Amazing tutorial content as always! Also, it seems like your video editing chops are getting even more technical. They were already fantastic. You just keep leveling up mate. While also leveling us up.
Really appreciate that mate. Yea for sure, thats the whole idea, we're all on this journey together levelling up our jungle techniques! 🥷. I'm definitly getting better at the whole process. Really excited to see where this channel will go over the next year or so. Thanks for the support :)✌️
Cheers Grayjax! I've been building quite a handy custom libary of SFX for my videos now. They take longer than you think to make so I'm really glad you noticed. :)✌️🥷
Excellent advice about programming a 16 bar pattern to carve out the rest of the tune from too. With a little proliferation of that core idea you've got the whole track covered. Love it!
Yea its exactly that, it just feels easier to work on the drums all in one go and get them 90% of where they need to be. It can be quite hard to come back to certain elements once you've moved too far into the project. :)
Another topshelf tutorial! Nice work! I'm spoiled with the two hour version of this that's goes deep thanks to the 1 -1. I'd highly recommend those wanting to learn to take up a session with ya!
Yes Troy! Cheers mate. Haha yea we had a good sesh going super deep into all this stuff. Drum Layering is definitly a bit of a mad science. Thanks for the shout out! :)✌️🥷
Finally got a minute to catch up on the series! Amazing work as usual man, in depth and translatable across DAWs. I love chopping breaks hit by hit, addicted to that staccato sound! I'm always getting questions about layering breaks - will be pointing everyone here!
Hey mate :) Thanks so much - I'm kind of the same but still love the longer slice technique also. They both have pros and cons I guess. Drum layering is a tricky one & quite a boring topic so hopefully I managed to make it interesting enough in this one! ✌️🥷
Aw man, this was amazing - your content has levelled up so much. It was already amazing, but your use of visuals to explain concepts really is exceptional. Definitely one of my favourite channels on YT. 💪
Cheers Johncitizen! Channel has been going strong - lots to come this new year :) Layering Breaks can get super complex but its really all in the choice of breaks, Phase alignemnt, Tuning, Decay, EQ. Even so 2 breaks working well together can sound just as amazing as 6 stacked. The possibilties are infinite! ✌️😊
Always enjoy watching your tutorials. You've definitely pumped heaps of inspiring tricks and techniques into them which I've learnt tonnes from, so thank you. 👍
Cheers Ryan! I do my best to strike that balance between being beginner friendly but also having enough depth for more advanced people to pick up tips & tricks. Glad you've been getting lots out the channel! :) ✌️
You always add these awesome visual details to your screen recordings which are really inspiring. Sometimes it's just "juice" as it's called in gamedev but often it's helpful indication of things. In particular I really like the way you filled out the offsets in the beginning with the break sample view. I feel like this is a very clear and useful representation to help visualize and study these beats in relation to the grid. Makes me wonder about possibilities of generating such views via code with any break, a sort of break analyzer for groove extraction/preservation. I found that individual note delaying is one of the hardest to get right when using a tracker or any step-sequencer. I tend to have grooves in my head but once it's time to put it up on the grid the gridlines suck the swing out of the breaks or I lose track of it while listening to the notes that start out aligned and supposed to be delayed by hand afterwards. While in the vid it's more about keeping the swing via preserving chunks of the breaks, I'd appreciate any thoughts on the issue and practice of sequencing groovy patterns from individual hits inside trackers/step-sequencers.
