Why do some Miniatures look better? - Painting volumes and light

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  • Опубликовано: 26 сен 2024

Комментарии • 422

  • @BB-pn2qv
    @BB-pn2qv 4 года назад +512

    I would love to see a full paint through a model going through these sorts of steps. You'd be a good Bob Ross for minis!

    • @GregMossage
      @GregMossage 4 года назад +4

      I second this vote!!!! :)

    • @sewmanyhobbies942
      @sewmanyhobbies942 4 года назад +8

      Let's give this piece of armor a friend, right here...

    • @dillonbuescher1147
      @dillonbuescher1147 4 года назад +22

      I love Squidmar but Goobertown Hobbies has the Bob Ross of minis on lockdown...Just listen to that voice!

    • @square721bt
      @square721bt 4 года назад

      Please do this I am so lost this made zero sense

    • @chubbyjaydraws
      @chubbyjaydraws 3 года назад +1

      @@dillonbuescher1147 lol Brents voice is Bob Ross like 👍🏻

  • @Schnozwangler
    @Schnozwangler 4 года назад +77

    Didn’t think about the highlights in the under folds of clothing, been completely over looking that, awesome I learned something I can immediately use. Thank you!👍👍

    • @RealKilli
      @RealKilli 3 года назад

      This was really mindblowing to me :D

  • @KingLoth
    @KingLoth 4 года назад +37

    A class on blending would be nice too! It would go hand in hand with this one!

  • @samuelsanfratello4617
    @samuelsanfratello4617 4 года назад +18

    Well darn! There goes my "base coat followed by a wash" technique! Thanks for explaining how to emulate realistic lighting!

  • @danrichards9516
    @danrichards9516 2 года назад +2

    I played 40k in the 90s, just got back into it the last month or so. Don’t even have an army yet, just some guardians, a couple warlocks and a farseer, with more on the way (oldhammer minis ftw)…
    I could paint decently back in the day. Well enough to win small local competitions as a youth. But times have changed. What I did back then is child’s play compared to the standard now. Which is awesome (if only GW would advance the Eldar mini line as much!), but has me working to catch up.
    This video… I’ve watched it a dozen times and listened to it as many more. Thanks for this and your other tutorials. I’m already far better than I was back then, and I know I have a ton of room for improvement. Best of all, I see a clear path to get there.

    • @kierans8620
      @kierans8620 2 года назад +1

      Eldar could very well be getting a bunch of new stuff in the next few months!

  • @RintarouOkabeUnsheathed
    @RintarouOkabeUnsheathed 4 года назад +27

    Literally just finished airbrush glazing a basecoat on a set of Terminators and was wondering why they felt so "flat". Thanks for this! :D

  • @taylorbevans556
    @taylorbevans556 4 года назад +10

    This video is amazing. The lighting for cylinders, cubes, and spheres applies to a lot of art, including miniatures, obviously. This is why I think that artists shouldn't specialize in one or two areas and instead branch out, because by doing that, you learn a lot that applies to all the other mediums that you enjoy doing. Thanks for the amazing video Squidmar, it's helped me a lot!

  • @matthijs2981
    @matthijs2981 4 года назад +118

    early gang. "Working from home" actually means "working through dark imperium"

    • @jaymondo
      @jaymondo 4 года назад +1

      That is exactly what I have been doing! How did you know?

  • @JulianMancera-x3z
    @JulianMancera-x3z 14 дней назад

    U just changed my life at 4 am thank you squid mar!

  • @Copratra
    @Copratra 4 года назад +7

    Oh, you sweet summer child... When I started painting - I sadly stopped a couple of decades ago - the White Dwarf was just coming up and Warhammer wasn't even released... So all this had to be learned by trial and error, by making the miniatures look as good as possible with as little work as possible. Acrylics were a new thing, so I learned this with enamel paints: totally different kind of torture, to be honest!
    Now I'm contemplating on taking my ancient paint toolbox out and dust off the unpainted miniatures I still have stashed somewhere only because of all these lovely videos around RUclips. Your's being one of the top ones, for sure!

