FIELD PREP TEST - Farming Simulator 22

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  • Опубликовано: 21 ноя 2021
  • This will go through what the effects of plows, subsoilers, spaders, power harrows, subsoilers, disc harrows, cultivators, shallow cultivators, and mulchers are in Farming Simulator 22.
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Комментарии • 312

  • @dinonuggies2276
    @dinonuggies2276 2 года назад +333

    This is the only "tutorial guy" ive found that explains stuff and doesnt just talk random bs for 15 minutes

  • @billysugar2416
    @billysugar2416 2 года назад +295

    I wish I could play this as I have played every one of them. But unfortunately I have a 5 month old baby with some health issues so I have to prioritise my time for him witch I love doing so watching this channel has kept me going and believing one day I will play but until then super dad will be looking after his herd.

    • @americanbritishman
      @americanbritishman 2 года назад +34

      Best move you could make. I honor that decision.

    • @MrErichuizer
      @MrErichuizer 2 года назад +20

      That's the best choice you can make. Playing games is great, but taking care of your loved ones is even better. I am sure that in the future, you can take care of your online herd once again :)

    • @Screaminhelo
      @Screaminhelo 2 года назад +12

      Super Dad is building memories that Farmer Dad can't. Raising kids is hard work but the rewards are ten fold compared to the work that you put in. 🥳

    • @G0bz
      @G0bz 2 года назад +10

      The game can and will wait. A child need love and care.
      You the man !!

    • @K1TT3NM1TT3N5
      @K1TT3NM1TT3N5 2 года назад +5

      He will thank you for your time one day, sir.

  • @Tallsasquatchdude
    @Tallsasquatchdude 2 года назад +140

    Can you do one that shows the difference in yield between all of them or a video stating how to get the maximum yield from a field? Love the videos! Always come to you first when I have questions on game mechanics.

    • @FarmerCop
      @FarmerCop  2 года назад +29

      Yes, yield tests to come :)

    • @jaygoodwin6287
      @jaygoodwin6287 2 года назад +3

      @@FarmerCop how is the yield test video coming along?

    • @FarmerCop
      @FarmerCop  2 года назад +5

      @@jaygoodwin6287 hopefully this week at the latest

    • @jaygoodwin6287
      @jaygoodwin6287 2 года назад +1

      @@FarmerCop Brilliant, thank you for the update!

    • @leesullivan8532
      @leesullivan8532 Год назад +1

      If you really want 100% yield I will give you the steps right now Lime/ Plow needed 1 Lime 2 fertilize 3 mulch 4 plow 5 seed /plant 6 roll 7 fertilize. Cultivate/ seed 1 Fertilize 2Mulch 3 Cultivate 4 Seed/ Plant 5 Roll 6 Fertilize 7 Weed. Direct Drill 1 Fertilize 2 Mulch 3 Seed/ Drill 4 Roll 5 Weed. Plowing no need to use Weeder

  • @notanoption1793
    @notanoption1793 Месяц назад +1

    Still helping people across the web...
    Love this style of directly coming to the point; when the video was done, I felt like we were only halfway. Now I want to watch more.
    Have another subscriber :D

  • @samelbamel3500
    @samelbamel3500 2 года назад +8

    Shallow Cultivation (disc harrows and some cultivators) = preps field for seeding, no small or large stones, increases weed growth. This means you don't have to hire a stone collector and field prep is more straightforward BUT you probably spend a little more money/time on weeding if you have that switched on.
    I shallow cultivated and then seeded a field waited just one day and the weeds were already above 50%. Normally theyd grow slow but I hadnt tested wether a dragged weeder would work. Likely outcome is that shallow cultivation is quicker for planting but the weeds grow so fast that you spend a lot on Herbicide as a trade off.
    It all really depends what you can afford. Some power harrows can be attached to seeders or even attached to the front of tractors so you can cultivate and see at the same time, like a makeshift direct drill.
    It's great that we have this wide variety but the tooltips / help info aren't exactly explanatory of the advantages and disadvantages of each type of field prep.

    • @Gaming_Biker
      @Gaming_Biker Год назад +1

      So essentially from what you're saying, what Farmer Cop tested, & from my own gameplay, we trade stones for weeds assuming weeds are enabled. So if weeds & periodic plowing aren't enabled, should be able to use a shallow cultivator to avoid rock damage & have the least maintenance, while being faster than some of the other equipment. Nice, but can be boring for a small farm & a bit more convenient if playing a very large operation.

