how this Guy got an Entire New Game Mode Officially Added

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  • Опубликовано: 7 май 2022
  • Music: BananaSlug - Dusk & Gloomy ( / user-426347780 )
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    A: I use Adobe Photoshop, Premiere Pro & After Effects. Photoshop for image editing and thumbnails. Premiere Pro for compositing and After Effects for motion graphics (the fancy animations).
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Комментарии • 728

  • @shounic
    @shounic  2 года назад +2617

    since this video is pretty out of my usual comfort zone, i'd appreciate if you could tell me if you thought the video was good, or if you perhaps have criticism on the organization of the story. the feedback would be helpful. thanks :)
    edit: ah good call, some of the text was hard to read on phones

  • @whynotanyting
    @whynotanyting 2 года назад +1841

    "He added a boat here because it was quote: 'cool.'"
    He's not wrong

    • @SomeoneYouHate
      @SomeoneYouHate Год назад +21

      I tottaly agree with him

    • @fisherisawesome9547
      @fisherisawesome9547 Год назад +29

      Why wouldn’t you add a boat

    • @theotv5522
      @theotv5522 Год назад +22

      @@fisherisawesome9547 It would give you some cover as you go into water tbh, because most of the time swiming in tf2 is a hinderance (can't jump, exposed to anyone above, also screw up pyros)

    • @fisherisawesome9547
      @fisherisawesome9547 Год назад +11

      @@theotv5522 🤓
      Just kidding those are valid concerns

    • @viket8316
      @viket8316 Год назад

      basically like that simpsons episode where homer say " i added this because it looked cute"
      mr burns: cute uh? FIRST PRIZE

  • @engineer8248
    @engineer8248 2 года назад +6724

    This map feels so absurd, collect beers and give them to the aliens, and whenever you get in the beam, "the line™" plays. Why? God knows. Is it funny though? Yes.

    • @piplupfan71
      @piplupfan71 2 года назад +629

      It is map lore that you are getting beer for the aliens so they can be drunk.

    • @Hazgoblin
      @Hazgoblin 2 года назад +302

      it's such an insanely convoluted explanation that i had no idea what i was supposed to do the first time i played this map

    • @LeDerpLegend
      @LeDerpLegend 2 года назад +291

      The voice lines were disagreed among Valve and in turn literally just used a Text to Speech generator to make the voice lines. Kinda sad actually.

    • @macrohotline8834
      @macrohotline8834 2 года назад +107

      Cz it's not an aliens it's just buch of engineers that constructed spaceship to steal beer

    • @engineer8248
      @engineer8248 2 года назад +151

      @@LeDerpLegend at least it entered the "hall of fame" of the game, alongside other jokes such as the trolldier itself

  • @DEWILL
    @DEWILL 2 года назад +3503

    One of my favorite maps, player destruction is such an underappreciated gamemode. Good to hear a backstory, thank you!

    • @a.i.m.f8567
      @a.i.m.f8567 2 года назад +46

      Its underated because (i think) almost no one knows it exist, im gonna give it a try

    • @Pllid
      @Pllid 2 года назад +6

      @@a.i.m.f8567 good luck finding a server

    • @Pllid
      @Pllid 2 года назад +2

      @@a.i.m.f8567 good luck finding a server

    • @a.i.m.f8567
      @a.i.m.f8567 2 года назад +4

      @@Pllid i cant even play before next week-end, maybe this video will attract people idk

    • @Pllid
      @Pllid 2 года назад +14

      @@a.i.m.f8567 i hope it does since im trying to play it too

  • @American401
    @American401 2 года назад +2360

    I still remember when this map came out back in the Invasion update. That whole update was filled with crazy and experimental things on so many of the maps that they introduced. It's a shame that the update was a little bit of a dumpster fire behind the scenes, as even though I wasn't too big of a fan of many of the ideas that these maps were playing around with I still really enjoyed the fact that valve were willing to go crazy with experimenting for tf2. I miss this time of tf2 when just about anything could be thrown at the wall.

    • @caramelldansen2204
      @caramelldansen2204 2 года назад +71

      "Money degrades all the gods of man and turns them into commodities."
      In the past, TF2 made money, yes, but it wasn't necessarily a cash cow that spat out Benjamins. Experimentation, community, creation and so much more were core to Valve's game design ethos. Now, the cash cow has been drained dry, all of the old ethea _(ethos, plural)_ that made Valve games great are long forgotten, and cash-cow hamburgers are on the menu.
      _The cow represents both the money-making potential but also the subjective appeal that drew in people of all kinds. I'm bad at metaphors._

    • @baldmandoesstuff8306
      @baldmandoesstuff8306 2 года назад

      @@caramelldansen2204 Jesse, What the fuck are you talking about?

