It's genuinely staggering how easy you make this seem. I had literally no idea how I would have done this 10 mins ago, and now I want to go out and mess around with it myself
Truly believe this is how tutorials like this should be, instead of those which dive-deep into the intricacies of each tiny setting in the motion tracking process. This way you watch a short and to the point video, then go and learn the intricacies yourself by actually going out and doing it yourself.
@@LzysGraphics That's what I felt too. If you asked me how a tutorial should be, I would not have been able to say what it is that I wanted in a tutorial. Your point is exactly what I felt in my mind but couldnt quite articulate thus far. One day I'll be skilled enough to make a tutorial. I will do it this way.
As a kid 10 years ago, i tried doing this with voodoo and other free 3d trackers, there were no decent tutorials, and everything was a pain, even pro software was hard. You just explained everything you need to know about 3d tracking, especially theory, in 7 minutes. As someome in the industry, I'm hoping the next kid will appreciate this as much as i do now.
As one of those kids, I gotta say, this shit's fucking wild. I'm extremely impressed at how good free, open source, software is at motion tracking, and Ian's explanations are admirably short and informative. Though I've yet to use blender, so take it with a grain of salt.
4 года назад+922
I really like the speed of this tutorial. No slow talking, "for absolute beginners" or telling me the whole life story. Straight to the point. Thumbs up!
He does good stuff but with his speed ... we don't get anything workable.... so its useless to watch his videos for purpose of learning.... maybe he doesn't want us to learn from him.
@@PoetryPickle you can pause the video, maximize the window and look where he is clicking. i prefer it to learn this way instead of listening to someones life story.
@@PoetryPickle not a good way for you, the way that different people learn is entirely personal and it's not up to you to declare what is right for everyone else. I personally prefer brief tutorials like this that keep a consistent pace, it means I can spend more time working and solving my own problems rather than somebody walking me through an aspect that I already understand when all I want to know is how to motion track.
somehow, you just packed more useful information into a single eight-minute tutorial than I have been able to gather anywhere else on the internet. Thank you so much!!
*Blender is an impressive tool !* Made by and for the people who do 3D animation and modelling. Great example that the best things on our planet are open source, because it's a social collaboration, instead of destructive competition.
I agree, except for the competition part. I think you meant to say greed for money etc.. because companies wouldn't try to improve if there were no other companies competing with them, nobody wants to stay behind. I mean look at Autodesk, it has been sleeping for the past 8 years or so, adding meaningless features and calling it a day (or year), changing the year in their software name and calling it an update. Now that blender caught up with the rest and actually started innovating a lot more than them, everyone is trying and working hard again to make their software better.
Honestly, the first time I watched this I was confused like no other - then I watched a basic video on motion tracking, came back to this one, and then it's like "oh snap this is insanely cool" and now I feel like I can at LEAST start trying. Thanks SO much - this is game changing for me.
As someone who struggles with trying to make everything too perfect and focusing too much on details, these videos inspire me to embrace the chaos. It's proof the end results are often good enough if not better at the end of the day.
Just do basic tutorials and take your time. Practice more than anything of course. But yea, movies and TV shows typically have teams. I figure Ian does a lot of these effects, but I'm sure he has a team as well. Teams STILL take years to make movies a lot of times, and they're actually experienced! Don't fret. The sooner you get started, the sooner you can learn it. And even some more advanced users STILL say they haven't mastered it. It's all problem solving always.
Some features probably not many people knew about (including myself!): - Clip display - > info (to know the error - Refine: focal length, k1, k2 - Frame A, and B (to compare two frames, automatically 1 and 30), if you press keyframe, blender will choose automatically - Filter and Clear (use detect features several times to have plenty of markers before clearing) - Parallax (how points move depending on the distance) - Delete markers that edges between objects and floor (they move differently) - When using Emission - image (for a clip), change from vector default to window (texture coordinates), so the footage uses all the camera view, also use clip instead of repeat. - Put the clip in the plane inside the house - UV Unwrap with cube projection for the outer wall - When detecting features, set a lower threshold and adjust distance
As someone who is used to building everything practically, seeing just how much of all your hard work can be so quickly replaced is both incredible and painful. The fact that this is power is in the hands of anyone with the mindset to learn it though is brilliant!
