Edit: So as of this morning, the record has been broken by a player in Taiwan appropriately named Vector. I am proud to say he also used a version of the paracopter :). Here is the video ruclips.net/video/YSjquwJdNQU/видео.html ZR2 is next. Thanks for waiting! Let me know if you liked the new channel intro. It took a while to put together. I am still going to try to slowly improve it with each video, but for now I am satisfied with it.
i must say the method you figured out before your dreams got crushed is far more reliable and easy to replicate. WHICH for speed running is still desirable. edit: but i find a crime to remove the parry sound from the trailer music. as it fits so well :P
According to that video you linked, Link's estimated maximum velocity in that height record was 533 m/s. Even though his launch was larger, you are still currently the fastest maximum velocity recorded (unless there is footage of faster that I'm unaware of, of course). I believe that his alignment under the chasm with his paracopter design at the lava floor allowed for a more efficient travel arc to the sky ceiling, enabling a larger launch with lower maximum velocity.
I'm now picturing how horrified that one goron running the death mountain cart track minigame must be watching link shoot out of the mouth of the volcano with a vapor cone roaring off him like a literal fighter jet
@@bens.44 exactly. could you imagine how terrified someone living in a pre-industrial society would be if they saw something moving fast enough to make a sonic boom? that's how you get religions going.
@@burnin8ableI don’t know if I’d call hyrule pre-industrial, it’s like a reverse Star Wars where they seem to have had all the modern technology and then something like a war or whatever set them back a bit. On the rubber suit’s description it mentions how even rubber is some kind of ancient technology lol
It is the ultimate goal of every soul in this world to achieve ascension: transcending the material world and becoming one with our higher, spiritual nature. This is accomplished via enlightenment, and the path toward that end is its own reward.
Imagine being Ganondorf and you see a 5'3" twink coming at you faster than the speed of sound. Also the use of the Stormwind decent theme for the final launch is as brilliant as the launch itself was.
13:27 the fact that you got that spinning so fast that it does the eye trick where you think it's going backwards and slowing down at one point, in a video game, is absolutely crazy!
fun fact, by upgrading the wing suit the bonus set effect is to cancel EVERY fall damage so link can not only break the sound barrier, he can also survive such a fall
And not only did you hit the height limit, you did so with _authority_ too. A shame we didn't have the HUD on so we could measure how hard he smacked the invisible ceiling.
I consider myself very lucky for finding this video just six minutes after it was posted. It absolutely amazes me what some people are able to do with these games. My goals are a little more pedestrian.
I consider myself lucky to have seen this brilliant video at all, considering how few people YT seems to have pushed this out to. Edit: okay, never mind - seems it's deservedly hit the algorithm now. Better late than never :D
Glad to help! For depths exits, you’ll need to probably use mirrors, batteries, or cannons. Make sure to mash A to pick up and put them down quickly. (I’ll explain why in a future video)
Haha! I’m glad I’m not the only one attempting a no fast travel run. You know back on the great sky island I kinda gave up and just did the fast travel tutorial because it was so high up. But now that I know all I need is the recall ability, an oriented object, and a flat surface? I’m gonna give it a shot
@@noizepusher7594 You can get both wings and fans on GSI, which should make for a decent OCO launch with enough attempts. I am not sure about the distances bewteen the cave of awakening and the rest of GSI though. If all else fails, you may need a spear throw launch, which could take some effort.
I love easily accessible movement glitches that require minimal setup, so this seems like just my thing. The vertical TOTK version of a bomb impact launch. I loved the BIL in BOTW and was sad to see it go, but this is actually just better
According to my calculations, the velocity for the launch that reached the height limit was about 19.3 meters per frame, which gives about 579m/s or Mach 1.6886. I sampled 180 frames of the z coordinates of Link moving up from the glitch to calculate acceleration (which seems to be constant in this case) to be .03253m/frames^2. This allowed for using the kinematics formula Δx=vt+(1/2)at^2 to find Link's initial vertical velocity by finding a time in the earlier launch which has about the same position as a time in the largest launch, and setting vt+(1/2)at^2 of the largest launch equal to vt+(1/2)at^2 for the earlier launch. Since the initial vertical velocity of the earlier launch, the time for the earlier launch to that positions, the time for the largest launch to that position, and the acceleration are all known, the only unknown in the vertical velocity of largest launch, which means I could solve for it. The position I used was as Link was near the rock seen at frame 12 of 18:53 in the original launch and frame 12 of 22:58. This gave a vertical initial velocity for the largest launch of about 18.21379m/frame. Assuming the horizontal velocity for Link was about the same as the original launch, this gives the total velocity of about 19.3m/frame, if my math is not wrong. It is quite possible I messed up my math somewhere, but I think the number should be about correct.
