Its important to keep in mind the absolute scale of the Dune universe and it's structures. While the scale isn't perfect on these units and structures which is certainly by design in most RTS's, if you've seen the movie and read the books you understand the huge size of just about everything, from turrets to towns to buildings to ships. I think the way the developers made it so you collect a lot of resources but also spend a lot makes sense in the scale of the universe. You need a ton of plastcrete because you are building MASSIVE structures, you need a ton of water because you are dealing with millions and millions of lives, etc.
@@jonathanpilcher337 The Spacing Guild is an organization in Frank Herbert's science fiction Dune universe. With its monopoly on interstellar travel and banking
Potato, haven't played the game myself yet, just trying to guess here, but it seems logical that these constant rebellions are the result of enemy infiltration. Like Harkonnen traitors, Freemen agents, etc. So removing your only counterspy endgame (while playing defensive economic power horse empire) probably wasn't the most secure choice. Still, a very intelligent and informative playthrough.
I suspect the rebellions may be caused by other factions doing sabotage on you. You only ever had one agent on counter intelligence, and I think you later reassigned it to one of the native camps...
I think this is a really interesting game. However I feel the AI could be a tad more aggressive, like straight up attack you to try to take over regions. But I liked how they bombarded you at the end in the council stuff. But I feel a little more combat aggressive as well would be cool. Overall though really nice.
not sure why but in my playthrough as fremen the other day I was attacked non stop by smugglers and harkonen. I just think Atredies in general are too overpowered right now and can win too fast before you start knocking on neighbors doors and getting raided. Generally find if you don't kill them off right away they just inevitably always win.
@@feeblemind I feel similar to this. Was playing a smugglers game and for my first time was doing quite well until Atridies came knocking. Next thing I know the fremen are pressuring me in the south and Atridies dominating me in the north. I take out a 4 army, they assemble another. They took a western village I countered and destroyed 4 units, got my units eaten by a sandworm on accident and when I tried to reconquer out of nowhere 3 units show up with another 4 on my northern border, like bruh.
Definitely here for more Dune gameplay! I've loved you adding in Rogue Tower and now Dune. The over-explained series and tall game series on Civ have been great as well. I'm really loving the channel content lately and am happy I subbed.
I can see the influence in this of the first Dune game which I remember fondly. I must have played it through about 6 times. One big conceptual difference is that there were no towns. The planet Arrakis was sparsely populated by the Fremen. Water was scarce and precious. This game seems to incorporate a Lords of the Realm type concept with existing townships to conquer. It’s interesting how concepts from earlier games are blended. The truly great games do something completely different. Dune 2 was revolutionary and became the basis for Command and Conquer, Warcraft, Total Annihilation… I wonder what the next revolutionary concept will be? I like the idea of blending RPG and RTS but I haven’t played anything that does this well.
This game is great, it's like the alternative universe for Dune. The spacing guild lets 4 unique factions fight over Arrakis and may the best faction win.
this is a keeper it reminds me of the dune board game that MCDM streamed you need to focus on your spice and the tax you keep on coming up short by like half
Frank Herbert actually wrote a very charming book about the Irish. It's called "The White Plague", and from what I remember of it from when I was a boy, the IRA blows up this visiting scientist's family accidently, causing the scientist to go nuts and unleash this horrible disease that destroys countless lives. Anyway, the Dune series is incredible, and I'm glad to see Herbert's stuff getting so much attention.
I'm really loving this game, having 4X systems in relatively fast paced real-time is super engaging. I played 2 full games the other day and both times forgot about the drink I had made before hand as I was so engrossed the whole time.
If I remember correctly, Fremen AI can trigger rebellion in your villages by using intel. So it might have been the reason of late game revolts, to suppress your hegemony gains
Are the rebellions due to whatever that red counter is at the top left. It fills up in a circle and looks (on my phone) like it says -200? And seems to cause a rebellion every time it goes off.