    • @Moondog-wc4vm
      @Moondog-wc4vm 4 года назад +1

      Same hee, warhammer wasn't a thing when I started, and some of those paint jobs were horrible to behold. No tutorial videos in those days, not for a long time after that. I dusted of my old kit and old models about 2 years ago and I'm just about seasoned enough to put out a few tabletop ready miniatures now. They're not great, but they're not totally embarassing either! I've got a lot of very old metal miniatures, some from D&D, some from warhammer and some from the old fantasy gamebooks like Lone Wolf. I need to paint them up and try to make them look decent!

  • @snowball_from_earth
    @snowball_from_earth 3 года назад +90

    When I was younger I always thought it was a 3d shape anyways, so it should produce its own shadows and you wouldn't need to add any...

    • @tarpnarp
      @tarpnarp 3 года назад +4

      I still think like this lol. You have to get into thinking that the model might as well be in a painting scene. With different light sources and effects, that affect the composition.

    • @tylergifford2063
      @tylergifford2063 2 года назад +3

      It does it's just not as pronounced, and this way looks cooler so it's what people are looking for now

    • @josephcoon5809
      @josephcoon5809 2 года назад +1

      The thing is, the brain processes many things in conjunction with one another. The amount of your field of view taken up by an object is far from the only thing the brain considers when determining how big something actually is. Shading, relative sizes, parallax, and even high-level concepts like what the object is used for all contribute to the final perception of an object.
      This why you can have a 100 foot sculpture of a spoon a few hundred feet away that might look like it is right in front of you, or a miniaturized figure of a building within in a whole miniaturized cityscape that encompasses your entire field of view seem like it is hundreds of feet tall.
      You learn to see in color within a month or two of birth. You learn object permanence in about a year or so. You don’t come with the understanding that a cube oriented differently and at a different distance under different lighting conditions is the exact same cube. You have to experience that cube repeatedly and under different parameters for your brain to associate all the different visual patterns as a single physical object.
      That’s why baby mobiles are so important. They “distract” babies because their 100 billion neurons are busily looking for jobs to do. Without purpose, neurons die. Boredom is the result of neurons looking for work to do. Just like in human societies, as some neurons take on certain tasks more efficiently than ten neurons handling that task, those other nine neurons need to find a new task to handle.
      The day you stop learning is the day your neurons start dying. You are your neurons, so that’s when you start dying too.

    • @TejrnarG
      @TejrnarG 2 года назад

      Me too! But there are important differences between a model an the full size real world. For example the structure doesn‘t go very deep in a model, so the differences in brightness are far less pronounced than in a real size object. I think this is also because the light reflection of surrounding things (like the table) has it much easier to get in into all the folds and dents.

  • @ChuckHaney
    @ChuckHaney 3 года назад +10

    Idea: Paint your armies by light types. Morning or Evening; High Noon; 45 Degrees ... or some such distinctions. Perhaps a video of three different minis painted to show different degrees of sunlight (or moonlight, or lamplight, or firelight.)

  • @musicmartins94
    @musicmartins94 4 года назад +11

    That last detail about the center line in the chest and the folds on cloth just blew my mind. Thanks so much for all your videos! Every time you post I get super motivated to paint and improve.

  • @Leopardtag
    @Leopardtag Год назад

    Everytime I have some doubts about how to use the lights to highlight my models I come back to this video. It's hard for newbies to understand how to run away from the "eavy" way to paint Space Marines and this video really helps to shine a light on the subject (pun intended). There are a lot of good painters out there but you are one of those who really contribute to teach. Thank you and you team.

  • @johnhoang930
    @johnhoang930 4 года назад +1

    Yes. This is what we all want. All the time.

  • @jackcrossems
    @jackcrossems 4 года назад +5

    I'd love a few more of these videos! Just going into detail for one simple factor of painting. Like a Masterclass series?

  • @GreifRitter
    @GreifRitter 2 года назад

    Excellent explanation! Especially that recesses can be in direct light!

  • @jaketheglutenphreakharris6620
    @jaketheglutenphreakharris6620 2 года назад

    Honestly the most important video for developing my painting I’ve ever watched. I come back to it once a year at least

  • @Velcraft
    @Velcraft 4 года назад +1

    Thanks for covering this, helps a lot of those struggling with why their paintjobs don't "pop". Here's another quick tip I've picked up:
    Learned while working on OSL techniques that lightsources shed light at roughly the square of distance. Sounds complicated? Think of it this way: Every 1m away from a candle, the light gets 4 times as dim. Depends on the lightsource of course, your feet aren't that much further from the Sun than your head is compared to how far the Earth is from the Sun. This is why most paintings and paintjobs judge the light situation to be overcast/gloomy instead of full sunlight, easier to work with shadows and light when the contrast isn't too drastic.