Thank you for doing a longer video Love your one minute one's but sometimes I get confuse and have to go to multiple forums but this is very helpfull. Also continue doing those as well☺️
The world is gonna be a better place with beautiful people like you, who just shows everything he/she knows without bragging. (not just visually) Şaka mısın arkadaş (ünlem soru işareti) Bildiklerini böyle güzel döktüren bir insan, dünya sizin gibilerle güzelleşecek.
I had 0 interest in tracking tutorials, but I watched your video beginning to end because you are such a good teacher and a positive character I always smile when I watch your stuff. Now I want to tack something in blender! Thank you.
This has got to be one of the coolest things I’ve ever seen. Like I lost my shit when you started throwing blocks into the scene and they actually looked like they fit. Outstanding!
This really is how things should be taught, especially in the 3D field. Show step by step how to achieve a desired effect, that way the person trying to learn it will get instant feedback & will now have the confidence to explore all the other options, details, & capabilities of, in this case, Blenders motion tracker. All of a sudden, all those little check boxes, buttons, rollouts, sliders, menus, tabs, etc. wont seem so intimidating because you now have a small foundation & CONTEXT with which to work from & build on top of. Not saying people should be spoon fed, yes things are difficult & you should always be willing to put in hard work & work your way even through the more boring aspects of whatever you're trying to learn. But anyway yeah this was a GREAT video!
@@vizionthing Agreed. Proprietary software always gets limited because they only add features that can guarantee they make money. Blender allows everyone to contribute, meaning users get what we actually want and need.
@@vizionthing in fact Blender was propietary software the first seven years of its existence, then it was bought out for 100K+ to be released as open software. That's likely what made it solid enough in the first place.
I first learned blender so long ago. The project vanished and I was still trying to model the castle. Some years later it came back. I just got back into it and have to basically start over. I love your videos. They are a bit more advanced than my current skills, but I'm practicing again and learning the newer UI. Thank you for sharing!
Yeah I kept looking at it, and it doesn't look right. It might just be my brain going "you're watching a video about VFX, so everything must be VFX unless you're told otherwise"
As somebody who's into visual effects myself, this is impressive work, the green screen shots is better composited and colour corrected than some of Hollywood films.
I’m a complete newcomer to Blender. Do his tutorials on patreon walk you through each step with him stating exactly what keys and buttons he’s pressing? Thank you
I love this tutorial because of how sweet and simple it is. I only just started learning the basics of Blender rendering, never once motion tracked in this program before in my life, but in 8 minutes I think I really grasp it. One big question though: I love Eevee, it's so much faster compared to Cycles...so is there a way to get a shadow catcher for Eevee?
This is so fascinating to me. About 15 years ago or so I learnt the basics of Lightwave, but never really pursued that path much. This and what you can do is really mind blowing.
this is how every tutorial should be! there are waaay too many out there that are a pain to watch, everything here is straight to the point and still gives useful information on the side
I went from solve error of 300 before the tutorial, to 1.6 following your auto track instructions and then down to a hot 0.3 with your cleanup instructions. Thank you very much!
That was so unbelievably helpful. Thank you so much Ian!! Also is this how ALL studios do their VFX. Do they use the same techniques to combine cg with real life footage?
AH! I'm glad it's helpful!!! And you mean putting the footage inside the house? That's honestly a fairly unusual method, but since we have eevee, it's so fun to be able to see it all in real time (and it gives you more accurate reflections and stuff). It's a lot easier than rendering out the CG then comping the footage back in in After Effects or something like that, and it lets you comp things both in front and behind the footage fairly painlessly (I'm kind of inordinately delight by how well cutting out that window works).
@@IanHubert2 ah I see, interesting. Also, can you tell me how would one make a real life object interact with a CG object? Like in the light saber video (in the very last) , you're holding that cg light saber, how is your hand being able to look like as if you're actually holding it, like the hand is over the light saber, so that part is hidden by your hand? Thanks again!
@@carbonx95.08 Masking. To either cut out a bit of hand so it goes 'behind' something, or the opposite - cut out a bit of the CG. Go research. Go video. Go have fun. :D
At around 3:30 I realized that this functionality is actually something I had to hand-code in Matlab for my computer vision course, that's fuckin' wild. From auto-finding features to determining the best subset of feature points to minimize error It wasn't very fun tbh
Hah!! Because I want to see what insane movies a bunch of teenagers can make in their garage!! And if I crammed it down too much it'd probably just end up being confusing. More lazy tuts are coming though :D
Hey! Just a quick question. I was wondering if the demo footage between 0:12 and 0:16 was pure motion tracking or motion tracking with green screen. If it is pure motion tracking, i don't understand how you are able to change the back wall of the scene since, for blender, the character and the back wall would just be one single plane. Thanks for your help!
