Hello everyone, its been a while... again... Over the past year, I've been struggling with a few projects that got out of hand and ultimately needed to be redesigned... Not to mention they suffered quite a bit of scope creep. As part of scaling them back, I started designing this modular launch system that I've shown here to make help get them done faster. Moving forward, I want to shift my focus to projects that are smaller in scope. Basically, instead of projects that try to branch into too many things I want to focus on projects that do one thing well. This hooopefuly will result in more frequent uploads, but no guarantees. Thanks for sticking around all this time! Oh one last thing, if you want to watch the launch system explode, I made a music video for it: ruclips.net/video/MXoZy466bTQ/видео.html
I saw your One Thud to Dres video and I just wanted to ask if you still have the craft file, I've been searching for like an hour lol, its fine if you dont
@@rupalibelsare5376 there are 2 (sets of) engines, one pushing up, and one pushing down. The one pushing down has slightly less fuel than the one pushing up, so after some time the probe will fly up and destroy the connecting part. The exact timing of this procedure is not automatic, it must have been timed manually by the creator (like synchronizing 2 clocks). The piston is used so that it can be a moving part without it being disconnected from the craft.
The kraken really wants it though. I noticed that after the first staging event of the 100kt payload lifter, some fuel tanks at the top of the rocket exploded. Im not sure how the rest of the rocket stayed intact, but I felt it was close to rapid disassembly
I don't think I ever got to see how the auto-stage actually worked until now. That's really cool. Sad that the universe shattering didn't make it in here though :(
@@Stratzenblitz75 You have discovered the continuity of lag. Once lag goes down due to improved launcher designs, parts count and complexity will increase, until lag rebounds to pre-improvement levels.
@@kilianortmann9979 It's like buying a larger house/more storage shelves because you can't store your things. Eventually you will buy more things to fill up the new empty space until you're in the same situation again.
@@alan-daniel Honestly it makes me wish there was a mod to stop all the calculations on the individual parts. Sure it wouldn't be as "realistic" but at least it would be more playable.
the circle spiral station thing is definitely something i would expect to see on this channel. The big rocket at the end is starting to get into the territory of the legendary 'whackjob' .
My save literally has thousands of peices of debris in it scattered all over the planet and orbit from the design and testing of the launch vehicle. Space landfill is an apt term lol
As someone with a similar design process, this is a lifesaver. I have so many awesome things I've built thatg I've just never put in orbit because launching them is such a nightmare
This is so cool. I swear, KSP youtubers are some of the most creative people on the planet. Insert that meme where it shows a utopia and says "society if ...", in this case it would be "society if KSP youtubers controlled NASA"
Thanks! I have been working on other stuff during that time, but the projects got out of hand and ultimately I couldn't finish them in a reasonable timeframe. Moving forward, I'm going to scale back my projects so that I can actually finish them. I'm hoping this new strategy will result in more frequent uploads
I remember being happy that I got a 300 tonne payload into orbit, but this just dwarfs that. Imagine what you could do with this if KSP didn't struggle with large amounts of parts.
60 million c aircraft carrier will not be forgotten. Let it fly among the stars, making it's own constellation forever. I would love some bloopers from the stream sped up the same way, or just left as they were.
Early access on Feb 24th 2023! So we need to wait for just 4 more months to get our hands on it. (sounds like a long time but it goes by quick of you don't actively wait for it)
KSP2 is gonna be great fun for the channel. I've got some fun things I could do day1 on a livestream. Its also giving me some more motivation to finish the KSP1 projects that I want before it comes out
Oh wow! I was wondering about the autostaging, thinking the fuel-based timer a little strange (but cool), but of course, it automatically matches the staging to the throttle. That's such a neat solution!
Can't wait till you and the other mad scientists of KSP get their hands on KSP 2. It's gonna be a blast! (as long as KSP 2 is gonna be a good game, fingers crossed)
KSP2 is going to be sick with you guys playing it. And here thinking myself good for launching 1150 parts into orbit heh. So I should disable crossfeed on everything and design launchers that way to save on lag... duely noted... There's not much of a chance I'll dip into KSP1 again before KSP2, but it's very nice to know regardless.