Looks like a great game. A super speedy playthrough, the peaceful annexation does make it seem easy. But lots of things to balance right. For the story these four as kinda equal factions is a bit of a weird choice. I think the emperor definitely could be a faction too. The conflict between Harkonnen and Atreides should be central, and either could control Arrakeen and be the official ruler. There should be several Fremen tribes, maybe in a ring around the map in the deep desert? If the Atreides rule, the Harkonnen ally with the Emperor and infiltrate and try to take Arrakeen. If the Harkonnen rule, the Atreides need to ally with one Fremen faction and sabotage and raid to weaken them and free villages. The Harkonnen use oppression, maybe a mechanic with fear and hatred. The smugglers could be a balancing faction, stealing from whoever has resources and trading with villages that have shortages, gaining influence there. The Spacing Guild could be their go to ally, as the spice must flow. One Fremen faction (Liet Kynes) could be a player faction gaining influence with villages, other fremen tribes (deep desert Sietches) and the Atreides. All houses in the Landsraad want spice and should have their own stockpiles and demand, getting grumpy with those that have more if their are shortages and the price goes up. Same for the Emperor, the Spacing Guild and the Bene Geserit, and they could all have extra mechanics. I wouldn't know how to make them into player factions but many opportunities for intrigue amidst the Atreides - Harkonnen strife. But several faction conquering a map is probably way easier to balance. I wonder if there will be mods or dlc's in the future to enhance the story aspect.
What it need is special victory condition. For example Artreides could quest for Muahdib, Fremen could seek Golden Path, Harkonen have quest for anihilation. Each quest line with pop up that influence our relationship. If negative could trigger suicidal attack. I think the weakness strategy game like this is the ai think too rational. Imagine mid of game fremen become too hateful and start massive suicide attack. The smuggler join because we refuse their trade too much. This Ai action can prevent snowballing but also role play scenario.
I am surprised how chill and peaceful your game is compared to mine. In my game, I am getting raided non stop by 3 different seech and 2 players constant attacks (+9 troops army) and it is quite a standstill slugfest.
Game definitely looks really interesting; not entirely sure how I feel about it one way or another, but it's got a while yet in Early Access, so I look forward to seeing where it's at once it reaches full release.
Great gameplay! I have noticed though that some balance changes have already taken effect, i.e. airfield upkeep costs, changes to research tree (homeland travelled down) , and way way more aggressive AI.
"We have a lot of authority so we can continue to expand" Later in the video: "We have a lot of authority so we can continue to expand" Later in the video: "We have a lot of authority so we can continue to expand" Later in the video: "We have a lot of authority so we can continue to expand" Later in the video: "We have a lot of authority so we can continue to expand" Later in the video: "We have a lot of authority so we can continue to expand" I think I get it now.
I wonder what other factions could be added in the future, I know that during this time period they could easily add the sardukar with the emperor (house corrino) be a 5th faction. But beyond that? I know there are other things in the later books they could use, would be interesting to have the groups from the 5thbook here. But I'd imagine they would be a dlc faction post launch if the devs decide to use them. Would also be funny to see the priests and fremen facing eachother or the fish speakers just so it can be, Well Leto v Leto.
not exactly, he even after that he had enough influence to up his current vote of 420 to 430. after voting early you should take in account the influence generated while the vote ends. though they maybe would have added another stack of 10 to beat it. could be a tactic to use vote for something else and then right before it ends vote on what you really want.
@@TheyCalledMeT well 7 is less than 10 last time I checked. I'm saying he lost by less than 10 but didn't cast the extra 10 influence he had, which would have won it
Wanted to see if I'd be intrested in this game in the xbox gamepass, your play through gave me the yes i needed reminds me of sort of a stellaris style. Very enjoyable watch, got a sub from me boss.
Honestly this looks like a good replacement for civ between me and friends. When this gets multiplayer I’m looking forward to seeing how a good 4 player human game plays.
"The diplomacy is the way of the Atreides" Not if Paul has a say about that. The game looks promising. The AI needs to be more aggressive even on medium difficulty imo. It feels weird to see the Fremen as a centralised organisation. You can already interact with the sietchs, which are Fremen communities, and it's even weirder to see the Fremen interact with the Landsraad directly.
i thought the fremen would have been a neutral faction. northgard had some neutral parties on the map like the koblobs, who could be traded with or attacked.
Man you screwed at the end, like really screwed. You had 3 free agents in stock, did not give'em any tasx and removed all your counterint. what did you expect?
G in hegemony isn't like hedge fund, this G is like Hagrid, big and strong. Enemy spies trigger rebellions. Having 0 spies on counterintelligence is the reason you get so many.