  • @joelmartindalmas328
    @joelmartindalmas328 3 года назад +1

    As a physicist I know tons of bytes of knowledge about light and maths, but I had zero idea about painting 🤣.
    Thanks for the video! Prety nice. I started looking at your videos one week ago and now I am already a Big fan of your work

  • @johnperratti3161
    @johnperratti3161 4 года назад +6

    This is one of the best videos I've ever seen...absolutely interesting. I learned so much, thank you Emil!

  • @lucaspenades
    @lucaspenades 4 года назад

    Wow... just wow. I started painting a little less than a year and a half ago, and your videos have really inspire me a lot. I feel you're making me a way better painter. I don't have a lot of ressources and I never touched a brush or a camera in my life before all this, but the hobby is changing my life in a great way, and you are changing my hobby in an amazing way. So thank you, from the bottom of my heart. I hope I will some day be able to paint like a pro, I already see some amazing results! Keep on the great work, I'll be sure to watch everything to the end!

  • @AlexTerryUK
    @AlexTerryUK 4 года назад

    You sir are a great teacher. Getting back into the hobby after over 10 years and you are making me very excited about the potential of my model painting!

  • @drzephy
    @drzephy 8 месяцев назад

    3 years later and this is still the most important video you've ever released ^_^

  • @SaraphimSword
    @SaraphimSword 4 года назад +2

    This was eye opening! I paint as I listen to your videos and I was able to immediately appreciate the shapes on my mini and try some new techniques! I’ll be able to use this on every mini and I’m definitely sharing this with friends! Keep up the awesome work, thanks so much!

  • @PainterIdeas
    @PainterIdeas 4 года назад +1

    Mind blowing Emil on how you approached something quite "scientific" and explained it perfectly explained. Great video. Thanks.

  • @Genercidel
    @Genercidel 3 года назад

    Thank you Mr. Squidmar Sir. Very helpful 👍🏽

  • @idk-yl7fn
    @idk-yl7fn 4 года назад +1

    Great video. Thank you for teaching me....

  • @ALJessica
    @ALJessica 3 года назад

    This video is one of the Best vids out There on painting :) thanks for it.

  • @MiniatureMedium
    @MiniatureMedium 4 года назад +2

    I feel like I'm back in Drawing 101 learning still lives. Great job explaining the basic shapes and how to form the volumes. Reminded me of a professor I had.

  • @Cridant1
    @Cridant1 2 года назад

    This is your best video for me, thank you.

  • @oliviervachon-roy8740
    @oliviervachon-roy8740 2 года назад

    Amazing video you are a great communicator and teacher thank you !!

  • @OflasI
    @OflasI 3 года назад

    WoW, this video is awesome. You open my mind now I really understand how I have to think when I piant my miniatures. Thank you very much.

  • @gazmatraz5248
    @gazmatraz5248 2 года назад

    After watching this video and getting a wet pallet my miniatures look like another person with skill painted them! Great video and fantastic advice!

  • @saml6798
    @saml6798 4 года назад

    Started a new group on your and Scot's advice. We randomise a list of topics and generate a piece of a model to paint in a week. First week is a cloak and we already have 20 members.
    Low pressure but consistency will hopefully get us all painting more. Also pushing each other to do better.
    Thank you for the inspiration!

  • @davidtremblay9903
    @davidtremblay9903 2 года назад

    This video is what made me subscribe! Great explanation, good example and interesting theory. Good job! Keep it up!

  • @jmc7034
    @jmc7034 4 года назад +1

    I’m going to watch this again when I’ve recovered from working nights. It will sink in better

    • @Redskies453
      @Redskies453 4 года назад

      In the grim darkness of the future, there is only nightshift...

  • @filthyraqun3561
    @filthyraqun3561 4 года назад +1

    sir you just opened my eyes to a whole new level
    thank you kindly

  • @nikroth
    @nikroth 5 месяцев назад

    That was super cool and informative, thank you !!

