3D Design: How To Design Honeycomb Patterns In Fusion 360
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- Опубликовано: 3 июл 2024
- This video will teach you how to design honeycomb patterns in the sketch panel in Autodesk Fusion 360. Download the Fusion 360 design file of this model from Printables.com at www.printables.com/model/1729...
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🔴 ** Chapters**
0:00 - Intro
0:42 - Channel Sponsor
1:05 - Tutorial Begins
2:03 - Inscribed Polygon
3:25 - Rectangular Pattern
6:26 - Save Sketch As DXG
6:41 - Save For 3D Printing
7:01 - Call To Action
7:16 - Dope Outtro
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Since 2007 Charles has dedicated his life to being a Maker and creating maker content. From writing over 3000-articles at TweakTown.com as the site's Maker Content Editor at Large to spending 8-years as a content creation specialist at Element14, Charles has a vast skill set and is learning new skills every day.
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The Makers Workbench is a DIY / Maker channel and website focused on the DIY Electronics and Maker movements. We feature DIY projects, 3D Printing, CNC routing, hardware and tool reviews, woodworking, woodturning, and DIY electronics tutorials, and sometimes we even live stream project builds right here on RUclips. - Наука
Rather than delete the center line used to locate the hexagon, I recommend changing its 'line type' to construction. It allows faces to remain selectable as expected while also maintaining reference geometry.
OMG your a genius. All the other tutorials on honeycomb are ridiculous. Your method skips like 10 steps ahead. Thank you!!
Happy to help!
Great approach that makes use of rectangular pattern + directions in sketches. This is the best way to make honeycombs I've seen - much better than the other videos, plus short and to the point without having unnecessary filler time.
This is such a perfectly made video to understand how to do this. Thank you for creating it for "all of us"!
i have been using fusion360 for 6 months now and i did not know you could select a direction with the rectangular pattern tool, and that you can pull it 2 ways. Thank you in advance for saving my time in the future!
Nice use of patterns. I would probably extrude the interior webbing first. Then do a second sketch and hit P to Project the two circles onto the new sketch and then finish and extrude the outer circle. No individual deleting.
perfect. Right to the point without being boring or confusing. Keep up the good work.
Thank you!
Thank you for this perfect straightforward tutorial.
Very helpful and in particular you solved my spacing issue, your method is the quickest and easiest, THANK YOU
Best method I have seen yet. Thank you for this tutorial 🙏
Thank you! This was very helpful and very easy to follow.
Thanks for a very helpful video. It makes creating a honeycomb pattern easy to follow for this or other applications.
Thank you for a clear tutorial. I hope you do more like that.
I appreciate your efforts. thank you!
I've seen few videos how to do it and this one is the best.
Awesome video mate, thank you for the great tutorial!
Great job. I found this very helpful.
I learn so much in 8 min. Thank you, Mr :D
Great video! I've been wanting to get into 3D printing and designing lure molds. I will be watching a lot more of your tutorials.
thanks for the tutorial, it was very helpful
Wow, thanks so much. I was doing this in a much jankier way! Much appreciated! -JC
finally i learned it. thank you
This is the best method I've seen thus far. The other methods are a lot more involved.
thank you, this is really useful!
Thank you!
Super helpful. Thanks.
Glad it was helpful!
Thank you so much ,It was really useful
Glad to hear that
Very helpful
Good video, strait to the point, thank you it helped me allot.
Glad the video was able to help you! Thank you for watching!
easier and faster if you extrude the middle polygon then use the pattern on the extrude feature
Thank you for your tutorial, short and concise! I preferred as suggested by another user to not delete the centerl line of the hexagon instead i turned it into a construction line. In addition I created 2 functions (hexagon thickness and distance between hexagons) in order to make the pattern parametric, now it's a pleasure to make hexagonal patterns and edit them in a few clicks.
You're welcome!
you saved my pc from flying out of the window.
Thanks, I am making thumbsticks for my FPV drone controller, and I needed some grip for the thumbsticks.
thanks, much2 easier method
You can select honeycombs and delete them from sketch after finishing the pattern :)
How do I make an exact measurement of 0.44 between them?
TOPPPPP
My trim function doesn't detect the intersection between the honeycomb and the boundary lines, and the extrude tool can only select the entire inner area, what am I doing wrong?
👍👍👍💚
The free edition does not have the polygon options?
You're comment is incorrect. Using the free version of Fusion360, In the sketch workspace, if you click the create dropdown, you will see the polygon option, and if you click the arrow beside it, you will see the polygon options. Here's a screenshot showing that the polygons are there as of 4/21/2024 using Fusion version 2.0.18961. imgur.com/a/C3OVpYj
I would've used geometric pattern
a very delayed start.
Designin not in metric?
Are you kidding?
I'm American, and 93% of my audience is American. I will include metric measurements in the next video.
This is bad workflow.
Pattern is made primarily in the volume modeling environment (Solid tab), not in sketch.
In addition, it is faster and more convenient.
There are many ways to accomplish the same task. This is one and works well for those of us who design our models in the sketch space first.
"6 sides polygon" for American people. For the rest of the world it's an exagon.
bad method manual
Thanks, but why do you have background noise when you are filming? most annoying.