I mean, you can probably just port the map over and it'd be relatively functional, although this mod was built on an earlier version of Source last I checked, so.
This is definitely something Grigori would have built. I wonder why it was removed? The beta had a ton of extra weapons too. Does anyone know the process they used to decide what to keep?
valve map makers be tweakin in 2001-2002
Yeah, lol
Had to show off the physics engine somehow man, they weren't tweaking they were innovating
@@unoriginalperson72 I think gravity gun or phys gun existed at this point so this goofy ass contraption didn't showcase anything too significant
@@xlelight Half-Life 2 has physical system and ragdolls since 1999 in their first DEMO called "get your free TVs".
@@xlelight This wasnt about a showcase it was about having a badass oxygen canister launcher
valve be doing everything with physics
The concept is really cool about using physics canisters as weaponry
Look what they took from us
The half life beta truly was dark and gritty...
@@AlessoGaylord and griddy.
@@pro-hz7kx and quirky.
reminds me of the stationary rocket launchers in black mesa
The shitty TOW launchers? Yeah.
Knowing valve it's probably the same code too
@@pilsnerd420 black mesa wasn't made by valve
It's almost like the same thing was in the first game and I assumed you meant black mesa as in the location
@@pilsnerd420 I thought he meant that as well, lol.
I wonder if Gabe was like
"They're not gunna get it "
I wish this made the final cut. It fits the theme of Ravenholm quite well.
'The hl22 beta was dark and griddy'
dark and WHAT
@@RayleeRaven567I can witerawy see you hitting da gwiddy
@@RayleeRaven567you heard him
@@RayleeRaven567"gordon we need to hit the griddy"
-doctor kliner
Dark Gordon be like: "We need to hit this griddy".
Oh damn this shit looks cool
Petition to bring this to Garry's Mod as an addon
I mean, you can probably just port the map over and it'd be relatively functional, although this mod was built on an earlier version of Source last I checked, so.
why'd i read this as goofy ass cannister launcher from hl2 beta lmao lmao
For best experience watch this in 144p
Ngl this is what a resistance force would make ong
No surprise they made this - the original cannisters were horribly imprecise and impossible to control. This at least tries to alleviate both issues.
damn thats actually dope as hell, I wonder if something like this is on the Gmod workshop?
Why is this getting so many views out of nowhere?
People still love HL.
Shoulda kept this atrocity
i like this launcher :)
0:12 so close to being hit
@@AdamHinckley 🙃
@@IPEsometimes if that was lower down to the ground and if you were a few seconds slower, it definitely would have it you 😅
DAKR AND GRODDY !!1!1121!11!!!1!!11!!
This is definitely something Grigori would have built.
I wonder why it was removed?
The beta had a ton of extra weapons too.
Does anyone know the process they used to decide what to keep?
Why are y'all even seeing this, lmao
Praise our lord and savior that is the algorithm!
algorithm my friend, algorithm.
Awesome !
How come they didn't use this in the skibidi wars?
interesting weapon
What spas 12 did you used?
wdym, that's epic af
whats the map name? (if it is in WC map pack at least)
map?
What kind of mod is it?
@@Sergus134 The Town Mod, though it is ported into Coterminus here. I recommend both.
Not Goofy At All.