Hello everyone, its been a while... again...
Over the past year, I've been struggling with a few projects that got out of hand and ultimately needed to be redesigned... Not to mention they suffered quite a bit of scope creep. As part of scaling them back, I started designing this modular launch system that I've shown here to make help get them done faster.
Moving forward, I want to shift my focus to projects that are smaller in scope. Basically, instead of projects that try to branch into too many things I want to focus on projects that do one thing well. This hooopefuly will result in more frequent uploads, but no guarantees.
Thanks for sticking around all this time!
Oh one last thing, if you want to watch the launch system explode, I made a music video for it: ruclips.net/video/MXoZy466bTQ/видео.html
Ok glad your back
I saw your One Thud to Dres video and I just wanted to ask if you still have the craft file, I've been searching for like an hour lol, its fine if you dont
Glad to see you upload! I love every video
You planning on another carrier ??? Lol
Just asking, does this craft perform well with smaller payloads?
That auto-stage mechanism is genius haha
Yep yep
I don't get how it work exactly 😅😅😅
Rube Goldberg timer 10/10
@@rupalibelsare5376 there are 2 (sets of) engines, one pushing up, and one pushing down.
The one pushing down has slightly less fuel than the one pushing up, so after some time the probe will fly up and destroy the connecting part.
The exact timing of this procedure is not automatic, it must have been timed manually by the creator (like synchronizing 2 clocks).
The piston is used so that it can be a moving part without it being disconnected from the craft.
Hehehehs
The scary part isn't how big it can get, it's how it can stay away from the Kraken
The kraken really wants it though. I noticed that after the first staging event of the 100kt payload lifter, some fuel tanks at the top of the rocket exploded. Im not sure how the rest of the rocket stayed intact, but I felt it was close to rapid disassembly
I think the way the autostrut is set up is the only thing keeping it from spaghettifying from it’s own weight and size
I was surprised that the automatic staging system was not taken by the kraken. Wonderful design.
That last payload probably has more fuel than I've burned in my 7 years of playing KSP
Okay, that automated booster staging mechanism is one of the most genius things I've seen done in this game.
I don't think I ever got to see how the auto-stage actually worked until now. That's really cool. Sad that the universe shattering didn't make it in here though :(
hi dorian SR2 player here
Meow
Dorian?
@@ether0000 hi there
Ohmg dorian from juno new origings!
The lag is unbearable I need to make a new modular launch vehicle!
*immediately pushes it to the absolute limit*
It doesn't seem to matter what I make, I always come back to waiting 5 hours for a 4000 part rocket to launch lol
@@Stratzenblitz75 You have discovered the continuity of lag.
Once lag goes down due to improved launcher designs, parts count and complexity will increase, until lag rebounds to pre-improvement levels.
@@kilianortmann9979 It's like buying a larger house/more storage shelves because you can't store your things. Eventually you will buy more things to fill up the new empty space until you're in the same situation again.
@@blueseercontent same thing happens with adding more lanes to a road. to be fair in gaming the goal is to do more
@@kilianortmann9979
Induced demand lol
Good to see you uploading :)
Can't wait to see your stuff in KSP2
Thanks fam, likewise!
@@Stratzenblitz75 there are going to be larger than 5 meter parts in ksp 2 so I am likewise excited to see what creations you make
@@Stratzenblitz75 Hopefully KSP2 will be better optimized to make your larger builds easier to finish
@@ackables this is definitely my biggest hope. KSP feels awful once you get anywhere past like 300 parts
@@alan-daniel Honestly it makes me wish there was a mod to stop all the calculations on the individual parts. Sure it wouldn't be as "realistic" but at least it would be more playable.
The staging mechanism is like advanced Redstone systems in Minecraft. Genius level.
5:17 I really enjoyed that it’s so satisfying.
he’s done it again
Lmao
Low lag. 30 minutes for stage separation.
Joking aside: excellent job on that launcher, really inspiring work!
I mean, it's better than an hour at least.
I can image strasinblitz making a single launch full scale colony in ksp2
Really happy to see a new upload. Your vids are always really high quality and really entertaining to watch!