  • @JoeFlaton
    @JoeFlaton 2 года назад +16

    Fantastic! I used a mulcher today and was wondering what it was actually doing. %5 yield bonus. Good to know. Thanks Farmer Cop👨‍🌾

  • @workintractorssince04
    @workintractorssince04 2 года назад +80

    We need all of the same tests that you did in fs19. Plus the weight of a tractor to pulling power.

  • @Ishowequine
    @Ishowequine 2 года назад +4

    I found your channel with your test videos sometime last year. With graduating college and getting a job, I haven’t had much time to watch but I’ve been wanting to so badly. So glad I did, now I’ll just be binging all the recent videos. Sorry I’ve missed so many…but I’m back! Missed ya Farmer Cop!!!

    • @FarmerCop
      @FarmerCop  2 года назад +1

      Welcome back Sara :) congrats on graduating college as well!! :)

  • @kollinpeacock7014
    @kollinpeacock7014 2 года назад +4

    I knew I stayed up till 1 am in the morning for a reason. Thanks for the awesome vids over the years!

  • @viprgaming641
    @viprgaming641 2 года назад +3

    Thank you very much. I haven't been experimenting with the different types and didn't even realize there was spaders and subsoilers in the game until recently. I absolutely hate plowing so it's good to know we have other options that will take care of the plow state and are easier to work with than a plow. Maybe even get some mods out there that will add some wider ones. Thanks for the video!

  • @loganeasley8572
    @loganeasley8572 2 года назад +1

    Thank you for your Farm Sim 22 guides! I am a new player and so appreciate your videos explaining the game functions as I am such a visual learner!

  • @Screaminhelo
    @Screaminhelo 2 года назад +13

    FC, these are my favorite videos! I really appreciate the time that it takes to set up and run the tests because it saves me so much time in game!

  • @TheDizman
    @TheDizman 2 года назад +14

    Helpful info as always! You need to do a yield size test asap like you did in FS19! Surprised the game doesn't show you this, but having an idea of how much of a crop I'm gonna get for same size field is very useful info!

  • @frostiefrost5534
    @frostiefrost5534 2 года назад +3

    Thank you so much for this video, I've been getting frustrated with the new field states/textures and not knowing much about the new setups so this helps alot! I just got my 1.02 patch so I'm going to play around with it later

  • @PlayBoi
    @PlayBoi 2 года назад +4

    Thank you! I would love to see more videos of this type for us that are not farmers but love the game.

  • @CarlosDeLosMuertes
    @CarlosDeLosMuertes 2 года назад +1

    Great had most of the info I needed about these field prep tools.
    Only thing missing is the slightly related facts of which work for what contracts.
    In FS19 I would mainly use a Subsoiler (for the easier shape), but I kept a plow around because I needed to use that for plowing contracts.

  • @samelbamel3500
    @samelbamel3500 2 года назад +2

    Good video. I hadnt realized small stones and large stones had different visuals. I just assumed small stones were in the soil texture and all the visible grey stones were classed as large. Nice to know I can get a cheap roller to prep the seedbed sometimes without hiring the slow stone collector.

  • @adinmehanovic8226
    @adinmehanovic8226 2 года назад

    This was a much needed video for so many people including myself. Thank you so much!

  • @Ver-wn6el
    @Ver-wn6el 2 года назад +7

    I think there should be a min till (minimum tillage) bonus. Like if you used disks or maybe the shallow cultivator for 3yrs without using others you would get a 10% yeild bonus, because the low disturbance (working only on the first few inches/centimeters) preserves the bacteria in the soil and keeps a nutritious seed bed.
    Whereas with plowing and cultivating etc. you are moving large amounts of soil and disturbing the ground, you dont give the ground the chance to build as good nutrition.
    The disadvantage of min till in fs could be that you need to use herbicide twice, once after agitating the ground with disks and once when sown. Keep in mind I don't think direct drill should have the bonus because you save time, and from personal experience irl, direct drill brings up large amounts of stones.
    Idk just an idea.

