Hey ffolks, I am the community manager of Daniel Mullins Games. I wanted to express my unending gratitude to everyone who worked on this project. It is allways thrilling to discover in-depth analyses of Daniel's games, especially when they expand what we know with new dimensions that we cannot easily reach ouurselves. It has been an absolute pleasure to watch this video in one sitting, and I even took some notes ffor myself. The whole essay, enriched with the literature review, was an absolute delight to exxperience, thanks to your wonderful research and narration! I really enjoyed all the notes related to René Magritte, representation space, and physical and ludic representations. You'vve ddone an exquisite job theorizzing about the games, teaching about them andd their concepts, and summarizing different aspects of Daniel's work. I honestlly can't emphasize enough howw lucky it makes us feel when we are introduced to such content like yours. Props to evveryone who worked on the video once again. As I wish you the best of luck with your future content, please don't mind if I also share this brilliant video with Dan. :) Much love! ❤
Thank you so so much for watching and for the very kind words! I think it's safe to say everyone involved had a great time and I know I really enjoyed spending time deeply engaging with all Dan's works. Thanks again very much!!
I WASNT EXPECTING A DEEP INTELLECTUAL DISSCUSSION ABOUT ABSTRACT/SURREALIST PERCEPTIONS OF REALITY AND UNREALITY BUT I AM ABSOLUTELY DELIGHTED NONTHELESS, AWESOME JOB ON THIS GUYS AND THANKS FOR HAVING ME ON BOARD!!!!
Still just thinking about someone being killed for basically playing with their toys, not knowing the toys were real. Like if Cid from toy story actually got shanked by the toys.
I only recently played through inscryption (binged over the course of a few days ofc lol) and I think that one's gonna stick with me for a while. It was just so sudden and blunt in such a chilling way, and gave way to somber once the shock wore off. It's rare I feel that sort of battery of emotions in such short succession and almost never that strongly, fully didn't know what to do with myself and just sat there for a good while after haha -w-'
The fight against the robot was first fun (when they pulled my steam friends against me) and turned extremely scary when they threatened to delete a paper I was writing on for months
I wish more meta-fiction was more direct with their commentary on how we interact with fiction. It feels more often than not that the meta aspect of meta-fiction is more just for aesthetics, so seeing Daniel Mullins’s games do so much more is really nice.
There’s a duology called Milk inside/outside a bag of milk, which is a very confusing visual novel game with horror elements. It’s pretty abstract and open to interpretation, but I mention it because it does a really interesting thing in the second game where it recontextualizes the player’s role. Rather than the player just being you playing the game, the main character of the game explicitly states that the game is made up in her mind, and she manifests the player as a way to cope with her mental issues. The best way I can relate it is that the painting is pulling the viewer into itself and making it a part of the art. Not sure if that has to do with amental stuff, but I guess it’s like the real world is being conflated with the mental world as if they were always the same.
That sounds really interesting. I think it's in the mental/amental vibe - like a shifting of how we understand what it's *possible* to know about the game universe. I'm into it!
one thing that really throws you into the game is how EVERYTHING has a sound, you mentioned the slicing noise and the teeth falling but literally everything you can do has a sound picking a card, placing it, ringing the bell, lighting a candle, extinguishing a candle, the sound of the figure tapping on the map as it bounces from one place to another, the cards attacking, the cards dying, taking and dealing damage, the sound of the teeth falling falling onto the table before they are used in the scale, even the sound of the scale moving and changing depending on how low you are on hit points, leshy's buzzing sound as he speaks, and alot more you can literally close your eyes while playing the game, and still know exactly whats happening
Thanks for the analysis! The commentary about the awareness that we're playing a game, and the deliberate breaks from it in the form of genre switching and fourth wall breaks, also makes me think of the works of Bertolt Brecht and his concept of the Alienation Effect.