The deep40k max height launch? Yes that sounds about right! There is a very good chance that that launch went faster, as it didn’t need to contend with rocks. Maybe I should try to see the top speed I can get. It’s just a pain to measure them.
Just for comparison's sake, we can also get rough averages from the known times and distances covered. For example, here are some imprecise numbers to start: One: 18:50-18:54 + 18:59-19:11, 4185 m / 16 seconds = 261.6 m/s Two: 22:55-22:59 + 23:05-23:15, 4317 m / 14 seconds = 308.6 m/s
"He is a man of focus, commitment, and sheer f***ing will." This statement has never applied more completely than to this man. Well done, keep up the good work.
@@csbunbun Shine parts and other tricksome items getting patched out from defusing/autobuild would be 0% surprising... but spinning up that motor by holding it juuuust so is 100% a glitch.
@@blacksage2375 not a glitch because it all in the set parameters of game physics THEY give us, With tools being used as intended and nothing being altered to the tool itself.
@@tyopsie Lol next you'll tell me giants can really launch me into space. Anyways the only "intentional" use of that motor is with electricity idiot. You even play this game? Or do you just trawl the interwebs letting other people do it for you? Anyways minus a shock item (that could be used anywhere btw just not for this much speed people make 'legit' planes that way) what is actually happening to fuel that copter is something closer to clipping through walls. Which happens in a game not because the devs "give us parameters" but because they don't anticipate every scenario with things like collision detection. Oh and again for an item that is at best an "intentional oversight" to even have. You want to call anything that doesn't crash the game "not a glitch" you can I guess but don't expect anyone to be impressed with your 10,000 diamonds duplication glitch because they probably come up for air a few times a year not just keep diving farther up their own butt.
Fun fact the gerudo highlands chasm (the one in The snow) is actually the deepest chasm and the longest chasm so if you want a challenge try launching out of that one and see how high you get
The first time I’ve heard “that day, I was messing around with some fans and stuff” from a RUclipsr and not been repulsed by the results. Keep up the amazing work, you’re like a scientist!
@@paradox_guardian You seem like the kind of guy who would never have to do such a thing! Serious credit for how much effort went into achieving those clips, especially towards the end!
We can actually determine a minimum speed for Link! He goes up 4317 m in some number of seconds t. Acceleration due to gravity in Hyrule being g, we know that for a certain speed v, the height reached is equal to v^2/2g. Rearranging this equation, we get v = sqrt(2gh). The acceleration due to gravity in Hyrule has been determined to be 37.81 m/s^2. Therefore, the minimum speed for Link to launch from the bottom to the top of the world would have been sqrt(2*37.81*4317) = 571.36 m/s, or mach 1.67.
It's probably even faster than that, since you can see Link bounce off the invisible ceiling a bit when he hits the height limit, instead of naturally reaching 0 velocity just from gravity.
Busted out laughing at 14:19 noticing the villager fight the bokoblin, imagining his relief turning to confusion and terror when he realizes the Hero of the Calamity isn’t there to save his life but instead finagle a contraption to spin like a motor and careen Link off the hillside faster than the speed of sound
I’ll be honest, I’ve never played BOTW or TOTK, but I love seeing the speed run techs thats people find. They are just endlessly fascinating in these game. But I have to say, the production and analysis found in this video is absolutely incredible. I was captivated for over 20 minutes here. I was astonished to see that you don’t have significantly more subscribers, my friend! Please, keep up the astounding work and know that you have rightfully earned another fan. Look forward to the future content! 😊
If you enjoyed this video, then I definitely think you would enjoy the games too! The have wonderful physics engines the likes of which I rarely see; inspiring enough for me to put together a video like this.
I remember you guys when I make videos. Seriously. I pour my heart into these and they often don’t do so well. At those times, the comments from my small community are what drives me forward.
I really enjoyed watching your journey on the reddit from "I found a way to make a board spin really fast, gonna do some tests on it" to "Hey guys I just launched from the depths to the height limit".
Your use of music during the final record-breaking scene is so cinematic -- it really built up the suspense 😎. Congrats on breaking the speed/distance record, and congrats on a really well produced video.