  • @stevenmiller279
    @stevenmiller279 2 года назад +28

    I think the field plowing change is great for exchange for stone picking, I love the farming simulator games but there's really only so many times a person can drag some type of implement across a field before its no longer fun

    • @dafarmer3721
      @dafarmer3721 2 года назад +4

      It’s a job you can quit at any time.

    • @Mistakenshadow
      @Mistakenshadow 2 года назад +3

      @@dafarmer3721 How would he feed his family then? The local jobs there dont pay enough

  • @shaunbingham3667
    @shaunbingham3667 2 года назад +1

    Been wondering what all of these do. Super helpful!

  • @GIGroundNPound
    @GIGroundNPound 2 года назад +1

    Newcomer to your channel, but a hardcore farmsim fan. I VERY MUCH ENJOYED this type of in-depth content, and it was exactly what I was looking for sir! Thanks and SUBBED!

    • @FarmerCop
      @FarmerCop  2 года назад +1

      Welcome to the channel :)

  • @coreybeynon499
    @coreybeynon499 2 года назад +1

    Thank you keep making vids on what all this stuff does for some one that hasnt farmed

  • @KNJensen
    @KNJensen 2 года назад +9

    It seems that if you plow a field, no weeds grow in it during that entire crop. However, if you use a subsoiler, you will have to spray for weeds.
    I plow everytime and have yet to need a sprayer.

    • @olympiad013
      @olympiad013 2 года назад +1

      With the subsoiler the weeds jump to 100% growth and spraying only reduces it to 50%, if you prepare the seed bed they grow to 50% and you can get it down to 0%. Much better to use a plow and get no weeds IMO

    • @KNJensen
      @KNJensen 2 года назад +2

      @@olympiad013 I agree!
      If you run the plow right behind the combine, and use the big plow, its not that time consuming either.

  • @LooneyFarmGuy
    @LooneyFarmGuy 2 года назад +27

    Some of these look like they are for the precision farming mod to come later as they don' seem to be much different from each other except for the plow and subsoiler

    • @markmcculfor6113
      @markmcculfor6113 2 года назад +5

      I hope so, hopefully the precision farming will be super complicated and well done

    • @xShredsx
      @xShredsx 2 года назад +2

      Honestly its kind of annoying that the game is out without precision farming. Its super shallow gameplay RN, plsu buggy. They should have just released the game with precision farming whenever its ready.
      FS19 is still more fun too play currently

    • @LooneyFarmGuy
      @LooneyFarmGuy 2 года назад +2

      @@xShredsx Although I have to agree that I find a few things annoying I don't think the game-play is shallow .
      There was a lot of changes and a lot of new features added .
      A new game will always have some bugs on launch . I will reserve my judgement after the update.
      :)

    • @1247691
      @1247691 2 года назад +2

      It says in the help menu for example disc harrow makes weeds grow faster. It's the only difference

  • @namon212
    @namon212 2 года назад +1

    All likes and no dislikes!!! Definitely a much needed video!! Thank you 🙏

  • @steenro
    @steenro 2 года назад +3

    Brilliant, Brilliant Sir, this type of test and info is worth gold. Thank you so much for your work it really takes some time and preparation to do, so the effort is highly appreciated and yes, I do subscribe, actually for a long time.😘😘😘 So now you set my expectations higher again.😂😂😂. See you, next time!

  • @shanefitt
    @shanefitt 2 года назад +2

    This is what I've been looking for. 👌

  • @revenger681
    @revenger681 2 года назад +1

    I will have to check my house for listening devices... I swear I was just wondering about this topic today and then you posted this video. I got really confused as to what all the various equipment was for and when you need them. I've been getting a lot of "no fields found" from my ai workers and I suspected it was because I was forgetting to prepare my fields correctly.

  • @ArtemusprimeYT
    @ArtemusprimeYT 2 года назад +3

    Very useful, thank you Farmer Cop 👍

  • @OutlawFarmersRC
    @OutlawFarmersRC 2 года назад +1

    Loving these Guide/Testing videos you are doing! Keep up the great work!

  • @mynameisray
    @mynameisray 2 года назад +1

    I've always wanted to get into doing more, but with my limited time I'm sort of stuck with playing without having to do this or I would never get anything done. Thanks for the info incase I ever get a chance to take advantage of the extra features in the game.