I'm glad youtube fished this up & stuck it in my recommendations, what a fantastic video! I don't usually sub after only one video but I definitely wanna see more of this content, this was fascinating and fun. Everything a good youtube video essay should be, imo. (Also I mayhaps need a catburger plushie in the future)
Thank you that is so kind!! I hope we have something/will have something else juicy for you to enjoy, and boy a catburger plushie would be so cool if we ever got there
i love love love Mullins' work and have a hard time explaining why his stuff is so cool. You've done so with fantastic visuals and a great script and also given me yet another reason to wanna replay inscryption 🎉
the video is out at last! we’ve been hearing about it and here it is! i think your pacing is really good on this one, you flow between topics and ideas really well. maybe it’s the way you rebalanced voiceover time between the two of you, or maybe it’s just like, good writing, idk. anyway, good job, i’ll watch this again in a week
Thank you Swine! That means a lot, I've really been trying to work on pacing, and I think I still have some growing to do but it's so nice to hear I am making progress!
First video I've seen of this channel and it was such a banger, I love Daniel Mullins' games and I just as much love videos discussing and dissecting the metanarratives in them, the effort put into this video is evident and I hope more people see it
Very nice work! I'm a huge fan of Daniel's games and this is by far the best video covering them that I've seen on RUclips. I know playing with the fourth wall is nothing new but Daniel has such a powerful understanding of (and clear passion for) the medium and the culture surrounding it. I'm really glad he's finally getting the due he deserves, I know Inscryption was a big hit and Pony Island is a cult classic but The Hex goes under the radar wayyyy too much, especially considering all his games (including the fishing one) are all pretty strongly connected to each other. Getting to play them all in release order and see each one get more ambitious with the increasing scope and budget was a real treat and I seriously cannot wait to see him take it even further with Panda Circus. Also, a brief recommendation for you all: If you're a fan of Daniel's work you may also enjoy the Adult Swim short Final Deployment 4, it's not a game but it does use video games and gaming culture as a framing device to do some pretty surreal horror with the concept of nestled realities and medium blending.
Amazing work in this video! I was just pondering the list of my favourite games as one does, and inscryption is really up there. One of those games where you envy the person who’s playing it for the first time. Excellent commentary, great discussion about philosophical concepts, and very funny clips and memes :D I’m so glad I found this channel.
He is very funn to learn about I love playing with meta in my story writing and this video was super exciting for me to watch, you guys blow me away with every video 😊 I appreciate you guys so much
You tricked me with promises of talking about 3 of my favorite indie games and now I know more things surrealist art and "mental universes" and idk how to feel about that but I shall be liking this video nonetheless
Another great video!!! Really loved the section contrasting The Hex and Inscryption. The games have a similar unraveling narrative and gameplay structure so it was cool to hear your thoughts. The changes in development approach by user-testing the story of Inscryption was super insightful as well!! Also, amazing Intro
Thank you so much Michael!! It's definitely a more academic video than I've done before, so it's great to hear it is still interesting and not toooooo out there hahaha~ P.S. everyone reading this this guy is making a really sick game called torso tennis go play the demo its super cool!!
What a great video! I really really love the content of this channel, and I loved Pony Island when it first came out, what a better combination for a day that up to this point was being kinda boring. Thank you for your work, greetings from Argentina
This channel is amazing! I hope you end up blowing up with the all subs you deserve, everything just feels so high quality Also I really do enjoy some of the flavor text in the captions haha
This was a really great video, you covered the topic and themes excellently and I hope more people stumble across it like I did. As someone who has put... far too many hours into Inscription, this was a joy to sit back and watch a lovely analysis of the games and the man who made them. Thank you very much.
I've got nothing insightful to say but that gave me a lot of cool game design things to think about. That opening to Eyewitness really takes me back. Great work Katie and Catburger.
I'd like to point out that in Romance Language Translations of the game (such as Italian), Leshy originally refers to the "Player Character" of Act 1 with Female Nouns. When you betray him and end act 1, he starts yelling at you about you being ungrateful to all he's done for you. That's because Leshy doesn't think you're Luke Carder. Only in Act 3 the Scrybes realize Luke is the one playing the game, because P03 gains access to Luke's camera and files. Leshy thinks the player is Kaycee, of Kaycee Mod fame, who was a woman and the main dev of the in universe Inscryption Game. Yet another layer of separation between you and the game, you're playing a guy who is playing the digital avatar of a girl who is playing a game that is actually a mod of the original game.