    • @pantslesswrock
      @pantslesswrock 2 года назад +78

      WE'RE MAKING TF2 FOOTBALL WITH GRAPPLING HOOKS
      NO, WE AREN'T EXPLAINING ANYTHING, JUST PLAY IT AND FIGURE IT OUT NOW GOODBYE FOR FIVE MONTHS

    • @fakeplayer9088
      @fakeplayer9088 2 года назад +1

      And it took only 3 years after this....

    • @astroboy512
      @astroboy512 2 года назад +35

      @@caramelldansen2204 I disagree, Valve abandoned tf2 development because its codebase is fucked up, not because they only care about money

  • @Goldenleyend
    @Goldenleyend 2 года назад +240

    The fact that you give beers to aliens to defeat them, all while killing each other for the beers, is just such a tf2 thing I love it

  • @friendofp.24
    @friendofp.24 2 года назад +795

    I can't imagine the excitement Egan got when he merely got a response from Valve themselves, let alone being able to put his own gamemode and map into the official game. I would be absolutely giddy and ecstatic!

    • @windowsxseven
      @windowsxseven Год назад +28

      he actually got stressed more than anything because now he had to work up to professional mapping standards on what was a side project. to this day he kinda regrets it getting popular
      source: I'm a close friend

    • @eurobeatintensifies5840
      @eurobeatintensifies5840 Год назад +35

      @@windowsxseven it definitely shows the love put into it, its definitely got more details than other maps, like its more dynamic geometry to make it look less blocky, why does he regret it getting popular if you dont mind me asking?

    • @windowsxseven
      @windowsxseven Год назад +5

      @@eurobeatintensifies5840 he sent me the link to this video and said "look at this s##t", without the #. Probably related.

    • @Archimedes.5000
      @Archimedes.5000 Год назад +22

      @@windowsxseven lol this sounds fake man

    • @warblenoise
      @warblenoise 2 месяца назад +2

      ​@@windowsxseven that shit did not happen

  • @QueeQuey
    @QueeQuey 2 года назад +1559

    I KNEW IT WAS JUST HEADHUNTER!
    That being said I'm really glad it's in the game, and I want to see more player destruction maps added. It essentially makes "Team deathmatch" an actual gamemode for those who treat certain maps as such already (ex Hightower).

    • @Splarkszter
      @Splarkszter 2 года назад +17

      tf2 will be never touched again. sadly.

    • @ChronoSquare
      @ChronoSquare 2 года назад +12

      @@Splarkszter there's always localization bs happening in between lazy picks for money making new crates.
      Until the crates stop being unlocked in enough volume... then it'll either be fixed or discarded.

    • @Nighto
      @Nighto 2 года назад +5

      I definetly want PD to be made into a main gamemode.

    • @Splarkszter
      @Splarkszter 2 года назад +7

      @@ChronoSquare we are on 2022, VALVe will never touch tf2 even if they want. Because how the game is, the jokes it has and the people are ussually very sensitive about things for the wrong reasons this days.
      The less exposure it has the better for them(is only what they think).

    • @AnglosArentHuman
      @AnglosArentHuman 2 года назад +28

      @@Splarkszter Least schizoid TF2 player:

  • @wolfcl0ck
    @wolfcl0ck 2 года назад +836

    such a double edged sword that update was. On one hand, it showed how Valve was capable of actually working with the community. On the other hand, it showed how incapable the community was with working together when in the wrong hands.

    • @AyCe
      @AyCe 2 года назад +9

      Incapable how?

    • @wolfcl0ck
      @wolfcl0ck 2 года назад +318

      @@AyCe Some members of the team, seeking valor, argued over how much each of them were worth. In their in-fighting, at least one of them leaked the update prematurely. Valve hasn't trusted the community on an update ever since.

    • @AyCe
      @AyCe 2 года назад +8

      ​@@wolfcl0ck wow

    • @refractivity3388
      @refractivity3388 2 года назад +4

      @@wolfcl0ck What about the Last Stand update for Left 4 Dead 2?

