Hey, I’m really enjoying making 3D videos atm. Hope your are as well? What kind of videos would you like to see? More character creator/ blender/ unreal or a mix?
@@promptmusedo you know by any chance how to import metahuman with the animation and everything textures, hair ect. In to a 3D Program like blender or similar to then render it there?
Thank you. I am a 3D modeler from Japan, and all the excruciating struggles I've faced so far were blown away in an instant. In the field of computer graphics, I still feel that Japan is lagging behind. If I have the opportunity to go abroad someday, I would love to work with you.
Truly Amazing how good you are at teaching complex sophisticated processes. The best I have ever seen in my 28 years in app development. I'm in awe. Mad respect.
I am really new to game development, and I am starting to take it seriously and with your channel I think I've hit a gold mine, thanks for giving actually good tips and advice. I genuinely appreciate it.
That is awesome to hear. 3D is my passion and had a great career in it so love make content around it that is useful and (Hopefully) inspired others :)
PLEASE more Character Creator tutorials ! :). Your demonstrations of CC4 so much easier to understand than even RL. I would also enjoy you doing a series of how to take Daz3d Assets and convert them to CC4. Thanks and enjoy you sharing your expertise.
Totally are you going into Unity? I’m in and out of Blender the majority of the time, until I get my new PC as it’s not having a good time with UE haha
@@promptmuse I haven't used Unity in ages I used to dabble in it when I was doing VR work but I mainly working in motion graphics so all Cinema 4D and Unreal here 🤙🏿
I was kinda hesitant to upgrade to Headshot 2, you just helped me make my decision, thanks for walking everyone through this process and nice work on your Character!
I'm sure you have been asked as a host of AI character creation, if you are a replica also. If so, then this clip is that stage where AI character records themself simultaneously taking still shots to make a 3D image to use for creating a tutorial of an animated version of their already 3D animated self in that same turorial. Um what? I love you
You can use the delta mush thing to fix the messy topology. Also I found adding dots following the eyelid shape, two extra to the top and bottom lips as well as two more dots to the upper and lower eyes gets a far better result.
RUclips recommneded you after falling down a Blender rabbit hole and...you're incredible! That was so fascinating to watch, instantly subbed. Keep up the great work!
Thank you very much for these tips. I plan on trying this out later in the week. It seems like it will save me days upon end instead of having to import the mesh and textures into Zbrush to fix the neck,head,etc. textures! Cheers
@@promptmuse Have you tried the metahuman head export to unreal and test metahuman animator yet? I’d love to see this process really create more of a customization for the metahumans and a closer resemblance to 3d scans. I’m sure it will sooner than later :)
If you are a student or teacher I’ve just seen you can get 50% off I’ve just applied to the affiliate link, so will pop it on here if I’m accepted 😅 Character Creator & headshot is here VV shareasale.com/r.cfm?b=2376945&u=3601313&m=38588&urllink=&afftrack
Found it funny how you're so beautiful, and then how it goes into full uncanny valley territory with the 3d meshes and whatnot. It came out really good, though! You make it look super easy. 😅
Seems easy enough. Very attractive character too, I’d probably be the male equivalent of the new fable protagonist lmao One thing I’ve been wanting to do is LiDAR my dog, record his movements via some sort of mocap tool, and rig him up into a game. That way even when he eventually passes he’ll be immortalized through a game.
Awesome tutorial! Yes more iClone and CC4 videos. And Blender clothing. Especially making the clothing workflow. Dressing a CC4 actor then animating. Then to UE4. I’m just starting and having issues with clothing going crazy in UE4. Also having issues with keeping feet still and alignment of feet.
Totally, I actually use a plug in in blender to make my clothes then bring them into cc you can add physics to them as well m. It’s great fun ! I’ll make a list as looks like i’ll be adding quite a few tutorials on it with Cc /blender/UE !