For once in my life, i am able to buy a game on steam, from my family being a tad bit strict with online purchases, and the first absolute purchase I've made is Inscryption. I love this game so much, i love the meta, the puzzles, and the card game itself. It's amazing really. I got it along with the hex and pony island all on sale, and Im very excited to play through them next
Every single game ive played from this dude has been a hit after a hit after a hit after a h- Dude does not know how to make a bad game, the gamejams games are fun, the full games are unforgettable
loved this video and i love daniel mullins' games, but it also makes me think abt the alan wake games and how id love to see u guys do a video on those as well (they also are about metanarratives and ludonarrative consonance) especially considering they cited inscryption and pony island as inspiration for the sequel in an interview.
I've never thought about the antithesis of the common criticism of ludo-narrative dissonance. Good job on this video! Subbed! 👍 Discovered this channel through Adam Millard! ✌️
18:34 I once on a whim in some weird argument I had said that "What defines existence is perception" It's crazy to hear that a random thought I had is an actual concept
Amazing video. You guys missed that the hex is inspired in the Wreck it ralph movie. Sado being the main character of Wreck it ralph, and the bartender appears in the first scene of Wreck it ralph movie + The multiple games is the same as the movie. Other than that, really amazing video
Great video, had to skip parts of the ending as I havn't actually beaten inscryption yet, as I've found myself unable to do the "sacrifice folders on your pc" part of the game. Freaks me out on a very fundamental level, which of course means it worked perfectly. Got the channel recommended by Adam Millard, and it seems like their suggestion is on point.
Hey thank you! I appreciate that a lot. Fun Inscryption Factoid I learned while researching! Devolver only had 1 note for DM before agreeing to publish, and that was they wouldn't release a game that actually deleted files. So it is (unfortunately?) a bluff. But if you DO lose, check out the folder, you might find something interesting...
@@KatieAndCatburger Oh I know :p O've had those viruses back in the days of yore which made it look like your desktop got deleted and stuff, while not actually doing anything. So I am familiar with the concept :p I just find the very concept sufficiently unnerving that I find myself unable to progress, for now.
Making characters go through terrible things for entertainment would be horrible if they were considered sentient....but if they were sentient and not used for entertainment, they may go through horrible things anyway because that's how life is. You have your ups, your downs, and both good and bad things that stay with you until you die.
This is an amazing video. The editing, writing, and narration are immaculate. Can't wait for more. The only critique I have is Katie's Vtuber model looks a little janky. Kinda gives me the creeps.
Inscription has such great atmosphere and gameplay, I would have loved it even without the meta narrative. But some people get a lot from ARGs and optional puzzles, so I have no criticism of it.
Nah if you want to see real meta just take a look at remedy games, Sam lake is so meta he plays a character who is a creative director directing a character called Shawn who is also played by Shawn ashmore who travels through the remedy universe to stop mr door who’s featured in Alan wake and discovers that another version of himself feel in love with another universe version of Jesse from control who’s actress also plays both versions it’s just so meta I love it
This video is the same 50 50 split as hex. Aka a failed one. The immersion part actually brings the points and arguments that go beyond glazing Daniel, but first part dies on the hill of defending the shortcomings of Daniel's games in service of the meta.
It's fun how the same trick - an attempt to redeem the first part by making it look like 2nd part has to rely on first, use it as a base for itself - works in neither this vid, nor Daniel's games
Yah, im watchint beacause of so many comments praising it, but im halfway through the video and like, whats the point of a text recontextualinzg some bad part if that part still is bad to go through?
I disagree that Inscryption's immersion is "greater" than that of The Hex. You talk about "immersion" being this sense that your influence goes beyond your hands on the controls and extends into the game world. But to me there is another kind of immersion: The sense that the game world goes beyond what is taking place on the screen and extends into your physical space. *That* is the kind of immersion The Hex has, and it has it in spades.
I actually don't think of the player-card as the player becoming part of the game, but as the player's failure being rendered in the game world. Once you see the card, you identify it not as you but as the character you played as, aka the person you were, aka your past.
