Therizino main here. Good video, but I have a few pointers: -Blockade is currently bugged since the last major update with the new engine implementation, but once it works again, go for it. Until then, use Claw Attack for its optimal reach (better than Spino bite at a right 45 degree angle) and Claw Barrage. If you want to avoid Stomps and other, either time your precise moves and turn 90 degrees to avoid it or use Back Dodge. -Charged Claw Attack is more a deterrent than a damage dealer. If you are affected with BB or other effects, using Charged Claw Attack is good for dragging out the time it takes to go back to normal. It also serves well as good first hitter in a fight against Apexes using their charge bites or Piercing Bite to even out the odds before opting for Claw Barrage or Claw Attack. -Back Dodge is especially good when running away from tailriders and suddenly Back Dodging so that you now are the tail rider. -Only the Reflect Damage subspecies offers value. Every other subspecies are for cosmetic purposes. -Therizinosaurus has the LOWEST HP pool of all apexes, modded and vanilla, so having speed variant to make the opponents miss more or defence to tank more would help a lot. Theris don't need to run a lot when simply using the manoeuvreability through precise movement to defeat a skilled apex and mid-tier. -Low tiers are easy picking by simply using Claw Attack and standing in place. Thanks to Traction, it is difficult to bait a Theri attack as it can easily attack again even after getting hit. No stam needed. What do you all think? Keep up the amazing content.
Amazing points you’ve brought to the table. Putting low tiers aside, I fully agree with as long as you got maneuverability down, mid tiers and apexes are fully manageable in a 1v1.
personally i go with balanced for the perk since i dont like losing stamina or defense obviously. also no matter what build combo u go, NEVER take your regular claw attack off, if you get attacked by midtiers or even large creatures with decent speed they can just do the hit and run strat to prevent claw barrage from stacking to high.
@@moonweavers3746 Balanced is a popular go-to pick. The problem I have with Balanced is in the case of a mirror match. Best to be in servers where that doesn't happen. It is true that keeping Claw Attack is vital for survival. Claw Barrage simply lacks the reach Claw Attack offers.
@@1221-g5f At last, though now it functions like an Iggy's block, so I cannot block and sprint simultaneously. It'll do for now. Am happy I can survive Arg double stomps again.
Very helpful and great content as always, my friend. 🤘 I encountered one of these tickling chickens during my presetup of my first recording session of Path of Titans.
A prehistoric beast with the nails 💅 that can make any gal jealous
Freddy Krueger ahh chicken 💅💅💅
*Turkey :
@@-Clutch-same thing 😭😭😭
@@Gigastudios2009 nope :>
Therizino main here. Good video, but I have a few pointers:
-Blockade is currently bugged since the last major update with the new engine implementation, but once it works again, go for it. Until then, use Claw Attack for its optimal reach (better than Spino bite at a right 45 degree angle) and Claw Barrage. If you want to avoid Stomps and other, either time your precise moves and turn 90 degrees to avoid it or use Back Dodge.
-Charged Claw Attack is more a deterrent than a damage dealer. If you are affected with BB or other effects, using Charged Claw Attack is good for dragging out the time it takes to go back to normal. It also serves well as good first hitter in a fight against Apexes using their charge bites or Piercing Bite to even out the odds before opting for Claw Barrage or Claw Attack.
-Back Dodge is especially good when running away from tailriders and suddenly Back Dodging so that you now are the tail rider.
-Only the Reflect Damage subspecies offers value. Every other subspecies are for cosmetic purposes.
-Therizinosaurus has the LOWEST HP pool of all apexes, modded and vanilla, so having speed variant to make the opponents miss more or defence to tank more would help a lot. Theris don't need to run a lot when simply using the manoeuvreability through precise movement to defeat a skilled apex and mid-tier.
-Low tiers are easy picking by simply using Claw Attack and standing in place. Thanks to Traction, it is difficult to bait a Theri attack as it can easily attack again even after getting hit. No stam needed.
What do you all think?
Keep up the amazing content.
Amazing points you’ve brought to the table. Putting low tiers aside, I fully agree with as long as you got maneuverability down, mid tiers and apexes are fully manageable in a 1v1.
personally i go with balanced for the perk since i dont like losing stamina or defense obviously. also no matter what build combo u go, NEVER take your regular claw attack off, if you get attacked by midtiers or even large creatures with decent speed they can just do the hit and run strat to prevent claw barrage from stacking to high.
@@moonweavers3746 Balanced is a popular go-to pick. The problem I have with Balanced is in the case of a mirror match. Best to be in servers where that doesn't happen. It is true that keeping Claw Attack is vital for survival. Claw Barrage simply lacks the reach Claw Attack offers.
BLOCKADE GOT FIXED
@@1221-g5f At last, though now it functions like an Iggy's block, so I cannot block and sprint simultaneously. It'll do for now. Am happy I can survive Arg double stomps again.
Very helpful and great content as always, my friend. 🤘 I encountered one of these tickling chickens during my presetup of my first recording session of Path of Titans.
Tu vas très bien, continue comme ça ❤
Theri will only flop from DB Ampelo and Ano hunkered no matter how maneuver you do.
Aren’t the stocky, slim and no quill subs are just cosmetic right?
Perhaps. I just took what it says at face value. If they are just cosmetic then it makes no difference which sub species you choose.
New sub
Ben.
Pls Armoured Eo