Empire Army Compositions and Unit Tier list - Total war Warhammer 3

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  • Опубликовано: 30 сен 2024

Комментарии • 43

  • @williamtast5657
    @williamtast5657 11 дней назад +8

    Would love to see more videos like this. Especially repeating factions with new compositions. Great work on the editing and script.

  • @alirezarezaei2976
    @alirezarezaei2976 11 дней назад +7

    Basically, empire and the Dwarfs both have a hidden feature that separates their roster into two different groups.
    Both of these factions have some units that are great in the hands of the player and the others were designed only to piss the player off in the hands of the AI.
    For example in the Empire roster Luminarc of Hish is the perfect example
    It was never meant to be a great tool in the hands of the player but rather be a torment for the player in the hands of the AI
    Slayers, empire knights, great cannons, war wagons, quarellers, gyrocopters, bolt throwers, and Hunters are all fall under the same category
    They never perform well under the player but since AI creates a lot of armies and spam these in them they do a lot of harm to the player
    Especially units like Luminarcs and Slayers oh boy how do I hate them

    • @phantomthunder203
      @phantomthunder203 11 дней назад +6

      great cannons, quarellers, and gyrocopters are great in the hands of the player maybe you're just bad with them XD

    • @prosski7949
      @prosski7949 9 дней назад

      Slayers are also quite fine as of dwarf rework. A number of other units you listed are also kinda meh in general, but gets boosted significantly by one LL or the other. Emp Knights are given wayfarer by Volkmar, which is a pretty busted trait on cav, for example. Quarrellers are actually a early-mid game staple, but runic LL boosts them a tier upward of that.

  • @juliancoria4598
    @juliancoria4598 11 дней назад +2

    Héroes aré the most important unit in the Empire roster.
    Empire mages aré damn good, life, wild, dead, light and Shadow are the best ones, life and light the ones you 100% always need, increase they cap Allways you can, Empire captain aré good supports for armis with many héroes. Battle pries good in holding, witch hunter good in camping map, in MP aré important for scout and kill enemy héroes.
    Tanks and the landship aré the other best units, always a good option.
    The rest of the units are complex to explain whats their role (the video does). But in general, the main diference with the héroes and tanks, its you cant spam 15 of them in the armi and hope it will work.
    Edit: I belive its even more complex to tell in what context some units aré good ir not, in MP when you dont have the income or time to get what you want, changes many things. Faction busts, potential FOEs, economy in the long term... They all change how you need to think units.

  • @LoremasterLiberaster
    @LoremasterLiberaster 11 дней назад +4

    CA has botched the scopes trait so much that I now use the Traits&Magic mod full time that not only restores scopers to their full glory but also improves massively on other hero traits giving you army-wide buffs

  • @onestormgx8948
    @onestormgx8948 11 дней назад +3

    Man, this is the video i was waiting for 2 years, please make more for other factions, and maybe consider army blueprints to transition from early to mid to late game.

  • @phantomthunder203
    @phantomthunder203 11 дней назад +4

    I think Pistoliers are a better bread and butter cheap option for early game spam against the Empire's early enemies and Outriders are not nearly as good anymore since the Hochland Scopes nerf and free company militia will struggle against any army with fast war beasts that can pin them down with tanky or hard hitting units right behind them

    • @CultistOfkhorne
      @CultistOfkhorne  11 дней назад

      Pistoliers are only really good in Elspeths faction, otherwise they are fairly lackluster with their killing power, just because they waste ammo, they can be good against single entities when you cant get anything better, but outriders perform much better, and you shouldn't write off just because Hotchland scopes are gone. They can still be decently strong in the beginning of the campaign, and will only get stronger as the campaign goes on. I also don't get what you mean by free company militia will struggle with fast units, they are a melee hybrid unit, so they can beat most low tier units such as warhounds, and if there is a large monster or chariots, they can just shoot it.