25:30 yes i have seen Evangaleon but after watching the series it was great but the movie made me never want to ever see or hear about it ever again because of how confusing everything was that entire movie i hated the movie but enjoyed the series
I think the only somewhat negative thing I can say about this video is that the hamburger guy sounds way too normal for what his character is supposed to be. He just sounds like a regular guy and it somewhat clashes with the zany avatar, especially next to the other character who's voice does match the face. Idk, I think he should either be doing some goofy exaggerated cartoon voice for his parts of the voiceover or keep talking normal but drop the whole space cat burger gimmick. But that's just my 2 cents though and, in fact, I feel kinda bad for nitpicking like that on something that's clearly a labor of love cuz aside from that one minor annoyance of mine, the video is excellently well put-together and deserves nothing but praise!
Hey ffolks, I am the community manager of Daniel Mullins Games. I wanted to express my unending gratitude to everyone who worked on this project.
It is allways thrilling to discover in-depth analyses of Daniel's games, especially when they expand what we know with new dimensions that we cannot easily reach ouurselves. It has been an absolute pleasure to watch this video in one sitting, and I even took some notes ffor myself. The whole essay, enriched with the literature review, was an absolute delight to exxperience, thanks to your wonderful research and narration! I really enjoyed all the notes related to René Magritte, representation space, and physical and ludic representations. You'vve ddone an exquisite job theorizzing about the games, teaching about them andd their concepts, and summarizing different aspects of Daniel's work. I honestlly can't emphasize enough howw lucky it makes us feel when we are introduced to such content like yours.
Props to evveryone who worked on the video once again. As I wish you the best of luck with your future content, please don't mind if I also share this brilliant video with Dan. :)
Much love! ❤
Thank you so so much for watching and for the very kind words! I think it's safe to say everyone involved had a great time and I know I really enjoyed spending time deeply engaging with all Dan's works. Thanks again very much!!
I am deeply confused and curious as to whether there is a deeper meaning to the repeated letters
The repeated letters spell out "flufxvdzdlwv". What does it mean? No clue. Maybe their keyboard was just acting up that day. 👁
@@artyy3742 shifting the letters by 23 gives you "circusawaits"... interesting.
@@Epic_Pingu is a new arg afoot? The circus is obviously in reference to panda circus
I WASNT EXPECTING A DEEP INTELLECTUAL DISSCUSSION ABOUT ABSTRACT/SURREALIST PERCEPTIONS OF REALITY AND UNREALITY BUT I AM ABSOLUTELY DELIGHTED NONTHELESS, AWESOME JOB ON THIS GUYS AND THANKS FOR HAVING ME ON BOARD!!!!
AND YET you TOTALLY nailed the right vibe for the intro!! Thank you again Doq, you're always welcome aboard!! 🫡
@@KatieAndCatburgerwhy did you put extra space below your comment?
Ok, I'm just paranoid about everything at this point lol
This is exactly wait i expected
I love how you used a prozd sketch and he’s going to be in pony island 2 lol
@@polocatfanexample?
@@someoneontheinternet4518 he is literally in the video in the section they mention the new game and its fmv sections
When you started watching a video on a video game but then it turned into an art discussion
*but that's what you wanted all along*
Same, but when you write that video
Still just thinking about someone being killed for basically playing with their toys, not knowing the toys were real. Like if Cid from toy story actually got shanked by the toys.
Same...
Obviously, Lionel was an asshole, nobody is denying it. But... Who would ever deserve.. *that?..*
😔
I only recently played through inscryption (binged over the course of a few days ofc lol) and I think that one's gonna stick with me for a while. It was just so sudden and blunt in such a chilling way, and gave way to somber once the shock wore off. It's rare I feel that sort of battery of emotions in such short succession and almost never that strongly, fully didn't know what to do with myself and just sat there for a good while after haha -w-'
The fight against the robot was first fun (when they pulled my steam friends against me) and turned extremely scary when they threatened to delete a paper I was writing on for months
I wish more meta-fiction was more direct with their commentary on how we interact with fiction. It feels more often than not that the meta aspect of meta-fiction is more just for aesthetics, so seeing Daniel Mullins’s games do so much more is really nice.
There’s a duology called Milk inside/outside a bag of milk, which is a very confusing visual novel game with horror elements. It’s pretty abstract and open to interpretation, but I mention it because it does a really interesting thing in the second game where it recontextualizes the player’s role. Rather than the player just being you playing the game, the main character of the game explicitly states that the game is made up in her mind, and she manifests the player as a way to cope with her mental issues. The best way I can relate it is that the painting is pulling the viewer into itself and making it a part of the art. Not sure if that has to do with amental stuff, but I guess it’s like the real world is being conflated with the mental world as if they were always the same.
