Tears of the Kingdom - Thoughts, Impressions, and Words

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  • Опубликовано: 29 мар 2023
  • My very ranty rambling reaction to the recent Legend of Zelda: Tears of the Kingdom gameplay showcase. Breath of the Wild 2! For the Nintendo Switch!
    If you'd like to support the channel and make possible shows like VG Myths, Every Change To, Region Freedom, Dumb Fun Gaming, and A Complete Review, please consider backing on Patreon~
    / gamechamp
    This reaction wasn't streamed live on Twitch! If you'd like to catch me when I'm live, you can head to:
    / gamechamp3k
    If you'd like to watch the stream archives, they're not on the Let's Strem channel:
    / letsstrem
    Media Sources
    The Legend of Zelda: Breath of the Wild 2
    The Legend of Zelda Switch 2
    The Legend of Zelda U 2
    The Legend of Zelda: Age of Calamity 2
    The Legend of Zelda: Tears of the Kingdom, which is 2
    Jojo's Bizarre Adventure 2
  • ИгрыИгры

Комментарии • 640

  • @swellsauce6115
    @swellsauce6115 Год назад +807

    I would love it if the “meat arrow” ends up just being a way to play fetch with the dogs in this game.

    • @mayz7753
      @mayz7753 Год назад +69

      I'd imagine a practical use would be luring out moblins/bokoblins like you would have with just arrow impact sounds in BOTW

    • @Diamondbackwastaken
      @Diamondbackwastaken Год назад

      I just want it to make a wet slap when they hit something.

    • @MarioYoshi4723
      @MarioYoshi4723 Год назад +9

      *Y E S*

    • @wurtknurte7283
      @wurtknurte7283 Год назад +18

      @@mayz7753 I mean, anything would be lured out by the sound of raw meat slapping against the dirt.

    • @fluffy698
      @fluffy698 Год назад +1

      @MayZ maybe they’re attracted by thee we meat smell?

  • @Anna_12423
    @Anna_12423 Год назад +176

    0:34 - "Breath of the Tears 2 Kingdom"
    0:50 - "The Legend of Zelda: WiiU 2"
    0:56 - "Breath of the 2"
    2:02 - "Breath of the 2" (again)
    3:41 - "Zonai of the Tears 2"
    13:48 - "Tears of Zelda"
    19:42 - "Breath of 2 Wilds"
    20:04 - "The Legend of WiiU: Crying Edition"
    21:37 - "Breathing 2: 2 to the Wilds"
    22:37 - "Tears to the Wild"
    25:53 - "Tales of Going to Kingdom Lands"
    27:05 - "Tearing to the Kingdoms"
    27:12 - "2 Kingdoms too Far"
    30:15 - "Tears Kingdom Man"
    32:13 - "2 Wilds of all the way to Wild"
    35:23 - "the Crying Edition of Breath of the Wild"
    35:44 - "The Crying Wilds"
    38:16 - "Breath of 2"
    39:42 - "The Legend of Double and also Crying"
    40:11 - "Breath of Tear Man"
    43:04 - "Breath of the Wild 2"
    45:06 - "Tears of the Double"
    46:13 - "Breath of the Wild: Also Edition"

    • @nouche
      @nouche 8 месяцев назад +4

      Two things here. She did say, as you correctly spotted, “Breath of the Wild 2” which I would argue is the absolute worst name to use, with “Tears of the Kingdom” being a close second.
      Also funny story about her saying “Breath of 2 Wilds”. Not really being able to focus too much, I didn’t remember all the names she used so I actually took a bet with a friend of mine who kept calling it “Breath of 2 Wild”… claiming she doesn’t actually say it in the video. And, well, while I could’ve won on technicality here, she merely used a plural and we agreed that I would be taking the L there.
      The reason it’s funny and why he was using that name in the first place for us to even make bets about this… is because we’re French and the number 2 in French also coincidentally just so happens to be pronounced very similarly to how most French people (who are bad at English) mispronounce the word “the”. Very nerdy and specific and no story anyone would realistically care or want to know about but one I still felt like sharing, just cuz funny haha made me laugh that I lost at my own game.
      Thanks Gamerchamp for making me lose a zero-euro bet, being awesome and never letting us down with the laughs and hype management! (even when you use the crappy sequel name some kids started believing would be the actual title)
      Last random thought, the game is still technically classified and legally named by RUclips’s detection algorithm as “The sequel to The Legend of Zelda: Breath of the Wild”, as per their database. To this day. They never changed it. At least in the French version/localization of RUclips. And I guess that was indeed the official proper name to use prior to title reveal… but no one bothered to the point where the “2” made its way to everyone’s vocabulary, especially those believing the game would be coming out any time before 2022. I should probably stop talking and throw my salt down the toilet!

  • @handsoapinc
    @handsoapinc Год назад +381

    This Video was incoherent, nonsensical, and rambly. I loved it.