This dude: 1 minute camera track with 0.5 error. Me: 8 hours manually settings tracks, making sure everything is good and optimal: 5 ERROR WITH THE CAMERA 180 DEGREES OVER THE Z AXIS SHAKING AS IF ITS 4 AM AND GETTING OUT OF THE BAR AFTER YOUR GIRL DUMPED YOU. jk, very good job, makes me wanna retry some of my older work and use your tips to see if it can help with something.
I just make music but I love to see people skilled like you, but time you really made possible something almost impossible. Wow! Congrats! No more words for this
I love you so much man, just hilarious and succinct and insanely informative. I watched this like two years ago when I was just starting to get into blender and it was such a huge help then. Cut to now, and I’m out of practice after living inside after effects for 60 hours a week and am just getting back into 3d and creation for fun, and your videos are perfect for me in so many ways. You’re a shining example of why both the blender community and the RUclips tutorial creators community are so fantastic and influential, just giving the people tools to shine and reach for their stars. Thank you so much
My friend once rendered a clear metallic sphere with raytraced reflections on a checkered tile surface with a simple colored but shaded background. It took him over 24 hours with a Amiga back in the 90s. God it's fun to have those experiences to reflect this shit on. Gives me a proper perspective on how things have evolved...
You know: this is probably the first time somebody ACTUALLY convinced me to become a patron to someone
True
Same. I started supporting a few weeks ago totally worth it.
Ian Letarte now I’m definitely convinced!
Same here. Actually looking in the comments how to do this....
Yeah I was reading his patron page yesterday and almost hit that button. Looked like Ian had a lot of stuff there.
It's genuinely staggering how easy you make this seem. I had literally no idea how I would have done this 10 mins ago, and now I want to go out and mess around with it myself
Same!
Well that's what I'm aboutta do
Thank goodness you said literally otherwise I wouldn’t have believed you.
Truly believe this is how tutorials like this should be, instead of those which dive-deep into the intricacies of each tiny setting in the motion tracking process. This way you watch a short and to the point video, then go and learn the intricacies yourself by actually going out and doing it yourself.
@@LzysGraphics That's what I felt too. If you asked me how a tutorial should be, I would not have been able to say what it is that I wanted in a tutorial. Your point is exactly what I felt in my mind but couldnt quite articulate thus far. One day I'll be skilled enough to make a tutorial. I will do it this way.
As a kid 10 years ago, i tried doing this with voodoo and other free 3d trackers, there were no decent tutorials, and everything was a pain, even pro software was hard.
You just explained everything you need to know about 3d tracking, especially theory, in 7 minutes.
As someome in the industry, I'm hoping the next kid will appreciate this as much as i do now.
In the honor of your request, I will.
I am 17 now, hope internet was as good in my country back when I started then as now. Sure the genZ has a lot more to come up with.
same story
Yes! This tutorial was super helpful to me. :D
As one of those kids, I gotta say, this shit's fucking wild. I'm extremely impressed at how good free, open source, software is at motion tracking, and Ian's explanations are admirably short and informative. Though I've yet to use blender, so take it with a grain of salt.
I really like the speed of this tutorial. No slow talking, "for absolute beginners" or telling me the whole life story. Straight to the point. Thumbs up!
He does good stuff but with his speed ... we don't get anything workable.... so its useless to watch his videos for purpose of learning.... maybe he doesn't want us to learn from him.
@@PoetryPickle you can pause the video, maximize the window and look where he is clicking. i prefer it to learn this way instead of listening to someones life story.
@@GARCIIIAmonster not a good way.... grant Abbitt is best sofar... have a look at his videos you will fee the difference.
@@PoetryPickle not a good way for you, the way that different people learn is entirely personal and it's not up to you to declare what is right for everyone else. I personally prefer brief tutorials like this that keep a consistent pace, it means I can spend more time working and solving my own problems rather than somebody walking me through an aspect that I already understand when all I want to know is how to motion track.
@@PoetryPickle cuz u bad noob get good at blender random
Damn dude, this is amazing stuff!
@Alfa Cinema 🤣🤣
Whoaaa
I never thought I would see you here.