    • @squeedles_1943
      @squeedles_1943 2 года назад +60

      @@refractivity3388 Last Stand also had infighting, so it wasn't off Scott free

  • @Flynn217something
    @Flynn217something 2 года назад +606

    I basically started playing TF2 when the Invasion update dropped. I had no idea what I was doing or what was going on but I loved the retro space aesthetic and I loved playing the Invasion maps. Watergate was a lot to take in as someone completely new to the game but it was such a blast when you had a team that just naturally coalesced around the team leader and everyone rolled around in a giant death ball, then playing "Get Down Mr.President" for the team leader to secure the cap. I had no idea at the time PD was a completely new gamemode for TF2 and was really disappointed when the event ended and all the new maps just got removed from quickplay rotation and weren't even included after matchmaking was added.
    Man this brings back the hazy confusion and excitement of diving headfirst into a completely new game with my best friend. What I wouldn't give to experience those times again.

    • @PajamaPantsStudios
      @PajamaPantsStudios 2 года назад +24

      Man, i wish I could have been around for a major update. I joined in late-late 2018, so I’ve never seen new content like that, aside from Halloween stuff. Granted, there have been some WILD new Halloween maps recently, like the pumpkin one. Also the Christmas stuff, but nothing outside of holiday releases.

    • @NotSnak
      @NotSnak 2 года назад +16

      Watergate is actually added to matchmaking you can queue for it under. The alternative gamemodes tab or whatever it is i forgor

    • @devilbowser253
      @devilbowser253 2 года назад +9

      Watergate as well as a couple other invasion maps are under alternate game modes

    • @Flynn217something
      @Flynn217something 2 года назад +22

      @@NotSnak i know but putting them under that category in the first place shitcans anyone actually queuing into them. Like invasion 2fort and probed? Cmon man they can't just put those in CTF and KOtH pools? Also adding more non seasonal PD maps besides watergate and making it its own category in the normal rotation would be amazing, even with bots clogging casual it would at the very least mean there would be a pool of PD maps everyone has pre-installed to play on stock community servers.

    • @explodingbearz
      @explodingbearz 2 года назад +3

      Yeah this was around the time I really got into team fortress 2 also. I just played robot destruction all day

  • @whirl3690
    @whirl3690 2 года назад +164

    I thought this was going to be a sort of "what were they thinking" episode, but it ended up being an interesting behind-the-scenes look at the history of Watergate.

  • @RemiScutlet
    @RemiScutlet 2 года назад +35

    *"WE ARE IN THE BEAM"*

  • @Le_Codex
    @Le_Codex 2 года назад +194

    As a mapper who loves to dabble in map logic to make weird stuff, PD is _such_ a blessing. You can add it to any gamemode, it handles points, it has a customizable HUD that you can use to show anything, it has a built-in timer, it's amazing. I'm so thankful Valve decided to add this to the game

  • @Dr._Nicolas
    @Dr._Nicolas 2 года назад +35

    it's so fitting that you have to give aliens beer so they can drunk and crash the spaceship, is a crazy idea that just the demoman could come up with and every mercenary said "That's the best idea we have"
    It fits so well in tf2

  • @-Raylight
    @-Raylight 2 года назад +465

    Wow amateur creator, created new mode?
    I wish more creative maps get added to Valve, would be great for variety

    • @purpleapple4052
      @purpleapple4052 2 года назад +13

      Despite being awful at TF2 and not playing custom maps much theres still a bunch of maps i know that i wanted to be added to official tf2

    • @hutt1936
      @hutt1936 2 года назад +8

      I wish special delivery had more maps. I like sd_doomsday.

    • @somerandomgamer8504
      @somerandomgamer8504 2 года назад

      Creative maps is how we end up with Wutville

    • @skaruts
      @skaruts 2 года назад +1

      Valve is known for picking up good ideas from hobbyists and making them official.

    • @isaiahsimmons5776
      @isaiahsimmons5776 2 года назад +2

      to be fair wutvillie is a masterpiece. u just dont understand it. at least it better then previous maps before it. we live in an age of style and wutville is a showcase of it. breadspace is a showcase of swag. wutville has a train and yeah textures are shit, yeah map sucks, valve too much of coward tho and so is community behind it. it was better when it was not finished. doubt it even is finished, becuz thats just something valve and community loves to do that. just half-bake something. like most it is just recycled assets. typical development from valve and community. they also love making maps boring, long, and nowhere. most maps are just copies of each other. train is funny tho. the only good thing is the graphics. but that just the style. textures may be shit, but that is something valve would approve becuz they done it.

  • @lefton8159
    @lefton8159 2 года назад +70

    Wow, I never realized the map was inspired from that mission from The Knife of Dunwall, it's kinda obvious now seeing that each side is a team, as in the DLC each side was like a street gang, both constantly fighting, and i always wondered why it was beer and not something else, I never could've guessed honestly, thanks for the informative video :)

  • @UEAKCrash
    @UEAKCrash 2 года назад +22

    Cool deep dive into Egan's project. Nice to hear about it from this perspective as I was busy with my own project at the time! Egan put a ton of work into it.