  • @bryguy2724
    @bryguy2724 Год назад +1

    not sure if you've updated this since, but from what i can gather, the mulcher provides the fertilizer bonus only if you cultivate over it after, and it also may only work on crops that produce straw, but straw was not removed.

  • @brojajacra
    @brojajacra 2 года назад

    The mulcher will add a fertilizer state if you cultivate afterwards. This works at least with the vineyards to get your first fertilizer state by mulching then using a cultivator straight afterwards.

  • @burnsyd17
    @burnsyd17 2 года назад +4

    TBH, from a "realism" perspective, I'm kinda sad periodic plowing doesn't work for ALL fields like it did in 19 and prior. It was something to plan for, and made sense, that after a certain number of harvests your field would need "rejuvenation" by plowing, deeply turning the soil, versus just skimming over the top with a cultivator over and over and over.

  • @pintail102
    @pintail102 2 года назад +1

    So far my testing shows that a plow stops weeds from sprouting. Do subsoilers and spaders also stop weed growth? If you mulch and use a roller and plow to prevent weeds what order should they be used in for the maximum effect?

  • @baziwan9407
    @baziwan9407 2 года назад +3

    Do any of these add the seed bed state? What does that do? I can't find any info on that specific state. I am assuming it translates to a 5% yield if you plant on it, but haven't confirmed yet.

  • @PrimetimeCasual
    @PrimetimeCasual 2 года назад +1

    Going by the textures, though, do the Subsoiler and similar still allow for the field being mulched? The game doesn't explain very much what the difference between all that is, other than the plowing state...

  • @gojoe3940
    @gojoe3940 2 года назад +3

    Great job! Keep it up! I'm just waiting on a no man's land map for fs22🤠

  • @MajorInjuries
    @MajorInjuries Год назад

    Good job, very helpful!

  • @stevecri123
    @stevecri123 2 года назад +1

    Thank you for the content 🙏

  • @elishavarivka8923
    @elishavarivka8923 9 месяцев назад +1

    Thanks….needed this video.

  • @Pinziee
    @Pinziee 2 года назад +1

    Very interesting video ! Thx for sharing, greetings from Belgium

  • @dominicf626
    @dominicf626 2 года назад +2

    One problem I ran into was weeds with the shallow cultivator come up and can’t be sprayed for some reason not sure if this is a bug or whay

  • @SWManimation
    @SWManimation Год назад +1

    Something to remember with a spader is that you can seed directly into it where with a plough or a subsoiler you still need to cultivate before you can seed(or at least I think so, correct me if I'm wrong(that is how it works irl at least))

    • @FarmerCop
      @FarmerCop  11 месяцев назад

      In game you only have to do one of those to seed first, or simply cultivate and then seed,

  • @cmusic52
    @cmusic52 2 года назад

    anymore Data on which Subsoiler does what? I saw some of them leave the stubble tillage texture and some of them do not, wasn't sure what was going on with that or why?

  • @avalanpenta6944
    @avalanpenta6944 2 года назад +1

    As a hint, if you use a direct planter after a mulcher, it gets a fert. state! So thats very confident

  • @Llandari
    @Llandari 2 года назад +5

    Just a note. You didn't have to plow every three harvests in FS19 either, only after doing corn, sugar beet and potatoes. Lime was every three harvests. (And I believe it still is, haven't tested it yet)

    • @FarmerCop
      @FarmerCop  2 года назад

      In FS19 you do have to plow after every 3 harvests except for those specific crops that need plowing every time

    • @Llandari
      @Llandari 2 года назад

      @@FarmerCop That was for FS17. They changed it for FS19. I've never had to plow every three harvests in 19. (And yes, I have periodic plowing set to on)

  • @marumaru6084
    @marumaru6084 2 года назад

    Yeah nice video I got a spader because it was in the second hand shop but boy its slow!

  • @skiggy
    @skiggy 2 года назад +1

    You’re awesome!

  • @Infrastructure-Nerd
    @Infrastructure-Nerd 2 года назад +9

    If you mulch and then plough would you in effect get a 20% yield increase?

    • @FarmerCop
      @FarmerCop  2 года назад +3

      No, it would be a 5% yield bonus for mulching and you would avoid the -15% yield deficit, its important to note that by plowing you just bring the yield up to 100% as opposed to 85% and by mulching you could go from 100%yield to 105% just as fertilizer would bring you (per fertilizer state) from 100% to 123% yield

  • @Skorpychan
    @Skorpychan 2 года назад +2

    But FS17 was the one that needed ploughing every three harvests. FS19 just after certain crop types, and lime every three harvests.