@@paradox_guardianclearly the effort you have put into all of your other videos has paid off! I'd bet even in the videos that didn't do as well, you learned a lot. Really fantastic and honestly inspiring video! I had figured trying any recall launches might be too hard as kind of a casual gamer, and I'm sure I'll find it difficult still, but I want to try it now! Also, as far as you feeling like your videos on earlier non spear launches were a waste, I'm pretty sure clips from your videos were my introduction to the subject, so that's *all* you. Excellent video! Compelling and fascinating. Subscribed :)
My husband and I laughed SO HARD at this video. I could barely breathe. Thanks so much for the nerdy research, countless hours of failed flight attempts, and brilliant editing to give us this gem. ❤
This! This is IT. This is the content I'm after on zeldatube. Marvelous work! To the point, exciting, well-researched and analysed. An absolute delight. Instant follow.
20:30 I'm so grateful that your calculations are so clean. Proper usage of units, vectors in bold, extra unit in brackets to keep homogeneity. You clearly are a "number guy".
I don’t know if you know this, but launching yourself horizontally and entering dive modus, if you cancel dive and directly press glide you’ll keep the momentum of how fast you were diving/flying . So in (terminal velocity) horizontal dive, press B and instantly X and you’ll keep your speed
Wait- this only has 300k views? I thought, with this quality and everything- at least 1 million was what I expected- I’m glad to have stumbled upon this channel randomly :D
I would love an oco tutorial, while the other launching methods are fun i’ve been looking for something quick and easy just when i want to get some height. I feel like i’d definitely use oco the most during my playthroughs
I have to ask: Do we know for sure that the glide suit doesn't create extra drag when flying up? Because it may not be a coincidence that the one time you immediately reached the height limit was when you weren't wearing the glide suit. Someone also mentioned that the Chinese player who beat the record did it without any clothing/armor.
Would probably need to do a set of launches with the suit, and without, and calculate the speed a bunch of times in order to really know... Would be really cool if Nintendo gave each of their armor sets (or pieces individually) their own coefficient of drag...
21:22 “I wanted perfection. To be the first person to launch out of hell and touch the heavens.” That was the rawest thing I’ve heard a person say and I can’t believe I found it in a video about exploiting the physics of a video game
There's a part of me that wishes instead of just a "You cannot go further" barrier at the height limit that Link just starts suffocating from lack of air. And then if you go fast enough you get a special death animation for getting launched into orbit (assuming you made it up there before you ran out of air).
I mean, Link's well equipped for space travel, I'd say. Maybe he could offset the lack of oxygen slowly killing him by gorging on apples en masse while he's up there.
Do you know if the flight suit, although giving you better maneuverability, creates more drag? Because you nailed it without the glide suit, ironically in the Zora gear, wonder if that plays a roll
This was a good f***ing video! Amazing and impression and your commentary was the best! I'm glad you were able to make such a goal, and not even get assisted by a wing suit. And that depths diving theme was just such a good touch.
PLEASE PLEASE PLEEEEEEASE make a video of the physical implications of this!!!! (Also with the quickness of that record breaking launch and the speed of which you hit the load point I think it’s safe to say you were closer to Mach 2 than 1.59, it looked that fast)
This was an insane journey to watch. And when the music kicked it when you launched all the way from he depths to the height limit was amazing. I got chills
Hey, that's pretty cool! I like seeing competent people using their gifts in video games to make something unexpectedly interesting. And just being a part of something greater gives such a fulfilling feeling!
So you can't find the exact amount because you're missing the exact height at every moment (also if you do, please use the sky islands map cause depths is like impossible to read.) But here is the average 13.217 seconds to travel 4217m, so 319.06m per second, or 1046.78 ft per second. Multiply by 60 to get 62,806.8 ft per minute, multiply again to get 3,768,408 ft per hour, or 713.71 miles per hour (1,148.61km per hour). About 53.29 miles per hour away from the sound barrier or Mach 1. Mach 1.59 would be over 1,200 mph.
Two things really disappoint me, zonai charge and stamina. Even with a fully upgraded stamina wheel, if you launch from a sky tower, you can hardly get any distance at all. And the zonai stuff which is supposed to be the main selling point, you can't build anything cool, anything more than a single fan just consumes too much power in too short a time.
This was a recommended video and I just want to say, your story was amazing, the way you walked through it, etc... really helped me understand how to perform this trick. Thanks for taking the time to not only figure it out, but also to document it and share it with the masses. Kudos! You've earned a new subscriber.
After going through the footage, removing the part where it froze to load more of the map, you traveled that distance in exactly 13.3 seconds. 4,317 meters in 13.3 seconds equals to about 324.58 meters per second. Which means you were averaging almost exactly 726 miles per hour I'll do more exact math some other time, I need to find out your elevation when the game lagged. From there, I'll be able to calculate your launch speed more accurately
Incredibly well made, and super intersting video. I love hearing how people figure this stuff out, and major respect for including all the others that helped you! Sick video. Subscribed ♥
Man, these videos are simultaneously awesome and also sad cos they remind me how little imagination I have 😆. I could have literally walked into a prebuilt paracopter and not managed to think of this lol. Great job!