    • @sythrus
      @sythrus Год назад +13

      Even moreso then usual too!

    • @ShOwOba
      @ShOwOba Год назад +15

      The pure "my thoughts are flowing out of my brain constantly with no filter" energy is just amazing. I love it so much

    • @_Tekz
      @_Tekz 11 месяцев назад +3

      tears of zelda scarily accurate

  • @FafliXx
    @FafliXx Год назад +260

    Going Up is just a really nice quality of life rune.
    Playing with verticality is super fun in any game, but usually the going down part is cool and fast, and going up is slow and tedious. So it being fast here is cool. Lets you do more going down.

    • @FafliXx
      @FafliXx Год назад +32

      Also I bet there will be hidden caves and stuff you can only reach with that, which is going to be cool like once or twice at least.

    • @joshleblanc9803
      @joshleblanc9803 Год назад +26

      It’s definitely another strong implication that there will be expansive cave systems because it allows the player to leave whenever they want from most places in the cave instead of a few set entrances and exits.

    • @Insert.Oregano
      @Insert.Oregano Год назад +17

      @@joshleblanc9803 escape rope from Pokémon

  • @archiveprovider3981
    @archiveprovider3981 Год назад +150

    For the 0 people who watched this for the scribblenauts tips:
    Rope and something that let's you fly are definitely in the top 3 of useful items, but number one is the fishing rod. If I remember correctly it was kind of glitchy in the first game and let you hook things through walls and sometimes even glitch yourself through the wall, skipping large parts of many of the puzzles.

    • @matthewhutchinson2500
      @matthewhutchinson2500 Год назад +24

      My personal favorite "rope + something that flies" was was a laser shark with a jetpack. The right balance of ease of completing the objective with the occasional hilarity of "oh shit, the shark shot the hostage"

    • @gizoginjr
      @gizoginjr Год назад +7

      The real pro strategy is fridge and handcuffs, at least for the “reach the starite” levels. Attach the handcuffs to the starite, put the handcuffs in the fridge, then bring the fridge to you.

    • @blakksheep736
      @blakksheep736 Год назад +1

      Actually flying remote controlled car let me cheese everything, it was great.

  • @MegAmi24
    @MegAmi24 Год назад +80

    "I've taken damage in a video game", classic Enemy line

    • @philiphunt-bull5817
      @philiphunt-bull5817 Год назад +16

      You know, once she stepped on a tack in a dream and took damage.

  • @meteoric_lens6102
    @meteoric_lens6102 Год назад +539

    I think we're all thinking the same thing"Can you beat The Legend of Zelda: Tears of the Kingdom without pausing? "

    • @timothymclean
      @timothymclean Год назад +43

      Or barring that, "Can you beat The Legend of Zelda: Tears of the Kingdom('s tutorial) without climbing?"

    • @marsgreekgod
      @marsgreekgod Год назад +11

      I mean without fusion also seems valid

    • @fr3y438
      @fr3y438 Год назад +2

      Yes! I wanna see that done, but also older legend of Zelda games challenge runs.

    • @dariusbrown7870
      @dariusbrown7870 Год назад +10

      On a scale of one to ten, how drunk does champ sound?

    • @CDRiley
      @CDRiley Год назад +4

      @@dariusbrown7870 7.4

  • @jaxpool155
    @jaxpool155 Год назад +48

    the fuse mechanic has such a kid logic vibe to it i love it. wild imagination is rewarded and it's wonderful.

  • @Insert.Oregano
    @Insert.Oregano Год назад +259

    I know ultrahand will have to have a limit of how many items can fuse to the same structure, but if it didn't:
    Breath of the 2, Katamari Damacy

    • @whyiwakeup6460
      @whyiwakeup6460 Год назад +29

      I’m sure the glitch hunters will find some way to make giant structures the same way they figured out how to mess with the minecarts in insane ways.

    • @darkgachamaker573
      @darkgachamaker573 Год назад

      ​@@whyiwakeup6460 you mean how they figured out how to use flying machines?

    • @FelisImpurrator
      @FelisImpurrator Год назад +6

      Time to glitch the game and build another Divine Beast.

    • @LegoCowManZ
      @LegoCowManZ Год назад +2

      If there is a limit, it's pretty high. That trailer 3 siege tower with a Wacky Inflatable Tube Man Arm holding a sword.

  • @FiveToedSloth
    @FiveToedSloth Год назад +117

    Breath of the Tears 2 Kingdom is my favorite game played by video

  • @Spyger279
    @Spyger279 Год назад +36

    Your hands exploded?
    Well it was bound to happen eventually. One can only push the boundaries of this mortal realm for so long before disaster strikes.
    Also, "I see myself fusing meat to my everything" is probably the most profound thing anyone has ever said. Truly, Gamechamp is the greatest pioneer of our age.