That sounds really interesting. I think it's in the mental/amental vibe - like a shifting of how we understand what it's *possible* to know about the game universe. I'm into it!
That sounds like a backwards version of Pathologic! You should check it out. There's quite a few good essays on it and I've seen them all
That doesn't sound too unlike OneShot -- in which the player acts as a "guide" to the protagonist Niko.
Stellar work in scripting, editing and delivery. Every new thing you come out with is always such an impressive improvement over the last. A++
Thank you Ricki, I really busted my tail on this one so that means a LOT
@@KatieAndCatburger The work really shows. It's some incredibly cool and polished stuff!
How'd I not know he did pony island!?
Oh hey, didn't even realize what channel I'm on.
This type of video is bound to blow up, I hope it does.
From your keyboard to the algorithm god's ears🤞
@@KatieAndCatburger Amen to that.
one thing that really throws you into the game is how EVERYTHING has a sound, you mentioned the slicing noise and the teeth falling
but literally everything you can do has a sound
picking a card, placing it, ringing the bell, lighting a candle, extinguishing a candle, the sound of the figure tapping on the map as it bounces from one place to another, the cards attacking, the cards dying, taking and dealing damage, the sound of the teeth falling falling onto the table before they are used in the scale, even the sound of the scale moving and changing depending on how low you are on hit points, leshy's buzzing sound as he speaks, and alot more
you can literally close your eyes while playing the game, and still know exactly whats happening
love the funny subtitles, nice video thx
Thx for watching!
Thanks for the analysis!
The commentary about the awareness that we're playing a game, and the deliberate breaks from it in the form of genre switching and fourth wall breaks, also makes me think of the works of Bertolt Brecht and his concept of the Alienation Effect.
Oh it's totally Brechtian! Good call!
I think "I'm Implicated! :D" is going to enter my lexicon/vocal stims now
holy hecc that "eyewitness museum" intro triggered a buried memory in my brain.
I'm glad youtube fished this up & stuck it in my recommendations, what a fantastic video! I don't usually sub after only one video but I definitely wanna see more of this content, this was fascinating and fun. Everything a good youtube video essay should be, imo. (Also I mayhaps need a catburger plushie in the future)
Thank you that is so kind!! I hope we have something/will have something else juicy for you to enjoy, and boy a catburger plushie would be so cool if we ever got there
I love you guys so much! Amazing video and I love Katie and Catburgers dynamic so much.
i love love love Mullins' work and have a hard time explaining why his stuff is so cool. You've done so with fantastic visuals and a great script and also given me yet another reason to wanna replay inscryption 🎉
Thank you!! I also want to replay Inscrypyion now hahaha
Awesome video! especially love that little sado cameo at the end lmao
🤡
the video is out at last! we’ve been hearing about it and here it is!
i think your pacing is really good on this one, you flow between topics and ideas really well. maybe it’s the way you rebalanced voiceover time between the two of you, or maybe it’s just like, good writing, idk. anyway, good job, i’ll watch this again in a week
Thank you Swine! That means a lot, I've really been trying to work on pacing, and I think I still have some growing to do but it's so nice to hear I am making progress!
thanks to you, i actually bought all of his games on steam! I can't wait to play through them!
Buckle up and enjoy the ride!
Agreed! I hope you have as much fun as I did!!
wow the production quality on this is so high and so well crafted. i expected this to be a much bigger channel. good job
First video I've seen of this channel and it was such a banger, I love Daniel Mullins' games and I just as much love videos discussing and dissecting the metanarratives in them, the effort put into this video is evident and I hope more people see it
I reccomend watching Flawed Peacock's videos on Mullin verse he did great deep dives on all of them
This guy is an inspiration, man.
SUCH an incredible video!!!
This video was amazing the 6 months show. It is full of information, own experience and love for games 😉👍
what if jeremiah was called freakymiah and he worked. at the sex pint inn. sorry
what if luke carder was called freak carder and played. sexscryption.