Thanks mate! Really appreciate that - Yea I like adding all those little touched - its fun & creative and hopefully make the vids more interesting to watch :) That idea about visualising the offset amount would definitly be possible & a cool idea for sure. Yea I agree getting the invidual note delay is important and often tricky. I do favour the longer slice technique a lot, especially for certain breaks as you can keep the kicks & snares quantized but the subsequent notes like the shuffles retain their natural groove. Some breaks with also sound good pretty quantized like the Amen, whereas others have much looser shuffles so when you quantize them it ruins the groove of the natural break. As a general rule of thumb I keep my kicks and snares pretty solid to the grid and allow the shuffles to be as natural as possible without sounding sloppy. At fast tempos like 175BPM too much looseness can sound sloppy whereas in Hip-Hop lots of swing and offset can sound cool and laidback. If you want to program with all the indiviual slices & hits I would focus on offsetting the slice markers of the break. This is easiest to do in a sampler. It means you can program quantized on the grid with your Midi but actually certain hits are being pushed late as the slice markers are offset. It can be quite time-consuming to get the groove right but I think its the best method. Slice markers on Kicks and Snare tight, slice markers on certain shuffle notes moved to push them later. Really you're trying to match the original groove as much as possible. If your programming with one-shots, try emulate the groove of other breaks like the amen and match the hit positions. Good Luck! ✌️ 🥷
top notch video & audio production! Something I sometimes do in Renoise when having multiple drumlayers 'synced' up across tracks is rendering the selection to sample and continue on from the rendered output, cutting the result into bits and pieces that can be looped individually snapped to beat settings etc. This for easy editing, drum programming of the multiple layers at the same time.
Thanks dude! Yes this is a great technique. Resampling everything down & reslicing it. I do this technique a lot for fills. It's actually easier to do in Renoise than it is in Logic as you often want to bounce the Bus FXs down also. This would have been great to include in this vid but thanks for this! :)✌️
Cool. This stuff was the shizzle. Nowadays into hypnotic Techno and aim to transiate some of these techniques to my up to date sound. Still getting better looking too.
Thanks dude! Yea for sure, all these layering techniques can be brought into other styles & DAWs. Hynotic Techno with some shuffle breaks on top could sound dope! ✌️
Thanks Tony! Glad you've been enjoying the channel and really appreicate all the feedback. I often take 24 hours or more. Usually the track is quite near completion in the first 5-10 but its all the tinkering that takes ages. It's something I talk about in that finishing track series. I never used to push my track far enough and would always give up when they were 60/70% done. Certain tunes just take ages and you really have to grind them out but thats just part of the process. ✌️
Ah amazing. Thanks for the reply, that’s interesting and very relevant for me. I rest on simple gd ideas but I know if I crack on I can get more out of it. Great content , productive content! Thanks again.
Yea it's exactly that, turning those great starting ideas into more full tracks is often about just throwing things in there & following your creativity until something sticks. I also often 'Save As' my projects at points like that which gives me more freedom to try things knowing I can go back. Cheers mate✌ @@Tony-ql6sw
Nice mate! - glad you found it useful :) Love that early 90s style whether it's the ambient stuff, more breakbeat stuff or darkside like what you making. Just the wickedest sound!
Appreciate that dude! Yea i'm definitly inspired arcade games. It's mostly just my attempt to make the video's more engaging & visualizing things as best I can. I think it helps the learning process! Cheers mate :)✌️🥷
hey man just found your channel and i've been binging these dnb videos like an addict. I would love if you could also cover some of Aural Imbalance tracks as they hold a dear place in my heart. I recommend listening to this track "aural imbalance - astral forest". thx❤
Haha thanks sorteemusic! Happy you've been enjoying the vids mate. I love that tune actually its wicked, great atmosphere, pads & rolling drums. I'm definitly going to do lots more atmospheric jungle in this style! ✌️&❤️
Hi, great work, thanks for the video. I like to know where to get the BP Rides Break. Maybe you can give some tips for breaks with good rides. Thank you so far.
Hey thanks dude! I can't actually remember the original record but here is the clip I use - drive.google.com/drive/folders/18ObGkRe2QORsbCBvpP22tfO2oVMOWJ9f?usp=sharing This is actually my favourite ride break to use that I use on pretty much everything. It's got lots of nice variations of the hits so I always just chop them all up and program them over my drums!