You can see that you're not Paradox game player. Like, I love your content, but not addressing those alerts on top of the screen are huge PTSD trigger.
What version. If your referring to the old games then I hate to break it to you, but this is has nothing to do with the old games apart from sharing a setting.
Not the best game imho. Not polished, very little options to progress, and they didn basically exactly the same project like in Northgard with the zones and only certain building there. I do prefer much better old version of Dune 2000
Good playthrough, but damn dude you talk way too fast when you're explaining things. Right when I'm processing what you're doing, you jump to the next then the next them the next, it's too much. Slow it down and I'll subscribe for more
So is the premise of Spice Wars supposed to be like... "what if Leto didn't monumentally fuck up???" or what? 'Cus nothing even similar to this went down in the book.
Doesnt really hold your hand. Alot of things I had to stumble and figure out (reminds me of the pre-internet era). I am looking forward to them improving on an already solid based. Kinda stinks that there isnt multi player
"Hedge money", I'm loving it! Money put aside for shrubs (or inflation). However, "he-ge-mo-ny" ( hɪˈɡɛməni) means being the strongest political power and being able to control others.
Get the game here: gsght.com/c/hq2nkb
This looks so cool. I absolutely love Dune, RTS and 4X games. Bought it. Thanks for covering this game!
Its important to keep in mind the absolute scale of the Dune universe and it's structures. While the scale isn't perfect on these units and structures which is certainly by design in most RTS's, if you've seen the movie and read the books you understand the huge size of just about everything, from turrets to towns to buildings to ships. I think the way the developers made it so you collect a lot of resources but also spend a lot makes sense in the scale of the universe. You need a ton of plastcrete because you are building MASSIVE structures, you need a ton of water because you are dealing with millions and millions of lives, etc.
The game clearly wasn't made to be dune and is rebranded.
@@robertagren9360 it is literally dune. it has the spice. it is on Arrakis
@@robertagren9360 what are you on
@@jonathanpilcher337
The Spacing Guild is an organization in Frank Herbert's science fiction Dune universe. With its monopoly on interstellar travel and banking
Lul, nerd
More Dune please Potato! Playing the other houses will be really good to see.
Potato, haven't played the game myself yet, just trying to guess here, but it seems logical that these constant rebellions are the result of enemy infiltration. Like Harkonnen traitors, Freemen agents, etc. So removing your only counterspy endgame (while playing defensive economic power horse empire) probably wasn't the most secure choice.
Still, a very intelligent and informative playthrough.
For sure, I figure that out later, but I feel like I handled the rebellions well, and rebellions also generate
Hedgemony
@@PotatoMcWhiskey, So they can be farmed? xD
@@BabyGotTheBlues I didn't just know you would fuck me over. I banked on you trying to fuck me over!
I think investing more and early into counter intelligance might have helped cut down the rebellions and other shenanigans the AI was throwing at you.
I suspect the rebellions may be caused by other factions doing sabotage on you. You only ever had one agent on counter intelligence, and I think you later reassigned it to one of the native camps...
Can we expect a dune live stream evening soon? This game looks quit interesting.
I love 4X and I've been looking for a 4X like this that is more chill that can be played in hours rather than days.
I think this is a really interesting game. However I feel the AI could be a tad more aggressive, like straight up attack you to try to take over regions. But I liked how they bombarded you at the end in the council stuff. But I feel a little more combat aggressive as well would be cool. Overall though really nice.
not sure why but in my playthrough as fremen the other day I was attacked non stop by smugglers and harkonen. I just think Atredies in general are too overpowered right now and can win too fast before you start knocking on neighbors doors and getting raided. Generally find if you don't kill them off right away they just inevitably always win.
@@feeblemind I feel similar to this. Was playing a smugglers game and for my first time was doing quite well until Atridies came knocking. Next thing I know the fremen are pressuring me in the south and Atridies dominating me in the north. I take out a 4 army, they assemble another. They took a western village I countered and destroyed 4 units, got my units eaten by a sandworm on accident and when I tried to reconquer out of nowhere 3 units show up with another 4 on my northern border, like bruh.
Keep in mind that this was played on medium difficulty. Probably you'll see more combat on higher difficulties...
