INDIKA - The Strangest Anti-Nun Simulator | Review After Completion
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- Опубликовано: 28 авг 2024
- INDIKA, a linear puzzle horror adventure game set in a surreal 19th century reimagining of dieselpunk (or is it steampunk?) Russia, is not for the faint of heart... or arm. That said, it's probably the most interesting game I've played this year, so I can recommend it for that reason alone.
As always, I hope you enjoy this short, spoiler-free review! And don't forget to comment to win a free INDIKA key :)
Steam Curator: store.steampow...
Reddit: / megathemicro
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Such an interesting and good looking game!
Congrats, @macre8389! You won my random raffle for a free INDIKA key! If you'd like to claim it, please email a screenshot of your RUclips profile to "megathemicro@gmail.com" and I'll send you the key :)
I've been following this game since 2022, and I'm extremely happy it's getting a lot of hype and recognition it deserves. Glad you enjoyed it!
If nothing else, it's a fascinating experience! If you feel like waiting a bit, I'll be picking a random commenter to get a free key in the next few days :)
@@MEGAthemicro sounds great! Love your stuff btw, pretty sure back in the day I got This Is The President based solely on your review.
I love the trailer presentation to this game. Definitely unique & will be checking it out.
As always thanks for the reviews. Always finding interesting games through you.
You bet! Thanks for watching. More reviews to come :)
The only review channel I am subscribed to! Your reviews are always insightful and funny! Never heard of this game before this and now it's added to my ever-growing steam wishlist - cheers!
Thank you so much, Steven! Really appreciate your support. I'll be picking a random commenter to get a free key in the next few days, so maybe hold off on buying it for a bit :)
Thank you for sharing! Glad to hear the game got you so interested and that it's still on your mind after completing it.
Thank you for publishing such an interesting, daring title and for the opportunity to review it!
I'm just commenting in the hope of a free key, but thanks for doing what you do and serving it up so well in these videos
Thank you! I'll be picking a random winner in the next few days. Good luck :)
I'd not heard of the game until I saw a preview of it....I knew straight away I needed to play it, as it looked a bit different from the vast amount of games out there.
It was downloaded on Playstation store for a bargain £19.99, and I must say, it's not disappointing me one bit, it's keeping me thoroughly engaged...love i, love it 👍🏼👍🏼
Nice! I'm glad you're enjoying it, because I certainly did.
Brief and to the point! Wonderful!
Thank you! I'm glad you enjoyed it. More reviews to come :)
Now this looks like a game right up my alley. Super intriguing.
If this game is right up your alley, I'd love to hear some of your other favorites!
just randomly clicked the game on steam looks super interesting and this review was really helpful to understand what it was ty
You're welcome! Thanks for reading/watching :)
I was delighted with the stylish trailers, watched them several times in a row
The trailers are jaw-droppingly good.
This game looks so cool, I loved the demo, I cannot wait for the full game!
It's pretty rad! I'll be picking a random winner to receive the free key in a few days, so stay tuned :)
nice review dude, keep it up!
Thank you very much! Will do :)
it's clear that the music is deliberately made dissonant, because it sounds in the mind of Indika herself and reflects her inner turmoil
First off, nothing is "clear" in INDIKA. Your hypothesis is certainly the most obvious interpretation, but there are many more. For example, the 8-bit themes are featured during INDIKA's pixel childhood sequences. It's possible that in the clip I showed, for example, riding the bike reminded her of her childhood growing up in the bike shop and doing the same. While it's an interesting stylistic choice, however, I didn't personally enjoy it.
I definitely enjoyed the demo for Indika during Next Fest. I was surprised it held up on my Steam Deck, but I'm happy to hear the developer is going to focus on Steam Deck playability for one of the updates. I have heard that this game abruptly ends. What are your thoughts on the ending? Did you feel satisfied with it?
The game ran pretty well for me with only occasional frame stuttering during the high-res cutscenes. As for the ending, I really enjoyed it. It's a fascinating combination of depressing, uplifting, absurd, and lucid. It is a little sudden, I suppose, but not jarringly so.
this looks like such an amazing game, i'm definitely going to look into buying it
I want to thank you for your clear review, which made me convinced to buy the game. Well done! I look forward to your next review and I'm subscribing! ☺
Thank you, Alice, and welcome to the channel! I'm glad you enjoyed the review, and I hope you have a great time with INDIKA :D
now I am intrigued!
INDIKA is nothing if not intriguing!
I literaly feel like I watched a 4 minute variant of what used to be a summary of the game on the back of the CD case the game came in. Like what was the point of that. I actually found the point of this review after digging a bit. "Product was received for free" on Steam. Now everything falls in line. If you do it for free stuff I salute you, you do you, but as a, and I quote, detailed and high-quality video, nah bro that ain't it
Really? You think the back of INDIKA's CD case would read, "Super clunky movement mechanics," and "Immersion-killing soundtrack decisions?" 😂 quality marketing right there!
Very predictable story and concept here. It all boils down to a nun questioning and then abandoning her Christian faith. There's a pile of media pushing similar views on religion and you can see the ending coming a mile away. And that's not even going into the terrible gameplay.
Great evaluation, couldn't have been the easiest to gage with the artistic side of the game being a big factor.
Thank you! Indeed, it's always hard reviewing art house games because they're so darn subjective. Ultimately, I think INDIKA does a good job of realizing its strange vision without alienating players.
ooh, Kenji Eno vibes. Will probably pick this up & mute the music. :D Thanks for the first look!
You bet! Thanks for watching, and I hope you enjoy it :)
Also, I'm not familiar with Kenji Eno. What are some of his works you recommend checking out?
@@MEGAthemicro really? he did the D series, including Enemy Zero. D2 was my favorite. It's got jank controls & the story makes no sense, but the horror/art movie vibe is great. also easy to play now that Dreamcast emulation on modern Pcs is a snap.
I wish the game was longer. I finished it in 5 hours
Me too, but It's rare to find a non-combat, story-driven adventure game with facial capture that lasts much longer than INDIKA. So much more development effort goes into each moment of animation.
I was really digging it right up until the 8-bit music choice for the non 8-bit portions of the game. Way to undercut the vibe
Yep-it's an intentionally bizarre choice that did more to take me out of the moment than keep me in it.
@@clementine2001 I don't understand your complaint, but I'm sorry you didn't like the review!
How scary is the game? I don't like jump scares. I'm fine with psychological horror.
I would also like to know the same thing, I'm fine with psychological horror but hate jumpscares.
I'm a wimp when it comes to horror and I handled INDIKA just fine. There are some scary moments but I don't remember any jump scares. The true horror comes from the game's oppressive, dread-inducing atmosphere, not to mention its pervasive strangeness-you truly never know what will happen next, and it keeps you on edge.
A24 making games now
Brain bending
I'm still recovering 😵
this game is not as weird as the void
another obscure art house game
and indika music is a very weird choice but its probably better then something turbo generic
I just watched some gameplay footage. You're right-weird is an understatement.
Please play the game taken soul
Oh boy... Christ have mercy for another blasphemous work of art. It's not as if "what if we made something *critiquing* religion" is a tired format or anything.