    • @phantomthunder203
      @phantomthunder203 11 дней назад

      @@CultistOfkhorne I think that outriders can be very good for the cost after getting a lot of pastures they just arent economically as good as pistoliers early on since the building tier is lower and the cost is less.
      Ive never had a good time with Free Company without giving them some sort of back up, their melee attack and defense just arent that good without giving them buffs to handle a lot of the dedicated fast melee units in the time it takes for the rest of the army to catch up.

    • @phantomthunder203
      @phantomthunder203 11 дней назад

      @@CultistOfkhorne And yes I agree pistoliers are the best in Elspeth's faction but even early on before they get buffs like the restocks that make them amazing at dealing with a lot of things the 360 fire is better for skirmishing with anything close to your speed and can be effective at dealing with small armies and low level minor settlements. Vampire Counts and Ogres can do very little until they get their own fast cav. the ammo wasting takes a bit more micro to handle as without the mass restocks a master engineer has very little to keep them in good shape if you dont control the fire at will.

    • @prosski7949
      @prosski7949 9 дней назад

      @@phantomthunder203 Free Company are not my favourite unit, but IIRC if you leave them on guard mode and do not command them to attack, they'll be firing into combat from the second row. This might give better results, if you ever decide to try them again. Also, Volkmar boosts them.

  • @prosski7949
    @prosski7949 9 дней назад +2

    Luminark slander. Smh. But with how piddly was the range on auras in WH2, old habits die hard, I suppose. It is just not very intuitive after all these years. Plus, you seem more comfortable with highly mobile armies anyway.
    ...That said, Lumis got like, 58 speed when upgraded.

    • @CultistOfkhorne
      @CultistOfkhorne  8 дней назад

      I'm not really sure what you are trying to say exactly, but luminarks even though they are technically mobile, can be caught by some faster infantry units in the game, so I wouldn't exactly call them mobile. When compared to other artillery, they can definitely move faster, but they can't really kite enemy units, more like get one shoot off before having to run behind your main army, in which case the slow arty with more range is better if not the same.

    • @prosski7949
      @prosski7949 8 дней назад +1

      ​@@CultistOfkhorne That, unlike typical arty, Lumis can keep up with the moving armies. What is this skirmish arty non-sequitur? IIRC, they don't even have fire while moving.
      There isn't hidden lumi doomstack, you throw, like, two of them into your army - preferably something that already got 20...ish phys resist or wardsave from elsewhere. Then they provide mixed arty-support value. 20% lumi wardsave is not a qualitative change, 50% you stack is. Red line, mages, faction buffs, whatever, there is a bunch of stuff Empire has access to, now.
      Anyway, this is a dead horse. I think this is a neat thing, not the best thing since sliced bread. I gave it a disproportionate amount of my time now and in the past because it amused me that *literally nobody* talks about this, but this is enough, I think.

  • @ChopChopWorkshop
    @ChopChopWorkshop 11 дней назад +4

    Faster here than the Lightning Strike attack ⚔

  • @darokdeed
    @darokdeed 11 дней назад +1

    Halberds and Greatswords actual trash?!
    Call the Elector counts!
    They are at worst situational, i prefer halberds over spearman while fighting range weak factions and greatsword are good flanker units if you wiggle them sneakily through the lines.
    Guy really put free company in bread and butter, is this some kind of late April fools video.

    • @CultistOfkhorne
      @CultistOfkhorne  10 дней назад

      Halberds are the first unit I learned never to recruit as the Empire, as they lose to the very thing they are supposed to be able to kill, ogre bulls kill beat them in a 1v1 situation, and low tier chariots just mow threw them. Same thing happens with spearmen, and the spearmen dish out a lot less damage, but they are worth much less in terms of balance of power, so even if they die it doesn't matter. Greatswords and their 24 speed, well I just wouldn't use them for flanking :P, besides why would you, there is cavalry you can get earlier than them if you are into flanking, and some of it takes less time to recruit than greatswords.
      As for free company, well they perform rather really well in the early stages of your campaign, so after a certain point they do become obsolete, but I think they are a bit stronger than archers and will last you for longer.