@@theatlas9611 git gud
this game is awesome, i really hope you create more dune content in the future
Definitely here for more Dune gameplay! I've loved you adding in Rogue Tower and now Dune. The over-explained series and tall game series on Civ have been great as well. I'm really loving the channel content lately and am happy I subbed.
CHOAM - “Ko-Am”
Sietch - “Seech”
Gameplay looking great, it’s a lot more complicated than I thought!
Great job with an initial playthrough. The game looks super interesting.
I can't help it, but 1 to 2 games and its enough. Same feeling as Northgard. The game is builds around inability to really build many buildings
Let me tell you: I'm really into this game.
We are too. can't wait to play it
Can we comment on how the intros for the dune videos have the potato logo with blue eyes, due to the spice?
I can see the influence in this of the first Dune game which I remember fondly. I must have played it through about 6 times.
One big conceptual difference is that there were no towns. The planet Arrakis was sparsely populated by the Fremen. Water was scarce and precious. This game seems to incorporate a Lords of the Realm type concept with existing townships to conquer. It’s interesting how concepts from earlier games are blended. The truly great games do something completely different. Dune 2 was revolutionary and became the basis for Command and Conquer, Warcraft, Total Annihilation…
I wonder what the next revolutionary concept will be? I like the idea of blending RPG and RTS but I haven’t played anything that does this well.
This game is great, it's like the alternative universe for Dune. The spacing guild lets 4 unique factions fight over Arrakis and may the best faction win.
this is a keeper it reminds me of the dune board game that MCDM streamed you need to focus on your spice and the tax you keep on coming up short by like half
Frank Herbert actually wrote a very charming book about the Irish. It's called "The White Plague", and from what I remember of it from when I was a boy, the IRA blows up this visiting scientist's family accidently, causing the scientist to go nuts and unleash this horrible disease that destroys countless lives. Anyway, the Dune series is incredible, and I'm glad to see Herbert's stuff getting so much attention.
Potato McWhiskey is atomic curious
You have a nice defensive strategy, defense in depth
I'd love to see you try a Fremen game. I'm super curious what their mechanics are.
harkonnen playthtough soon?
I'm really loving this game, having 4X systems in relatively fast paced real-time is super engaging. I played 2 full games the other day and both times forgot about the drink I had made before hand as I was so engrossed the whole time.
If I remember correctly, Fremen AI can trigger rebellion in your villages by using intel.
So it might have been the reason of late game revolts, to suppress your hegemony gains
i think all of them can
Are the rebellions due to whatever that red counter is at the top left. It fills up in a circle and looks (on my phone) like it says -200? And seems to cause a rebellion every time it goes off.
Looks like a great game. A super speedy playthrough, the peaceful annexation does make it seem easy. But lots of things to balance right.
For the story these four as kinda equal factions is a bit of a weird choice. I think the emperor definitely could be a faction too. The conflict between Harkonnen and Atreides should be central, and either could control Arrakeen and be the official ruler. There should be several Fremen tribes, maybe in a ring around the map in the deep desert?
If the Atreides rule, the Harkonnen ally with the Emperor and infiltrate and try to take Arrakeen.
If the Harkonnen rule, the Atreides need to ally with one Fremen faction and sabotage and raid to weaken them and free villages. The Harkonnen use oppression, maybe a mechanic with fear and hatred.
The smugglers could be a balancing faction, stealing from whoever has resources and trading with villages that have shortages, gaining influence there. The Spacing Guild could be their go to ally, as the spice must flow.
One Fremen faction (Liet Kynes) could be a player faction gaining influence with villages, other fremen tribes (deep desert Sietches) and the Atreides.
All houses in the Landsraad want spice and should have their own stockpiles and demand, getting grumpy with those that have more if their are shortages and the price goes up. Same for the Emperor, the Spacing Guild and the Bene Geserit, and they could all have extra mechanics. I wouldn't know how to make them into player factions but many opportunities for intrigue amidst the Atreides - Harkonnen strife.
But several faction conquering a map is probably way easier to balance. I wonder if there will be mods or dlc's in the future to enhance the story aspect.
What it need is special victory condition. For example Artreides could quest for Muahdib, Fremen could seek Golden Path, Harkonen have quest for anihilation. Each quest line with pop up that influence our relationship. If negative could trigger suicidal attack. I think the weakness strategy game like this is the ai think too rational.
