BLENDER & SUBSTANCE PAINTER: OLD WOODEN DOOR (TEXTURING)

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  • Опубликовано: 19 окт 2024

Комментарии • 63

  • @sarahbee3d
    @sarahbee3d Год назад +7

    The transform filter would have made my life so much easier ages ago! Thank you for your help :)

    • @zerobio
      @zerobio  Год назад +1

      I know what you mean. Thank you.

    • @av.yana_
      @av.yana_ 6 месяцев назад

      Ohhh! that transform filter!!!......😅 My life has divided in to before and after. God bless you, Zerobio!

  • @Meowmeowmaking
    @Meowmeowmaking 7 месяцев назад +1

    thank you so much, your video helps me a lot ^^ and I also want to mark the time 6:45 metal, 12:05 wood, 18:35 wood edge, 23:53 glass

    • @zerobio
      @zerobio  7 месяцев назад +1

      Absolutely my pleasure 🙏

    • @Meowmeowmaking
      @Meowmeowmaking 7 месяцев назад

      @@zerobio ♥

  • @albanl8979
    @albanl8979 Год назад +2

    Very good tutorial, straight forward and all. Thanks for the knowledge

  • @zastrxzer2059
    @zastrxzer2059 8 месяцев назад +1

    you are my favourite 3d artist ever tyty

    • @zerobio
      @zerobio  8 месяцев назад

      Hey that's cool! Thanks.

  • @indexspirits
    @indexspirits 11 месяцев назад +1

    great video, love how the texture turns out in the end

    • @zerobio
      @zerobio  11 месяцев назад

      Thanks! I'm really glad you liked it

  • @zofo264
    @zofo264 Год назад +3

    You really have Substance down - very cool!

    • @zerobio
      @zerobio  Год назад

      Well, just doing what I can for the community. Thanks

  • @akshayjayakrishnan7940
    @akshayjayakrishnan7940 Год назад +1

    thank u so much for the wood part

    • @zerobio
      @zerobio  Год назад

      Sure thing, my pleasure 🙏

  • @thestrafejump45
    @thestrafejump45 9 месяцев назад

    thanks for this tutorial, u are a professional.

    • @zerobio
      @zerobio  9 месяцев назад +1

      My pleasure 🙏 and thanks.

  • @dembe3188
    @dembe3188 6 месяцев назад

    I just found out your channel, awesome work! I like the vlogs too, you're majestic dude!!

    • @zerobio
      @zerobio  6 месяцев назад +1

      Cool! Welcome and thanks

  • @belalrashad3322
    @belalrashad3322 4 месяца назад

    very helpful ... thank you 🌸

    • @zerobio
      @zerobio  4 месяца назад

      Glad to hear that. You're welcome 😊

  •  8 месяцев назад +2

    16:25 ✅⚠A very important detail, some UV islands may have been imported beyond our control. UV is a very effective method to change rotation. I tested it, UV rerotation was successful.

    • @zerobio
      @zerobio  8 месяцев назад +1

      Good stuff

  • @lucutes2936
    @lucutes2936 7 месяцев назад

    3:22 very good trick

  • @av.yana_
    @av.yana_ 6 месяцев назад

    Thank you sooo much!!!🍀

    • @zerobio
      @zerobio  6 месяцев назад

      Sure thing! Hope it helps.

  • @iamkonvict
    @iamkonvict 5 месяцев назад

    omg this video is so useful

    • @zerobio
      @zerobio  5 месяцев назад

      Good! I'm really glad to hear that.

  • @goorloopa.132
    @goorloopa.132 11 месяцев назад

    Nice!

  • @eobiri
    @eobiri Год назад

    Your videos are so awesome and easy to understand. Please can you do a tutorial on using UDIM workflow in Blender and Substance Painter? Many thanks🙏

    • @zerobio
      @zerobio  Год назад +1

      Thank you. I have done a few videos on udims, substanxe painter and blender. I will link you to some later or search my advanced beginner playlist

    • @eobiri
      @eobiri Год назад

      @@zerobio Thanks, I just searched for them. Will be watching them

    • @eobiri
      @eobiri Год назад

      @@salvadormarley Different strokes for different folks.

  • @gigiomaromar2991
    @gigiomaromar2991 Год назад

    thank you for this tutorial ,but where can I found the glass dirty material not exist in substance and the one you have put it is nice

    • @zerobio
      @zerobio  Год назад

      You're very welcome. If I remember correctly, I downloaded this glass smart material from substance share. You could do a Google search for glass smart materials.