  • @peterfiser
    @peterfiser 3 года назад

    Thank you, I learned to look at miniatures in a different light.

  • @blacksheepboy
    @blacksheepboy 4 года назад

    Kung är du! Älskar dina videor och har tagit till mig massor på kort tid, även jag har tagit upp den här hobbyn efter 15 års paus, så känner igen mig väldigt mycket i din hobbysituation! Jag tror du tar upp väldigt mycket saker framförallt nya personer till den här hobbyn inte tänker på så mycket, Keep it up!!

  • @petefenner8905
    @petefenner8905 2 года назад

    I'm fairly sure I understood all of this already, but it was so nice to hear the way you described it and showed it to us with so many visual aids.
    Excellent tutorial!
    Massively helpful, thank you soooo much.

  • @juliancscs
    @juliancscs 8 месяцев назад

    This really helped me understand. Thanks

  • @shanewalker3427
    @shanewalker3427 4 года назад

    Mind. Blown.

  • @bassjunkie85
    @bassjunkie85 4 года назад +1

    Dude, I'm learning so much from your videos. My dreadnought is gonna look a lot better now thanks to you

  • @f1matt
    @f1matt 3 года назад

    Ok this was way more interesting than I expected honestly.

  • @sub2willne168
    @sub2willne168 4 года назад +1

    How are you sooo gooooood?
    Btw lets go Duncan!

  • @matejhorejsi9160
    @matejhorejsi9160 4 года назад

    I also use imagining the angle in which is the light hiting the surface. If it is acute angle, it is going to be dark and opposite in the obtuse angle. So if the light hits the cilinder it will be bright in middle because of the 90° angle and it darkens with decreasing angle.

  • @dan_zehner
    @dan_zehner 3 года назад +1

    I love these kinds of videos, and hope you do more of them! I'd really enjoy seeing you do some analysis on BattleTech minis, since they have SO MANY flat surfaces/cube shapes and are very difficult to do super realistic.

  • @stewste4316
    @stewste4316 7 месяцев назад

    grreat, part 2 with harder examples would be amazing

  • @chuckray5543
    @chuckray5543 4 года назад

    Thank you for this.

  • @qricc
    @qricc 4 года назад

    A true master is an eternal student

  • @gakagatame
    @gakagatame 4 года назад

    Great video. One to refer to again and again 👍

  • @artofadamlumb952
    @artofadamlumb952 4 года назад

    Superb explanation of light physics in painting. Hats off to you Emil. Good explanation with good examples of how it applies to miniatures. 👏

  • @Monstein
    @Monstein 4 года назад

    Highlighting as I am watching this. I am finding myself shifting the highlights to go along with what your saying. Thank you.

  • @mylor1066
    @mylor1066 4 года назад

    Such a good explanation

  • @deifiedtitan
    @deifiedtitan 4 года назад

    I think something to add would be the concept of ambient occlusion and edge highlighting and why they're often seen as the key points before things like directional lighting and volume.
    Often in miniature painting, especially for a large quantity of similar models (eg. your army), you're attempting to capture the detail of the miniature with as little non-diagetic lighting as possible to accentuate detail and ensure they're as 'blank slate' as possible for whatever setting. For example, adding a warm orange light from a relatively horizontal angle would suggest dusk, but if you paint your miniature that way and place it alongside others with even lighting and it immediately seems out of place. Instead the majority of miniature painting is just about creating contrast within the miniature itself, so edges are highlighted far beyond what they would normally appear to look like, recesses are occluded far more than they would be. Because there's this unspoken visual language in that style, everything can be painting in wildly different schemes and still look like they belong together, whereas more advanced schemes tend to either look overdone or out of place unless they're intentionally removed from the context they're in.
    Not to say this is a bad video by any means, it's a great explanation of the concepts at play and valuable for people looking to take projects a step further, but I think it ignores some of the reasons why the 'basecoat > shade > highlight' method exists beyond its speed.

  • @johneldar_wolf6793
    @johneldar_wolf6793 4 года назад

    Best explanation of painting minis I've ever seen. Keep up the videos / tutorials.