Guys he’s a normal person, he can watch whatever he wants, and it’s a pleasure to have him.
wtf 😂😂😂 you don't belong here
Horray! Someone made an updated camera tracking tutorial. Awesome work as always Ian.
whoa
hey look it's the guy that helped me make a donut
I made a donut too with the help of his great Tutorials...🤘😇😇😇😇
Omg Donut man!!!
"Horray"?
this should be embedded somewhere on blender's motion tracking documentation page xD
somehow, you just packed more useful information into a single eight-minute tutorial than I have been able to gather anywhere else on the internet. Thank you so much!!
I feel the exact same!! Ian always have some useful information that nobody else has🤩
He actually saves lifes
this what he do
@@znxt1320 So true!
That's basically what he does in every video he makes.
Blender guru, Ian hubart, CG geek, CG cookie and CG matter are avengers of blender 😄
yo what about captain disillusion? Cx
@@octoghost3470 He's nick fury
Ya I’ve never heard anybody talking about CGMatter or default cube bye honestly he’s me favorite
Don’t forget Daniel Krafft, Gleb Alexandrov, Kent Tremel, Lightning Boy Studios, and Kristof Dedene
Grant Abitt as well 🎈
*Blender is an impressive tool !*
Made by and for the people who do 3D animation and modelling.
Great example that the best things on our planet are open source, because it's a social collaboration, instead of destructive competition.
it's alright
ehhh, its okay
Uh, competition drives innovation. You think just because it’s open source they’re not competing with anyone? Give me a break.
@@johnberrydemoreel true
I agree, except for the competition part. I think you meant to say greed for money etc.. because companies wouldn't try to improve if there were no other companies competing with them, nobody wants to stay behind. I mean look at Autodesk, it has been sleeping for the past 8 years or so, adding meaningless features and calling it a day (or year), changing the year in their software name and calling it an update. Now that blender caught up with the rest and actually started innovating a lot more than them, everyone is trying and working hard again to make their software better.
8 minutes goes by fast when the content is good.. You should do more in depth videos like this.
true
I don't even use Blender but find your vids fascinating. Always awesome watching someone who has mastered their art!
mate you've mastered the piano 👌
you are *slightly* weird
Dude ....I aint even have a pc
Who asked you ? I can't see the comment goofy boy
@@midobula4797 ShutUp Mulla
HOLEEEEE MOLEEEEEEEEEE ... geez, if blender isn't the "best in class" in anything, ian proves that it's "good enough" in virtually EVERYTHING!
Exactly!
"a couple didnt make it, but we only need 8 good ones"
survival of the fittest
Blender clearly is a machine since it didn't track any of the hot body girlfriend :)
Honestly, the first time I watched this I was confused like no other - then I watched a basic video on motion tracking, came back to this one, and then it's like "oh snap this is insanely cool" and now I feel like I can at LEAST start trying. Thanks SO much - this is game changing for me.
The fact that you keep sharing your knowledge like this is amazing Ian. Thank you for what you do. You’re truly an inspiration
This tutorial is a masterpiece. In 1,000 years, I wouldn't be surprised if this tutorial was framed in a VR museum equivalent to the Louvre.
As someone who struggles with trying to make everything too perfect and focusing too much on details, these videos inspire me to embrace the chaos. It's proof the end results are often good enough if not better at the end of the day.
Jesus this is brilliant. I’ve seen so many big budget movies with only a fraction of the production quality. I’m speechless.
Does anyone else’s brain hurt when trying to figure how long it would take to master all this
Definitely
Yes! I found out I'm to old for this speed... :-) (I'm 61.... )
Just do basic tutorials and take your time. Practice more than anything of course.
But yea, movies and TV shows typically have teams. I figure Ian does a lot of these effects, but I'm sure he has a team as well. Teams STILL take years to make movies a lot of times, and they're actually experienced!
Don't fret. The sooner you get started, the sooner you can learn it.
And even some more advanced users STILL say they haven't mastered it. It's all problem solving always.
It all goes more smooth along the way as you start connecting familiar dots more and more, trust me
Tracking is easy, there's so many programs that make it automated.
Amazing stuff, Ian - great editing.
Wow! THE Marco Bucci here! Hello!
Some features probably not many people knew about (including myself!):
- Clip display - > info (to know the error
- Refine: focal length, k1, k2
- Frame A, and B (to compare two frames, automatically 1 and 30), if you press keyframe, blender will choose automatically
- Filter and Clear (use detect features several times to have plenty of markers before clearing)
- Parallax (how points move depending on the distance)
- Delete markers that edges between objects and floor (they move differently)
- When using Emission - image (for a clip), change from vector default to window (texture coordinates), so the footage uses all the camera view, also use clip instead of repeat.