@@artyy3742 what if hopeless soul was called freaky soul and was trapped in sexy island
you deserve more views!! this is a good video
Very nice work! I'm a huge fan of Daniel's games and this is by far the best video covering them that I've seen on RUclips. I know playing with the fourth wall is nothing new but Daniel has such a powerful understanding of (and clear passion for) the medium and the culture surrounding it. I'm really glad he's finally getting the due he deserves, I know Inscryption was a big hit and Pony Island is a cult classic but The Hex goes under the radar wayyyy too much, especially considering all his games (including the fishing one) are all pretty strongly connected to each other. Getting to play them all in release order and see each one get more ambitious with the increasing scope and budget was a real treat and I seriously cannot wait to see him take it even further with Panda Circus.
Also, a brief recommendation for you all: If you're a fan of Daniel's work you may also enjoy the Adult Swim short Final Deployment 4, it's not a game but it does use video games and gaming culture as a framing device to do some pretty surreal horror with the concept of nestled realities and medium blending.
oohh That sounds so interesting! I'm excited to check it out.
Amazing work in this video! I was just pondering the list of my favourite games as one does, and inscryption is really up there. One of those games where you envy the person who’s playing it for the first time. Excellent commentary, great discussion about philosophical concepts, and very funny clips and memes :D
I’m so glad I found this channel.
He is very funn to learn about I love playing with meta in my story writing and this video was super exciting for me to watch, you guys blow me away with every video 😊 I appreciate you guys so much
I appreciate YOU Raiko! I always love hearing your thoughts and reactions to our stuff, you are a gem ❤️
You tricked me with promises of talking about 3 of my favorite indie games and now I know more things surrealist art and "mental universes" and idk how to feel about that but I shall be liking this video nonetheless
Another great video!!! Really loved the section contrasting The Hex and Inscryption. The games have a similar unraveling narrative and gameplay structure so it was cool to hear your thoughts. The changes in development approach by user-testing the story of Inscryption was super insightful as well!!
Also, amazing Intro
Thank you so much Michael!! It's definitely a more academic video than I've done before, so it's great to hear it is still interesting and not toooooo out there hahaha~
P.S. everyone reading this this guy is making a really sick game called torso tennis go play the demo its super cool!!
I love your subtitles! Im subbing for that! Not just the wonderful video crafting.
This video was AMAZING!
I will watch it again for good mesure.
Bravo!
What a great video! I really really love the content of this channel, and I loved Pony Island when it first came out, what a better combination for a day that up to this point was being kinda boring. Thank you for your work, greetings from Argentina
Hello Argentina!! Thank you so much for watching, we are so glad we could brighten your day even though we are very far away🌎✨!
A Daniel Mullins game analysis that addresses The Hex? Real? Finally?
We love to see it.
Eyyyyy
This channel is amazing! I hope you end up blowing up with the all subs you deserve, everything just feels so high quality
Also I really do enjoy some of the flavor text in the captions haha
This was a really great video, you covered the topic and themes excellently and I hope more people stumble across it like I did. As someone who has put... far too many hours into Inscription, this was a joy to sit back and watch a lovely analysis of the games and the man who made them. Thank you very much.
Thank YOU very much for watching and for the very kind words!
I've got nothing insightful to say but that gave me a lot of cool game design things to think about. That opening to Eyewitness really takes me back. Great work Katie and Catburger.
Thank you Mace!
great video!! all the editing is amazing!
Thanks!!
Came from Adam Millard - The Architect of Games' channel! Keep up the great work!
Thank you so much, I will!! And welcome!
very good video essay tbh, keep up the good work
I'd like to point out that in Romance Language Translations of the game (such as Italian), Leshy originally refers to the "Player Character" of Act 1 with Female Nouns. When you betray him and end act 1, he starts yelling at you about you being ungrateful to all he's done for you.
That's because Leshy doesn't think you're Luke Carder. Only in Act 3 the Scrybes realize Luke is the one playing the game, because P03 gains access to Luke's camera and files.
Leshy thinks the player is Kaycee, of Kaycee Mod fame, who was a woman and the main dev of the in universe Inscryption Game.
Yet another layer of separation between you and the game, you're playing a guy who is playing the digital avatar of a girl who is playing a game that is actually a mod of the original game.