  • @drgabi18
    @drgabi18 2 года назад +67

    I remember playing the b5 for the first time during the TF2Maps EU playtests and I was absolutley blown away but how impressive it was.
    When Valve added it to the game it was a bit strange, knowing that to run it you had to download a special plugin and I was thinking that maybe Valve ran the plugin for them, that or they did something similar to Crash's tf_generic_bomb entity, but did it to the reactor cores instead.
    It still feel uncanny even when it was in the game with the code translated by Valve to be vanilla.
    Still among the best game modes... when you're not the target for having all the bottles that is

  • @Coxick
    @Coxick 2 года назад +14

    10:11 "hey valve tf team" these words will never be said again

  • @rotcodfst
    @rotcodfst 2 года назад +48

    Before Invasion came out I got to speak to Egan when he was testing Watergate on a server and waiting for Valve to join his playtest (they never showed up that day), he's made a ton of surf maps in the past and community surf servers are what got him into mapping in the first place. He's also a fan of Les Miserables and included a few(?) references to it in the map as well and shared this video with me ruclips.net/video/JEVago2PKn0/видео.html
    Overall he seems like a cool guy and I'm glad PD got included, I just wish we had more non-event PD maps

  • @moronribbons5774
    @moronribbons5774 2 года назад +79

    Honestly really cool to see how valve went about this and how it's implementation came from such unique mechanic experimenting like that. I never knew pd was spawned from players tinkering around with mode ideas like that and seeing valve interact in a friendly way like that just blows me away.
    ...I have to wonder where that went since then and now.

    • @muddashucka9743
      @muddashucka9743 2 года назад +11

      1. Noone at Valve wants to work on TF2
      2. The community's gotten a little aggressive towards Valve at times

    • @Nikotheleepic
      @Nikotheleepic 2 года назад +13

      ​@@muddashucka9743 "at times" literally every single video about tf2, you have people shit-talking valve despite valve being by far the best aaa game development company in terms of quality and thought/care put into their work Because they didn't continue to work on a free to play game that is 15 years old, a game that valve has worked on more than any other company has worked on a game safe for subscription based things like wow where they continue to make profits

    • @muddashucka9743
      @muddashucka9743 2 года назад

      @@Nikotheleepic true

    • @theobserver4214
      @theobserver4214 2 года назад +17

      @@Nikotheleepic >in terms of quality and care/thought out into their work.
      Maybe back then sure, but sure as hell not since 2016. Where was the care and thought put into MYM, or fixing the hacker problem, or actually acknowledging the game is not getting new content anytime soon? Or Artifact with both how the original version was a shit P2W ripoff of hearthstone and how they forced the team trying to redo it to dump it.

    • @ghoulbuster1
      @ghoulbuster1 2 года назад +2

      @@Nikotheleepic you have to let it go, the game is dead.

  • @GravityTrash
    @GravityTrash 2 года назад +126

    It's a damn shame that this is only non-halloween map to have PD. PD is honestly a more evolved CTF and is a genuine blast to play.
    TF2 needs to bring PD more into the spotlight and put it in the main map pool for Casual Mode.

    • @QuintessentialWalrus
      @QuintessentialWalrus 2 года назад +14

      If Player Destruction was renamed to something catchier, it'd be so much more popular. I see why it was named PD because of its dev history, but if there's ever a TF3 it needs to be a default game mode with a good name. I'd even be happy if it was called Team Deathmatch!

    • @TheVerseG
      @TheVerseG 2 года назад +1

      There's a Christmas PD map too technically

    • @egon3705
      @egon3705 Год назад

      pd_2fort would be amazing

    • @Unkle_Genny
      @Unkle_Genny Год назад +1

      Good news! The just added Selyen, a PD map, to the game! And it’s non-Halloween!

    • @mewmew8932
      @mewmew8932 Год назад

      @@egon3705 there is it's called 2fort invasion

  • @slycooper11
    @slycooper11 2 года назад +39

    this was a very interesting video! I never knew the story of the map/gamemode and it makes me have a huge appreciation for it. I can only imagine how it felt to help valve put in a gamemode like that and I hope the person who made it is proud :)

  • @tfwmemedumpster
    @tfwmemedumpster 2 года назад +226

    I think you missed the part where the mapmaker sneaks into Valve's offices and then spends 2 years covering it up before ultimately resigning after releasing the tapes, i mean map.