Imagine mid of game fremen become too hateful and start massive suicide attack. The smuggler join because we refuse their trade too much. This Ai action can prevent snowballing but also role play scenario.
amazing that no one really attacked you. Would have thought the Harkonnens would have attacked you before now.
I am surprised how chill and peaceful your game is compared to mine. In my game, I am getting raided non stop by 3 different seech and 2 players constant attacks (+9 troops army) and it is quite a standstill slugfest.
Yo Potato, loved the vids.
You should check out Shiro's other 4X strategy game, it's called Northgard. It's pretty awesome!
Game definitely looks really interesting; not entirely sure how I feel about it one way or another, but it's got a while yet in Early Access, so I look forward to seeing where it's at once it reaches full release.
I've been playing this game too and my thoughts are the council voting HAPPENS WAY TOO OFTEN.
I can't wait to see a smugglers or a fremen playthrough
It's available, y'all!!! (Link is in the description, fyi)
Great gameplay! I have noticed though that some balance changes have already taken effect, i.e. airfield upkeep costs, changes to research tree (homeland travelled down) , and way way more aggressive AI.
"We have a lot of authority so we can continue to expand"
Later in the video:
"We have a lot of authority so we can continue to expand"
Later in the video:
"We have a lot of authority so we can continue to expand"
Later in the video:
"We have a lot of authority so we can continue to expand"
Later in the video:
"We have a lot of authority so we can continue to expand"
Later in the video:
"We have a lot of authority so we can continue to expand"
I think I get it now.
interesting game, but ill wait until there's some more development done on it
I think the rebellions are coming from the Fremen: Chani, their advisor, who can cause rebellions based on your Landsraad votes passing.
I wonder what other factions could be added in the future, I know that during this time period they could easily add the sardukar with the emperor (house corrino) be a 5th faction. But beyond that? I know there are other things in the later books they could use, would be interesting to have the groups from the 5thbook here. But I'd imagine they would be a dlc faction post launch if the devs decide to use them. Would also be funny to see the priests and fremen facing eachother or the fish speakers just so it can be, Well Leto v Leto.
Wondering too see how this game develops from this early access. And what the replay factor makes the game interesting in the longterm.
That's exactly what I thought too.
how do i repair the Atreides hometown? I can't figure it out, but i guess i just missed it somewhere in the tech tree
I liked it, hope to see you playing other houses
Looks good but to much to keep track on.
i hope this playstyle stays viable should there come a multiplayer mode
this is how you lose if you ignore and don't support negate effects. It be your bane of your existence. I play a lot of Total war to know xD
Good stuff, looks like a fun game!
I'm guessing the rebellions came from the fremen AI having Chani's buff
1:00:40 THAT made you lose the vote and by that your charters ( 1:00:50)
not exactly, he even after that he had enough influence to up his current vote of 420 to 430. after voting early you should take in account the influence generated while the vote ends. though they maybe would have added another stack of 10 to beat it. could be a tactic to use vote for something else and then right before it ends vote on what you really want.
@@myname6386 he sold 100 influence and barely lost the vote are you kidding me?
@@TheyCalledMeT well 7 is less than 10 last time I checked. I'm saying he lost by less than 10 but didn't cast the extra 10 influence he had, which would have won it
@@myname6386 i was talking about 100 not 10
you require additional pylons
Wanted to see if I'd be intrested in this game in the xbox gamepass, your play through gave me the yes i needed reminds me of sort of a stellaris style. Very enjoyable watch, got a sub from me boss.
Hey do you have some potatos in your coloni???🙏🙏🙏🙏
What's the difficulty level? Is this the hardest level?
I know the buildings that give you manpower also give you command power.
Gotta love all that hedge-money :D
Plascrete factories shd prob have a solaris upkeep cost...
Thanks for the video
I hope you can justify doing some of this game. I love some d'une!
That's some advanced level of doublespeak, complaining about espionage and actively avoiding anything that would help with that.
Wonder if the rebellions were from the AI running operations against you?
would 8gb of ram be good for this game?
This games really good, and it’s cheap as well. Really hope it’s given the love it deserves and extra content
Awesome gameplay
Like the game a lot so far, but there's only four factions. It seems a bit underwhelming in that way.
its #earlyrelease which for me is #nobuy
Looks like a cool game. Also when you are being targeted by everyone MAYBE get some counterintelligence.......