- Put the clip in the plane inside the house
- UV Unwrap with cube projection for the outer wall
- When detecting features, set a lower threshold and adjust distance
This made me realize just how much of a Blender beginner I am.
if you're familiar with after effects this would make sense.
Im still making a donut
Dunning cruger effect
I feel ya.
@@inactive9550 Valley of despair.
Starting was mind-blowing like Hollywood films :-)
As someone who is used to building everything practically, seeing just how much of all your hard work can be so quickly replaced is both incredible and painful. The fact that this is power is in the hands of anyone with the mindset to learn it though is brilliant!
Thank you for doing a longer video
Love your one minute one's but sometimes I get confuse and have to go to multiple forums but this is very helpfull. Also continue doing those as well☺️
The world is gonna be a better place with beautiful people like you, who just shows everything he/she knows without bragging.
(not just visually)
Şaka mısın arkadaş (ünlem soru işareti)
Bildiklerini böyle güzel döktüren bir insan, dünya sizin gibilerle güzelleşecek.
Thanks continuously putting out creative and interesting content. You're a true inspiration
Ian Hubert is one of the most inspiring personality on the web!
Setting the Texture coordinate to Window for the back video is FOKKIN GENIUS!!!
Lazy tutorials were preparing us, it's all coming together
This is gold!!! Love the length, love the pacing, love the content! I’ll take as much of these as you’re willing to give!
damn that looks so good i wish i had a teacher like you. I'm triying to make my own game, i know your focus more on films but still an amazing job
Οχι
@Adrian Vegas what is oxL?
@@jim6213 Yes
@@oogabooga2581 what do you mean by that 😂
Same
I had 0 interest in tracking tutorials, but I watched your video beginning to end because you are such a good teacher and a positive character I always smile when I watch your stuff. Now I want to tack something in blender! Thank you.
I am wonderfully delighted watching these and having literally no idea what a single thing you’ve said means.
im at a loss for words how good and valuable your tutorials are. and just a side comment: DAMN your house is cozy!!
This has got to be one of the coolest things I’ve ever seen. Like I lost my shit when you started throwing blocks into the scene and they actually looked like they fit. Outstanding!
I literally have no idea what he's doing but I love it
I am not a blender user or a blender modeler but this is INSANE. I did NOT know Blender is THAT powerful!
The window trick is peak "low poly can look good": nothing complicated, no green screens, and it's convincing!
aaand you've just resparked my interest in blender
This really is how things should be taught, especially in the 3D field. Show step by step how to achieve a desired effect, that way the person trying to learn it will get instant feedback & will now have the confidence to explore all the other options, details, & capabilities of, in this case, Blenders motion tracker. All of a sudden, all those little check boxes, buttons, rollouts, sliders, menus, tabs, etc. wont seem so intimidating because you now have a small foundation & CONTEXT with which to work from & build on top of. Not saying people should be spoon fed, yes things are difficult & you should always be willing to put in hard work & work your way even through the more boring aspects of whatever you're trying to learn. But anyway yeah this was a GREAT video!
This *blew my mind* and once again made me ask the question of *WHY TF IS BLENDER FREE?!?!?*
Simple, because if it was proprietary if would never have come so far and so fast in the last four years
@@vizionthing Agreed. Proprietary software always gets limited because they only add features that can guarantee they make money. Blender allows everyone to contribute, meaning users get what we actually want and need.
ethic
@@vizionthing in fact Blender was propietary software the first seven years of its existence, then it was bought out for 100K+ to be released as open software. That's likely what made it solid enough in the first place.
@@freebird1721 EPIC!
Ian, you are a legend.. I am stunned by the quality of everything you do. We need to fill schools and universities with teachers and tutors like you.
This is like, months of work super compressed into a single video. It's amazing
highly recommend watching the first 30 seconds at 0.25 speed - mostly to take in more of the work, but Mr. Hubert's voice is awesome in slo mo
2000: prove it's real.
2020: prove it's fake.
i thought this was impossible to make without a big scene and a team and money and.... woaw. thank you
I first learned blender so long ago. The project vanished and I was still trying to model the castle. Some years later it came back. I just got back into it and have to basically start over. I love your videos. They are a bit more advanced than my current skills, but I'm practicing again and learning the newer UI. Thank you for sharing!