Great tutorial. I've been mostly working with Metahumans in Unreal for the past year or so but this is making me want to get back into Character Creator. Headshot has come quite a long way since v1
There is a 30 day trial to see if it works for you. It’s just the amount of customisation I can do is huge compared to metahuman. But then I can still bring it in to UE and use metahuman pipelines 👍
@promptmuse I might give that a go on my desktop. Metahuman is great but CC definitely has more versatility. I have the CC3/iClone 7 license on my laptop through my job, might politely ask my boss if he'll upgrade us to CC4/iClone 8 🤞😎
Excellent content as ever! Can I just suggest a quick and dirty solution for a steadier initial face scan ? Rather than move the phone around your head, point the phone in a fixed position facing you and if you happen to have a swivel chair get someone to slowly turn you around.
I love character creator! Would definitely be interested in seeing how you make your own custom clothing: I have no idea why, but no matter what pose I model the clothing to fit onto, something messes up and I have to refit the outfit to the base mesh again in character creator.
This is really cool. Would appreciate a more in depth tutorial with CC and iClone… or a list of resources you think would get someone from beginner to intermediate “in no time”.
I am new to stable diffusion and these AI things but I learned quite a few things in a short time from your videos and from some others on youtube, keep up the good work!
I am a man of Culture and as such i have to say that i am surprisingly delighted when talent and skills overwhelm my expectations from the clicks i make in YT. Very well done there Madame.
Great video as always. Have you seen the videos for Panohead yet? I'm wondering as a quick workflow something along the lines of Take image>Panohead>Maybe Subd in ZB and retopo if needed>Replace head in metahuman>then Roop over the top with the original image.
I use it also polycan but with me the texture in blender or picture are mixed up. I see your UV map neatly arranged. Can it be that I exported it as gltf or the free version? Your model is excellent btw 🤙
Totally get that. The processes to get there are becoming alot more efficient now. It's a pain not being able to enjoy the ride, but it will get easier and you can enjoy the creative process.
Thank you, I still confuse as I could not find way to make shape keys for character> I ask if you help if there is way to generate this blend shapes for face in any easy way as plugin or AI with my thanks
Hello ! Thank you for this tutorial, it’s great! But I have a problem in Headshot when I change my scalp mask and my neck mask, nothing happens.. I don't understand why, if someone has an answer it would help me a lot!
I purchase mocap from various places and blend them in Iclone. For bespoke movements I use the motion director tool in Iclone (It's like moving a doll and setting the key frames) Super easy!
That was excellent, I’m not a 3D modelling person, and this looks fairly straightforward, as with anything, it’s just practice till you get familiar with the menu etc. Can one import say create a flat face map or photoshop pieces from a few AI face renders onto the the mesh in 3D apps.
Hey, you can import a flat face with the headshot plug. So the base product is character creator, I use the headshot plug in. But if you have any questions please ask away I have been using it for quite a while. There is a 30 day trial so you can see if you like it before you part ways with your money :)! I love it! Haha it’s pretty fun
@@promptmuse oh wow , that's super productive, I'm definitely gonna dive in with the plugin in Character Creator , thanks a lot . I'm happy that you are sharing more of your 3D work ( your field of expertise ) GR8 Stuff.
@@promptmuse also , is this possible in Blender as I am Mac focused , dipping my toes into 3D modelling, as i see midjourney and other AI image generators will be outputting scenes with layers that will have 3D obj elements. Anyhoo, I haven't yet set up a PC Emulator on my mac , also you showed us a virtual PC to run stable diffusion, does that service host creative softwares for one to use, or install to ? Thanks in advance.
I would love to better understand the differences between creating a character from photos in Character Creator/Headshot vs Metahuman, for personal use. Is the main reason to use character creator the cost vs a commercial subscription for Unreal?