  • @trevdoesweirdthings
    @trevdoesweirdthings Год назад +39

    Gamechamp: I can't wait to kill an animal with a dead animal
    Alright Gamechamp it's time to get off those pain meds

  • @Insert.Oregano
    @Insert.Oregano Год назад +243

    After hearing her mention fans in 2 different directions, I want to test out this: a square platform in the water with a fan in every corner facing a different direction. I want to know if you can make a boat with fans that just spins in place until your battery runs out

    • @happycamperds9917
      @happycamperds9917 Год назад +13

      If you have 2 fans facing opposite directions, does it pull the raft apart?

    • @Insert.Oregano
      @Insert.Oregano Год назад +3

      @@happycamperds9917 I'll want to try that too

    • @egon3705
      @egon3705 Год назад +12

      @@happycamperds9917 logically wind would be weaker than Divine Glop but BOTK's physics do not operate off logic

    • @whyiwakeup6460
      @whyiwakeup6460 Год назад +5

      @@egon3705 hmmm yesss
      Breath of the: Tears Kingdom

    • @egon3705
      @egon3705 Год назад +1

      @@whyiwakeup6460 no, breath of the kingdom

  • @austinfletchermusic
    @austinfletchermusic Год назад +26

    Only a few minutes in but your voice sounds very good, Gamechamp. Very nice :)
    Sorry about the hands explody, hope they feel better soon!

  • @OptimalLeisure
    @OptimalLeisure Год назад +34

    This most certainly is not what I was expecting to see today, but it's more than welcome. Always fun to hear your thoughts on stuff.

  • @nouche
    @nouche Год назад +80

    It would make sense that every weapon-object or weapon-weapon combination is going to do good in some way. Maybe not exactly the perfect thing you might need at a given point in time, but definitely a buff, like you said. I like to think of it like cooking in BotW, you couldn’t really mess up a meal except for some super minor edge cases where it’s pretty clear you’ve messed up.
    But there used to be a mountain with a rather terrible cook on top. I hope there won’t be a floating isle with a lot of slime and some dude who doesn’t know how to use it.

    • @nacitalatincirli793
      @nacitalatincirli793 Год назад +13

      Well, unlike cooking I don’t think most people have magical hand powers that let them create speedboats from logs

    • @purpleisdebeste
      @purpleisdebeste Год назад +4

      I hope that putting a rock on a sword makes it weaker because you're removing the blade from it

    • @nouche
      @nouche Год назад +5

      @@purpleisdebeste : Perhaps. However, I’d bet it’s GOING to buff some other stat, even a hidden one if this game doesn’t improve transparency with visualizing stats like weapon durability.
      Or if I’m wrong I’d argue it’s a mistake because I really do think mixing everything you find together to try all sorts of possible weapon combinations really would make for a true successor to cooking.
      EDIT: With the game now out we know what rocks improve for a sword: mining efficiency! They didn’t insist much on the caves/underworld aspects prior to release.
      It’s just too bad that the literal *miner* set doesn’t allow for better mining and it’s also sad that there really just are two major types of fuses (sharps and blunts).

    • @KainYusanagi
      @KainYusanagi Год назад +2

      @@purpleisdebeste It might drop damage, but it'd drastically increase durability.

  • @cantonnierbethcepourlavhy6343
    @cantonnierbethcepourlavhy6343 Год назад +16

    It's nice to see other, less painful content! Good recovery !

  • @nikkothegoblin
    @nikkothegoblin Год назад +68

    The way I'm looking at it isn't that it's trying to recapture BotW's goals. It's using your expectations of the same map in an interesting way. You're not supposed to explore it again and think "wow this is all entirely new to me!" It's going to play with what you already know and expect. The mechanics presented seem to support the idea that you can travel easier where the world is less about the world itself and more the interactions you can have with it. And yeah, seeing what's new and old, and how the mechanics recontextualize the map. You won't see and you won't even explore it in the same way

    • @nikkothegoblin
      @nikkothegoblin Год назад +6

      I also believe the ascend ability is going to have more to it than we thought. We've seen caves with the like-like miniboss before and a new cave in the faron region. Ascend will be 1: extremely useful for gaining elevation especially in areas like faron where it rains all the time. 2: with the caves we've seen and the ascend ability interacting with that, I foresee a lot of the new map is actually underground, natural structures that don't have a teleport out, use the ascend to go from the depths straight to the surface
      Not as interesting on its own. But the inclusion of the ability has very strong implications. The transition animation through the cliff would be a perfect cover for asset loading

    • @nikkothegoblin
      @nikkothegoblin Год назад +8

      Oh and uh, just one more thing: the showcase of falling I think is really just as simple as showing the air to ground transition is seamless. The last time this was a thing was skyward sword after all. "It feels so good!"

    • @noizepusher7594
      @noizepusher7594 Год назад

      @@nikkothegoblin god everyone wants caves to be in the game so bad. It’s almost like a conspiracy theory at this point

    • @totallynotarobot8607
      @totallynotarobot8607 Год назад +1

      @@noizepusher7594 yeah because it would be sick

    • @nikkothegoblin
      @nikkothegoblin Год назад +5

      @@noizepusher7594 because we've literally seen them?

