobowski)and Mobius(Sally Acorn should show up since Sonic-16 in the first place). Ray the Flying Squirrel and Mighty the Armadillo should show up in Sonic the Hedgehog 4 Episode 1 or rather in Sonic the Hedgehog 4 Episode 2 not in Sonic Mania in the first place for the first time.
I mean, from the trailers we've seen Sonic snap between 2 or 3 speeds, not speeding up or down smoothly. Maybe we won't enjoy the game as much as it seems we may?
1. The Parkour Ain’t Automated and if it is, I’m not to sure id have to play it 2. If I Can’t Go Back To A Game For It’s Replay-ability, Content, Quality, etc, it’s not worth 60$. So again we have to wait. 3. Ofc No Multiplayer. 4. If we got a 2D Modern Sonic, I can only assume everything would’ve changed about Superstars. The Zones, OST, etc. But we never know what SEGA got cookin😭 5. I’m not really worried about Spider-Man or Mario Wonder sales. Even tho ima add my 60$, ik I will enjoy each and every game. 6. Matt Is A Modern Sonic Fan😂👍🏿
17:33 I don't understand why people are so willing to shit on music that's clearly being played on a real Genesis ad created by one of the guys who did the music for Sonic CD, Naofumi Hataya. All because it doesn't sound like a song from the Sonic games, people need to play stuff like Golden Axe I swear, or at least listen to the soundtrack for Golden Axe one and two specifically, as Hataya made the music for those games as well as the classic sonic songs for Forces and used the patches he used in Golden Axe in the Forces Soundtrack. 17:56 I don't understand this either, Senoue can do Classic Sonic music, if you don't think so then you're clearly uninformed. He did all of the music for the Genesis version of Sonic 3D Blast (coding and all) and did additional music tracks for Sonic 3, notably the gumball bonus stage track. The problem is that he can't seem to figure out how to replicate the same sound people know nowadays. 18:03 The only song Jun Senoe did for Origins was the Super Sonic theme, the replaced themes for those zones were discovered by MDTravis to be earlier versions of the songs from an earlier Sonic 3 beta from October 1993.
Hey! I heard from someone that it is gonna have 4 player local and 8 player online. (with skins IG) but it can be a lie, It's hard to believe anyone these days...
I would love a sequel to nights into dreams that is better than the wii game. I never played the wii game thank goodness but i played the original saturn game of nights into dreams that game rules
I hope super and in a perfect world hyper sonic will be in the game 11:11 don’t ever doubt sonic team they can do really really good … or really really bad
Now there is no online multiplayer in the game, there will be an online BATTLE MODE multiplayer, they confirmed this on the website, I have no idea what battle mode means or how it'll be but that's all I got for ya
superstars having scripted wall running would be dumb considering that advance 1 and 2 had wall running sections and they werent scripted, u could actually fall off if u stopped running
Yeah especially you could collect rings on the side which if it were scripted than having those rings up there would be pointless unless you're in control still.
I'm just hoping the the speed is decent, i saw sonic slow down suddenly a lot in the trailer after gaining speed and it bothers me and 2, i'm hoping they use this chance to bring back characters as dlc to be playable, like Blaze, Espio or Cream.......also maybe they might surprise us and bring hyper sonic back
In terms of classics, Espio is the only one that makes sense there. Due to being and alternate timeline, Blaze appearing this early could work. Of course the Sol Emeralds would have to be incorporated due to the emerald powers. But then she’d already have to already know how to use them in that point in time. For Cream… unless they somehow make her look even younger…
If yall are worried about price, here how u make it cheaper. Step one:Have an xbox series Step b: sign up to microsoft rewards Next step: grid on it until the relase date and get urself a 20 dollar gift card at most Now its cost 40 bucks ur welcome
My hope for the OST is that it isn't just a cluster of various songs by Jun Senoue and various songs by Tee Lopes, but is an active collaboration between both of them. Jun has a great history with Sonic music, and Tee Lopes did a fantastic job modernizing the sound of classic Sonic. Rather than risking a mismatched OST that falls back on both artists' respective styles of "classic Sonic" music, I'd love to see the soundtrack take advantage of both of them working together to create something unified, like how Team Sonic Racing handled it.