Worm sign~
Pretty cool
This game seems super fun
And the end game is not boring like civ
Honestly this looks like a good replacement for civ between me and friends. When this gets multiplayer I’m looking forward to seeing how a good 4 player human game plays.
Giving 100 of anything for just trade that is mutually beneficial is too much, they would take it for 20 or less.
seems very short, and have a small map. And it seems too fast?
I cut out half of the gameplay
Why this feels too northgard?
From devs of Nothgard.
@@IsmeGenius also boring like northgard unfortunately. Just not a lot happening
your video helped me understand gameplay. Game does not do a very good job at that.. yet.
is it a copy of Northgard?
No, it is not. Northgard is about shifting around villagers in various jobs. Spice wars is about building up various villages to suit your needs.
"The diplomacy is the way of the Atreides" Not if Paul has a say about that.
The game looks promising. The AI needs to be more aggressive even on medium difficulty imo.
It feels weird to see the Fremen as a centralised organisation. You can already interact with the sietchs, which are Fremen communities, and it's even weirder to see the Fremen interact with the Landsraad directly.
Yes, dir Fremen as a large decentralized power would have made more sense to do the stories justice.
i thought the fremen would have been a neutral faction. northgard had some neutral parties on the map like the koblobs, who could be traded with or attacked.
Really wish the AI was alot more aggressive. But aside from that looks really cool
Sp(i)(y)(c)(y)McWhiskey
The first part video make me want to buy the game. The rebellion make me don't want to play it.
Smuggler: "bro, why you build military base, I'm already in your towns" lol
ruclips.net/video/mvEzoE8lI10/видео.html
Man you screwed at the end, like really screwed. You had 3 free agents in stock, did not give'em any tasx and removed all your counterint. what did you expect?
Come on man where are the rockets and trike units. This doesn't feel like Dune (yet)
hedge money
Your voice is so nice
G in hegemony isn't like hedge fund, this G is like Hagrid, big and strong.
Enemy spies trigger rebellions. Having 0 spies on counterintelligence is the reason you get so many.
hedge money xD
**potato no**
Over explained video for newbies? Game looks great, I’m just to slow and inexperienced to get everything going on in the game
You can see that you're not Paradox game player. Like, I love your content, but not addressing those alerts on top of the screen are huge PTSD trigger.
I have thousands of hours in paradox, the problem is the widgets at the top of this game aren't very helpful.
@@PotatoMcWhiskey Oh, my bad then. Sorry I doubted you good sir. I stand corrected and humbled.
Way too complicated compared to the previous version...
What version. If your referring to the old games then I hate to break it to you, but this is has nothing to do with the old games apart from sharing a setting.
@@jonahulichny9874 Dune 2000
So nice of Harkonnen to let you take over the whole planet. almost no conflict but that's Dune for you right? Zero challenge and zzzzzzzzzzzzzzzzzzzz
Have you never played this game?
Dune2000 is still so much better
Ur mom is better
Why do people keep comparing this to the old dune games?
Wow this is a boring 'rts'. Where is the combat? is there even a military aspect? This is somehow more boring than playing Civ without war.
Please do not judge this as an rts. It has no obligation to be one nor has it set that expectation.
Yep. There's a nucular program
To quote the Fremen in the very first Dune game: "Oh my god Atomics"
Not the best game imho. Not polished, very little options to progress, and they didn basically exactly the same project like in Northgard with the zones and only certain building there. I do prefer much better old version of Dune 2000
Good playthrough, but damn dude you talk way too fast when you're explaining things. Right when I'm processing what you're doing, you jump to the next then the next them the next, it's too much. Slow it down and I'll subscribe for more
So is the premise of Spice Wars supposed to be like... "what if Leto didn't monumentally fuck up???" or what? 'Cus nothing even similar to this went down in the book.
Age of empires is better
4th!
Doesnt really hold your hand. Alot of things I had to stumble and figure out (reminds me of the pre-internet era). I am looking forward to them improving on an already solid based. Kinda stinks that there isnt multi player
"Hedge money", I'm loving it! Money put aside for shrubs (or inflation).
However, "he-ge-mo-ny" ( hɪˈɡɛməni) means being the strongest political power and being able to control others.