  • @saifuusuri
    @saifuusuri Год назад +47

    I remember in Breath of the First you could stasis enemies, so what if we're allowed to use recall on the enemies themselves?
    Or...what if we can recall Link and turn him into Tracer?

  • @justineberlein5916
    @justineberlein5916 Год назад +57

    I'm just impressed by that weird stunt Aonuma did at 1:47 in the gameplay video. It looked like some new trick that lets you expend stamina to ascend walls

    • @senzasmentalissues474
      @senzasmentalissues474 Год назад +1

      What trick?

    • @kuroser353
      @kuroser353 Год назад +9

      ​@@senzasmentalissues474 You can't get that much height in Botw and still have that much stamina

    • @Trogloglation
      @Trogloglation Год назад +3

      @@kuroser353 eating stamina food?

    • @kuroser353
      @kuroser353 Год назад +5

      @@Trogloglation NGL I forgot that was a thing 💀

    • @justineberlein5916
      @justineberlein5916 Год назад

      @@senzasmentalissues474 I... don't know how else to describe it. He was scaling a wall without a ladder present

  • @Dinomaton
    @Dinomaton Год назад +14

    This was delightful. Hope your hands are feeling better soon. I enjoyed hearing you talk about Zelda 2 crying and breathing uncontrollably

  • @TrueWolves
    @TrueWolves Год назад +21

    If you love seeing maps change, while its technically in the same game, Rain World's different campaigns/characters happen at different points along a time line and maps that have different names can sometimes be quite closely related where you can see what became what.

    • @TrueWolves
      @TrueWolves Год назад +5

      It's also hard, if you're bad at games. :3

  • @enlongjones2394
    @enlongjones2394 Год назад +17

    I’m so happy for Ultrahand. I really wanted to use Octorock Balloons to turn a raft into an airship in BOTW, and was sad that I couldn’t.

  • @terrivel11
    @terrivel11 8 месяцев назад +2

    “I question how useful Recall will actually be.”
    Little did we know, the amount of useful was very.

  • @leritykay8911
    @leritykay8911 Год назад +22

    To be fair a lot of the things about Recall also apply to Stasis. Unless you're in a shrine, or a speedrunner, what'cha gonna do with it? Other than freezing an enemy for 0.8 seconds

  • @dumbknight3155
    @dumbknight3155 Год назад +13

    I think maybe recall is a way to save your constructs made with megahand from completely going wrong. If your flying machine takes off without you on it or like you want to make some changes you can recall it instead of having it fly off in the distance away from the site you were building it on.

  • @noirscape_
    @noirscape_ Год назад +8

    I think the one advantage of Ascend is that it seems tailormade to address the rain problem BOTW has. Every other annoyance in that game surrounding exploration can be mitigated with abilities you have *except* for rain.
    You can't skip it (campfires can't be made in rain), it cripples your ability to climb and generally just exists to slow you down and be annoying.

  • @sunnycideup4725
    @sunnycideup4725 Год назад +3

    Oh my GOSH i love to see this surprize kind of content from you!!🎉
    Any day Ms. Champ posts is a good day

  • @Macer84
    @Macer84 Год назад +6

    Seeing Gamerchamp getting excited over tears of the wild kindom's breath is just so heartwarming and relatable. This may be one of my favorite videos i've watched in a long time

  • @JuniperHatesTwitterlikeHandles
    @JuniperHatesTwitterlikeHandles Год назад +8

    So, I'm a person who was excited at the falling. I think it's really cool that the islands are that high up while also being part of the main world map. The same way I love when I can see a place I've been but it's really far away in a non-up direction and go "wow that place that I was really is right over there" I also like that but up. When that is up it is very cool as well. Scale and distance is onea those things that just immediately sells me on a video game.

  • @ConcavePgons
    @ConcavePgons Год назад +17

    The Rewind ability could be useful when testing out vehicles made with Ultrahand.

  • @StarBird06
    @StarBird06 Год назад +8

    The Grill Off with Ultra Hand to Tears of the Kingdom pipeline is so real.

  • @Thundernoob98
    @Thundernoob98 Год назад +62

    “You can’t explore your house a second time “
    House of leaves “ I’m about to end this man’s career”

  • @sonatab2646
    @sonatab2646 Год назад

    Hey thanks for the new video, I fall asleep to your videos on my work nights since they're a good length and your voice is very calming. Cheers

  • @handsoapinc
    @handsoapinc Год назад +9

    35:00 Just, unironically, did GameChamp not know about this before-hand? They were quite open about the idea that this game re-used the map from BOTW. I think people aren't reacting, because they not only expected this, but would have been angry if this wasn't the case.