Metahuman is great, but currently there’s quite bit of additional work to get it fully customised. I did do a video on customising metahumans from a photo as well. It’s free software but can costly in time. 👍
I’ll find there bundles page and add it here but off the top of my head over $1k. It’s a lot if it we’re a hobby. If using it for work it isn’t a lot compared to other products (3D professional can get pricey quite quickly) But it’s a one off payment. Additional plug ins are extra but you buy those as and when needed. I also use (not for this tutorial) Zbrush/AE/Photoshop,marmoset, substance painter. My software subscription is my main outgoing 😅
Hey, I’m really enjoying making 3D videos atm. Hope your are as well?
What kind of videos would you like to see?
More character creator/ blender/ unreal or a mix?
love your videos - more on hardware both platforms
Import clothing
You're so awesome, really appreciate you showing us the ins and outs of all this stuff!
You are welcome. I love making the video, although I do get tired at the end of them ahah
@@promptmusedo you know by any chance how to import metahuman with the animation and everything textures, hair ect. In to a 3D Program like blender or similar to then render it there?
Thank you! That's a very comprehensive video of a production pipeline. A very generous gift to all of us!
Thank you. I am a 3D modeler from Japan, and all the excruciating struggles I've faced so far were blown away in an instant. In the field of computer graphics, I still feel that Japan is lagging behind. If I have the opportunity to go abroad someday, I would love to work with you.
That is awesome, got loads of workflows that take the pain out of 3D and make it fun again. I would like to go to Japan one day!
Truly Amazing how good you are at teaching complex sophisticated processes. The best I have ever seen in my 28 years in app development. I'm in awe. Mad respect.
I am really new to game development, and I am starting to take it seriously and with your channel I think I've hit a gold mine, thanks for giving actually good tips and advice. I genuinely appreciate it.
That is awesome to hear. 3D is my passion and had a great career in it so love make content around it that is useful and (Hopefully) inspired others :)
Amazing Tutorial. Very glad to see another female creator doing character stuff. Thanks so much for this girly!
Thank you 🔥🫶
I'm saving this video, there's so much useful information about softwares and packages for an ideal pipeline, thanks for sharing this with us! =)
PLEASE more Character Creator tutorials ! :). Your demonstrations of CC4 so much easier to understand than even RL. I would also enjoy you doing a series of how to take Daz3d Assets and convert them to CC4.
Thanks and enjoy you sharing your expertise.
I'm using this software too and recommend it for taking on the workload of an entire small studio in one package.
Fantastic ! This is so true 🔥
“If you need to position the eyeball” I was like what? Oh I see. Such powerful software.
Wow! Technology has come a long ways! Well done, thanks for sharing this information!
It really has! Makes it much more fun 🙏
Saw this on her IG. Worth the follow there as well. Epic!
Thank you so much!!
best headshot2 tutorial - great tips and tricks. Thank you
Thank you! I'd love to do some more advance tutorial as this was fun!
You are awesome. I wish I had more time to do this stuff. It makes sense you were a 3D artist. You're a great teacher too. I always enjoy your videos.
Literally just started using Headshot v2 it's a big game changer as you can export to other apps not just Unreal 🤙🏿
Totally are you going into Unity? I’m in and out of Blender the majority of the time, until I get my new PC as it’s not having a good time with UE haha
@@promptmuse I haven't used Unity in ages I used to dabble in it when I was doing VR work but I mainly working in motion graphics so all Cinema 4D and Unreal here 🤙🏿
I was kinda hesitant to upgrade to Headshot 2, you just helped me make my decision, thanks for walking everyone through this process and nice work on your Character!
I usually model everything manually but this is very interesting, subbed.
This was great I hadn't heard of Realisllusion before!
They have been going for a long time. They seem to really keep up with what’s going on and adapt 👍 They are great starting point to get into 3D!
Thank you so much! I am so grateful for this gift you have given us! I really appreciate you detailing this so well! You are marvelous!
Aw thank you! I love making the videos and of course the creative aspect!
Amazing output! Thanks for sharing your workflow.
You are welcome !
Now turn yourself into a pickle
Paywall access only 🦾
The obvious next step
Funniest shit I’ve ever seen
wow, just wow this is beautiful
I'm sure you have been asked as a host of AI character creation, if you are a replica also.
