FaceBuilder × Character Creator 4: Creating Look-alike 3D Characters from Photos

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  • Опубликовано: 5 янв 2025
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Комментарии • 77

  • @reallusion
    @reallusion Год назад +6

    Thanks for the awesome intro!

  • @MrArch_
    @MrArch_ Год назад +6

    Love this so much...thanks Keentools

  • @bobbybill1773
    @bobbybill1773 10 месяцев назад

    I cannot thumbs up this enough. Bravo.

  • @inteligenciafutura
    @inteligenciafutura Год назад +4

    I have tried different techniques, I hope this one works for me because the result is too good

  • @CallMehShrimp
    @CallMehShrimp Год назад +1

    My mind is blown!! I love animation!

  • @11.11pm
    @11.11pm 2 месяца назад +2

    6:18 I can’t find “Eyeball iris scale”

  • @incrediblesarath
    @incrediblesarath Год назад +4

    I can't wait to try this out 🤓

  • @thethruthchannel
    @thethruthchannel 3 месяца назад

    Absolute Legends!

  • @designomomento
    @designomomento 7 месяцев назад

    This video is a lifesaver really. I hate the looking of hair when I import into blender. It would be nice to see a CC4 and blender tutorial to prepare a 3d print ready character. This is another issue also. Thank mate you made my day

  • @juanvelez1208
    @juanvelez1208 11 месяцев назад

    such a nice tutorial keep it going

  • @syam.k.yenubari
    @syam.k.yenubari Год назад +8

    Any plans for making something for epic games metahuman pipeline

    • @keentools
      @keentools  Год назад +3

      Sure! We made a release for the MetaHuman pipeline, check it here: ruclips.net/video/U2yderQOMUo/видео.html

    • @syam.k.yenubari
      @syam.k.yenubari Год назад +1

      @@keentools awesome 😎

  • @catafest
    @catafest Год назад +2

    good tool , expensive but good!

  • @vx_labs
    @vx_labs 4 месяца назад

    Fantastic workflow. I am having some issues with the face symmetry with facebuilder. I want to refine the model further in Zbrush after getting likeness in facebuilder, is there a way to achieve symmetry of the face through blender?

    • @keentools
      @keentools  4 месяца назад

      There is no symmetry as an intended option in FaceBuilder as it was meant for reconstructing people's faces which tend to be asymmetrical. You can achieve sort of symmetry with FaceBuilder though if you create and drag pins either on right or left side of the head. You'll notice that the opposite side will kind of mirror the deformations. This is not what we usually recommend doing however.

    • @vx_labs
      @vx_labs 3 месяца назад

      @@keentools thanks for your reply. Still, great tool! I'm going to buy it soon.
      I hope keeping symmetry will be made possible, as it might make it easier to add details or do further adjustments, manual.

  • @nixonmanuel6459
    @nixonmanuel6459 9 месяцев назад

    Thank you. Any chance of doing this with Human Generator 3D (by Oliver J Post)? It would all be done completely in Blender.

    • @keentools
      @keentools  9 месяцев назад

      Thank you for your suggestion. We'll explore that possibility.

  • @clepzarellano1926
    @clepzarellano1926 Год назад

    ya era horaa!

  • @ramtinas2715
    @ramtinas2715 2 месяца назад

    I want to work for a beauty clinic. Is there a way FaceBuilder can help determine, for example, how much filler should be injected to achieve a more attractive chin? I would like to simultaneously adjust the material and UVs while modifying the vertices to quickly see the results of the changes. Is this possible? Your guidance would help me make an income through this

    • @keentools
      @keentools  2 месяца назад

      Let's talk about it: team@keentools.io

  • @headhunterscustoms
    @headhunterscustoms 11 месяцев назад

    Is there a zbrush version?

  • @sino1449
    @sino1449 8 месяцев назад +1

    How to make the character talk a specific text in cc4?

    • @DimiArt
      @DimiArt 4 месяца назад +1

      that's done in iclone not cc4

    • @sino1449
      @sino1449 4 месяца назад +1

      @@DimiArt oh, ok thank you

  • @AndreAntoschin.
    @AndreAntoschin. Год назад +1

    Спасибо большое за видео урок. Просто, быстро и понятно. Сделайте пожалуйста уроки на тему, как рисовать одежду в блендере для gtav rp.

  • @MarcusSilvamvs
    @MarcusSilvamvs Год назад

    WOW!!!

  • @ponyzh
    @ponyzh 6 месяцев назад

    question why is my body different in texture from my face, a line is visible. Tell me how can I fix this?

    • @keentools
      @keentools  6 месяцев назад +1

      Either adjust it using CC4 texture editor or adjust FaceBuilder texture in a Photoshop-like software

  • @Michael-d8f2p
    @Michael-d8f2p 11 месяцев назад

    what if you only have a single image? How can i generate reference images out of that?

    • @keentools
      @keentools  11 месяцев назад

      You can create a 3D head in FaceBuilder from a single photo. Obviously, there will be gaps in texture. You can fill them in either manually in editors like Photoshop or generate skin texture inside CC.

  • @சிவநெறிமாணிக்கவாசகர்

    In geo tracker the lightsaber is placed on the object correctly and the tracking was perfectly well in render view the object is correctly placed on the mesh after I rendering it the object was displaced in render pls give solution

    • @keentools
      @keentools  Год назад

      Hey! Unfortunately, it's hard to say what might go wrong based on your message. Would you mind recording a screencast and sending it to us at team@keentools.io?