Thanks! I'm glad you like them
@@Stratzenblitz75 yay
The auto-staging system is perhaps one of the most elegant designs I've ever seen in KSP. Incredible job!
I like how Waterfall has specific one-mesh plumes for the Vector and Mammoth just because of your insane projects using those engines. xD
Yea, its a really nice mod! I hope KSP2 also takes this approach to optimization because I'm bound to build stupidly large things there too
"We put a hundred kilotons of fuel in orbit!"
"...But why?"
"We put a reporter who asks too many questions in orbit!"
After 9 months he finally uploaded.
When the world needed him the most, he came back.
That auto stage mechanism is really cool
very compact, nice job
I propose a new term for six forward seperating boosters during staging, the Stratzenblitz hexagon.
Or just Stratzenblitz Separation
The Stratzagon
Stratzenhex Stage Separation, S³
Man, just imagine how much spaghetti you can take into orbit with that thing
7:42 this looks so damn cool. Like a spaceship charging up a laser railgun shot.
13:20 "It may not be so circular, but it is above the atomsphere"
The rocket after rotating 0.1 degrees: "That is now fake news."
6:05 I’m a sucker for the little things, like the vehicle being named “ur mom lmao”.
This man takes this so systematically and yet has a sense of humour and I'm all here for it. Can't wait for KSP2!
the circle spiral station thing is definitely something i would expect to see on this channel. The big rocket at the end is starting to get into the territory of the legendary 'whackjob' .
Also I just adore the pacing where you let something ridiculous happen and stay quiet for a few seconds
I might actually “borrow” that auto stage. That is brilliant
This is wild I binged most of your episodes over this week and was bummed that you hadn’t posted something in 9 months. Talk about coincidence!
Bro came back after 9 months of no uploads, cool
Dear god that auto stage is one of the most practical, brilliant KSP inventions I've ever seen. Bravo as always stratenblitz.
He’s back! After all this time!!
This is VERY impressive! The autostaging is genius! Well done!
Thank you!
Forget space junk, that final stress test generated an entire space landfill.
My save literally has thousands of peices of debris in it scattered all over the planet and orbit from the design and testing of the launch vehicle. Space landfill is an apt term lol
That was unbelievably creative. I could have never thought of this myself. Well done!
Stratzenblitz: "What do you need to launch?"
Scientist: "A space station made of Tungstun"
Stratzenblitz: "Don't worry, I got you"
As someone with a similar design process, this is a lifesaver. I have so many awesome things I've built thatg I've just never put in orbit because launching them is such a nightmare
Well done! I hope my carrier provided enough fireworks even if it couldn’t get to orbit
I never heard of you before, but you are extremely creative. I understand now why you have so many subscribers. You just earned one!
This video really justifies Matt Lowne's jab at Stratz in his KSP slander video hahaha
I can't wait to see what you make in KSP 2. Keep up the good work!
Found this person like a few days ago and he uploads now. The Kraken blesses me!
This is so cool. I swear, KSP youtubers are some of the most creative people on the planet. Insert that meme where it shows a utopia and says "society if ...", in this case it would be "society if KSP youtubers controlled NASA"
I LOVE the staging!!! So much more interesting to watch stuff like this than ksp videos where mods are the solution to everything.
Can't wait for KSP2 to launch to early access in just 4 months.
Truly epic, this is the essence of awesome
Cant wait to see what YOU will use it for!
… it’s been 9 MONTHS STRAT! 9 and I’m glad as ever you uploaded. 😊
Thanks! I have been working on other stuff during that time, but the projects got out of hand and ultimately I couldn't finish them in a reasonable timeframe. Moving forward, I'm going to scale back my projects so that I can actually finish them.
I'm hoping this new strategy will result in more frequent uploads
I can't wait to see what you do with KSP 2 come springtime...
Stratz you are truly a master at this madness
This is genius mate, loved it
Man, that auto-staging mechanism is James-Bond-super-villian-torture-device level of over-engineered, and it's magnificent. 💯
0:25 that rocket is a masterpiece
Ksp2 finna go crazy when this man pulls up
woah! this might be the best KSP video ive watched. really nice.