If so, then this clip is that stage where AI character records themself simultaneously taking still shots to make a 3D image to use for creating a tutorial of an animated version of their already 3D animated self in that same turorial.
Um what?
I love you
Thanks a lot!
You can't even imagine how useful it is.
Great tutorial! Thank you! I really wait for more in depth video about character creation
Great tutorial, thanks very much.
Your are welcome! Glad it was helpful
thanks 4 this information, i want to see more videos like this and how too import other characters into a seen
Amazing thank you! 🔥
You can use the delta mush thing to fix the messy topology. Also I found adding dots following the eyelid shape, two extra to the top and bottom lips as well as two more dots to the upper and lower eyes gets a far better result.
Greetings from Spain, you are fantastic, congratulations for a job well done
Hola! Thank you so much.
RUclips recommneded you after falling down a Blender rabbit hole and...you're incredible! That was so fascinating to watch, instantly subbed. Keep up the great work!
Real Talented 3D-artist. and beautiful as always❤️
That is insane
Thank you this is very useful!!
Awesome! Glad it helped 🫶
Pricing is very affordable! Adding this back into my flow!
You're the only one using this for actual work! All the other AI channels are just grifters that rave about gimmick features
Thankyou, my backgrounds 3D so know where you coming from about that! HAHA
Thank you very much for these tips. I plan on trying this out later in the week. It seems like it will save me days upon end instead of having to import the mesh and textures into Zbrush to fix the neck,head,etc. textures! Cheers
There is a goz export as well :) so you can bring it in and out of zbrush if needed at any point
@@promptmuse Have you tried the metahuman head export to unreal and test metahuman animator yet? I’d love to see this process really create more of a customization for the metahumans and a closer resemblance to 3d scans. I’m sure it will sooner than later :)
Increadible tutorial! Thank you.
I vote for next tutorial - "Custom clothes from blender to CC4". 10:16 - agreed upon your idea!
Awesome! Duley noted 🫡
Hmmmm this is actually quite impressive. Thanks for this.
You are welcome. I love it, make making 3d characters quite fun haha
@@promptmuse Haha I can tell and that's great because we can see your passion in the field.
Thank you so much! 💗
💓You are very welcome 💓
WOW. Thanks sharing the knowledge
This is pretty cool! Im a self taught animator, but find this stuff really cool!
Self taught here too 🫶 I’m just making another video on 3D today . Hopefully will be released this week !
Amazingly.. GREAT.
Thank you 🔥🦾
If you are a student or teacher I’ve just seen you can get 50% off
I’ve just applied to the affiliate link, so will pop it on here if I’m accepted 😅
Character Creator & headshot is here VV
shareasale.com/r.cfm?b=2376945&u=3601313&m=38588&urllink=&afftrack
Found it funny how you're so beautiful, and then how it goes into full uncanny valley territory with the 3d meshes and whatnot. It came out really good, though! You make it look super easy. 😅
I did this too with blender & facebuilder. Plopped it on a make-human body.
Make a human is a great program, also loved how it was created by a community !
Thanks.
this is so damn cool!
thanks for the guide!
its been so long, but i miss your informative videos
It would freak me out so much to rig myself!
Sitting there by myself in my room pinning bones on my decapitated 3D face!
Yeah, you get sick of the sight of yourself. I was my last friend, this since has come to an end since making myself.
@@promptmuse You did an amazing job.
Thanks for the great video, I got some good tips from your video!
You make it look so easy!
I'd put ya in my big scifi game as an AI engineer character 👽 haha
Super video. Thank you
Thank you, got so many more on the go haha!
@@promptmuse we are waiting
Thanks Amelia! Another great video! Will you make a new video about Stable Diffusion?
Sure will when there is something worth reporting on !