  • @haticebusraozturk9143
    @haticebusraozturk9143 4 месяца назад

    how can I change the hair? I need long curly hair

    • @keentools
      @keentools  4 месяца назад

      There are plenty of hairstyles available in CC4

  • @PrekshaKamani
    @PrekshaKamani Год назад

    After following this steps it make perfact face with depth and look I faced one issue after adding texture into this file and export with skin texture in fbx format, after that i open this file into blender, till that nothing is problematic byt after this step i converted this file into stl formate but my texture are not visible in stl format so what i can do😢 basically i want to 3d print that face with skin texture and roughness

  • @brine1
    @brine1 9 месяцев назад

    Do you have any idea about license servers? For keentools

    • @keentools
      @keentools  9 месяцев назад

      We do have license server: keentools.io/download/license-server

  • @paulbrooks3232
    @paulbrooks3232 Год назад

    Great workflow and features KeenTools. I have a question; in this round-trip workflow, is there anything that doesnt survive upon import/export with Blender or CC4?

    • @keentools
      @keentools  10 месяцев назад +1

      Thank you! There's a lot manual adjustment involved at the stages of generating and fine-tuning the model in Headshot 2 and CC4. So it really depends on you as an artist how much is going to survive that export/import.

    • @WillyCash69
      @WillyCash69 7 месяцев назад

      @@keentools Im a bit confused as what was the point of bringing it back to blender, in the end you didn't improve or modify the Character there. Unless that step is meant for someone that intends on using blender as the final compositing tool for their story/film etc.

    • @keentools
      @keentools  7 месяцев назад +1

      @@WillyCash69 Just an example of export from CC4 to any external 3D software

  • @shodanargie1574
    @shodanargie1574 5 месяцев назад

    Can this be used for daz3d??

    • @keentools
      @keentools  5 месяцев назад

      Not as straightforward as in this video, but once your 3D head is ready in FaceBuilder you can then wrap it with the Daz topology and then use it in the Daz Studio. Try Wrap3D and check out tutorials on retopology like this one: ruclips.net/video/wdB2bmqrArc/видео.html

  • @pks001
    @pks001 7 месяцев назад +1

    Why not introduce a perpetual license?

    • @MrStrawberrydude
      @MrStrawberrydude 2 месяца назад

      I’d love to see a reply to this.
      We don’t do subscriptions. Subscriptions hurt the development process of software.

  • @paulmoody1859
    @paulmoody1859 9 месяцев назад

    Would this also work on a human skull? No face.

    • @keentools
      @keentools  9 месяцев назад

      Yes. Auto Align might not work for side views but you can always adjust everything manually with pins.

    • @paulmoody1859
      @paulmoody1859 7 месяцев назад

      @@keentools Thanks for the reply. Now, instead of loading "new head", do I load a skull?

  • @FOUNDDJ999
    @FOUNDDJ999 11 месяцев назад

    Sir face can't detect problem

    • @keentools
      @keentools  11 месяцев назад

      Hey! If you encounter a "couldn't locate face" error, you can manually position the mesh over the picture by creating and dragging red dots (pins). Simply right-click with the mouse to place them.

  • @hugoelec
    @hugoelec Год назад

    Could we have daz version of this?

    • @keentools
      @keentools  Год назад +1

      Not on our radar right now, but who knows, maybe someday!

    • @hugoelec
      @hugoelec Год назад

      @@keentools thanks for consideration

  • @devilking4917
    @devilking4917 Год назад

    Will it work for character creator 3?????

    • @keentools
      @keentools  Год назад

      Hey! No, the implementation works with Character Creator 4 + Headshot 2

  • @hillaryobatavwe3792
    @hillaryobatavwe3792 Год назад

    Doesn't work for cc3?

    • @keentools
      @keentools  Год назад

      Hey! The implementation works with Character Creator 4 + Headshot 2

  • @itzbeniwalbelugahindi357
    @itzbeniwalbelugahindi357 6 месяцев назад +1

    Character creator 4 free ya paid

  • @3dwizard3d
    @3dwizard3d 9 месяцев назад

    gooddddddddddddddddddd

  • @kamranrizvi4707
    @kamranrizvi4707 Год назад

    WOW this is too good. I believe this is pretty expensive. I am not a professional. I wonder if somebody can help me to construct 3D image of my LATE son. I can can send a couple of photos of my son. Please let me know if you can help me with constructing the 3D image of my sons face. I can pay for this.

  • @callmebubu
    @callmebubu 6 месяцев назад

    proportions are pretty wierd, but overall nice

  • @sanchitsinghal3111
    @sanchitsinghal3111 7 месяцев назад

    why is she looking like kasandra?

  • @timm3802
    @timm3802 Год назад

    Still to complicated for non animators.

  • @mach3904
    @mach3904 4 месяца назад +9

    Ridiculous .A Subscription model for a blender addon that’s not even that useful . Keen tools is Charging 18 dollars a MONTH for this precious face builder .The reason people use blender is to stay away from greedy developers like this.

    • @edzu2771
      @edzu2771 3 месяца назад

      Get a job.

    • @s.patterson5698
      @s.patterson5698 2 месяца назад

      Amen! Just charge me a one time fee. This greed is a turn-off. unfortunately he is not alone...lots of places have figured out this is the model to the big life. Thankfully, as of yet, DaVinci Resolve remains old school. I didn't need Resolve's pro version, but I rewarded their old school approach by just going ahead and buying the pro version.

  • @TPCDAZ
    @TPCDAZ Год назад +1

    Not even clsoe to looking like her lol

  • @zenparvez
    @zenparvez Год назад +1

    U made a good looking woman turned into a parrot !! 😒

  • @_CDDVD_
    @_CDDVD_ Год назад

    what a stupid solution to have in terms of character creation just miserable unmeasured sliders, if u want to create doubler for cgi or even monster it's a way better to operate with real life measurements