    • @elitebelt
      @elitebelt 2 года назад

      Wat

    • @GrizonII
      @GrizonII 2 года назад +65

      @@elitebelt (It’s a joke about the Watergate scandal, the event which led to the resignation of Richard Nixon)

    • @gamingmaster6377
      @gamingmaster6377 2 года назад

      @@GrizonII explain in short paragraph

    • @alexadams4017
      @alexadams4017 2 года назад +11

      he released the red tape recorder

    • @tanker00v25
      @tanker00v25 2 года назад +10

      @@gamingmaster6377 a bunch of guys sneaked into the goverment building and left audio recorders to get dirt on other politicians.
      People found out, Nixon was denying everything until he couldn't anymore, then he resigned.
      I highly recommend reading up more about it

  • @greenoftreeblackofblue6625
    @greenoftreeblackofblue6625 2 года назад +86

    I really love player destruction and miss the map asteroid and it's gamemode. I also think capping a point for bonus ducks is still a good idea.

    • @Archimedes.5000
      @Archimedes.5000 Год назад +1

      It was my favourite map, why did it have to die :(

  • @Meaper
    @Meaper 2 года назад +34

    Never thought I'd see a history video on my favorite tf2 map. Such a fun gamemode, it is a shame the game mode really gets played during Halloween. And even then watergate isn't in that rotation.

    • @Mystic-Midnight
      @Mystic-Midnight 2 года назад

      Isn't one of the Halloween map's essentially reskinned Watergate though? I might be wrong though

    • @Meaper
      @Meaper 2 года назад

      @@Mystic-Midnight Nah, the closest one in design concept and game mode is Pirate Cove but they are both very different maps.

  • @boyo7918
    @boyo7918 2 года назад +6

    "he added a boat because it was, quote, "cool"" lmao

  • @abdulkadirthecarguy1948
    @abdulkadirthecarguy1948 2 года назад +19

    Robot destruction was the one of the best game mode... Jerma and star_ beeping still in my head...

    • @a6pukoc113
      @a6pukoc113 2 года назад +5

      Byeah

    • @w.a.o.a.w
      @w.a.o.a.w 2 года назад

      I know that guy, from the servers.

  • @rbarua3368
    @rbarua3368 2 года назад +8

    I love player destruction.

  • @AlexanderRM1000
    @AlexanderRM1000 2 года назад +5

    It was awesome hearing the story of all the gimmick maps and rough-edged versions of Watergate behind it, a great reminder that sucking at something but trying anyway is the first step to being good at something.

  • @halt1931
    @halt1931 2 года назад +10

    its actually kinda depressing seeing how great valve used to be with the community
    like, they played their maps with their team and gave each one feedback, that's really cool of them

    • @-RandomStranger-
      @-RandomStranger- 3 месяца назад

      The other comments say that due to some of the project members leaking the update from anger, Valve decided not to make community updates again

  • @Bevoslav
    @Bevoslav 2 года назад +1

    Watching this while playing dishonored, great to hear that one of the now official tf2 gamemodes has a map inspired by dishonored!

  • @MarcusFigueras
    @MarcusFigueras 2 года назад +4

    egan being a fan of arena mode explains a lot and I mean that in a nice way

  • @olly123451
    @olly123451 2 года назад +1

    Love this new style of video, your method of commentary is great match for historic interest pieces. Great work 😊

  • @kiramoth2766
    @kiramoth2766 2 года назад +2

    i really loved this cool dive into a community map's developpement history. i hope you do it again!

  • @Pomodorosan
    @Pomodorosan 2 года назад +10

    I remember getting two 36/39 killstreaks in a row as demoknight on this map's release, good times

  • @LovelyLori193
    @LovelyLori193 2 года назад +5

    Cool video! Great map and gamemode, and a cool background story to it as well :)

  • @fireblade696
    @fireblade696 14 дней назад +1

    It’s so cool how player destruction is still being updated and has maps to this day.

  • @PowerUpT
    @PowerUpT 2 года назад +6

    I always go into maps in TF2, see the creators listed there, and wonder about the design process. After all, it's not like there's commentary for maps outside of the initial few.
    I think these stories need to be told, and it's great that you made this video. I'd love it if you made more.

  • @hatki6293
    @hatki6293 2 года назад +2

    This video is amazing! I love the new style its so interesting.

  • @hetias
    @hetias 2 года назад +2

    really interesting video, i like playing in hammer sometimes and had a lof of fun creating silly maps so, videos talking about the story of official maps seems really interesting to me :)

  • @zipperozicvideodump
    @zipperozicvideodump 2 года назад +2

    Player Destruction is like, one of the coolest gamemodes to me. It meshes in with the other gamemodes perfectly, not being too out of the ordinary, while still doing something fresh. Shame it only has like, 3 maps, though... I feel like it'd work perfectly with the other stuff in tf2. Maybe as like, these little 'Mini Intel' cases, or little clipboards you pick up and then toss into the Mann Co bucket/tank/whatever... Having your team collect intel and dirt on the other team in lore, while just having it serve the same purpose as the other Player Destruction maps.