The VST is actually called 'quick sampler' in Logic and it is a native plugin so only Logic users can acess it. All DAWs have something similar but Logic's just got an update and is wicked now 😊✌️
thanks i have cubase does the sampler in there let me use the same features that you triggered in logic sampler ie.... play sample to end and polyphony mono etc ? @@groovining
If its a decent sampler it definitly should, they may have slightly different names. Polyphony you might just set as 1 voice rather than mono. To let the samples play to the end, another way to achieve this is to drag out the tails of each new slice on the sampler :)
Not 100% sure, would be good to know actually. I put a bunch of other drum breaks Photek used in my free Photek pack on my website.✌️ www.groovingbiz.co.uk/product-page/photek-free-samples
Amazing tutorial content as always! Also, it seems like your video editing chops are getting even more technical. They were already fantastic. You just keep leveling up mate. While also leveling us up.
Really appreciate that mate. Yea for sure, thats the whole idea, we're all on this journey together levelling up our jungle techniques! 🥷. I'm definitly getting better at the whole process. Really excited to see where this channel will go over the next year or so. Thanks for the support :)✌️
incredibly fun video to watch. always love those sneaky hand made sounds you use in the video
Cheers Grayjax! I've been building quite a handy custom libary of SFX for my videos now. They take longer than you think to make so I'm really glad you noticed. :)✌️🥷
Excellent advice about programming a 16 bar pattern to carve out the rest of the tune from too. With a little proliferation of that core idea you've got the whole track covered. Love it!
Yea its exactly that, it just feels easier to work on the drums all in one go and get them 90% of where they need to be. It can be quite hard to come back to certain elements once you've moved too far into the project. :)
Well done G^^
Thanks Alckemy! Love you channel also man. Loads of dope creative techniques on there. :)✌️
Just fantastic, I don't bother commenting on videos usually, but have to say these are spot on. Thankyou.
Appreciate that mate - I'll defs be doing more atmospheric stuff like this in the future! ✌️🚀
nice video as always man, also the 808 kick you can put in the sampler and play low notes for that fat low end add some sprinkle shimmer and reverbs
Yes! this is coming in the next part of the series. That classic 808 bass :)✌️🥷
Another topshelf tutorial! Nice work! I'm spoiled with the two hour version of this that's goes deep thanks to the 1 -1. I'd highly recommend those wanting to learn to take up a session with ya!
Yes Troy! Cheers mate. Haha yea we had a good sesh going super deep into all this stuff. Drum Layering is definitly a bit of a mad science. Thanks for the shout out! :)✌️🥷
quality as always, you srsly deserve so much more support than you have. nice work
Thanks so much mate. I hope its will come in time if I can keep improving and making engaging vids! ✌️
Finally got a minute to catch up on the series! Amazing work as usual man, in depth and translatable across DAWs. I love chopping breaks hit by hit, addicted to that staccato sound! I'm always getting questions about layering breaks - will be pointing everyone here!
Hey mate :) Thanks so much - I'm kind of the same but still love the longer slice technique also. They both have pros and cons I guess. Drum layering is a tricky one & quite a boring topic so hopefully I managed to make it interesting enough in this one! ✌️🥷
Aw man, this was amazing - your content has levelled up so much. It was already amazing, but your use of visuals to explain concepts really is exceptional.
Definitely one of my favourite channels on YT. 💪
Super impressed that you could layer 6 breaks without it sounding like a hot mess! 😳🤯
Cheers Johncitizen! Channel has been going strong - lots to come this new year :)
Layering Breaks can get super complex but its really all in the choice of breaks, Phase alignemnt, Tuning, Decay, EQ.
Even so 2 breaks working well together can sound just as amazing as 6 stacked. The possibilties are infinite! ✌️😊
Always enjoy watching your tutorials. You've definitely pumped heaps of inspiring tricks and techniques into them which I've learnt tonnes from, so thank you. 👍
Cheers Ryan! I do my best to strike that balance between being beginner friendly but also having enough depth for more advanced people to pick up tips & tricks. Glad you've been getting lots out the channel! :) ✌️
Another mindblowing video! Thank you so much for sharing your wisdom! ✨
All good bro! Thanks for the comment, glad your enjoying the channel :) ✌️
Super helpful man, need that track in the outro though ❤️
ruclips.net/video/oek4pUAl_Hk/видео.html Thanks dude! ❤️
You always add these awesome visual details to your screen recordings which are really inspiring. Sometimes it's just "juice" as it's called in gamedev but often it's helpful indication of things.