This is some wonderful editing with a compelling retelling of events that in no great way will affect my life... but goddamn if it wasn't satisfying in the end.
This is so beautiful. As someone who enjoys game breaking and speedrun, and knows a few who do these things, I'm very very impressed by the efforts put in finding this. Still on my first casual playthrough and haven't get to experiment as much.
modding community can get us further, mod the depths below a chasm opening to go to the game's lower coordinate limit by removing all the ground of the depths under one chasm, and make terrain at the floor limit to make and execute the launch, im certain we can still bang the cieling limit from there
well, you can take link's vertical deceleration into account, and calculate his top speed using the time it took to reach the top. I'm kinda tired so I won't actually do the calculation but it's probably something like this X(t) = X0 + v0t + 0.5at^2 replace X(t) with the final height replace X0 with the initial height replace t with the time it took to get to the top of the world replace a with his aerial deceleration then it's just basic algebra to find v0 which is the speed at the start it's gonna look something like 3292 = -1025 + v0(about 14 seconds because of the loading) + 0.5(insert here deceleration)14^2 4317 = 14V0 + 0.5a * 196 (4317 - a*98)/14 = V0 = top speed whoever's willing to do some digging and find his vertical deceleration rate, just plug in a as the thing and simplify the equation and voila you have the top speed
Edit: So as of this morning, the record has been broken by a player in Taiwan appropriately named Vector. I am proud to say he also used a version of the paracopter :). Here is the video ruclips.net/video/YSjquwJdNQU/видео.html
ZR2 is next. Thanks for waiting!
Let me know if you liked the new channel intro. It took a while to put together. I am still going to try to slowly improve it with each video, but for now I am satisfied with it.
i must say the method you figured out before your dreams got crushed is far more reliable and easy to replicate. WHICH for speed running is still desirable.
edit: but i find a crime to remove the parry sound from the trailer music. as it fits so well :P
As the saying goes: No matter what you do, there will be an asian that does it better
Yes sir, we would like an OCO tutorial, very much.
Can you do a floor clip to get to the void at -3080 then perform the maneuver?
According to that video you linked, Link's estimated maximum velocity in that height record was 533 m/s. Even though his launch was larger, you are still currently the fastest maximum velocity recorded (unless there is footage of faster that I'm unaware of, of course). I believe that his alignment under the chasm with his paracopter design at the lava floor allowed for a more efficient travel arc to the sky ceiling, enabling a larger launch with lower maximum velocity.
Crazy how Link can tank 2,000,000 newtons of force straight to the face… but also dies when a Bokoblin pokes him too many times
The fact that you can get instakilled by a single arrow is crazy
He's actually dying from the shock and embarassment of being touched by a filthy plebian's so-called weapon.
Bro can't handle a little cild
It's like stepping on a lego
@@commode7x Stop making fun of the mushroom-stick. It's a deadly weapon.
I'm now picturing how horrified that one goron running the death mountain cart track minigame must be watching link shoot out of the mouth of the volcano with a vapor cone roaring off him like a literal fighter jet
Accompanied by a sonic boom erupting from the mountain
@@bens.44 exactly. could you imagine how terrified someone living in a pre-industrial society would be if they saw something moving fast enough to make a sonic boom? that's how you get religions going.
@@burnin8able Imagine LInk also just rocketing down to the ground, hit and just walk away unfazed
Not to mention the sound of the sonic boom coming out of the volcano
@@burnin8ableI don’t know if I’d call hyrule pre-industrial, it’s like a reverse Star Wars where they seem to have had all the modern technology and then something like a war or whatever set them back a bit. On the rubber suit’s description it mentions how even rubber is some kind of ancient technology lol
“I wanted perfection to be the first person to come out of hell and touch the heavens” 🔥🔥
awesome one-liner though
Insane comment
21:20 Superb
🔥
It is the ultimate goal of every soul in this world to achieve ascension: transcending the material world and becoming one with our higher, spiritual nature. This is accomplished via enlightenment, and the path toward that end is its own reward.
"To be the first person that launch out of hell and touch the heaven"
Sends chills down my spine
Yes sounds like something taken out of Chinese novel
hard as hell quote
It’s not even grammatically correct
@@UhOhTheStoveIsOn but we all know what he meant
@@UhOhTheStoveIsOnit is, youtuber said heavens not heaven
The fact it says "you can't go any farther" when link is literally just laying flat floating upward is hillarious.