  • @HuziharaFushi
    @HuziharaFushi 2 года назад +10

    One of the first maps I played when I first started playing TF2... I never knew Watergate had such an interesting backstory.

  • @figo3554
    @figo3554 2 года назад

    Man, this was some pretty interesting stuff. I hope you can find more things like this!

  • @Perdix458
    @Perdix458 2 года назад +2

    This was really good! I know you said this felt out of your comfort zone but I feel that this type of video really fit your style!

  • @Snazzysnail15
    @Snazzysnail15 2 года назад +2

    Seeing the dishonored comparisons make a lot of sense in hindsight

  • @ChronoSquare
    @ChronoSquare 2 года назад +1

    tfw Shounic's server pings you for tf2 time but it also secretly signaled a new video upload
    I had no idea about this history of this map. Robot destruction itself is more forgotten than Arena, so this is pretty cool. I like history style things. With the breakdown of tf2 code and spaghetti source ghosts, this one was a great fit.

    • @dclc
      @dclc 2 года назад

      you can mute notifications in some channels, also check your roles, there are some for pings that you cam remove

  • @sagacious03
    @sagacious03 Год назад

    Great analysis video! Thanks for uploading!

  • @Vintenuthewizard
    @Vintenuthewizard Год назад +1

    that map being heavily based off of dishonored makes sense now, it looks so much like dishonored but with the tf2 art style

  • @wlwgwlwgnomesarereal
    @wlwgwlwgnomesarereal Год назад +2

    8:46 god, this is so wholesome

  • @zappodude7591
    @zappodude7591 2 года назад +51

    Certain mechanics, namely sentry bases and medics, can interfere with the dm-fest gameplay by re-adding necessary team picks and strategies. A single twitch streamer furry heavy with his vaxx pocket can turn the whole thing into a glorified KOTH. However, if you're lucky enough to find a good server with everyone just messing around, Player Destruction is a blast and absolutely an overlooked mode.

    • @commanderdemonno9819
      @commanderdemonno9819 2 года назад +2

      so basically; if nobody acts like a goon everyone has fun
      the worst part is that some people have no honor and can't just mess around

    • @lorenzpacis3249
      @lorenzpacis3249 2 года назад +4

      Yeah, I think it's just a symptom of TF2's game design & how well/badly it works in perfectly symmetrical gamemodes. Player Destruction still encourages setting up base & making an impenetrable wall of arms just as KotH, 5 CP, & CtF do. Perhaps it should go for a PvZ GW route where they made CtF asymmetrical.

    • @zappodude7591
      @zappodude7591 2 года назад +1

      @@lorenzpacis3249 Maintaining a constant defense and offense is pretty annoying. A team divided on which to do, pushes spoiled by backcappers, etc. An objective works best as a catalyst to bring all the players together, which is why KOTH and Payload are so good. As for CTF, the shifting objectives also contribute to it's problems. Defending a flag that dropped somewhere stupid is never fun.

    • @lorenzpacis3249
      @lorenzpacis3249 2 года назад +1

      @@zappodude7591
      I don't know why I spoke badly of KotH. I would agree to your statements.

    • @zappodude7591
      @zappodude7591 2 года назад +1

      @@lorenzpacis3249 You spoke badly of 5cp so you're still based

  • @A_Wild_Kez
    @A_Wild_Kez 2 года назад +4

    Absolutely my favourite map from the Invasion update, in part due to the unique gamemode but mainly because it was just a really fun map to play. I've never actually thought about the process members of the community must go through when their ideas get added to the game so this was a lovely informative video, thank you so much!
    W E A R E I N T H E B E A M

  • @bioniclelegend7
    @bioniclelegend7 2 года назад +1

    Wow this was really cool. I never knew there was so much history and over 60 beta versions of the map and it was made originally by one person and then helped by two other people. In terms of the video, I like the flow of it and the music fit it prefectly, it was relaxed and your delivery was good so I think it was a nice video to listen to.

  • @basilhsxatzhkostas
    @basilhsxatzhkostas 2 года назад

    Really cool video! I would love to see more of these

  • @rainboroad
    @rainboroad 2 года назад +2

    this was absolutely fascinating to watch, it’s incredible to witness the extensive history of this game

  • @thebottlecaps5155
    @thebottlecaps5155 2 года назад +3

    That was a good story and the video did it justice. Good job

  • @icsx
    @icsx 2 года назад +1

    Interesting information. Some of it I knew but some were new to me aswell, even though i'm myself in the map creation scene. Keep it up!