It always amazes me when I find a video about ANOTHER use for Blender
Now, I shall go to my front yard and record and then make a giant missile explosion!!!
will there be moths?
@@therawmeatball6883 there must be
It's easier if you do that in-camera
@@HagenvonEitzen - Probably not cheaper though. Especially if you want to use the yard later.
there is a strange round shaped reflection on the "electricity panel" outside the house at 7:26
Nice tutorial by the way
2:08 the real question is "is that a real background here?"
lou 1 No, lighting and background look a bit off
Yeah I kept looking at it, and it doesn't look right. It might just be my brain going "you're watching a video about VFX, so everything must be VFX unless you're told otherwise"
He's actually in space.
There's no moths in there, so it doesn't seem that realistic tbh.
the real question is...was all that real...or a simulation
Ian Hubert, you’re genuinely a genius
This takes a lot of creativity to find out how to do this. Amazing bro
As somebody who's into visual effects myself, this is impressive work, the green screen shots is better composited and colour corrected than some of Hollywood films.
i know you all haven't noticed that his background (the ones that he appears in the video) is blender made too
I’m a complete newcomer to Blender. Do his tutorials on patreon walk you through each step with him stating exactly what keys and buttons he’s pressing? Thank you
I love this tutorial because of how sweet and simple it is. I only just started learning the basics of Blender rendering, never once motion tracked in this program before in my life, but in 8 minutes I think I really grasp it.
One big question though: I love Eevee, it's so much faster compared to Cycles...so is there a way to get a shadow catcher for Eevee?
This is so fascinating to me. About 15 years ago or so I learnt the basics of Lightwave, but never really pursued that path much. This and what you can do is really mind blowing.
Some people quits doing anything when sees amazing stuff like this ... but i am motivated to learn how this things are done ., hope i'm not alone .
It was kinda scary when he just cut to himself talking, not used to seeing that in his videos
“Some lines are going crazy. Let them have their fun” hahahaha
I'm an absolute beginner who hasn't even downloaded blender yet.
Everything's easy you just need discipline.
This is me! I'm so wanting to learn haha
What the hell is blender ?
@@hibadahmen5893 oh its probably lying round your kitchen. Ask your mum she must have used it. She'll tell you.
@@hibadahmen5893 From Futurama. You know, the robot.
this is how every tutorial should be! there are waaay too many out there that are a pain to watch, everything here is straight to the point and still gives useful information on the side
I went from solve error of 300 before the tutorial, to 1.6 following your auto track instructions and then down to a hot 0.3 with your cleanup instructions. Thank you very much!
The end result though - damn you'd never know.
Looks like you can do a one-shot film similar to 1917.
That was so unbelievably helpful. Thank you so much Ian!!
Also is this how ALL studios do their VFX. Do they use the same techniques to combine cg with real life footage?
AH! I'm glad it's helpful!!! And you mean putting the footage inside the house? That's honestly a fairly unusual method, but since we have eevee, it's so fun to be able to see it all in real time (and it gives you more accurate reflections and stuff). It's a lot easier than rendering out the CG then comping the footage back in in After Effects or something like that, and it lets you comp things both in front and behind the footage fairly painlessly (I'm kind of inordinately delight by how well cutting out that window works).
@@IanHubert2 ah I see, interesting. Also, can you tell me how would one make a real life object interact with a CG object?
Like in the light saber video (in the very last) , you're holding that cg light saber, how is your hand being able to look like as if you're actually holding it, like the hand is over the light saber, so that part is hidden by your hand?
Thanks again!
Carbon X it's probably the same as with the ladder later in the video
@@carbonx95.08 Masking. To either cut out a bit of hand so it goes 'behind' something, or the opposite - cut out a bit of the CG. Go research. Go video. Go have fun. :D
@@carbonx95.08 he can track the light saber to his arm than mask the arm.
I have no idea what is happening but the way he explains it sounds so fun!!
this is the channel where you get actually professional tips and tricks, about not only blender but the whole film make process, love your channel
At around 3:30 I realized that this functionality is actually something I had to hand-code in Matlab for my computer vision course, that's fuckin' wild. From auto-finding features to determining the best subset of feature points to minimize error
It wasn't very fun tbh
'I need to try this out!' - literally everyone who watches this video
This is why prefer Ian when it comes to vfx in blender he makes it seem fun even though its the devils work
I don't know if anyone else has said this but your workstation looks so cozy/amazing.
wow i didn't realize how powerful and easy to use this type of software has become. living in the future!