  • @Jemso999999999
    @Jemso999999999 4 года назад

    it all makes sense now

  • @jamesrobinson6304
    @jamesrobinson6304 4 года назад

    I mean it will be 2 main things Skill level and Time spent
    golden demons and golden brushs the artists are of insane highskill and alot of those projects are year long protects
    I personally am happy at my skill level for someone whos only painted for a few years and my time spent varies I very rarely spend more the 2-3 days one hero/monster models and squads of 10 will take me 3-4 days so useually i go 1 ro 2 heros a week or one squad of 10 a week or 2 depends on how much time i have
    keep painting you will get better, unless you are some genuis getting better can be a bit of a slow grind but you will get there, Don't get upset at better models try to learn from them and see what you can take form them for your own work

  • @dnlowithstripes
    @dnlowithstripes 4 года назад

    From the thumbnail, I can tell you immediately that the right one looks better because it's a primaris :)

  • @Lucaeus
    @Lucaeus 3 года назад

    Thanks so much

  • @gregmccormack5709
    @gregmccormack5709 4 года назад

    It's always good to consider new advanced techniques whether you intend to use or not. Great Vid!

  • @EvilRezzident
    @EvilRezzident 4 года назад

    This is my master class

  • @Bloodangel1977
    @Bloodangel1977 3 года назад

    Great breakdown!

  • @degenerate6109
    @degenerate6109 4 года назад

    This is honestly great, you explained it in a style that really helped me understand it. Moreso than tutorials that feel more Friendly.

  • @anubis1112
    @anubis1112 4 года назад

    As long as you like your own Minis everything is good 😁

  • @kdhlkjhdlk
    @kdhlkjhdlk Год назад

    I like that the thumbnail has the X on the better looking figure.

  • @GregMossage
    @GregMossage 4 года назад

    Fantastic video to highlight (😜) some very fundamental concepts that can dramatically shift our skills when we aware of them, understand their impact and how to utilize it with the tool we have, and put them to use! I would love to see a followup video (or videos) really getting into this topic more and more. Thank you!

  • @marcofigueiredo6469
    @marcofigueiredo6469 3 года назад

    Cylinder, takes another shot. Cylinder, takes another shot, throws up, and passes out. Yeah the cylinder game!

  • @dominickeefe2454
    @dominickeefe2454 4 года назад

    Awesome tutorial

  • @Bigtunaproductions09
    @Bigtunaproductions09 4 года назад

    Great video. Very helpful.

  • @charleyedwards2121
    @charleyedwards2121 3 года назад

    i would love to see you and Goob do a colab series taking people through the steps. People who have never painted anything to a complete 1st model

  • @jacklalaing169
    @jacklalaing169 3 года назад

    Great video. Well thought out, explained clearly things I never thought of in painting. Well done Squidmar.

  • @JayJapanB
    @JayJapanB 4 года назад

    Painting with forms is cool. I do think competition painters overdo it.
    Creating a style formed from a quest for a higher skill ceiling, rather than serving the model itself.
    It becomes this thing where you can't not pick the guy who chose the style that took more effort, regardless of whether it actually looks good or not.

  • @loltwest9423
    @loltwest9423 4 года назад

    This way of breaking down models agrees with my engineer's brain. Seems like a perfect opportunity for experimenting.

  • @CLaw-tb5gg
    @CLaw-tb5gg 2 года назад

    As someone who's really not painted anything yet other than a couple of Astartes, what's really interesting to me is how dramatically different people's approach is to painting GW (and similar) models to real-world models of tanks and planes and so on. People take this really cartoony approach to painting GW-type models, which is fine, it's just a stylistic thing, but the more realistic style people take with real-world stuff honestly looks much nicer to me and I don't really get why more people don't do it that way. I know people do do it to some extent, but yeah.

  • @johnnagy3493
    @johnnagy3493 4 года назад

    Dude, your videos are legit. Make more of them. I DEMAND IT!.. Who am I? I am Om' Zerok The Sinister!

  • @jackofn0trades29
    @jackofn0trades29 4 года назад

    Air brush white on one axis, airbrush black on the other side, got it.