Everything should be Underground Zone Re-Imagined.
2:25 LOOK GARY THERE I AM
In all seriousness though, that was, and still is, my main concern with Superstars. If they made this game have tons of replayability, it would absolutely be worth the $60 price tag. I'm still excited for the game nonetheless!
If they make it like tmnt shredders revenge I think it’ll be successful.
Or like mania
@@twobrosincorporated yeah
I am quite optimistic for Superstars. This game is going to be amazing
so true
Lets hope this isnt gonna be the sonic cycle
So how do you feel about it now?
@@KrheanosIsland honestly not that bad. Solid 8/10
On the official Superstars website, it does actually say that there will be an online versus mode. I think that counts as an online multiplayer
7:50 I think you missed right here, pretty sure the creators of sonic have gone out of their way to say that sonic gameplay was designed the way it was because they were inspired by Mario’s 1-1 and beating that level over and over until they perfected it and beat it as fast as possible. Level memorization and mastery have always been core parts of sonic gameplay, probably even more so than the 3D games, because in the 3D games you can usually just hit a button and go fast whereas in the old game you have to know what’s coming and master the physics.
I agree, that's exactly what Sonic 1 was designed around, replayability and memorization (which is probably why Matt and a bunch of people don't like that game lol, which is funny in Matt's case because he liked CD for that same reason).
@@johney-duh-one sonic cd is a perfect example of a game that thrives off of memorizing the levels and mastering the mechanics, and he even says it himself in his review of the game, he just had a really weird take in this moment that was pretty off, and that’s not the only one it was just the only I commented on.
A part of the replayability could be going back to the stages (maybe New Game+) with all of the Chaos Emerlad powers.
With it being a classic game, I doubt it'll have new game +. You can probably just revisit the levels
@Boykee1
I also doubt it, but it could still happen
In Sonic Generations 3DS there were these wall running sections with multiple pathways. Where you went was dependent on how fast you were when you got to the section. So it could be that again.
Im hyped up as much as you are! Cant wait for more great content from this channel!
You are a underrated RUclipsr your videos are great
Even if there are some worries that I can understand, I still think this game will be overall good, at the very least. I hope Classic Sonic gets more love when this game comes out because he’s been relentlessly hated on in recent years by many.
I feel bad for him getting the hate he has but here’s hope superstars can make that up
At least people won't joke about Santiago anymore
Love the video Matt! I did not expect to be in the video but hey I thank you so much for it! 😁
Also, love this video so much and love your videos as always homie! 😁
Also, do you like sonic unleashed? Lol
You know I love Sonic Unleashed.
@Matthasnocuts ayyy same here lol 😆 also I know you love sonic unleashed lol
I know us sonic fans aren’t supposed to be optimistic but I am so optimistic for this game
Mine hope is pretty small one. I think the power wheel has 8 spots, so I assume 1 for each emerald, plus a spot to go Super. I'd like a proper character design change instead of just a pulsing color change for Supers. Theres a mod for Amy in Mania that I adjusted the color palette for to make her color gold, and it looks amazing.
Good call showing the great CD throughout your video!
Ok, Matt I see what you mean but I'm not talking about transfering Modern Sonic's moveset to Classic Sonic; I'm saying have Classic Sonic's new abilities that he requires in Superstars and transfer those abilities into Classic Super Sonic. That's what I meant.
I am very confident for this game. I hope it has content. In frontiers, the biggest problem is the replayablility because of the lack of content. I think at the release of the game, the price will be around between 35-40 $. I am french and in france, Sonic frontiers was 55€ (60$) but when the game released, the price became 35 € (40$) and less if you pick it used. Excuse me if my english is not perfect.