You know this stuff is advanced when Mr. Hubert has to spend 8 minutes instead of one. not even time for moths!
"5??? DELETED!"
Me with 396.1397 average -_-
TRUE LULW
@@a.pavlicek You forgot to change accounts
@@Androidy :)
Awesome shit.
Dude! Those scenes and sets are incredible, they look lived in, uniquely alive and so believable.
this blows my mind even on a conceptual level, who knew it could be this easy?
Also: The photo of the skyline used in the video is from São Paulo, the city where I live (:
Is the coke vending machine at 00:10 real or tracked in as an easter egg. At that point I don't even know anymore what's real and what's not lol
Holy crap that's so meta
It's real. He's mentioned it before in another video.
@@japanesus_ He's also mentioned in a talk that he clicked a photo of that vending machine, made it in a model and uses it in his work all the time.
Why?
Is not 1 min?
Hmmm....
Hah!! Because I want to see what insane movies a bunch of teenagers can make in their garage!! And if I crammed it down too much it'd probably just end up being confusing. More lazy tuts are coming though :D
@@IanHubert2 thanks for all, what are you doing ;)
Because this time were dealing with *Motion Tracking!* lol
Play it at 2x speed and its basically a lazy tutorial
@@Riley_Christian *it was only a small joke*
@@smiesznewpadki7278 Lmao i know. I was just going along with it haha
Just started learning Blender a little bit ago. To me, this is absolute sorcery that amazes me that Blender is free.
this is literally the only blender tutorial I will ever need
Hey! Just a quick question. I was wondering if the demo footage between 0:12 and 0:16 was pure motion tracking or motion tracking with green screen. If it is pure motion tracking, i don't understand how you are able to change the back wall of the scene since, for blender, the character and the back wall would just be one single plane. Thanks for your help!
"We live out in the woods"
...how can we be sure about that?
well, in his past video he say he buy an old church and turning it into film studio, also quite place is a great choice for many studio to working on.
Jungle of Concrete.
@@admiralamel9563 He was joking that we can't trust anything we see with our eyes on this channel because it could all be VFX.
Mongrel youtubers like ali a: "LOOK AT THAT KILL" -30mins
You: lets pack 3hrs worth of tutorials into 8 minutes and not strerch it out to 10
Mvp
Pleaaaase Don't stop making these Tutorials, We need more ! Thank you so much !!!
This guy talks at the speed of the resonance frequency of my brain and it makes me learn so much more omg
Can you make the girl that take the elevator with the tracking?
Yeah! I'll be explaining that soon here!!
This dude: 1 minute camera track with 0.5 error.
Me: 8 hours manually settings tracks, making sure everything is good and optimal: 5 ERROR WITH THE CAMERA 180 DEGREES OVER THE Z AXIS SHAKING AS IF ITS 4 AM AND GETTING OUT OF THE BAR AFTER YOUR GIRL DUMPED YOU.
jk, very good job, makes me wanna retry some of my older work and use your tips to see if it can help with something.
4:06 how to hide some unused track?
I am also trying to figure that out, a response would be awesome :D
@@codyozgaming9416 i think you press A to select all the ALT + D
@@lucatarn thank u i'm stuck on that)
I just make music but I love to see people skilled like you, but time you really made possible something almost impossible. Wow! Congrats! No more words for this
You just summed up CG Matter's 4 hour tutorial in a few minutes and i understand everything - this is huge
The demo shots in the first 30 seconds were INSANE! Frikin flawless... I watched that first part like 10 times.
i like your vintage looking room! its probably the lighting
I love you so much man, just hilarious and succinct and insanely informative. I watched this like two years ago when I was just starting to get into blender and it was such a huge help then. Cut to now, and I’m out of practice after living inside after effects for 60 hours a week and am just getting back into 3d and creation for fun, and your videos are perfect for me in so many ways. You’re a shining example of why both the blender community and the RUclips tutorial creators community are so fantastic and influential, just giving the people tools to shine and reach for their stars. Thank you so much
My friend once rendered a clear metallic sphere with raytraced reflections on a checkered tile surface with a simple colored but shaded background. It took him over 24 hours with a Amiga back in the 90s. God it's fun to have those experiences to reflect this shit on. Gives me a proper perspective on how things have evolved...
I like his style. He makes you focus.