Seems easy enough. Very attractive character too, I’d probably be the male equivalent of the new fable protagonist lmao
One thing I’ve been wanting to do is LiDAR my dog, record his movements via some sort of mocap tool, and rig him up into a game. That way even when he eventually passes he’ll be immortalized through a game.
Awesome tutorial! Yes more iClone and CC4 videos. And Blender clothing. Especially making the clothing workflow. Dressing a CC4 actor then animating. Then to UE4. I’m just starting and having issues with clothing going crazy in UE4. Also having issues with keeping feet still and alignment of feet.
Totally, I actually use a plug in in blender to
make my clothes then bring them into cc you can add physics to them as well m. It’s great fun ! I’ll make a list as looks like i’ll be adding quite a few tutorials on it with Cc /blender/UE !
@@promptmuse great! Thanks! Is that the plug-in from the Reallusion Hub?
Thank you! More cc4 tutorials please 🙏🏼
Would love to to !!!
WOW!!!..Thanks...Braavo!!!
Thank you!!!!
Great tutorial. I've been mostly working with Metahumans in Unreal for the past year or so but this is making me want to get back into Character Creator. Headshot has come quite a long way since v1
There is a 30 day trial to see if it works for you. It’s just the amount of customisation I can do is huge compared to metahuman. But then I can still bring it in to UE and use metahuman pipelines 👍
@promptmuse I might give that a go on my desktop. Metahuman is great but CC definitely has more versatility. I have the CC3/iClone 7 license on my laptop through my job, might politely ask my boss if he'll upgrade us to CC4/iClone 8 🤞😎
I use polycam for the this work flow. Polycam is amazing
This would make a perfect antagonist in a horror game!
You’re such a fun teacher!! Really enjoyed this!! I would love to see how you would do this with blender?
Really cool :D
Thank you 🔥
Awesome video and very and high detailed !!!
ps: I had the same problem with Polycam trial, and I requested and got my refund via Paypal.
Ahhhh nooooooo good luck 🤞🤞🤞
You're the prettiest game developer ever :3
Excellent content as ever! Can I just suggest a quick and dirty solution for a steadier initial face scan ? Rather than move the phone around your head, point the phone in a fixed position facing you and if you happen to have a swivel chair get someone to slowly turn you around.
I tried that but could rotate myself smoothly enough haha I also used a mirror so I could see the camera haha Getting the lighting right was tough
Hi, please do you have a tutorial on importing custom hair into CC? @10:13 I think you said we should make request for that video?
Thank you kindly
Saving this for later
Thank you 🫶🔥
great video thx
I love character creator! Would definitely be interested in seeing how you make your own custom clothing: I have no idea why, but no matter what pose I model the clothing to fit onto, something messes up and I have to refit the outfit to the base mesh again in character creator.
Really? Oh no. Yeah i’d be up for showing that and showing how to import from blende 👍
Thanks for the great tips 🙂
this video is just what i was looking for thank you so much is there a prompt muse discord server where people can discuss ai?
Holy shit this would save me so much time and frustration.
Got some more videos coming up with this and how to make clothes etc 🫶
You do look like a game character already, it's like someone sculpted your appearance with care.
nah I really do not! I felt quite violated by the head scan haha
simp attempt gone wrong
@@sefs257🤣
This is really cool. Would appreciate a more in depth tutorial with CC and iClone… or a list of resources you think would get someone from beginner to intermediate “in no time”.
Totally, will do some more tutorials on this 👍 Lots to learn but tbh it’s so much easier than other 3D packages (Well i find it easier!)
I am new to stable diffusion and these AI things but I learned quite a few things in a short time from your videos and from some others on youtube, keep up the good work!
That is awesome, thank you so much :) There are so many new tools coming out that just allows us to enjoy the creative process again !
You are the very best
really love your content
I am a man of Culture and as such i have to say that i am surprisingly delighted when talent and skills overwhelm my expectations from the clicks i make in YT. Very well done there Madame.
Good stuff
Thank you!!