The sales affects the budget for the next game which could lead to art style changes and gameplay changes that can make something that would be the epitome of an innovated classic sonic
Yoo I was in a Matt video!! Also i more meant like episode 2 sonic 4 which was not as bad as episode 1 obv but my main concern was more it wont live up to the classic sonic games which you coverd in your video extremly well! Great video Matt!❤
I still why Sonic fans worry that Sonic Superstars will be next "Sonic 4" when clearly look at the footage so far, you can see the major difference between those two products also I still don't get major hate of Sonic 4 like Sonic fans act like it's the worst thing in the world (when it's really not lmao)
commenting to bump this video higher in the algorithm, u make great content dude idk how you don’t have hundreds of thousands of subs. genuinely one of the only channels i watch where i actually wanna like and leave a comment lmao
remember me when u get the play buttons 🙌
You are my favorite sonictuber. For entertaing content.
I watch other sonictubers for sonic news
Damn I can't spell lol
Perfect video to watch while I make out with my Cousins. Thank you Matthew 😢.
…huh?
I'm sorry what?
📸🤨 ayo
What is this comment 💀💀💀
I think he means sorting things out with his cousin. Or at least I HOPE that what he means
An Online Battle Mode has been confirmed for Superstars, but it’s looking like the main campaign will not have online.
Online mode has been confirmed! We don't have much info but it's 8Player and it's going to take place in a sort of minigame? Hopefully we get more info.
4:08 Adding onto this point with another example, Hollow Knight is literally 15 bucks digital on every platform and I have over 300 hours in it like holy crap that game is amazing
Interesting video! 💪 The key here is definitely if you have fun with it AND the replayability, since if you don't come back to it after 1 or 2 playthroughs, then it's not a good sign lol
Sonic Mania is also my most played Sonic game on Steam! It's also my second most played Steam game, with Terraria taking the spot as my most played (and it was Mania until I caved in and re-bought Terraria after I couldn't be bothered to wait for tModLoader to update to the GOG version). On the topic of Steam, my main worry is that the game will be an EGS exclusive and I won't be able to play it since EGS isn't on Linux and offers no Proton counterpart.
RUclips is so wrong for giving me a notification a day later
It's not RUclips, the people who had a access to it the day later were in the channel's membership
@@newrice1487yea I just noticed the badges, that’s pretty cool actually
@@kaijionlineyepp
I just wish they put in a cutscene of eggman playing golf. TRUST ME alright. It’d be *SO FUNNY*
I am optimistic about this game, it looks like the perfect game I would’ve love playing with my siblings growing up, like Super Mario 3D World for Wii U.
Other than that though, I hope there is a new game plus, that lets you unlock the Super Emeralds and the Hyper forms. All of them could have supercharged versions of the standard Chaos Emerald abilities.
Also since Shadow predates Sonic by a few decades, would Shadow in a classic game have his adventure design, or would they make him have a “classic” design.
I want dlc for the game to have more obscure characters like have the classic chaoticx or do the mania approach and have mighty and Ray join in on the fun
17:34 I think this is probably not the actual music that'll be used in the game. Likely placeholder music as we saw with the IGN gameplay, although I don't know where this music actually comes from.
I heard somewhere that the reason there isn't online multiplayer for Superstars is because the game is too fast-paced, so connection or sync issues can make the game significantly harder to play.
I have no verification on this, but it does make sense if it is true.
There's apparently gonna be a battle mode that is online from things I've heard
Nintendo had that hefty release deal with Genesis games on NSO. DeNA and nintendo started some "Nintendo Systems" program behind the scenes. Arzest, is a company that developed Hey! Pikmin and Sonic and Mario 2016 3DS version, and Nintendo is opening up a lot to expansion and outsider developers. A rumored Mario and Sonic game IS in the works, but little is known.
Another game that is supposed to have a battle mode, is Super Mario Bros. Wonder. Characters can clip past each other, but
ground pounds do connect.