Imagine being Ganondorf and you see a 5'3" twink coming at you faster than the speed of sound.
Also the use of the Stormwind decent theme for the final launch is as brilliant as the launch itself was.
I'm a little late to the party but your comment killed me!
fun fact the time it took from the bottom to the top disregarding the pause for loading is actually 40 miles shy of the speed of sound
I mean, he's calculated at faster than light during a Flurry Rush, so it's safe to say that that's just something that happens
stop projecting your fetish on a video game character
13:27 the fact that you got that spinning so fast that it does the eye trick where you think it's going backwards and slowing down at one point, in a video game, is absolutely crazy!
Could just be the framerate though
@@Espartanica yep
fun fact, by upgrading the wing suit the bonus set effect is to cancel EVERY fall damage so link can not only break the sound barrier, he can also survive such a fall
I don't know why, but I want you to launch the Stable Trotters. This seems too epic for Koroks. Call it the Breezer Space Program.
That's like calling NASA the "Apollo Space Program."
“Erm ackshually, the breeze is rocking too much, progress reset” 🤓
I could actually do that because I have a breezer monster truck saved in my auto build
And not only did you hit the height limit, you did so with _authority_ too. A shame we didn't have the HUD on so we could measure how hard he smacked the invisible ceiling.
I consider myself very lucky for finding this video just six minutes after it was posted. It absolutely amazes me what some people are able to do with these games. My goals are a little more pedestrian.
I consider myself lucky to have seen this brilliant video at all, considering how few people YT seems to have pushed this out to.
Edit: okay, never mind - seems it's deservedly hit the algorithm now. Better late than never :D
4 days
4 days
Same, I only saw this video after watching like.. 10 totk videos..?
4 days
Now i have a way out of the depths areas without ascend pillars, thank you! Im trying a no fast travel run so the OCO launch will come in so handy
Glad to help! For depths exits, you’ll need to probably use mirrors, batteries, or cannons. Make sure to mash A to pick up and put them down quickly. (I’ll explain why in a future video)
Haha! I’m glad I’m not the only one attempting a no fast travel run. You know back on the great sky island I kinda gave up and just did the fast travel tutorial because it was so high up. But now that I know all I need is the recall ability, an oriented object, and a flat surface? I’m gonna give it a shot
@@noizepusher7594 You can get both wings and fans on GSI, which should make for a decent OCO launch with enough attempts. I am not sure about the distances bewteen the cave of awakening and the rest of GSI though. If all else fails, you may need a spear throw launch, which could take some effort.
I love easily accessible movement glitches that require minimal setup, so this seems like just my thing. The vertical TOTK version of a bomb impact launch. I loved the BIL in BOTW and was sad to see it go, but this is actually just better
According to my calculations, the velocity for the launch that reached the height limit was about 19.3 meters per frame, which gives about 579m/s or Mach 1.6886. I sampled 180 frames of the z coordinates of Link moving up from the glitch to calculate acceleration (which seems to be constant in this case) to be .03253m/frames^2. This allowed for using the kinematics formula Δx=vt+(1/2)at^2 to find Link's initial vertical velocity by finding a time in the earlier launch which has about the same position as a time in the largest launch, and setting vt+(1/2)at^2 of the largest launch equal to vt+(1/2)at^2 for the earlier launch. Since the initial vertical velocity of the earlier launch, the time for the earlier launch to that positions, the time for the largest launch to that position, and the acceleration are all known, the only unknown in the vertical velocity of largest launch, which means I could solve for it. The position I used was as Link was near the rock seen at frame 12 of 18:53 in the original launch and frame 12 of 22:58. This gave a vertical initial velocity for the largest launch of about 18.21379m/frame. Assuming the horizontal velocity for Link was about the same as the original launch, this gives the total velocity of about 19.3m/frame, if my math is not wrong. It is quite possible I messed up my math somewhere, but I think the number should be about correct.
The deep40k max height launch? Yes that sounds about right! There is a very good chance that that launch went faster, as it didn’t need to contend with rocks. Maybe I should try to see the top speed I can get. It’s just a pain to measure them.
Just for comparison's sake, we can also get rough averages from the known times and distances covered. For example, here are some imprecise numbers to start:
One: 18:50-18:54 + 18:59-19:11, 4185 m / 16 seconds = 261.6 m/s
Two: 22:55-22:59 + 23:05-23:15, 4317 m / 14 seconds = 308.6 m/s
What in the world
Aka, Mach 1.69 (nice)
I think my brain had a stroke trying to read this
23:13 The timing with the music is sick 😮
It's so perfeeeeect
Seriously!
what song is it?