Holy shit that auto stage piece is awesome. Its weird that the stock decouplers would be laggier than a weird piston piece that melts things.
I think it's more that he wants to avoid having to mess around with staging.
ye its a small part penalty to have automatic staging. Well worth it for me because I would forget to stage it at the right time
i like the idea that the kerbals designed and launched a giant trollface into the sky as a prank
Was not expecting a upload this month...
that staging is straight up genius not gonna lie
didn't even know u could do something like that on ksp
The pinnacle of MOAR BOOSTA design
I remember being happy that I got a 300 tonne payload into orbit, but this just dwarfs that.
Imagine what you could do with this if KSP didn't struggle with large amounts of parts.
You know you're doing KSP right when you reach the single-digit frames per MINUTE metric.
This is just incredible, you continue to impress.
That auto staging system is genius
Ah, what a Stratzenblitz video would be without a comical amount mammoth engines
watched you make (some) of this on stream, cool to see it here
HE HAS RETURNED!
Love the vids yhey're great!
My PC shivers whenever it sees you upload...
I'm sorry little one
Man it's look like a spacecraft from sci-fi. i see it as cheap and universal thing that change some fictional world. very inspiring.
I was there when he launched the trollface payload. Best KSP stream ever.
Can’t wait to see you on Ksp 2
Stratz: *posts*
Me: OH MY GOD STRATZ FINALLY POSTED SOMETHING
60 million c aircraft carrier will not be forgotten.
Let it fly among the stars, making it's own constellation forever.
I would love some bloopers from the stream sped up the same way, or just left as they were.
I made a music video of some fails from the stream: ruclips.net/video/MXoZy466bTQ/видео.html
An absolute madlad! I love it!!
I am still hyped for KSP 2 tho... Hope it comes out soon, anyway nice video.
Early access on Feb 24th 2023! So we need to wait for just 4 more months to get our hands on it. (sounds like a long time but it goes by quick of you don't actively wait for it)
@@joostvisser6508 “If I invade Lakonia you will be destroyed, never to rise again.”
_"IF"_
KSP2 is gonna be great fun for the channel. I've got some fun things I could do day1 on a livestream.
Its also giving me some more motivation to finish the KSP1 projects that I want before it comes out
Oh wow! I was wondering about the autostaging, thinking the fuel-based timer a little strange (but cool), but of course, it automatically matches the staging to the throttle. That's such a neat solution!
Man. Way to go to make me feel absolutely inadequate for this game! ;-)
The staging system is interesting. i wonder whether more complex logic systems could be created in KSP... I might have to do some experimening
NASA: *Write that down! Write that down!*
applied insanity
8:34
"Cover yourself with rocket oil"
i was dead hearing this quote on livestream 💀
I will come back to this System the next time I will need to put a 100.000.000kg payload into Orbit
HES BACK! THE LEGEND IS BACK!
Its great that your video is in 4k!
at KSC: "Where is all the fuel gone?"
"in space..."
omg new vidd?????!??!?!?!?!?
totally worth the waiting time
"orbital gas stations" has been on my mind for 2 years now
Can't wait till you and the other mad scientists of KSP get their hands on KSP 2. It's gonna be a blast!
(as long as KSP 2 is gonna be a good game, fingers crossed)
The legend is back!
The return of the king
Finally, a rocket fit for my modded career!
9:51
When your launch system is already halfway through the stratosphere. on the ground
I watched the building of this beast live in stream!
8:28 That, good sir, is a ship. Remember - a boat can go on a ship, but a ship can't go on a boat. XD
he's not even using the VAB anymore at this point
KSP2 is going to be sick with you guys playing it. And here thinking myself good for launching 1150 parts into orbit heh.
So I should disable crossfeed on everything and design launchers that way to save on lag... duely noted...
There's not much of a chance I'll dip into KSP1 again before KSP2, but it's very nice to know regardless.
KSP forces players to do sea level launches for structures that would be assembled in space if built in reality, and the result is fun!
OH HOW MUCH I HAVE MISSED THESE CRAZY ROCKETS!
This is incredible