MSC #13 - How to create a demolished concrete wall (Blender Tutorial EN)

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  • Опубликовано: 3 янв 2025

Комментарии • 8

  • @JohnnySkillish
    @JohnnySkillish 8 лет назад +3

    Thank you very much for doing this vid tut in English. Very good!

  • @dotnexdotnex4545
    @dotnexdotnex4545 3 года назад

    thanksssss help a lot man

  • @JanTuts
    @JanTuts 7 лет назад +1

    Is there a way to easily get rid of all the cracks in the parts that shouldn't move? Basically, all the separate pieces you select at 3:23, I need them to be one mesh, without any cracks, to export to Unity, for use in a game (so it should be as lean as possible).
    I could obviously go around the whole mesh and manually merge all the verts and delete the unnecessary / unwanted edges and faces, but is there a better / easier / faster way that you can recommend me?

  • @RomboutVersluijs
    @RomboutVersluijs 8 лет назад

    great tutorial. Though i find removing doubles and scaling doesnt really fix those edges. Thing is that more cause the base is a lot of Ngons dont you think?

  • @kylesaunders5889
    @kylesaunders5889 7 лет назад

    No textures?

  • @DPayTheGamer
    @DPayTheGamer 8 лет назад

    Dein Englisch wird better.