Wind temple diving theme
I had full body chills at this moment
"He is a man of focus, commitment, and sheer f***ing will." This statement has never applied more completely than to this man. Well done, keep up the good work.
The glitchless speedrun for this game is going to be wild.
Except this is powered by a physics glitch? You’re not even supposed to have the motor either.
@@blacksage2375using autobuild isn’t a glitch, the motor use is totally fine
@@csbunbun Shine parts and other tricksome items getting patched out from defusing/autobuild would be 0% surprising... but spinning up that motor by holding it juuuust so is 100% a glitch.
@@blacksage2375 not a glitch because it all in the set parameters of game physics THEY give us, With tools being used as intended and nothing being altered to the tool itself.
@@tyopsie Lol next you'll tell me giants can really launch me into space.
Anyways the only "intentional" use of that motor is with electricity idiot. You even play this game? Or do you just trawl the interwebs letting other people do it for you?
Anyways minus a shock item (that could be used anywhere btw just not for this much speed people make 'legit' planes that way) what is actually happening to fuel that copter is something closer to clipping through walls. Which happens in a game not because the devs "give us parameters" but because they don't anticipate every scenario with things like collision detection.
Oh and again for an item that is at best an "intentional oversight" to even have.
You want to call anything that doesn't crash the game "not a glitch" you can I guess but don't expect anyone to be impressed with your 10,000 diamonds duplication glitch because they probably come up for air a few times a year not just keep diving farther up their own butt.
DO NOT skip ahead to 22:09, this video is super interesting and the result is nothing without the journey. Fantastic video.
too late
You can't stop me.
💯
Thanks for telling me how much of the video I didn't need to watch.😊
I skipped....I'm not going back.
Fun fact the gerudo highlands chasm (the one in The snow) is actually the deepest chasm and the longest chasm so if you want a challenge try launching out of that one and see how high you get
The first time I’ve heard “that day, I was messing around with some fans and stuff” from a RUclipsr and not been repulsed by the results. Keep up the amazing work, you’re like a scientist!
Oh god, sorry didn't mean for that to sound bad. I hope to never need to make an apology video
@@paradox_guardian You seem like the kind of guy who would never have to do such a thing! Serious credit for how much effort went into achieving those clips, especially towards the end!
We can actually determine a minimum speed for Link!
He goes up 4317 m in some number of seconds t. Acceleration due to gravity in Hyrule being g, we know that for a certain speed v, the height reached is equal to v^2/2g. Rearranging this equation, we get v = sqrt(2gh).
The acceleration due to gravity in Hyrule has been determined to be 37.81 m/s^2.
Therefore, the minimum speed for Link to launch from the bottom to the top of the world would have been sqrt(2*37.81*4317) = 571.36 m/s, or mach 1.67.
It's probably even faster than that, since you can see Link bounce off the invisible ceiling a bit when he hits the height limit, instead of naturally reaching 0 velocity just from gravity.
And this lines up with a different comment's calculations which gave mach 1.6886!
This is amazing. ^_^
if there's one thing that this version of link will never stop doing, it's injuring himself to get somewhere fast.
Busted out laughing at 14:19 noticing the villager fight the bokoblin, imagining his relief turning to confusion and terror when he realizes the Hero of the Calamity isn’t there to save his life but instead finagle a contraption to spin like a motor and careen Link off the hillside faster than the speed of sound
"Hero of the Calamity! I need your help!" *Link is already a distant speck on the horizon*
I’ll be honest, I’ve never played BOTW or TOTK, but I love seeing the speed run techs thats people find. They are just endlessly fascinating in these game. But I have to say, the production and analysis found in this video is absolutely incredible. I was captivated for over 20 minutes here.
I was astonished to see that you don’t have significantly more subscribers, my friend! Please, keep up the astounding work and know that you have rightfully earned another fan. Look forward to the future content! 😊
If you enjoyed this video, then I definitely think you would enjoy the games too! The have wonderful physics engines the likes of which I rarely see; inspiring enough for me to put together a video like this.
I love that they created a game in which you could create a video like this... I can't say I've heard of many others, aside from maybe Garry's Mod...
I'd be careful about becoming a fan. You could be used for an OCO launch.
I can tell when a channel is going to blow up in views, this is definitely one of those times. Incredible video dude!
I remember you guys when I make videos. Seriously. I pour my heart into these and they often don’t do so well. At those times, the comments from my small community are what drives me forward.
I never thought I'd see Maxwell's equations in a Zelda video
Hehe
I really enjoyed watching your journey on the reddit from "I found a way to make a board spin really fast, gonna do some tests on it" to "Hey guys I just launched from the depths to the height limit".