  • @zkmmorris
    @zkmmorris 2 года назад

    From what I've seen direct drilled or disked ground (and shallow cultivated?) doesn't allow for a mechanical weeder to get 100% of the weeds. It will only remove 50%. For 100% weed reduction you need to use herbicide.

  • @jaybird0312
    @jaybird0312 16 дней назад

    8:48 there are small stones in the ground inside the texture space, so the shallow cultivator does bring up small stones. At least it appears that way.

  • @diamondlo5244
    @diamondlo5244 2 года назад

    This may be a silly question but can the mulcher be attached to (say… 🤔) a cultivator and pulled one behind the other?

  • @SirAdamK87
    @SirAdamK87 2 года назад

    I would recommend doing this video again, but following a crop that doesn't require plowing like wheat or soybeans. Also is there any difference when using these if there's still chaff left on the field?

  • @SimulationGamingHD
    @SimulationGamingHD 5 месяцев назад +1

    Bro you are proffesional :D

  • @HansiKlein
    @HansiKlein Год назад +1

    I think the three times harvest was only applied to sugar crane. Potatoes and that always needed plowing
    Chalk was needed all three harvests.
    Thx for the video

  • @rimtuuktheogre8976
    @rimtuuktheogre8976 2 года назад +1

    Hello FC, hope you are doing well. I noticed that my new fields on no man's land where showing being in the 2nd stage of fertilizer before I even put any fertilizer down. The field was all grass that I mowed and collected before using a subsoiler to create my fields. I am using the create fields with cultivator mod, version 1.0.1.0. . I created a new game on Elmcreek with no mods at all. When use the plow to create a new field on lot 56, that field shows fertilized at 50% when I look in the map it shows that field with the first state of ferritization. When I ran the plow through the unharvested field of oats the area the plow went through showed a fertilize % of between 10 and 20%. I got the same results when I used the subsoiler on the existing field. When I turned the mod back on and created a new field with the subsoiler I got the same results as the un-moded test with the plow. Looks like the made the change after your video but I haven't yet been able to find it in the patch notes.

    • @FarmerCop
      @FarmerCop  2 года назад

      If you create a field over where there is grass it usually adds some level of fertilizer and could be more or less depending on the map

  • @ptaf92
    @ptaf92 2 года назад

    So in order of machinery use is 1) mulcher, 2) plower, 3) cultivator… optional 4) shallow cultivator… and then final with the seeder machine … is this correct?

  • @KimmyR3
    @KimmyR3 2 года назад

    do the different attachments matter in FS22? Or are they purely cosmetic?

  • @harve_0078
    @harve_0078 2 года назад

    Thanks for doing my suggestion

  • @vid76
    @vid76 2 года назад

    good info, thanks

  • @goose8216
    @goose8216 2 года назад +1

    When do you need to de-stone?

  • @Daxelinho9
    @Daxelinho9 2 года назад +1

    One addition: Maybe add the corresponding values in metric units in Post. :D

  • @matthewgregg3979
    @matthewgregg3979 Год назад +2

    Would have been nice for you to include weeds. I know plowing doesn't give you weeds but direct seeders might have them grow in faster but I don't know all the details.

  • @ccpeter68
    @ccpeter68 2 года назад +1

    Just starting with 22, I do have 20 on my iPad, oh 22 is on my desktop. My prob is on 20 your headers have a trailer when you drop it. In 22 it does not. Not sure how to load it on a trailer or which trailer works for each size

  • @fionnkelly2026
    @fionnkelly2026 2 года назад

    why does my cultivatior not dig up the ground like yours, it makss the same texture the first few djd

  • @Ravensview
    @Ravensview 2 года назад +1

    Great video, as usual. I'm unclear on periodic plowing though - if on, do you need to plow every time for your root crops or every three harvest for it?

    • @FarmerCop
      @FarmerCop  2 года назад

      Every time for corn, root crops and sugarcane but otherwise only when it says its required (usually once and your good)

  • @ksmurphable
    @ksmurphable Год назад +1

    But if you mulch then cultivate you do get a fertilizer state. Do you have a video about the order to do them and what you need and don’t.