  • @club00
    @club00 11 дней назад +1

    What's the gameplan for sieges as empire? Seems like they can only rely on cheese or auto-resolve to take a castle.

    • @CultistOfkhorne
      @CultistOfkhorne  11 дней назад

      Depends on what you consider cheese, but basically just bring down the towers, bring down the walls and shoot the enemy. Use your master engineers to get hundreds of kills with their grenades, and once they are on a steam tank they can basically solo most garrisons by themselves, if you can heal them.

  • @henrynguyen5343
    @henrynguyen5343 11 дней назад +1

    I don’t even know y I’m watching this. I never play meta and always role play.

    • @CultistOfkhorne
      @CultistOfkhorne  10 дней назад +1

      This isn't really meta to be honest, meta would be just recruit archers and flood the world as fast as possible, but its up to you.

  • @romashyn4649
    @romashyn4649 11 дней назад +1

    Nice work! Haven't seen war wagons doomstack at the end of the video. Is it a mistake?

    • @CultistOfkhorne
      @CultistOfkhorne  11 дней назад

      Unfortunately Tretch ran off with them, so I couldn't showcase it :P

  • @eduardoribeiroucv9630
    @eduardoribeiroucv9630 11 дней назад +1

    Do it for skaven pleasee yes-yes

  • @ioppo-t7z
    @ioppo-t7z 5 дней назад +1

    Hi, can u pls tell me who is the strongest one man army leg lord rn?

    • @CultistOfkhorne
      @CultistOfkhorne  5 дней назад

      If you get both the Nemesis Crown and sword of Khaine, probably Taurox, if not, it depends. More than likely a vampire counts legendary lord, Manfred or Isabella, since they are both good melee combatants and amazing spellcasters, but Archaon and Vilitch are also very strong contenders, as well as all of the Cathayan lords.

  • @edwright7356
    @edwright7356 11 дней назад +1

    Is it viable to use 6 hellblaster volley guns instead of 6 ranged infantry units in the standard empire army comp?

    • @CultistOfkhorne
      @CultistOfkhorne  11 дней назад +1

      You could try, I never have, but it might work.

    • @prosski7949
      @prosski7949 8 дней назад +1

      Kinda, but not really. All the issues of the a skaven weapon team armies, but with drawbacks intensified. Clunkier, more terrain dependent, less summon, exacerbated targeting issues.
      You know how arty unit sometimes decides to completely re-order themselves when you try to get them to shoot something a bit to the left of their previous target? That is a bitch of a problem to have when there is 30 seconds until zombos collide with your gunline. Handgunners are there not just because they are cheaper.

  • @TheCaroluss
    @TheCaroluss 11 дней назад +1

    Bretonnia next pls

  • @anteep4900
    @anteep4900 11 дней назад +1

    costa corn?

  • @mister_dadstersays_hi7372
    @mister_dadstersays_hi7372 11 дней назад +2

    Hey, we we're hinted of this vid on the discord, nice.

  • @NotSionnix
    @NotSionnix 12 часов назад

    Great video! Would love to see one for the greenskins since they have so much unit variety

    • @CultistOfkhorne
      @CultistOfkhorne  10 часов назад

      I'll wait for after the dlc so I don't have to remake or update it, but yeah would like to do one for every race eventually.

  • @masaheimoi
    @masaheimoi 11 дней назад +1

    Playing as Elsbeth war wagons are actually fairly good doomstack. Having a life mage helps to keep them alive beater than outriders.

  • @Roofus1111
    @Roofus1111 11 дней назад +1

    Free company militia… sounds like you can’t get away from slayer pirates 😂

  • @samueldisturbing761
    @samueldisturbing761 11 дней назад +1

    Behold the calory doomstack

  • @marekstarzyk9355
    @marekstarzyk9355 11 дней назад +1

    Nice 🎉