  • @DrPumpkinz
    @DrPumpkinz Год назад +4

    Something kinda cool I've heard about Ascend that may or may not even be a thing depending on if there are caves in this game is that it can be used to return to the surface from underground and maybe even let you access underground pockets that are otherwise completely sealed off from the rest of the world.

  • @aejiis
    @aejiis 7 месяцев назад +2

    How skeptical we all were. The abilities turned out to be quite very useful, and had mang more applications than just what'cha thought in this video haha.

  • @dbear7717
    @dbear7717 Год назад +14

    Just use recall to unexplode your hands

  • @emilydonegan3208
    @emilydonegan3208 Год назад +15

    I will definitely give whatever you put out a shot! Also I’m sorry Twitch chat ruined Zawarudo; I managed to keep my wife safe from it until she saw Zawarudo, and I hope you can do the thing good. Yay!

  • @Arkenway
    @Arkenway Год назад +10

    I am excited to see Eventide Island again and what they've done with it this time

  • @Lionfrog13
    @Lionfrog13 11 месяцев назад +4

    I love her crazy ramblings. This is the content I subscribed for.

    • @Lemon_Planter
      @Lemon_Planter 8 месяцев назад

      ​@@xinpingdonohoe3978Gamechamp!

  • @cowserthekhelinace
    @cowserthekhelinace Год назад +44

    Hope your hands get unexploded soon! Love your content!
    TotK looks AWESOME, especially with the fuse ability! Now we can roleplay Jack Horner by fusing the Master Sword to a boulder!
    Edit: OH ULTRAHAND AS MAGNESIS BUT EVERYTHING IS A VERY GOOD POINT

  • @2CPhoenix
    @2CPhoenix Год назад +3

    Voice training going really well from the sound of it!

  • @i8dacookies890
    @i8dacookies890 Год назад +4

    I can't believe you improvised all those names for Breathing and Balling Again.

  • @Strawberry_Elise
    @Strawberry_Elise Год назад +6

    The way you talk when you don't have a script is exceedingly charming

  • @DatHypnoboi
    @DatHypnoboi Год назад +5

    I think fuse and ultrahand could be sort of like the cube and sphere remote bombs, unlocked at the same time and very similar conceptually, but slightly different use cases. Obviously they aren't as similar as the bombs, but they could be lumped together, which would leave room for a 4th arm ability

  • @joshuagrahambrown
    @joshuagrahambrown Год назад +40

    Imagine. You finally get a community of dedicated viewers that watch everything you come up with, from throwing a Cucoo into a volcano to playing a game called Gun without gun. A huge amount of people that watch consistently, following you on your journey of self-discovery. Your content gets rare but consistent hateful comments for a while but eventually you’ve weeded out all of the people with bad intentions, and at last are finally left with a loving, supporting fan base that understands & appreciates you. And then of course, with no people left sharing negativity, *fucking RUclips decides they have to fill that void by saying “Yeah this Zelda video, it’s obviously Hogwarts Legacy”*

    • @mistressofdreams6031
      @mistressofdreams6031 Год назад +1

      Bruh

    • @wurtknurte7283
      @wurtknurte7283 Год назад

      Isn't the game topic decided by the video author?

    • @emperortoho
      @emperortoho Год назад +5

      it’s auto generated sometimes
      but also why do you care so much about glitchy wizard game that you come to an unrelated video and rant about it

    • @overthinkit_
      @overthinkit_ Год назад +5

      @@emperortoho This video used to be marked as the wizard game.

  • @nouche
    @nouche Год назад +7

    Well everyone keeps reminding us… this was originally supposed to be a DLC.