I think Sonic Superstars is going to have Mario characters, or even a crossover with Super Mario Bros. Wonder. And I think both games are going to work on Mobile, under a new subscription system for games like Super Mario Run. This system would be Nintendo's bid to halfway make games for competing consoles, and this is how it'll work: it'll be sort of a licensing platform, that checks into a new kind of Miiverse to verify you have purchased the game. This will then be streamed from your mobile downloads, to run on generic computing devices like Xbox Series S. Not literally, more like redownloaded onto an app on that other device, but it will be marketed as streaming and work under those kinds of legal terms, for example in case of FTC meddling.
The character Trip is going to be an element on this feature. If I purely had to guess, I'd say she will be voice acted by Inugami Korone, as sort of a host. In Wonder, similar feature will revolve around the talking flowers.
Are you going to talk about Sonic Prime season 2 any time soon?
I can't wait for this game to come out but it has to be as good as or better than sonic generations.
Lol i have 240+ hours in Sonic Mania, it was my first sonic game ever (if you don't count the mobile games, i had litterally all of them in my phone) and my most played Sonic game on steam. That was mostly due to mods. I have litteraly a folder with like 10 gigabytes just with Sonic Mania mods💀
The "Will Sonic Superstars Sell Well?" segment was weirdly wholesome.
Online co-op in platforming is such a niche thing, so it’s expected to not happen in my opinion.
Heck I’d be more surprised if they did have it honestly, this goes for Super Mario bros wonder and Mickey Mouse illusion
Superstars needs online co-op, all Shredders Revenge style
Sonic superstars needs a casino like zone but original from the casino zones in the previous games
I’m excited to see superstars. I honestly don’t think the parkour will be automated but I get what people mean by automated. I honestly think that it will be worth it to buy superstars. I’m just mad that superstars is $60 dollars. I honestly want superstars to have online play. I honestly don’t think they should go the route with the sonic rush games into superstars and I’m not really a fan of sonic rush. I honestly don’t think that sonic 4 is going to better than superstars and sonic 4 is bad. The Microtransactions I honestly don’t care about. Superstars and Mario wonder are two big games. The final boss should definitely have super classic sonic in superstars.
I’m only caring about the big details Mathew.
Sonic and the Fallen Star gets less "hold right" in the later stages.
Key word: Later
14:16 thanks for answer my question and putting my worry to rest
Apparently there’s sup to be an online battle mode, it was shown in the newsletters sent. Awesome video btw
Controls, fluidity, true physics, not automated, colourful levels, banging music, multiple pathways that are more fun at the top, high frame rate! not choppy rubbish like we've seen.
Like Sega Technical Institute used to try. Probably Classic Sonic should stay in Sega Genesis Era and Sega Saturn like in case of Paper Mario.
17:51 huh i remember cobanermani456 saying and it brings back memories
The only thing I'm really hoping for that I haven't seen confirmed is that I hope Fang will be playable
Im always about quality over content for the sake of content. My favorite games are Mario Sonic and horror games. All of which are usually less than 10 hours most less than 5. Replayability is the name of the game and if a game is incredibly repalyable then its worth the money. I cant imagine Superstars being more than 2-3 hours long. Its a 2d sonic. How long can it possibly be? But learning a sonic level and finding all the secrets and having the multiple routes will make it replayable and worth the money. I usually will put over 100 hours into a short game if i like it. I replay a lot of old games in between new releases i like. Also 2d sonic is very much about prefecting runs once all the secrets are found. I perfect all levels in classic sonic eventually. Classic Sonic is all about learning the levels and perfecting a run after all the exploration
I feel like sonic team should’ve made a game like bowsers fury instead of frontiers as now the world feels empty and you’re just roaming around endlessly wish they made a game like that with zones and different zones with different objectives but not exactly like bowsers fury so not a collect a thon,would make the game less empty in my opinion
4:17 I SAID THE EXACT SAME THING!!
5:58 That being said Sonic Advance games do have replayability in terms of the different pathways to go through & collectables or transitions towards a Special Stage or Bonus Stage, which imo saves the game from being just a boring linear path game
I don’t have Twitter anymore, so here’s what I’ve got. Most everything looks great, so let me just get a couple things out there:
1. For the love of god, DON’T go with the faux Genesis sound font for any of the music. What we heard in the Nintendo Direct trailer sounded great, so I just hope the rest of the OST holds up.