Your use of music during the final record-breaking scene is so cinematic -- it really built up the suspense 😎. Congrats on breaking the speed/distance record, and congrats on a really well produced video.
production quality on this is cleeeeeaaaan really great work
Thanks :) Comments like this keep me going. I sometimes wonder why I do this. It seems like the harder I work on a video, the fewer views it gets
@@paradox_guardianclearly the effort you have put into all of your other videos has paid off! I'd bet even in the videos that didn't do as well, you learned a lot. Really fantastic and honestly inspiring video! I had figured trying any recall launches might be too hard as kind of a casual gamer, and I'm sure I'll find it difficult still, but I want to try it now!
Also, as far as you feeling like your videos on earlier non spear launches were a waste, I'm pretty sure clips from your videos were my introduction to the subject, so that's *all* you.
Excellent video! Compelling and fascinating. Subscribed :)
I love the use of music to build up the tension at 22:42
That took a while to get right. Glad you like it!
My husband and I laughed SO HARD at this video. I could barely breathe. Thanks so much for the nerdy research, countless hours of failed flight attempts, and brilliant editing to give us this gem. ❤
incredible editing, discoveries, and commentary!
glad to see you’re still making videos, you’re a real BOTW og :)
Thanks. I appreciate the small audience from those days who remain.
Academic quality work and a truly great video! Looking forward to more!
This is genuinely one of the most entertaining videos I have ever watched. Great work! can't wait to see more content.
This! This is IT. This is the content I'm after on zeldatube. Marvelous work! To the point, exciting, well-researched and analysed. An absolute delight. Instant follow.
Thanks
dang bro, great video. probably some of the most effort i have seen put into a video this whole year. you deserve my sub.
i have to say, the production on this video is absolutely amazing, you definitely deserve more subscribers
20:30 I'm so grateful that your calculations are so clean. Proper usage of units, vectors in bold, extra unit in brackets to keep homogeneity. You clearly are a "number guy".
I don’t know if you know this, but launching yourself horizontally and entering dive modus, if you cancel dive and directly press glide you’ll keep the momentum of how fast you were diving/flying . So in (terminal velocity) horizontal dive, press B and instantly X and you’ll keep your speed
Wait- this only has 300k views?
I thought, with this quality and everything- at least 1 million was what I expected-
I’m glad to have stumbled upon this channel randomly :D
SM64 Mario: "Finally, a worthy opponent. Our battle will be legendary!"
Leave it to Nintendo to make the games with the most useful glitches lol
The perfect chance for Terminal Montage’s speed demon to make a return.
I would love an oco tutorial, while the other launching methods are fun i’ve been looking for something quick and easy just when i want to get some height. I feel like i’d definitely use oco the most during my playthroughs
I’ll put that in the video idea list. I have some other projects I want to do first
I have to ask: Do we know for sure that the glide suit doesn't create extra drag when flying up? Because it may not be a coincidence that the one time you immediately reached the height limit was when you weren't wearing the glide suit. Someone also mentioned that the Chinese player who beat the record did it without any clothing/armor.
I was wondering about that, but I’ve never noticed a difference. If so, it’s not perceivable.
Would probably need to do a set of launches with the suit, and without, and calculate the speed a bunch of times in order to really know... Would be really cool if Nintendo gave each of their armor sets (or pieces individually) their own coefficient of drag...
21:22 “I wanted perfection. To be the first person to launch out of hell and touch the heavens.” That was the rawest thing I’ve heard a person say and I can’t believe I found it in a video about exploiting the physics of a video game
There's a part of me that wishes instead of just a "You cannot go further" barrier at the height limit that Link just starts suffocating from lack of air. And then if you go fast enough you get a special death animation for getting launched into orbit (assuming you made it up there before you ran out of air).
I mean, Link's well equipped for space travel, I'd say. Maybe he could offset the lack of oxygen slowly killing him by gorging on apples en masse while he's up there.
The use of the Wind Temple Approach themes for That One Success was _incredible._ Phenomenal editing.
Do you know if the flight suit, although giving you better maneuverability, creates more drag? Because you nailed it without the glide suit, ironically in the Zora gear, wonder if that plays a roll
This was a good f***ing video! Amazing and impression and your commentary was the best!
I'm glad you were able to make such a goal, and not even get assisted by a wing suit.
And that depths diving theme was just such a good touch.
PLEASE PLEASE PLEEEEEEASE make a video of the physical implications of this!!!!