  • @UltravioletNomad
    @UltravioletNomad Год назад +4

    I think a straightforward utility isn't the same as limited utility. Like I agree that ascend isn't glamorous, but thats because its key foundation of the kit. Like I'm not surprised that you don't find it exciting, but its so obviously going to be a bigger go to than rewind. Like crossing a body of water with cryonis was more tedious than finding an area to glide from. Its not just that it was incredibly situational, it was bad to use compared to other options. Asend is different... I mean its just jumping, but thats the point, it works as a surefire mechanic. There is no ceiling, come up with a solution to get up there, but if its just a small climb, find somewhere to swim through. When theres no puzzle to climbing, its just walking but slower and you can fail, if you have more than enough stamina to climb then its just tedious, like fighting grunts in an RPG after you already beat the level. I'm not sure if it go up to a ceiling 2000 ft above you, or even upgrade to that, I'm pretty sure the ceiling has to be atleast 10 feet above you. Its climbing 2.0, and its conditional restriction in shrines is no different. I can even envision puzzle where you have to line up blocks to form a path that you can swim all the way up through. (also fuck, how can they have Link swim through land and not have underwater segments? Nintendo, if there isn't playable Zelda, and/or a Zora hot girl summer dungeon I'm going to riot)
    All that being said... I can't help but wonder if rewind can be used in that totally unscripted moment where Aonuma got launched into the ether, like if you just fuck up your judgement on a glide and you just slowly fall to your shame, that you can undo your shame and act like you never tied to glide to that place you couldn't glide too. Like I think the thing you're missing with everyone excited about up and down, is that games have... gravity. Like its a limiting factor, and there are entire genres of games made about fighting gravity to the bitter end with tools, and when tools get too powerful thats a bad, but when they're really restrictive thats a bummer. So like, Shrines ignore gravity with an elevator and a loading screen, but the islands don't, everything about them commands the player to battle gravity constantly, so falling is a bad, but the ability to just fall all the way is a good, because it implies that navigating them is going to be like climbing a mountain, but with less boring climbing or awkward shambling.
    Ultimately I think this game will be more about playing with the environment as opposed to discovering it. I know people where questioning the gmod constructs and being like "are we just going to drive past everything" and the answer is... sort of. Like its rehashing the map because the core focus of the game is fundamentally different. And seeing how (as I was hoping/deduced) Ultrahand can make more than just vehicles, I imagine that interacting with NPCs and villages my be a hell of a lot more hands on. We could have to rebuild the barricade leading to Hatteno, built camps for NPCs, create a motorized cart to deliver supplies, the sky ISN'T even the limit at this point.
    Because I can't fit it anywhere, I think the rocks might hint at what this games "bloodmoon" reset mechanic will be. Because obviously shits going to fall, but like are they going to persist on the ground after the first time, do they reset when you leave and just fall again when you get in range. I think that there'll be a time reset mechanic like the blood moon, where some stuff in the world reverts back, perhaps the entirety of the sky islands are stuck in a time loop, maybe they're crashing down and Zelda/Hylia froze them in time but you have to go on a journey to fix it permanently. Just a thought.
    Edit: also if there are caves, then Ascend will not only be usefull anywhere, but imagine if leaving a cave is the exact opposite of falling off the island. Like at if at any point exploring a cave, you can pop ascend, and not only immediately return to the surface, but get a visceral immediate understanding of that cave networks relation to the world, like "holy fuck I how did I get here, this went under that?"

  • @F2PAlius
    @F2PAlius Год назад +9

    I love thoughts, impressions and especially words.

  • @loubob69
    @loubob69 Год назад +3

    to be fair zelda wild breaths was lots of moving latterally and anguishing over trying to move up, so having a go up button in zelda sad kingdom is kinda mind blowing to some people

  • @dooplets._.5776
    @dooplets._.5776 7 месяцев назад +1

    I love how chill this video is

  • @spectilia3566
    @spectilia3566 Год назад +10

    "A big guy throws a tree at you and you reverse it to be like, ha, you hit yourself, but that's obvious."
    Was...was thay obvious though? O.o Don't sell yourself short cause that definitely wasn't anything that popped into my head immediately, haha.

  • @madibyee
    @madibyee Год назад +15

    wtf, you said this video would suck and it didnt suck. messed up....
    i cant describe it but your whole personality in this video in particular reminds me of this one girl i used to know who'd always rant about her favorite games just like this. its comforting and i love it and you should do more Talking videos more.

  • @tomato3456
    @tomato3456 Год назад

    Dang it all, Gamechamp! We have the same ringtone, so the end of the video TRICKED ME

  • @rayman505
    @rayman505 Год назад +5

    I’m still hoping that the Rewind ability will have so many purposes we’ll discover and go “How about that?!”

  • @whyiwakeup6460
    @whyiwakeup6460 Год назад +5

    I can’t wait to see the complete destruction of the physics possible with the new abilities

  • @OtioseFanatic
    @OtioseFanatic 7 месяцев назад +2

    You can really hear the painkillers in her voice this entire video with these unhinged rants

  • @squiddler7731
    @squiddler7731 Год назад +1

    I think recall will probably work well with the vehicle mechanic. Like if you accidentally drive your car or boat off a cliff, you can just press the undo button to fix it. Ascend meanwhile will be for escaping all the massive undergound caves that are definitely in this game even though we haven't seen any of them yet

  • @LivingGuy484
    @LivingGuy484 Год назад

    This is probably like the fourth time I've seen this gameplay footage...
    Anyways I love it, and I'm happy you're talking about it

  • @CalamitasCalliope
    @CalamitasCalliope 11 месяцев назад

    I'm coming back to this post release, and this is still such a fun video.
    I hope your hands are doing better, or at least you've been able to get comfortable while you wait for them to heal.
    When your hands are better to the point of playing, i hope you enjoy your casual play through! I've been really enjoying it. Can't wait for Hyrule Myths 2: The Crying Castle to be released in 2045!

  • @gamerterasu1020
    @gamerterasu1020 Год назад +3

    I think my main hope is that they have new ways to make it easier to do birdwatching or animal feeding by putting food in places.
    That's it. I'm a simple person.

  • @jasan9973
    @jasan9973 Год назад +4

    Ultrahand just lets you play Bad Piggies in Zelda and I sincerely hope at least one person understands what I mean.