  • @raymond5097
    @raymond5097 2 года назад +2

    what? is plowing after corn harvest a common practice over in europe?

  • @Tingg101
    @Tingg101 2 года назад +2

    You are a legend FC. Great video. I needed to know all of this. I am far from an expert and this helped me so much.

  • @legend2460
    @legend2460 2 года назад +1

    Quick question mate so in the tree saplings you can change to a fait few different types of tree now do they all sell at similar price or are some more profitable to plant than others?

    • @FarmerCop
      @FarmerCop  2 года назад

      Not sure have not gotten into trees yet but will have videos coming soon

  • @duplicitouskendoll9402
    @duplicitouskendoll9402 2 года назад +2

    My OCD hates the ploughs - why that shape and not like all the others? All I want are nice, square, unrealistic fields and the plough goes and screws with that dream! And for get the AI managing ploughing, LOL!

    • @dubldee5364
      @dubldee5364 2 года назад +1

      The AI likes their OldMil.
      Plows row, skips row, plows, skips.
      🥴

    • @bamtitandan21
      @bamtitandan21 2 года назад

      There is a mod that allows other units to create fields.

  • @vboutlaw6537
    @vboutlaw6537 2 года назад +2

    I am wondering if the two cultivators, shallow and normal are for a future update where they may affect harvest quality or quantity

    • @Tallsasquatchdude
      @Tallsasquatchdude 2 года назад +2

      From what I remember during farmcon the developers said that's different plows have different yields. A normal plow will give the highest yield whereas cultivators will not That's why you have different ground textures for each field prep device

  • @matocro8745
    @matocro8745 2 года назад +1

    Im wondering what is the best combination for maximum yield

  • @amiel6057
    @amiel6057 2 года назад +1

    great vid! what do you always use?

    • @FarmerCop
      @FarmerCop  2 года назад +1

      usually a cultivator a subsoiler are my go toos :)

  • @Paladonius
    @Paladonius 2 года назад

    Thanks for the video, great details for a NooB like me. Would you do a follow-up on the BEDNAR FB3000-TO6000-PT6000 please ? It has the subsoiler which lifts the rocks, has a cultivator and then a roller to re-bury them. It also has a fertiliser option (but couldn't get that loaded no matter how hard I tried). It's really expensive, but if you can do all these functions in one, it may be worth it. Not sure. Thanks again.

    • @FarmerCop
      @FarmerCop  2 года назад

      I will look into that :)

  • @Scrapyjape
    @Scrapyjape 2 года назад +1

    It might be worth a comment with the mulcher you said you testing it doesn't add the field to a ready state which is correct but your testing with the Broken Seeders as they have a power harrow that is currently not working so it would be worth saying tested with the seeders power harrow turned off as when giants fix these it could give the illusion it does.

  • @raymondpayne3319
    @raymondpayne3319 2 года назад

    Is there any way to get stones with a shallow cultivator since they can cover bigger areas then the regular cultivator?

    • @FarmerCop
      @FarmerCop  2 года назад

      No they wont dig stones up

  • @jemand712
    @jemand712 Месяц назад +1

    thx

  • @Vahvajussi
    @Vahvajussi Год назад +1

    Suggestion, how will these implements work with precision farming DLC? Are there changes that need to be aware of, so you can get a high yield bonus with that DLC on?

  • @danish994
    @danish994 2 года назад +1

    I think it wierd you can take the power harrow off your seeder and power harrow your field but if you put it on it doesn't do anything

  • @johnhaklarjr7775
    @johnhaklarjr7775 2 года назад +1

    I think the mulcher didnt "show signs" of working in the field is because it was a corn field. I'm thinking because the field needs to be plowed because it was a root crop it makes mulching irrelevant? I could be wrong

    • @FarmerCop
      @FarmerCop  2 года назад

      It did xhange the texture just didnt get it ready to plant, im gonna do some more testung to see if i can find out more

  • @ryanfrogz
    @ryanfrogz 2 года назад +1

    What is the difference between shallow and normal cultivator?