I didn't know that and that explanation makes so much sense! Thanks for sharing
For once in my life, i am able to buy a game on steam, from my family being a tad bit strict with online purchases, and the first absolute purchase I've made is Inscryption. I love this game so much, i love the meta, the puzzles, and the card game itself. It's amazing really. I got it along with the hex and pony island all on sale, and Im very excited to play through them next
Every single game ive played from this dude has been a hit after a hit after a hit after a h-
Dude does not know how to make a bad game, the gamejams games are fun, the full games are unforgettable
Wow. Hats off to you both! Excellent editing and phenomenal script work.
Thank you!!
Phenomenal work for phenomenology
loved this video and i love daniel mullins' games, but it also makes me think abt the alan wake games and how id love to see u guys do a video on those as well (they also are about metanarratives and ludonarrative consonance) especially considering they cited inscryption and pony island as inspiration for the sequel in an interview.
this video got me to play pony island, good job!
Fantastic video! I really want to experience Inscryption for myself! I love how you two explore concepts in and around media! 💕
Thank you so much for watching Star!! You better watch your back missy I am coming for your voice for a quote read one of these days
I love the hex! Glad to see some more light shined on it
14:19 crashed me back to my childhood so hard oh my lord.
Man, I hate when my disappointment spleen gets inflamed
the ending of inscryption got me so hard. like i fucking gasped out loud. i will never not be thinking about this game.
Good video, glad this got recommended to me!
Me too!
21:34 Eu convoco todos os brasileiros que testemunham essa (BRAZIL MENTIONED)
I've never thought about the antithesis of the common criticism of ludo-narrative dissonance.
Good job on this video! Subbed! 👍
Discovered this channel through Adam Millard! ✌️
18:34 I once on a whim in some weird argument I had said that "What defines existence is perception" It's crazy to hear that a random thought I had is an actual concept
@21:00 you just made me 'member that for 40 years i didn't kno the word Portentous,
not to be confused with Pretencious !
You can't just unlock the museum intro from my memory like that!
Also i love the idea of an MCU (Mullins connected universe) since there are things that suggest that
Amazing video. You guys missed that the hex is inspired in the Wreck it ralph movie. Sado being the main character of Wreck it ralph, and the bartender appears in the first scene of Wreck it ralph movie + The multiple games is the same as the movie. Other than that, really amazing video
I love how Im learning all these abstract philosophical principles from a talking hamburger
It's almost like Leshy is an apple, and the moon is the man
Thanks algorithm
Thanks algorithm!!
Great video, had to skip parts of the ending as I havn't actually beaten inscryption yet, as I've found myself unable to do the "sacrifice folders on your pc" part of the game. Freaks me out on a very fundamental level, which of course means it worked perfectly. Got the channel recommended by Adam Millard, and it seems like their suggestion is on point.
Hey thank you! I appreciate that a lot. Fun Inscryption Factoid I learned while researching! Devolver only had 1 note for DM before agreeing to publish, and that was they wouldn't release a game that actually deleted files. So it is (unfortunately?) a bluff. But if you DO lose, check out the folder, you might find something interesting...
@@KatieAndCatburger Oh I know :p O've had those viruses back in the days of yore which made it look like your desktop got deleted and stuff, while not actually doing anything. So I am familiar with the concept :p I just find the very concept sufficiently unnerving that I find myself unable to progress, for now.
@@op4000exe that's VERY fair, i getchu i getchu
Actually pathetic
Making characters go through terrible things for entertainment would be horrible if they were considered sentient....but if they were sentient and not used for entertainment, they may go through horrible things anyway because that's how life is. You have your ups, your downs, and both good and bad things that stay with you until you die.
Also, the fact that Inscryption contains Inscryption is kinda funny to me
Catburger. You're great. But please. Please. Please stop reminding me of Chills.
When there's numbers to be counted down, I gotta count them down one way or another
Mullins mulls over maulin one of his time. He thought, "it's Mullin' time."
i really wish i could play that computer pet game again...... and not disappoint myself....
Imagine if Daniel Mullins and Dan Salvato teamed up, would we get Doki Doki Island 3: The Pony's Inscyption? xD
Games going beyond the game needs to be a more common occurrence.