  • @healymiller5966
    @healymiller5966 Год назад

    We both have the steel samurai ringtone on our phone, I stated freaking out looking for mine when yours went off!!

  • @mckaygoodman6514
    @mckaygoodman6514 Год назад +8

    34:19 clearly you've never jumped off the empire state building in a spiderman game, that splat at the end is so unbelievably satisfying

  • @jakenewland-griffin9460
    @jakenewland-griffin9460 Год назад +1

    a cool potentially for the up ability was hidden sealed off caves inside mountain, shrines maybe get into locked rooms in houses

  • @curlygurly2112
    @curlygurly2112 Год назад +1

    I just love your personality so much. hell yeah. this video is so fun

  • @rooislangwtf
    @rooislangwtf Год назад +2

    If you can rewind anything (including enemies) there will be a ton of possibilities, will really depend on how much freedom they give you (which based on BOTW will be a ton)

    • @lunatheluma3804
      @lunatheluma3804 Год назад

      Seems like rewinding enemys would be a good upgrade like time freezing the enemies was in botw

  • @zander.c5240
    @zander.c5240 Год назад +2

    I think a cool challenge would be any time you pick up a new weapon, you have to fuse it to whatever object is closest

  • @Katie-hj5eb
    @Katie-hj5eb Год назад

    Fuse and ultrahand are a bit similiar but the main difference is fuse is probably just 1 to 1 combining (I can't imagine fused items can be refused, that would be ridiculously complicated to program) and ultrahand is fusing a bunch of stuff that can be unfused and can't be held.
    Both are pretty neat!

  • @memeaholic1085
    @memeaholic1085 Год назад

    An invincible dash upgrade to the ascend ability would make it pretty useful in combat.
    I also like that up on the touchpad had a food icon, that suggests that you actually have to go through an eating animation instead of pausing and cramming 46 apples down your pie hole mid lynel fight

  • @Hiddenkaos
    @Hiddenkaos Год назад +1

    Honestly, just listening to Gamechamp ramble about Zelda for an hour was unironically a great way to spend the time.

  • @IceyTheCat
    @IceyTheCat 11 месяцев назад

    this was the most rambly ramble i've ever heard anybody ramble and i love it

  • @Yesnomu
    @Yesnomu 11 месяцев назад

    I'm listening to this after beating TOTK and it's very fun to listen to! I indeed do not use Fuse creatively enough, but Ascend has been pretty handy for getting out of places.
    I'm sorry about your hands, oof. Sending healthy thoughts!

  • @Sedder812
    @Sedder812 11 месяцев назад

    The potential of combining runes is cool. You can use ultra hand to lift an object into the air, put it back on the ground, and use recall. Or if you can't stand on the object very well, use recall to keep it in the air and use ascend to get on top of it.

  • @yasquishyboi902
    @yasquishyboi902 Год назад +5

    game champ your videos are always fun, *also what happened to your hands?*

    • @LinearAztec
      @LinearAztec Год назад

      Dipped in a vat of lava

    • @icyfoe8830
      @icyfoe8830 Год назад +2

      Didn’t it happen during her Kingdom Hearts only one card run? I dont remember her mentioning her hands exploding but I know the challenge was definitely hard enough to warrant it.

  • @Superson1c5
    @Superson1c5 Год назад +8

    if anything i am elated at the details that were shown in the presentation. but i still have two questions: one what is the name of that creepy ass arm that's bonded onto link that allows him to do all of these crazy reality bending shenanigans and two WHO is the decrepit corpse that the hand was initially shoved into that we saw in the first few trailers. side note just wanted to ask what the next vg myths is? probably won't be rockman damageless or the next ratchet and clank wrench only.

    • @LegoCowManZ
      @LegoCowManZ Год назад

      The corpse guy was Matt Mercer, voiced by Gannondorf.
      ...
      Sorry, I meant Gannondorf voiced by Matt Mercer.

  • @Yuti640
    @Yuti640 Год назад

    i instantly realised the ultra hand reference, i am legend

  • @coreDesignix
    @coreDesignix Год назад +3

    ultrahand and legally distinct ultrahand are the abilities im most excited for in this game lol

  • @jblen
    @jblen Год назад

    As soon as you mentioned scribblenauts I immediately just thought of pterodactyl. I did the same as soon as I realised you could make dinosaurs. Im sure there will be a 'best' fusion option, but i imagine it would be the new guardian core equivalent or something, so running out of them is always a risk thus you dont want to use the best option and instead find your close-enough alternative

  • @ReflexPony
    @ReflexPony Год назад

    Wish you the best recovery for your hands.

  • @Yipyak-i-ay
    @Yipyak-i-ay Год назад +2

    Ascend seems pretty boring to me too, but I could see it becoming kinda like a limited revali's gale?
    Like it gets an upgrade where you can pop up and through thin roofs to get a big height boost to glide from or something?

