Just as RDR2 expanded on the robbery system found in GTA5's convenience stores with peds, trains and some businesses available for free roam robbery, as you mentioned, I expect GTA6 to expand upon that system even further and make every single person and business a potential target for dynamic free roam robberies (as demonstrated in the diner leak). Very exciting potential!
The vehicle options are most likely something similar to the remote vehicle controls in GTA Online, controlling things like doors, convertible roofs, windows, hydraulics, other special vehicle controls like maybe controlling the back of a flatbed. Hence the need for a quick options menu that cuts them down to probably the ones that are the most used or most needed at short notice. If it's only 2-3 options, you don't really need an extra quick version of the menu, so it has so be something more extensive.
The realism and grittiness from the shooting to the driving made gta4 my favorite entry. If the driving isn’t realistic with weighty cars like gta 4 I’ll be pissed.
Yea i don't know why they say it is but in real life it's not good either, they just fall of immediaty, it will be different and resemble more RDR2 satisfying ragdoll, I'm sure of it, exept if they have to sacrifice it like they did with 5 because it's a bigger game, "realistic" is not the word to use in this regard, it should be more cinematic and impactful
I want them to go full Hitman trilogy. Multiple paths and layers to go into a building, multiple accesses and counter access that you think before taking the tools that you want. And i want it to be really open, no fake "3 tunnels" to choose, and if you choose one you are now on a sticked chosen path like gtaV, or even rdar 2, makes me vomit. If it goes wrong let me deal with it, design it in ways that are alowed to do that. Hell, they haven't even tried stealth in their games that actually works, even Ubisoft has built this in their generic games ( this is bottom of stealth tier and rockstar hasn't touched it in the slightest).
Just as RDR2 expanded on the robbery system found in GTA5's convenience stores with peds, trains and some businesses available for free roam robbery, as you mentioned, I expect GTA6 to expand upon that system even further and make every single person and business a potential target for dynamic free roam robberies (as demonstrated in the diner leak). Very exciting potential!
The vehicle options are most likely something similar to the remote vehicle controls in GTA Online, controlling things like doors, convertible roofs, windows, hydraulics, other special vehicle controls like maybe controlling the back of a flatbed. Hence the need for a quick options menu that cuts them down to probably the ones that are the most used or most needed at short notice. If it's only 2-3 options, you don't really need an extra quick version of the menu, so it has so be something more extensive.
I think you will able to tie npc arms too
another great video bro 🙌
its sad people play with aimbot on the newer generation of consoles, it feels so smooth to aim on the current gen version in free aim.
YOU JOKING RIGHT!? THE DEATH ANIMATION OF THE TIED UP NPC WAS DOG CRAP!! NOTHING LIKE GTA4 RAGDOLL PHYSICS!
The realism and grittiness from the shooting to the driving made gta4 my favorite entry. If the driving isn’t realistic with weighty cars like gta 4 I’ll be pissed.
The game was still in development
Smartest gta 4 fanboy:
Bro these leaks happened like a year or two ago. The game was early in development. You can’t judge an unfinished game.
Yea i don't know why they say it is but in real life it's not good either, they just fall of immediaty, it will be different and resemble more RDR2 satisfying ragdoll, I'm sure of it, exept if they have to sacrifice it like they did with 5 because it's a bigger game, "realistic" is not the word to use in this regard, it should be more cinematic and impactful
I just want to be able to buy a house or mansion in story mode… like rags to riches… low life to high life
I want them to go full Hitman trilogy. Multiple paths and layers to go into a building, multiple accesses and counter access that you think before taking the tools that you want. And i want it to be really open, no fake "3 tunnels" to choose, and if you choose one you are now on a sticked chosen path like gtaV, or even rdar 2, makes me vomit. If it goes wrong let me deal with it, design it in ways that are alowed to do that. Hell, they haven't even tried stealth in their games that actually works, even Ubisoft has built this in their generic games ( this is bottom of stealth tier and rockstar hasn't touched it in the slightest).
I sure hope Lucia can't pick up bodies...women despite popular belief can't do everything.
my mom could beat you up
You may get hate for this comment bro 😂
She can pick bodies up, its in the leaks
Out of all of GTA’s many unrealistic gameplay mechanics, a woman picking up a body is where we draw the line?
Out of all the things you could be you chose to be a loser