2. Have awesome level design without a bunch of automation. The physics seem really accurate in the footage, so the level design just needs to support it.
3. Release on Steam *at launch* please! It’s still concerning that the newsletter registration page still doesn’t have a Steam option, and EGS is a complete piece of garbage software that I refuse to install on my system. Katie’s said it’s coming to Steam, but things could still change, and it took way longer than it should’ve for SCU. No more BS exclusivity deals!
Everything else looks awesome so far (outside of no online multiplayer, which has unfortunately been confirmed). I have no issues paying $60 for a game like this. I honestly would’ve gladly paid that for Sonic Mania.
I loved that little rant on how we should’ve got another Rush Game or a new Modern 2D series where they could experiment. I’m not gonna lie seeing Classic Sonic grind in that Jungle Level already feels like they’re breaking that classic formula and was a bit jarring to me personally, Modern Sonic did grinding first therefore it should stay unique to him.
we need the music pruducer from sonic advance series with all the remix just amazing !
At least the original creator of Sonic is working on the game again
Iizuka explained there won’t be online multiplayer because the technology just isn’t there. We can get 100 people from across a Continent in one Massive Map in Fortnite but we can’t get 4 Sonic Characters running across a 2D level 🤣
Well an online battle mode has been confirmed
@@P0tatoz9 That’s a Battle Mode, not the Main Game.
Sonic superstars extra boss should be a Giant Metal Sonic.
all I want from sonic superstars, is for it to not get destroyed by Marios 2d game
Like bro this game can be good but if Mario's is good we in a lotta trouble
August 18
Only in theaters
I REALLY hope they add online multiplayer at some point, because local exclusive isn't an option for many people.
im kinda hoping that if this game does get DLC, its more playable characters and costumes, like i would love for mighty and ray (and maybe espio??? i can see him fitting in this game) just becoming playable with their own unique costumes
A good take I have is that I hope that all the characters could fight the secret final boss with the Chaos Emeralds, since in Mania only Sonic could fight it. Hope that changes with this game
Could Sonic Super Stars be made in 2D pixelart official for Sega Genesis? Don’t forget about Micromobius(this location should show up in Sonic Triple Trouble where Sonic has to Rescue Princess Tiara Boobowski)and Mobius(Sally Acorn should show up since Sonic-16 in the first place). Ray the Flying Squirrel and Mighty the Armadillo should show up in Sonic the Hedgehog 4 Episode 1 or rather in Sonic the Hedgehog 4 Episode 2 not in Sonic Mania in the first place for the first time.
Played superstats the walla running has to be controled you fall off if you slow down in term of automation u need to get the top for it
I mean, from the trailers we've seen Sonic snap between 2 or 3 speeds, not speeding up or down smoothly.
Maybe we won't enjoy the game as much as it seems we may?
1. The Parkour Ain’t Automated and if it is, I’m not to sure id have to play it
2. If I Can’t Go Back To A Game For It’s Replay-ability, Content, Quality, etc, it’s not worth 60$. So again we have to wait.
3. Ofc No Multiplayer.
4. If we got a 2D Modern Sonic, I can only assume everything would’ve changed about Superstars. The Zones, OST, etc. But we never know what SEGA got cookin😭
5. I’m not really worried about Spider-Man or Mario Wonder sales. Even tho ima add my 60$, ik I will enjoy each and every game.
6. Matt Is A Modern Sonic Fan😂👍🏿
I’m hoping the online battle mode isn’t cheeks, I want at least decent netcode, especially since it’ll support up to 8 players at once
In Argentina 60 dollars is worth 120. So, yup, really really painful.
yeah
7$ for two drinks ?!