  • @LacyDM
    @LacyDM 2 года назад +1

    YES PLEASE! I saw the title and I'm in! I had this problem last night. I used a shallow cultivator I guess and it wouldn't let me plant with the seeder I had early on. Do you happen to know which of these actually counts toward cultivating? Because the shallows don't apparently. I know regular cultivators and subsoilers do. I think disc harrows too.

    • @FarmerCop
      @FarmerCop  2 года назад +1

      I believe just the subsoilers and cultivators do

    • @bamtitandan21
      @bamtitandan21 2 года назад

      I believe I read somewhere that some crops can be seeded after using a shallow.

  • @Taz6688
    @Taz6688 Год назад +1

    Ploughing gives a bonus which you lose by cultivating, but does your environmental score go up by not ploughing, would this counter the loss?

  • @zacharyvandervegt7536
    @zacharyvandervegt7536 5 месяцев назад

    Mulching is the first step before spreading lime, ploughing/cultivating/scarifying, spreading seed, weeding, fertilising, rolling. That's what I've picked up any way

  • @YenSnipest
    @YenSnipest Год назад +1

    Anyone else know the Brian Reagan joke about fridges, 800 dollars, keeps your food cold? If not, go watch a Brian Reagon special, he is a treasure. If so, same vibes as he went through all the machines.

  • @bekindpleaserewind39
    @bekindpleaserewind39 2 года назад +1

    Should do a test on workers, their cost per hour if it's different if your just traveling , transporting or doing field work. Idk cause I feel they are very costly compared to fs19. I would like the details on it and am much to lazy and would be good content I believe lol.

  • @xPrezoh
    @xPrezoh Год назад +1

    Sooo ya know that the kinze blue planter is also direct. If it has the hand over the seed it’s a direct planter

  • @zacharyvandervegt7536
    @zacharyvandervegt7536 5 месяцев назад

    The big stones happen with how often you work the field. So for example; if you plough once, then cultivate... The rocks get bigger, regardless. If you mulch, plow and then cultivate the field will produce "Large Rocks" purely because of the fact you have worked the field 3 times. I figured that out the hard way 😅🤣

  • @harag9
    @harag9 2 года назад +2

    Why would anyone use a Spader? It's much slower than the other two for ploughing

  • @noahbeer5460
    @noahbeer5460 2 года назад

    Very good video and I agree with the periodic plowing, it is a huge step forward. But at the same time they also made three steps backwards with the direct seeding and as a licensed farmer I'm very pissed off about that. For example, the first three seeders don't allow direct seeding. But they literally are power harrows with a drill hooked up. You can't even separate them anymoore and just use the power harrow to cultivate like in fs 19. You have to buy the exact same power harrow separately and that is just steaght up stupid.

  • @chrishaugh1655
    @chrishaugh1655 2 года назад +1

    I don't feel like the stones are functioning properly in the game yet. The roller is supposed to push the small stones back under the soil, yet it doesn't appear to function that way (from my experience).

    • @bamtitandan21
      @bamtitandan21 2 года назад

      Roller pushes the small stones under and can only be done after a cultivation stage, if you seeded it the stones are locked in. Will need a stone picker to remove large ones. RIP my harvester.

  • @michaelstevens652
    @michaelstevens652 2 года назад +18

    Can you use a mulcher and roller to get a 10% bonus or do they not stack?

    • @FarmerCop
      @FarmerCop  2 года назад +4

      I have not tested that yet but will look into it in future videos :)

    • @azenkner5120
      @azenkner5120 2 года назад +1

      As far as I've seen, they do stack. There are two field states for seed beds which are achieved by mulching and rolling.

    • @Lonewolf23-26
      @Lonewolf23-26 2 года назад

      @@azenkner5120 I agree I’ve been mulching, plowing then rolling any small stones and have seen the extra 10%. Usually after that I try to fertilize and then cultivate the field before planting idk if the end part helps but I have fun doing it 😂

  • @danielparker8189
    @danielparker8189 2 года назад

    FYI ikonic stone pickers mods run at 18mph and hold up to 1mil L. It’s not really realistic but it saves a lot of time

  • @gameinsane8984
    @gameinsane8984 Месяц назад +1

    They need to add a bigger stone picker 😂

  • @kieyasteelersfan
    @kieyasteelersfan 2 года назад +1

    If u use a direct drill do u still have to mulch to get the five percent

  • @marn200
    @marn200 2 года назад +1

    Me: wow, so many cultivators