  • @EntranceJew
    @EntranceJew 2 года назад +1

    I thought this video was great! I love to know more about what is / what was going on in the TF2 community, since it's the closest I can get to not getting instantly kicked by bots from the game. Just remembering the game I used to be able to play.
    I think narration for the on-screen comments directly by valve would be useful because even though I'm watching directly at my desk I did not notice when the captions would roll over to show new content and sometimes it seemed as though the shots were lingering on something due to being related to your most recent statement rather than introducing something new. Other than that, I love this style of video and appreciate the effort that goes into panning side-by-side shots of areas in different iterations of the map that highlight changes.

  • @FreakinGrooves
    @FreakinGrooves 2 года назад +1

    amazing video, I love hearing these stories

  • @Joe-yu6ih
    @Joe-yu6ih 2 года назад +3

    We are in the beam

  • @DarkkevinC
    @DarkkevinC 2 года назад +2

    I think I was the first public player to step onto beta 5 watergate during playtesting on the TF2Maps server. Just jumped in randomly one day because I was curious about a pd_ map. Egan was on at the time, and we just chatted about what it was like playing on the map from a public view. Super friendly guy! I thought the head hunter style gameplay was fun, and the map was daring enough to try things we don't usually see in normal tf2. It was incredible seeing it featured in an official update later, It defiantly deserved a place in tf2.

  • @Pyroshax
    @Pyroshax 2 года назад +3

    I really liked the video! I'm a big fan of TF2 AND Dishonored, so it was cool to hear about the map maker's influences! This type of video, following a "historical" timeline, is pretty cool. I like a lot of other videos like it. You said you interviewed the map maker? I think the video maybe could have benefited by featuring what the map maker wanted to say a little bit more. This is an awesome youtube channel, thanks for all the great content!

  • @icetide9411
    @icetide9411 2 года назад +5

    This is one of my favorite maps honestly, wish it wasn't banished to Alternative Gamemodes so that you could find a game easier

  • @ProxyDoug
    @ProxyDoug 2 года назад

    Such an interesting idea, would be nice to see more of how these ideas came into the game, or even custom servers that became popular.

  • @Languste
    @Languste 2 года назад +3

    Great map, I really enjoyed playing it back in the day with one friend :) Nowadays, there aren't any servers running with it cause of its unpopularity, which is a shame ;-; But the memories stay!
    Cool video shounic, thank u.

  • @VagueCastle649
    @VagueCastle649 2 года назад +1

    Kinda awesome how a scrapped map and it's gamemode became the basis for watergate.

  • @admg2005
    @admg2005 2 года назад +2

    I can't believe it, such a cool map with such a cool story!

  • @meeyatttA
    @meeyatttA 2 года назад

    It is a really inspiring story. Thank you for sharing it

  • @drucy.
    @drucy. 2 года назад +2

    What I learn from this is that Egan is a fan from Dishonored, and that we have a map based on it.

  • @breadiztasty
    @breadiztasty 2 года назад +1

    1:35 I like how everyone in the red team is holding a weapon and you got all the spies there a posing

  • @AlienFan25
    @AlienFan25 2 года назад +6

    It's still an interesting map. I'm happy to learn about the history about it. That update was mixed reviewed. But I still liked it.

  • @arb1ter543
    @arb1ter543 2 года назад +2

    Egan made a whole bunch of cool surf maps back then and they were my absolute favorites!

  • @GreenTeaTheTea
    @GreenTeaTheTea 2 года назад +1

    This history stuff is super dope, not everything has to be an incredibly indepth code dive, history and trivia like this is lit :)

  • @dukinukireal
    @dukinukireal 2 года назад +2

    we are in the beam

  • @cheezkid2689
    @cheezkid2689 2 года назад +11

    Player Destruction is what Arena should've been the whole time.

  • @SammyEdgeINC
    @SammyEdgeINC 2 года назад +1

    This really warms my heart

  • @honeycrisp808
    @honeycrisp808 2 года назад +1

    This was the very first map I ever played on TF2. October or November 2015 I installed the game, and this was the first match I found. I have very fond memories of that. I'd love to see more content like this, it was very informative and interesting to see.