You don't know what's Switzerland 🤣
17:33 I don't understand why people are so willing to shit on music that's clearly being played on a real Genesis ad created by one of the guys who did the music for Sonic CD, Naofumi Hataya. All because it doesn't sound like a song from the Sonic games, people need to play stuff like Golden Axe I swear, or at least listen to the soundtrack for Golden Axe one and two specifically, as Hataya made the music for those games as well as the classic sonic songs for Forces and used the patches he used in Golden Axe in the Forces Soundtrack.
17:56 I don't understand this either, Senoue can do Classic Sonic music, if you don't think so then you're clearly uninformed. He did all of the music for the Genesis version of Sonic 3D Blast (coding and all) and did additional music tracks for Sonic 3, notably the gumball bonus stage track. The problem is that he can't seem to figure out how to replicate the same sound people know nowadays.
18:03 The only song Jun Senoe did for Origins was the Super Sonic theme, the replaced themes for those zones were discovered by MDTravis to be earlier versions of the songs from an earlier Sonic 3 beta from October 1993.
I just want metal sonic, dude
We need a sonic and friends sega crossover fighting game that plays like either smash bros or power stone
Sonic mania is my #1 favorite 2d sonic game
I think I've heard something about online multiplayer but that was more of like a battle mode. But that's still online.
Matthew has never been the same after Sonic Colors Ultimate.
They mean like doomsday or egg reverie 19:02
We need hyper forms
*Want
Hey! I heard from someone that it is gonna have 4 player local and 8 player online. (with skins IG) but it can be a lie, It's hard to believe anyone these days...
I always thought classic sonic worked really well with replaying levels to get good times
Well there is in game currency like in sonic colors ultimate
Matt you know this game is goong to better than sonic 4
New Super Mario Bros. got local multiplayer. Besides why not Modern Sonic instead of Classic Sonic?
Because the last time that happened, we got Sonic 4
We need a new 2d sonic mania pixel sprite style game but with more original stages
I WANT HYPER SONIC
I would love a sequel to nights into dreams that is better than the wii game. I never played the wii game thank goodness but i played the original saturn game of nights into dreams that game rules
I hope super and in a perfect world hyper sonic will be in the game 11:11 don’t ever doubt sonic team they can do really really good … or really really bad
Now there is no online multiplayer in the game, there will be an online BATTLE MODE multiplayer, they confirmed this on the website, I have no idea what battle mode means or how it'll be but that's all I got for ya
superstars having scripted wall running would be dumb considering that advance 1 and 2 had wall running sections and they werent scripted, u could actually fall off if u stopped running
Yeah especially you could collect rings on the side which if it were scripted than having those rings up there would be pointless unless you're in control still.
I hope to see the elemental shields return
Yeah that's nice for you. You think mania is worth $60 good for you. It seems the majority though compares game length to money cost.
I hope shadow and silver are in the game
There’s an online battle mode! It was sent in a email
Automation is what killed Generations for me.
? tell us more
@@kaxcommentssomethingREAL Ok. Here's some useless information. Never pet a burning dog.
@@macuser7048 thank you
I'm just hoping the the speed is decent, i saw sonic slow down suddenly a lot in the trailer after gaining speed and it bothers me and 2, i'm hoping they use this chance to bring back characters as dlc to be playable, like Blaze, Espio or Cream.......also maybe they might surprise us and bring hyper sonic back
In terms of classics, Espio is the only one that makes sense there. Due to being and alternate timeline, Blaze appearing this early could work. Of course the Sol Emeralds would have to be incorporated due to the emerald powers. But then she’d already have to already know how to use them in that point in time.
For Cream… unless they somehow make her look even younger…
@@EWOODJ Maybe Cream's mom Vanilla then? lol
I’m hoping that the game will be good. I’m concerned that it won’t be good and that it’ll be another Sonic 4.
I have something that sonic fans shouldn't have, hope with a new sonic game
There's an online battle mode
If yall are worried about price, here how u make it cheaper.
Step one:Have an xbox series
Step b: sign up to microsoft rewards
Next step: grid on it until the relase date and get urself a 20 dollar gift card at most
Now its cost 40 bucks ur welcome