    • @zerobio
      @zerobio  Год назад

      Try this link, substance3d.adobe.com/community-assets/assets/c388d2508fe846476d4aca0cece4a57b88e32bf3

  • @johngmeek
    @johngmeek 11 месяцев назад

    what is the best technique to prepare Blender file to Substance for tecnique .You seem to break object to smaller objects then each has a UV map and better texture density .Others prefer texture painting it seems,

    • @zerobio
      @zerobio  11 месяцев назад

      A couple of ways, depending on your preference. You can assign different materials to objects and then each material/object gets its own uv so good resolution or you can use UDIMS/UV tiles for good resolution. I may do a video comparing them but I've used both methods in a number of recent videos. Whether you join all objects in one model and use either uv method is up to you. As well, using separate materials makes it easier to isolate objects but prevents substance painter materials from uniformally going onto all objects if you want that effect (ie. dirt or drips from a wall to a floor with separate materials). Hope that helps. If not, ask more.

  • @stathiszoulakis9599
    @stathiszoulakis9599 11 месяцев назад

    Hey I want to start learning how to use substance painter.Is the result (the door) game ready ? or whould you change something

    • @zerobio
      @zerobio  11 месяцев назад

      Just check that there are no polys you want to delete and give it a try. Maybe consider using fewer polys in any bevels where possible.

  • @salvadormarley
    @salvadormarley Год назад +1

    This is extremely complex stuff wow

  • @iatchenko
    @iatchenko Год назад

    thank you so much for the video! May I ask, where is from your material in painter "brick_uneve..."? did you download it from somewhere or make it yourself?

    • @zerobio
      @zerobio  Год назад

      My pleasure. What bricks are you talking about? Where did you see them? Let me know and I can try to answer your question.

  • @failed0007
    @failed0007 Год назад

    Good afternoon. I have a little problem. Followed step by step your tutorial, however at the moment of rotating the texture I have the UV map rotated.

    • @zerobio
      @zerobio  Год назад

      Thanks for watching. Can you just select the uv map island and rotate it 90 degrees in the uv editor?

    • @DannyWolfe3d
      @DannyWolfe3d Год назад

      The same issue

    • @zerobio
      @zerobio  Год назад

      @@DannyWolfe3d can you just select the uv island and rotate it?

  • @Juniper.Film.Company
    @Juniper.Film.Company Год назад

    I love this series so much! But I'm having an issue when I export the blender file as an fbx. I just got Substance Painter specifically for this tutorial, so I'm new to it and probably doing something wrong.
    Edit: I forgot to explain what my issue is. Basically, I export it but it all merges as one layer unlike how you have it as multiple layers you can edit. Mine just merges all together into one.

    • @zerobio
      @zerobio  Год назад +1

      Hey I'm so glad you are liking this and wish you lots of luck with SP. I will get back to you soon and help. I need to check the door video to remember if I made some Blender materials or used the UDIM method. Hang on ...

    • @zerobio
      @zerobio  Год назад +1

      So I had 5 different materials assigned in Blender. Can you make sure that the various parts of your door model actually do have those materials assigned to them. You may have missed that and only have one material on your door. If that isn't the issue, can you email me your door blender file to kimmelelliott@gmail.com and we will get this sorted out.

    • @Juniper.Film.Company
      @Juniper.Film.Company Год назад

      @@zerobio Thank you so much! It works now, I didn't have the materials assigned.

    • @zerobio
      @zerobio  Год назад +1

      @@Juniper.Film.Company excellent, great solving

    • @Juniper.Film.Company
      @Juniper.Film.Company Год назад

      @@zerobio sorry to bother again, but where did you get the dirty glass smart material? It looks so nice.

  • @hocineache7033
    @hocineache7033 13 дней назад

    Is there a way to download the door 3D file ?

    • @zerobio
      @zerobio  13 дней назад

      @@hocineache7033 i can check if I still have it. Email me at kimmelelliott@gmail.com and if I do have it, I will send it to you.

    • @hocineache7033
      @hocineache7033 13 дней назад

      @@zerobio thank you so much, i really appreciate it

    • @zerobio
      @zerobio  13 дней назад

      @@hocineache7033 sent the file, hope that's what you were looking for

    • @hocineache7033
      @hocineache7033 12 дней назад

      @@zerobio yes it was, thank you so much i could compare it to my work and see where i could do things better, Thank you so much!