  • @jhontehpirate
    @jhontehpirate 4 года назад

    Awesome video, learnt alot

  • @TwospotzArtAndCraft
    @TwospotzArtAndCraft 4 года назад

    JUST how I tech this stuff to others as well. Tubes, spheres etc. GREAT way to explain it! *hälsningar från en 45årig konstnörd!*

  • @SweBun
    @SweBun 3 года назад

    Picks up a box "like a ball" :D

  • @ldidkovsky864
    @ldidkovsky864 4 года назад

    thank you emil! very inspiring

  • @MysteryTom13
    @MysteryTom13 4 года назад

    Brilliant video. Very informative. I learnt a LOT.

  • @bitzbox
    @bitzbox 4 года назад

    This is really good advice. Would definitely love to see you paint a miniature following these guidelines.

  • @Zack-nd8ef
    @Zack-nd8ef 4 года назад +1

    That so cool

  • @marek011011
    @marek011011 4 года назад

    this was great!

  • @larsickenroth7169
    @larsickenroth7169 2 года назад

    Good tutorial. Being a 'canvas-painter' I might add three things I see rarely mentioned in GW-videos:
    1. It is important to pick a consistent point of light for the figures, and consider not just the type of surface, but also the light-source. This determines not only brightness, but also the cold/warmth of the tone to make it more realistic. Just splashing on lighter blue on ultramarine, won't really create volume.
    Which ties into the second and third:
    2. Determine complementary colours for light and shade, aside from the 'object colour' itself. And realize that the colour of the object itself (for example: red armour) is not necessarily what you're painting (add in blue for the darker tints en yellow for lighter, for example).
    3. Mix mix mix! I see too much of this 'mahlen nach zahlen' (paint by numbers) stuff. That's not how you get nice results. Think of it this way: you're not just painting your wall at home, but also laying in the light and dark tones that makes that wall seem like it's in the environment of your living room.

  • @padraigmcconnell7015
    @padraigmcconnell7015 3 года назад

    Great topic video.

  • @lonecolamarine
    @lonecolamarine 3 года назад

    Man this is great, cuz this also applies to drawings, as WELL as mini painting.
    Thx man, I probably won't be painting for much more than just so I don't have bare models, but maybe one day I'll have some HD marines

  • @DARKMATAR0610
    @DARKMATAR0610 4 года назад

    Excellent video, looking forward for the next part !

  • @a.cast0796
    @a.cast0796 4 года назад +1

    I like your contents, well done! I'm thinking to start this hobby I know nothing about that at the moment....

    • @tommoblue2296
      @tommoblue2296 4 года назад

      just don't get primaries marines

    • @a.cast0796
      @a.cast0796 4 года назад

      @@tommoblue2296 what should I start with?

  • @johanvillemoes3374
    @johanvillemoes3374 3 года назад

    Cool!

  • @7thCircleHobbies
    @7thCircleHobbies 4 года назад

    Theory heavy, but very useful! Thanks for taking the time to make an a complicated subject more approachable with visuals!

  • @johnathanrhoades7751
    @johnathanrhoades7751 4 года назад

    Lighting is so important. I keep rewatching lighting guides and practicing and watching and practicing... still have a long way to go...

    • @johnathanrhoades7751
      @johnathanrhoades7751 3 года назад

      Back watching this again... I need to keep improving at this.

  • @Samanar
    @Samanar 4 года назад +8

    Me: Can barely keep wash where it's supposed to go.
    Squidmar: You should highlight the very center of every fold.
    There are levels to this game :s

  • @thepolitepirate1825
    @thepolitepirate1825 4 года назад

    This video was much needed! I have tried to explain these concepts for years to people! Now I'm just going to link them here. Thank you Squidmar! Have you thought about showing off your Goblin Army? Keep pushing to be better.
    The Polite Pirate

  • @CyberWallX
    @CyberWallX Год назад

    Lmao you got me kind of with that eyelash. Blew on my screen before the picture was moved.
    Touché.

  • @saschanielsen8348
    @saschanielsen8348 2 года назад

    This was an amazing video! I would love more on the subject on 'highlights in shadows' and 'shapes in shapes'. It is difficult, but I feel like I am on the verge on understanding it from your explanation. I would love some more examples.

  • @gggfx4144
    @gggfx4144 4 года назад

    Such an informative video - it gets the brain going like you said but very helpfully - challenge accepted for next thing I paint