17:06 the real version of the 5th chaos god is confusing...
the black and white god,
the builder guy is a demon still.
This is an amazing video. The editing, writing, and narration are immaculate. Can't wait for more. The only critique I have is Katie's Vtuber model looks a little janky. Kinda gives me the creeps.
14:18 this sparked something deep in my brain, what is the reference, I must remember
Why that's the Eyewitness Museum of course! From educational children's show and book fame
Adam was right i fw these
Goated channel
Am i high or is a cat burger lecturing me about a game dev?
Waiting for Katie's breakdown of Evangelion now-
I think a breakdown of Evangelion would result in my having a breakdown lmaooo
@@KatieAndCatburger hehehehe
I still think the hex is better than his other games story wise. It hits really hard as a game dev myself.
Inscription has such great atmosphere and gameplay, I would have loved it even without the meta narrative. But some people get a lot from ARGs and optional puzzles, so I have no criticism of it.
I always enjoy learning about ARGs after the game is over and the collaboration between players is always heartwarming, even if I never participate
2:45 Since when did Toby Fox make the binding of isaac ... poor edmund.
Nah if you want to see real meta just take a look at remedy games, Sam lake is so meta he plays a character who is a creative director directing a character called Shawn who is also played by Shawn ashmore who travels through the remedy universe to stop mr door who’s featured in Alan wake and discovers that another version of himself feel in love with another universe version of Jesse from control who’s actress also plays both versions it’s just so meta I love it
This video is the same 50 50 split as hex. Aka a failed one. The immersion part actually brings the points and arguments that go beyond glazing Daniel, but first part dies on the hill of defending the shortcomings of Daniel's games in service of the meta.
It's fun how the same trick - an attempt to redeem the first part by making it look like 2nd part has to rely on first, use it as a base for itself - works in neither this vid, nor Daniel's games
Yah, im watchint beacause of so many comments praising it, but im halfway through the video and like, whats the point of a text recontextualinzg some bad part if that part still is bad to go through?
Whenever you feel like actually describing your criticism just give me a heads-up.
I disagree that Inscryption's immersion is "greater" than that of The Hex. You talk about "immersion" being this sense that your influence goes beyond your hands on the controls and extends into the game world. But to me there is another kind of immersion: The sense that the game world goes beyond what is taking place on the screen and extends into your physical space. *That* is the kind of immersion The Hex has, and it has it in spades.
That is a fair point! Appreciate the perspective!
I actually don't think of the player-card as the player becoming part of the game, but as the player's failure being rendered in the game world. Once you see the card, you identify it not as you but as the character you played as, aka the person you were, aka your past.
2:47 ah yes binding of isaac, my favorite game by toby fox
25:30 yes i have seen Evangaleon but after watching the series it was great but the movie made me never want to ever see or hear about it ever again because of how confusing everything was that entire movie i hated the movie but enjoyed the series
I have designed many games and lost them all
Where did that puppet clip during the egg imagination bit come from?
Why that's The Smarty Pants Dance from Between the Lions
Thank you, I knew PBS, but not the show
17:26 im not sure if i did philosophy about this?...
NOO OBAMA, I DON'T WANT TO GO TO THE MUSEUM!
I think the only somewhat negative thing I can say about this video is that the hamburger guy sounds way too normal for what his character is supposed to be. He just sounds like a regular guy and it somewhat clashes with the zany avatar, especially next to the other character who's voice does match the face. Idk, I think he should either be doing some goofy exaggerated cartoon voice for his parts of the voiceover or keep talking normal but drop the whole space cat burger gimmick.
But that's just my 2 cents though and, in fact, I feel kinda bad for nitpicking like that on something that's clearly a labor of love cuz aside from that one minor annoyance of mine, the video is excellently well put-together and deserves nothing but praise!
what why are there so little comments and views?? awesome
i mean the video is awesome. the lack of views isn’t
I'm picking up what you're laying down. Thank you!!
Sweet watch
Good evening
I’m interested if you used any sources, I can’t find a list in your description.
Yes, loads! All sources are burned into the video, bottom right corner white text. You may need to pause. Thanks for asking!
@@KatieAndCatburger thank you so much for your answer!!
15:02 the game where you go into paintings?...