In particular I really like the way you filled out the offsets in the beginning with the break sample view. I feel like this is a very clear and useful representation to help visualize and study these beats in relation to the grid. Makes me wonder about possibilities of generating such views via code with any break, a sort of break analyzer for groove extraction/preservation.
I found that individual note delaying is one of the hardest to get right when using a tracker or any step-sequencer. I tend to have grooves in my head but once it's time to put it up on the grid the gridlines suck the swing out of the breaks or I lose track of it while listening to the notes that start out aligned and supposed to be delayed by hand afterwards.
While in the vid it's more about keeping the swing via preserving chunks of the breaks, I'd appreciate any thoughts on the issue and practice of sequencing groovy patterns from individual hits inside trackers/step-sequencers.
Thanks mate! Really appreciate that - Yea I like adding all those little touched - its fun & creative and hopefully make the vids more interesting to watch :)
That idea about visualising the offset amount would definitly be possible & a cool idea for sure.
Yea I agree getting the invidual note delay is important and often tricky. I do favour the longer slice technique a lot, especially for certain breaks as you can keep the kicks & snares quantized but the subsequent notes like the shuffles retain their natural groove.
Some breaks with also sound good pretty quantized like the Amen, whereas others have much looser shuffles so when you quantize them it ruins the groove of the natural break.
As a general rule of thumb I keep my kicks and snares pretty solid to the grid and allow the shuffles to be as natural as possible without sounding sloppy. At fast tempos like 175BPM too much looseness can sound sloppy whereas in Hip-Hop lots of swing and offset can sound cool and laidback.
If you want to program with all the indiviual slices & hits I would focus on offsetting the slice markers of the break. This is easiest to do in a sampler. It means you can program quantized on the grid with your Midi but actually certain hits are being pushed late as the slice markers are offset. It can be quite time-consuming to get the groove right but I think its the best method.
Slice markers on Kicks and Snare tight, slice markers on certain shuffle notes moved to push them later. Really you're trying to match the original groove as much as possible.
If your programming with one-shots, try emulate the groove of other breaks like the amen and match the hit positions.
Good Luck! ✌️ 🥷
top notch video & audio production!
Something I sometimes do in Renoise when having multiple drumlayers 'synced' up across tracks is rendering the selection to sample and continue on from the rendered output, cutting the result into bits and pieces that can be looped individually snapped to beat settings etc. This for easy editing, drum programming of the multiple layers at the same time.
Thanks dude! Yes this is a great technique. Resampling everything down & reslicing it. I do this technique a lot for fills. It's actually easier to do in Renoise than it is in Logic as you often want to bounce the Bus FXs down also. This would have been great to include in this vid but thanks for this! :)✌️
Cool. This stuff was the shizzle. Nowadays into hypnotic Techno and aim to transiate some of these techniques to my up to date sound. Still getting better looking too.
Thanks dude! Yea for sure, all these layering techniques can be brought into other styles & DAWs. Hynotic Techno with some shuffle breaks on top could sound dope! ✌️
@@groovining Thanks appreciate you.
Another fantastic video. Really great pace of instruction and advice with helpful visual and good sonic examples. Thank you !
How long did this track take you approximately ? I know everyone has differing speeds of working I’m just curious.
Thanks Tony! Glad you've been enjoying the channel and really appreicate all the feedback. I often take 24 hours or more. Usually the track is quite near completion in the first 5-10 but its all the tinkering that takes ages.
It's something I talk about in that finishing track series. I never used to push my track far enough and would always give up when they were 60/70% done. Certain tunes just take ages and you really have to grind them out but thats just part of the process. ✌️
Ah amazing. Thanks for the reply, that’s interesting and very relevant for me. I rest on simple gd ideas but I know if I crack on I can get more out of it. Great content , productive content! Thanks again.
