SolidWorks /SolidWorks Tutorial Honeycomb /SolidWorks
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- Опубликовано: 22 авг 2024
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This is a tutorial for beginners on how to create a honeycomb in SolidWorks. Once you learn to create this honeycomb pattern on the flat surface, you can apply the technique to other non-planar surfaces as well.
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NOTE: In order to make the pattern easier, just measure the distance of the two parallel sides of a polygon and add the actual distance between the polygons for the horizontal part.
"Descriptions on how to create a honeycomb in SolidWorks. Using polygons and the feature "Extrude".Tutorials"
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Wow, 11 years later still valueable lessons! I was going the route of drawing a Hex and then offset it... THis is much better. Thank you!
Part of me is happy that I already knew how to do it this way. Part of me is not, I came searching for a better way. Hopefully sometime soon SW will have a "mesh" tool that will do this to curved/shaped surfaces. Doing this to a flat surface then bending it, is enough to make you want to pull your eyes out in frustration.
Thanks for taking the time to do this either way!
There is a "better" way, and that is using linear patter at an angle so you wouldn't need to draw TWO hexagons, one would suffice but the calculations of that angle and sh** like that makes that "better way" a less efficient way. so..
Great tutorial since after 4 years. In minutes I made flash killer for my scope. THX bro. :)
very good explained!!
Glad it was helpful!
I know some followers found this easy, but I struggled, basically at the point of duplicating the original sketch, to define the duplicated sketch, as this is skimmed over in the tutorial, but I found that it is very significant when it comes to measuring, as it distorted the duplicated sketch. Some clarification on exactly what needs defining in the duplicated sketch would be much appreciated. I got there finally but after about 4 hours .... I need a lie down now :-) before trying again zzzzz
soooo verryy useful video..loved it
Glad you liked it
I did it, it's easy. Thanks
sorry for the late reply. i wouldnt recommend SW for this model. there must be better packages. but still you can easily make a ball as in the atom and a cylinder with two hemispheres cavities at both ends. in the assembly mode you can use these two parts as many as you want. you just have to mate the cavities to the outer surface of the balls. try this.
Fantastic tutorial. I have created the same thing as you did here but with squares. Would you be able to show me how you could extrude this along a path. I have designed an AC vent opeing that I want to point downward instead of at the 90 degrees here. Thanks.
you have many choices:
1- make the shape i did and bend it 360 degrees with "flex" command
2- make a cylinder--> draw a hexagonal iside-->project the shape on the surface of the cylinder---> cut--> pattern
3- make a cylinder -->draw a hexagonal on a place inside-->use wrap feature--> pattern
no matter english , thanx for tutorial , was useful
Hi,
Great tutorial - One issue though: as your vertical spacing, you enter 3.897, which is the 3-decimal limited number. That's fine for a small pattern, but for patterns extending for hundreds of vertical lines, such small approximation will add up, resulting in an error of several mm.
Is there a way to solve the issue? We tried using a formula, but SW seems to still round the exact number to a 3 decimals.
Is it possible to make the extruded honeycomb structure in the shape of a circle rather than a rectangle?
Great video thank you!
This was awesome!
glad to hear that
Nice tutoring... Good job
Thanks this was very helpful
Thanks!
Thank you very much
you are welcome
thanks
Thanks for the video. I think it would have been easier for you to copy the shape, make it equal and set lines to be parallel first, then add dimensions, driven by equations and use construction lines to position multiple shapes and to dimension off of...again preferably equation driven.
thanks for the vid!
thanks for your video,now please can you show me how to curve this honeycomb for inside the domes
I really like this video, can you make the honeycomb so the hexagons are solid and the in between lines are blank? Basically a negative of a real honeycomb.
Phillip Montour im glad you liked the video. yes Philip you can. just do it exactly like I did it to the end. once you have your honeycomb, creat a cube on top it with the exact width and height BUT uncheck the "merge results" in your extrusion feature. then using Combination feature substract the honeycomb from the cube. it will give you the negative form or in other word what you're looking for. SOLIDWORKS tutorials
can you draw this on curved surfaces. ? ex, cylinder, dome, sphere, hemisphere
Great! Ty
Yo dude thanks a lot!
Hi SolidworksTutorials,
I am wondering would you be able to share the STL. file for this structure? I do not have assess to solidworks but would like to 3D print this structure in my libraries 3D printed. I hope to use a 3D model to demonstrate to a bee-keeping group the complexity and rigidity of the bee honeycomb. Hopefully this isn't an issue.
Thanks
James
Thanks a lot :)
When I draw the rectangle over the pattern and go to extrude, it always extrudes the actual hexagons, not the pattern between them, please does anyone know how to fix this?
Think I've figured this out, if this happens to anyone else, try the "Selected Contours" tool.
Thank you so much for coming back to answer your own questions. I've been looking for this for literally hours.
Plz tell me the Software name..
Hello.
love the honey comb! I am new to solidworks and would really like to make interesting jewellery designs to print out on 3d printer. Could you show me how to produce some ways of using tools to produce things like a princess cut diamond, a birdcage a bird and/or a leaf? thank you for any help you can give me :)
Danielle Saunders Birdcage and leaf will be perfectly done by 3D sketches. as for the princess cut diamont. you just have to draw the middle cross section. it would probably be a hexagon? then extrude it with having the angle option activated (On the left side menu, it is a green button with a small photo of a pyramid thingy on it), then just chamfer the top edges.
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great video !
i want to do analysis on a sandwich cylinder structure with skin on the inner side and on the outer side,
do you have an idea how to model the honeycomb in a cylinder shape ?
thanks
This doesn't always work and I can't figure out what I'm doing wrong. Often SW does not allow me to click on distances between polygons.. I know it's my fault but I'm not sure what it is, could you advise?