  • @mgetommy
    @mgetommy 2 года назад +1

    such a cool story, thanks for telling it

  • @Zadamouse
    @Zadamouse 2 года назад +1

    player destruction is one of my favorite game modes, and my favorite Halloween map of each year is always the pd one :)

  • @JIGRON
    @JIGRON 2 года назад

    Awesome video, i love tf2 lore like this

  • @benjaminoechsli1941
    @benjaminoechsli1941 2 года назад

    Great video, shounic. Just one thing left.
    _taps mic, clears throat_ "We are in the beam."

  • @josephs.3372
    @josephs.3372 2 года назад +2

    This video is inspirational! I've made a comprehensive remake of the Counter Strike round system along with 6 classic maps I made on my own in forge in Halo 3. It was a wild success in the community for being just me and hosting it on my free time... but I stopped after a few months after a panic attack and life caught up to me.
    My point is: this video goes in depth about the development process, which is exactly what I've been wanting to do for a while for my development process for this Halo-Counter-Strike game mode I made. Thank you for the upload, hopefully I can find it in me to finish the dev vlogs.

  • @Unkle_Genny
    @Unkle_Genny 2 года назад +1

    Great video!

  • @saltpoweredrobot5625
    @saltpoweredrobot5625 2 года назад +1

    I'm not overly found of Player Destruction, mostly because on the maps it's used in (99% Halloween maps), feel very claustrophobic, and the Leader's Dispenser Mechanic can end up making certain teams almost impossible to beat if they are smart and stick near him and in easily defended enclosed areas (Primarily thinking about Monster Bash, but that map has a ton of other problems too, not related to PD).
    BUT THAT BEING SAID, I find Watergate to be the exception to this. It is an amazingly well designed map, and when the Invasion Update happened, I spent most of my time here compared to any other map. Good teams can still abuse the Dispenser mechanic, but the map is open enough to make it challenging to effectively hold an area and hoard Player Drops, letting the other team have a chance to catch up and turn the tide of the battle.
    Egan did a fantastic job on this map, and I hope it inspires others to come around and make new and interesting gamemodes for the game, instead of just relying on what's already present. My own personal hope would be that we get a gamemode similar to Halo's Slayer mode! 2Fort and Harvest should be first to have variants on that mode, lol.

  • @nukellavee
    @nukellavee 2 года назад +4

    As someone who really enjoys making experimental gamemodes for TF2, this gives me a lot of hope that my modes could get added someday. But with how hands-off Valve has been lately, it does feel like a pipe dream.

  • @11kimczi
    @11kimczi 2 года назад +1

    i forgot about all this wow this creates more nostalgia because its something i experienced only once while the rest of tf2 i can go back to

  • @thestralner6335
    @thestralner6335 2 года назад

    very cool, id like to see more of this

  • @taureon_
    @taureon_ 2 года назад +4

    when the guy says when he recorded the bug report video, it would be a good idea to make subtitles in case the audio is hard to understand

  • @Justin7885
    @Justin7885 2 года назад

    This was cool! You should do more mini-documentaries like this.

  • @agenta6432
    @agenta6432 2 года назад +1

    its been like 5 years, I miss robot destruction so much

  • @A.K.A-17
    @A.K.A-17 2 года назад

    Awesome video!

  • @TheShadyBoi
    @TheShadyBoi 2 года назад +2

    we are in da beam

  • @delcaprascalar1860
    @delcaprascalar1860 2 года назад +1

    This map has my favorite context from all

  • @Squalidarity
    @Squalidarity 2 года назад +1

    I so long for an alternate timeline in which player destruction displaced ctf and endless hightower as the “chill” gamemode.
    Also I feel like a lot of the now unused arena maps could be retooled to work pretty well with this mode. Replace the beer with cash again.

  • @Crow_Rising
    @Crow_Rising 2 года назад +4

    I never actually played this map. In fact, I think I spent the entirety of the invasion update playing the new version of 2Fort. I had no idea that it (watergate) included a whole new game mode. If only I could go back in time and try out this map back when it was new and experience it for the first time together with whole servers of other people.

  • @user-wb7ez9ud4p
    @user-wb7ez9ud4p 2 года назад +3

    so... valve played all the maps in the contest and gave feedback...
    I wish they still have half the love for this game today :(

  • @CoolJosh3k
    @CoolJosh3k 2 года назад +1

    I’d would quite like to see more vids like this. As well as the usual ofcourse.

  • @bunny_dudette
    @bunny_dudette 2 года назад +2

    inspiring and interesting story. happy for patrick

  • @DrAnimePhD
    @DrAnimePhD 2 года назад +1

    Watergate is my favorite map in the game, and the one map I bought a stamp for. Thank you egan for making Player Destruction

  • @casssaph2287
    @casssaph2287 2 года назад +1

    ty for the video it very cool!