  • @shilohmagic7173
    @shilohmagic7173 Год назад

    30:00 actually, I am excited about teleporting.
    So many practical applications (and practical jokes)
    peak powers right there.

  • @ahomestucker
    @ahomestucker Год назад

    wow! i love it when youtube doesnt tell me when people i like upload, despite having the all notification thing on. very cool

    • @Gamechamp3000
      @Gamechamp3000  Год назад +2

      Oh yeah my favorite is on the analytics page it basically tells me "The people we show this video to click on it just as much as usual, by the way we decided not to show it to anybody so the viewcount stinks loser"

  • @ColonialSun-mg6tq
    @ColonialSun-mg6tq Год назад +1

    Alright now that’s it’s out you’re this only person I trust to do a pairagliderless run

  • @granitetheglitche1254
    @granitetheglitche1254 Год назад +1

    6:40 I get you on rewind, it's definitely the most conventional of the new abilities... but Zelda is known for using time travel in interesting ways. The timeshift stones from Skyward Sword for example. Maybe we can use the ability to rewind some of the ruins in the game and explore what they were like before the calamity? Maybe we can rewind rusted weapons to fix them? Maybe we can rewind cave-ins to make new areas accessible in places like beneath Hyrule Castle? Maybe I can rewind my horse from death so I don't have to get scolded by an angry horse god??? It definitely has the possibility of just being "stasis 2" but I think there's some fun to be had.

  • @dragonsswarm1987
    @dragonsswarm1987 Год назад +3

    Does this mean there will be a new Hyrule Myths video when Tears of the kingdom comes out?
    Edit: 21:25 so like how Cube bomb and sphere bomb where separate runes in Botw?

  • @iguessthisismyworkaccountl8437

    your phone jingle works really well as an outro

  • @raikojanes5972
    @raikojanes5972 Год назад

    yep i can confirm, that there were Thoughts, there were Impressions and there were definitely Words in this video

  • @apersonwhomayormaynotexist9868

    ARMS was actually the second game I ever owned for switch, and my switch was the first console that I had that really mattered to me. I had an xbox 360 I was only allowed to play kinect on and a 3ds that I still treasure to this day, but my switch was really when I became a big time gamer. I obviously bought it with mario kart 8 deluxe, but I also got arms the next day, and I played the HELL out of arms. I believe since then, free updates have added like a dozen new characters all with lore and complex mechanics but back then it was a pretty simple game that I loved so much

  • @emmetth3726
    @emmetth3726 Год назад +3

    The pain meds are stronger than I though gamerchamp

  • @somenerd9135
    @somenerd9135 Год назад

    I really like the rambling energy of this video.

  • @connorburton1009
    @connorburton1009 Год назад +1

    The end of the video really startled me, because I am actively playing Turnabout Samurai right now and I thought it was coming from the game.

  • @RustyhairedAlp9575
    @RustyhairedAlp9575 Год назад

    Ascend requires that the sealing be somewhat flat and for there to be space to exit; that's all the parameters

  • @TerenB1
    @TerenB1 Год назад +1

    Hey Gamechamp, your voice sounds really good in this video!

  • @travisnakahira7320
    @travisnakahira7320 Год назад +2

    I hope Ascend isn’t bad and you can do stuff like throw a big rock then freeze it mid air and then instant Ascend up to the frozen flying rock.

    • @mistressofdreams6031
      @mistressofdreams6031 Год назад

      Recall changes the objects flow of time, so i don’t know about US recalling to it

    • @travisnakahira7320
      @travisnakahira7320 Год назад

      @@mistressofdreams6031 oops I meant ascend.

    • @mistressofdreams6031
      @mistressofdreams6031 Год назад +1

      @@travisnakahira7320 they said ceiling buuut never specified what is a ceiling, hmmmm

    • @alfo2804
      @alfo2804 Год назад

      Stasis is gone, as far as we know, so there's no more freezing stuff in mid-air.
      Besides, I am willing to bet a lot of money that Ascend will only work on static geometry, and if caves are in the game, you probably won't be able to pass through the ceilings of them.

  • @Scarwing
    @Scarwing Год назад

    Even if you can't fuse materials to weapons like you do with arrows, you can always drop the material on the ground and fuse it that way!

  • @lattedecoffee6781
    @lattedecoffee6781 Год назад

    Was gonna write a comment about how fun hearing you ramble is BUT THEN YOUR RINGTONE WAS PHOENIX WRIGHT’S! Idk how you’d do a video on Ace Attorney/if you would want to, but it’d be cool

  • @soupisfornoobs4081
    @soupisfornoobs4081 Год назад

    :000 ACE ATTORNEY RINGTONE! THAT'S ALSO MY RINGTONE WOW

  • @whyiwakeup6460
    @whyiwakeup6460 Год назад +1

    I like how they slapped trailmakers into my breath of the 2: sad water