Make sure if your sketeches are not already fully defined. then let me know if this was the problem or not
pleas how to make feature pattern on dome body or surface in solidworks
hi, i want to know how to extrude the honeycomb along a sphere, that the won't extrude straight out of the sketch but extrude along the sphere, so the extruded distance is the same everywhere from the sphere. Thank you.
If I understood the question correctly you want a honeycomb which is created on a surface of a sphere? Like you have a honeycomb shaped sphere and you cut a piece from it. In that case you need to make the initial steps exactly the way you see in this vid. Make the sketch and rebuild it. Next step would be draw a half a circle IN ANOTHER PLANE which is perpendicular to the one you had your honeycomb on. Then go to the surface tab, revolve the sketch to create a surface sphere. Then use the wrap feature in the Features tab to project your CLOSED sketch (no open area) to the inner walls of that sphere. Then hide the sphere. That’s one way to do it. The other is to have the sphere and extrude the sketch using OFFSET FROM A SURFACE and choose the surface of the sphere.
hi, can you teach how to draw honeycomb but just only 3 ? means for mould brick. I really want know how it is because i need to do my design final year project. i hope u can help me TQ ;)
same procedure man, just do three hexagons and draw the frame around it
Very goood
I like
Thanks!
I would like to see a space shuttle composite wing.
Hi can you pls share a video of how to create a honeycomb cylinder?
you can either use the sketch above rebuild it. then draw your desired cylinder, and use "Wrap" feature to make it around the surface of the cylinder and then extrude cut the cylinder itself. or simply make the part above and then use the "flex" feature. sorry for the later reply.
Any idea how to make a 3D pattern only inside of a closed volume? Like diamond structure e.g.
Would you mind showing how to do something similar except instead of going extruding across the same area you go from a larger area to a smaller area. For example...
You have a 10x10 area with a 5x5 linear pattern of circles. You then extrude the space in between those circles (like you did here) down to a 5x5 area. So essentially a truncated pyramid of circular tubes.
I'd appreciate the help. It's been giving me trouble.
And just to clarify, I want to control the size in the smaller area instead of just using an angle that Draft does...don't want to use Draft.
Stephen, it seems i still have difficulties imagining what you are asking. can you explain more in details please
I'll try my best.
So just for example sake, let's say I draw a large square 3D box. On the "front" side of the box, I draw one circle that's 2in in diameter. Then on the "back" (or opposite side) of the box, I draw another circle that's 1in in diameter. I then do a boundary cut between the 2in circle and the 1in circle. This makes a "tube" essentially in the middle of the box. Right?
I want to do that same operation over 100 times on the box, making 100 tubes in the box each going from an "inlet" of 2in to an "outlet" of 1in. The only way I know of doing this so far is by doing a linear sketch pattern on both the front and back faces of the cube to make the circles, then use convert entity on each individual circle, and then doing the boundary cut on each individual pair of circles. Obviously, that would take a long time to do so I'm hoping there is a faster way around this.
Does that explain it better? Is there a faster way?
Hey Stephan, sorry for the delay my friend. I got it. you want to have a pattern in a lerger area and another similar but smaller pattern in another plane with a distance from your original plane. Ok, this is a good example to work with Loft. Nevertheless, not so easy because Loft doesnt let you choose the areas between your circles. What you do is: draw your circle pattern in the 10x10 area and rebuild. choose your distance and make a plane and draw your 5x5 circle and rebuild, Loft your individual circles to one another from the 10 to 5. once you are finished with all of them, Loft your outer border of your 10x10 to your 5x5 (ignoring the conical circles you arlready have) BUT make sure to UNCHECK the MERGE RESULT in your LOFT options so they wouldnt become one solid body. Then using COMBINE, subtrace the cones from your solid body. If you message me your email, I would send you a photo of what I have made for you
MUITO BOM, AGORA SEI COMO FAZER UMA TELA.
thanks, what about covering it in skin
How can i make the sketch as a 2d surface only?
follow every step but instead of extruding it, go to SURFACE tab and use flat surface
hi
what can be the error if I cannot extrude 300 X 300mm aluminium honycomb?
your sketch might be open...
i tried but i stuck in that place when need second hexagon make measurements and where u got these calculations???
I came up with them myself. Send an email to info@solidworkstutorials.net and I will reply the screenshot to you
Hi any idea how to draw hexagonal convex lens? Thanks!
send me a link to see how it looks
@@with-Aryan www.powerphotonic.com/products/micro-lens-arrays/microlens-arrays
Hi Ryan, this is the link, I want to draw some hexagonal lens array on a thin block of 1mm. Thank you
hi...nice video but can draw a mesh not poligon but some other???
Mārtiņš Pēcis what do you mean?
AryAriba i am drawing mesh like audi RS style...it is like honeycomb but a bit wider....and i stuck when need put smart dimentions between them both hexagons ( honeycombs)
Mārtiņš Pēcis ok I see. The key is to find the main pattern that is needed to be multiple. If the hexagons are wider, it means your distance in the X direction must be more than your Y direction when using the sketch linear pattern. This is my video btw only an using my second channel
dude your dimentions are messed up pretty badly, your ignoring all of the warnings
for example @ 3:34 between the two exact points you have 0.433, 0.5 and 0.25 lol
thanks for the video anyway
@2:29 I have all of my dimensions fully defined. the rest of the action is for the sake of the video to show the distance between the certain points.
as for the 0.433 is my dy and not the direct perpendicular distance beween the edges. hope it clears everything out.
The warnings are for that dimension already being driven by another set dimension, thus adding it is redundant in the eyes of SW.