Yea it's exactly that, turning those great starting ideas into more full tracks is often about just throwing things in there & following your creativity until something sticks. I also often 'Save As' my projects at points like that which gives me more freedom to try things knowing I can go back. Cheers mate✌ @@Tony-ql6sw
Good stuff. Thx
All good! Glad you enjoyed the vid :)
Great tutorial! Moreover, cool video editing. Top notch content. Big ups mate. Subd
Thanks for the sub mate & welcome to the channel! Glad you've been enjoying the content. Lots more coming soon! :)✌️
I second all the other comments, keep up the good work, much appreciated
Thanks so much Droid! Been on a bit of a roll recently. Excited to get stuck in to all the new project's I've got planned! Keep well mate :)✌️
So much good stuff in this video. I produce, or at least try to, '93 style Darkside Jungle Tekno, so this was really helpful 👌
Nice mate! - glad you found it useful :) Love that early 90s style whether it's the ambient stuff, more breakbeat stuff or darkside like what you making. Just the wickedest sound!
Thank you for the tutorial. Super interesting to see!
Thanks mate, glad ylou liked it. I'm definitly getting better at visualizing all these things. ✌️
Keep 'em coming :) @@groovining
Nice n clear
Cheers mate! Glad you enjoyed ✌️
your visuals are amazing ^^,
Cheers mate! I'm definitly getting better at all the animation/edits the more of these I make :)✌️
great video production
Cheers again mate! :)✌️
Loving this. Btw. your editing style must be somehow inspired by menus in arcade games, ain't it? 'Cause it's executed just right. Keep it up, man!
Appreciate that dude! Yea i'm definitly inspired arcade games. It's mostly just my attempt to make the video's more engaging & visualizing things as best I can. I think it helps the learning process! Cheers mate :)✌️🥷
very informative content!
Cheers mokafari! Glad you enjoyed the vid mate :)✌️
damn mate, sounds great
Thanks Aqua. Hope your doing well bro! :)✌️
hey man just found your channel and i've been binging these dnb videos like an addict. I would love if you could also cover some of Aural Imbalance tracks as they hold a dear place in my heart. I recommend listening to this track "aural imbalance - astral forest". thx❤
Haha thanks sorteemusic! Happy you've been enjoying the vids mate. I love that tune actually its wicked, great atmosphere, pads & rolling drums. I'm definitly going to do lots more atmospheric jungle in this style! ✌️&❤️
sick
💥
Cheers m8!!🔥
Dope video my guy.
Thanks bro! I'm really enjoying this 90's jungle hype at the moment :)✌️
@@groovining I love it. Keep it up! Its very inspiring.
Hi, great work, thanks for the video. I like to know where to get the BP Rides Break. Maybe you can give some tips for breaks with good rides. Thank you so far.
Hey thanks dude! I can't actually remember the original record but here is the clip I use - drive.google.com/drive/folders/18ObGkRe2QORsbCBvpP22tfO2oVMOWJ9f?usp=sharing
This is actually my favourite ride break to use that I use on pretty much everything. It's got lots of nice variations of the hits so I always just chop them all up and program them over my drums!
beautiful, is the vet your using available for all DAWs, if so what is the program called, much love
The VST is actually called 'quick sampler' in Logic and it is a native plugin so only Logic users can acess it. All DAWs have something similar but Logic's just got an update and is wicked now 😊✌️
Great video as usual but what is the sampler u use at the start, I use logic and I don’t see anything like this?
Its the sampler from Renoise which is a tracker style DAW. There is a plugin version called redux also :)
what sampler is he using for the drum break?
Logic X Quick Sampler. Its amazing :)
thanks i have cubase does the sampler in there let me use the same features that you triggered in logic sampler ie.... play sample to end and polyphony mono etc ? @@groovining
If its a decent sampler it definitly should, they may have slightly different names. Polyphony you might just set as 1 voice rather than mono. To let the samples play to the end, another way to achieve this is to drag out the tails of each new slice on the sampler :)
whats the break photek uses at 1:40 ?
Not 100% sure, would be good to know actually. I put a bunch of other drum breaks Photek used in my free Photek pack on my website.✌️ www.groovingbiz.co.uk/product-page/photek-free-samples
Darude-Sandstorm
@@ProjectStarLIGHTS awweee you got me 😢