Great video as always. Have you seen the videos for Panohead yet? I'm wondering as a quick workflow something along the lines of Take image>Panohead>Maybe Subd in ZB and retopo if needed>Replace head in metahuman>then Roop over the top with the original image.
Somewhere between 9:23 and 9:38, something was done to the irises and pupils - they look too small at 9:23, but perfect at 9:38. 👍
I use it also polycan but with me the texture in blender or picture are mixed up.
I see your UV map neatly arranged. Can it be that I exported it as gltf or the free version? Your model is excellent btw 🤙
Nice
Thank you so much for this valuable tutorial! Could you please tell specs of your PC?What are the requirements for PC to use this AI tool?
Have you used Meta Human Animator yet?
great video
Thank you so much ! 👍🔥
You are amazing. I would love to do these things, but I hit the wall hard when it comes to actually getting it done. I get frustrated easily. 🙄
Totally get that. The processes to get there are becoming alot more efficient now. It's a pain not being able to enjoy the ride, but it will get easier and you can enjoy the creative process.
i understand nothing buy i love her
Thank you, I still confuse as I could not find way to make shape keys for character> I ask if you help if there is way to generate this blend shapes for face in any easy way as plugin or AI with my thanks
Hello ! Thank you for this tutorial, it’s great! But I have a problem in Headshot when I change my scalp mask and my neck mask, nothing happens.. I don't understand why, if someone has an answer it would help me a lot!
Amazing! Do you sometimes use mocap softwares to animate? I’m looking for a way to simplify character animation process ?
I purchase mocap from various places and blend them in Iclone. For bespoke movements I use the motion director tool in Iclone (It's like moving a doll and setting the key frames) Super easy!
That was excellent, I’m not a 3D modelling person, and this looks fairly straightforward, as with anything, it’s just practice till you get familiar with the menu etc.
Can one import say create a flat face map or photoshop pieces from a few AI face renders onto the the mesh in 3D apps.
Hey, you can import a flat face with the headshot plug. So the base product is character creator, I use the headshot plug in. But if you have any questions please ask away I have been using it for quite a while. There is a 30 day trial so you can see if you like it before you part ways with your money :)! I love it! Haha it’s pretty fun
@@promptmuse oh wow , that's super productive, I'm definitely gonna dive in with the plugin in Character Creator , thanks a lot . I'm happy that you are sharing more of your 3D work ( your field of expertise ) GR8 Stuff.
@@promptmuse also , is this possible in Blender as I am Mac focused , dipping my toes into 3D modelling, as i see midjourney and other AI image generators will be outputting scenes with layers that will have 3D obj elements. Anyhoo, I haven't yet set up a PC Emulator on my mac , also you showed us a virtual PC to run stable diffusion, does that service host creative softwares for one to use, or install to ? Thanks in advance.
What clothing did you use for this one? Thanks.
I would love to better understand the differences between creating a character from photos in Character Creator/Headshot vs Metahuman, for personal use. Is the main reason to use character creator the cost vs a commercial subscription for Unreal?
Metahuman is great, but currently there’s quite bit of additional work to get it fully customised. I did do a video on customising metahumans from a photo as well. It’s free software but can costly in time. 👍
This was such a useful video, thank you. Does this process change much for people with beards?
Great video but my OPJ did not load properly, I think it is a very tiny tiny dot. Why is this?
Great! I need to make a character model with 4 arms. Is this possible here?
Hi i just wanted to thank you and by the way after the charactor creation, can we use it in global skin which is a blender addon?
What would be total cost of everything(softwares,addons) you used ?
I’ll find there bundles page and add it here but off the top of my head over $1k. It’s a lot if it we’re a hobby. If using it for work it isn’t a lot compared to other products (3D professional can get pricey quite quickly) But it’s a one off payment.
Additional plug ins are extra but you buy those as and when needed.
I also use (not for this tutorial) Zbrush/AE/Photoshop,marmoset, substance painter. My software subscription is my main outgoing 😅
Damn , thats a lot .
Thanks for the insight