(Also with the quickness of that record breaking launch and the speed of which you hit the load point I think it’s safe to say you were closer to Mach 2 than 1.59, it looked that fast)
This was an insane journey to watch. And when the music kicked it when you launched all the way from he depths to the height limit was amazing. I got chills
The fact that the game freezes implies that you are. breaking the Time Barrier.
Bro I am so happy that you were able to do it in the end. The dedication is admirable. This was fun to watch!
Hey, that's pretty cool!
I like seeing competent people using their gifts in video games to make something unexpectedly interesting. And just being a part of something greater gives such a fulfilling feeling!
So you can't find the exact amount because you're missing the exact height at every moment (also if you do, please use the sky islands map cause depths is like impossible to read.) But here is the average
13.217 seconds to travel 4217m, so 319.06m per second, or 1046.78 ft per second. Multiply by 60 to get 62,806.8 ft per minute, multiply again to get 3,768,408 ft per hour, or 713.71 miles per hour (1,148.61km per hour). About 53.29 miles per hour away from the sound barrier or Mach 1. Mach 1.59 would be over 1,200 mph.
I just can't fathom the dedication that went into all this. Great work, man!
Thanks :)
I haven’t even played totk yet but this was a fascinating little documentary. Nice job
Yes, but can you use this to launch Korroks into space?
Sometimes, taking a step back for a while is all it takes. I'm so glad your work paid off.
Two things really disappoint me, zonai charge and stamina. Even with a fully upgraded stamina wheel, if you launch from a sky tower, you can hardly get any distance at all. And the zonai stuff which is supposed to be the main selling point, you can't build anything cool, anything more than a single fan just consumes too much power in too short a time.
This was a recommended video and I just want to say, your story was amazing, the way you walked through it, etc... really helped me understand how to perform this trick. Thanks for taking the time to not only figure it out, but also to document it and share it with the masses. Kudos! You've earned a new subscriber.
After going through the footage, removing the part where it froze to load more of the map, you traveled that distance in exactly 13.3 seconds.
4,317 meters in 13.3 seconds equals to about 324.58 meters per second. Which means you were averaging almost exactly 726 miles per hour
I'll do more exact math some other time, I need to find out your elevation when the game lagged. From there, I'll be able to calculate your launch speed more accurately
Bro pulled out the vector calculations, thats the most accurate Ive ever seen someone calculate a speed in a videogame. Props
Now the real question is, what was the g-force Link experienced when he went from near zero to mach 1.59 in 1/30th of a second?
Somewhere on the order of 1800G I think
@@paradox_guardian I feel like that's up there with one of the biggest feats of Link's durability.
Incredibly well made, and super intersting video. I love hearing how people figure this stuff out, and major respect for including all the others that helped you!
Sick video. Subscribed ♥
the entire launch lasted 20 seconds from 22:55 to 23:15
Launch out of Hell and touch the Heavens is probably the rawest line I ever heard on RUclips
“The first person to launch out of hell and touch the heavens.” Bro, that line is cold as fuck
I fuckin' love moments in speedrunning that give me genuine chills. This video did that. Congratulations, amigo!
Bro made this Into a show , I liked the build up to the lunch. Don’t skip the video yall.
This video has amazing editing and that final launch was INSANE
That was a VERY GOOD use of music on the final launch.
Great video, I've really enjoyed it. Thanks for the shoutout. Great work on that glorious launch.
I'm so glad this video popped up in my recommendations. Absolutely fascinating!
Cool, now break the speed light barrier
Thanks for the timecode for the final jump ! I'd gladly watch the whole process after seeing the final result... That's impressive
That was an interesting video! Could you do some explanations to build your constructions?
Check my channel! I have tutorials for the paracopter. I’d recommend part 2.
Man, these videos are simultaneously awesome and also sad cos they remind me how little imagination I have 😆. I could have literally walked into a prebuilt paracopter and not managed to think of this lol. Great job!
This video is so well made, you even have this blocky diagram of a slice through the mountain its wild
Dang, the MUSIC!!! The music during the highest launch part was so good!!!
Don't forget the 4th law: "Don't kill link"
Man you created a ease of use for the rest of us we appreciate the knowledge you gave us
Man tbh your like one of the smartest gaming channels I’ve seen in awhile
This is some wonderful editing with a compelling retelling of events that in no great way will affect my life... but goddamn if it wasn't satisfying in the end.
I did enjoy this as much as you did. Such a great job on the whole video, I love this!
From the Hero of time, to the Hero of the Wild.
Now Link is the Hero of the Sound Barrier.
Such a thorough explanation and analysis. Appreciate it bro. Wish we had some people like you on our projects at work loool
Really great job here. I like the editing with the wind temple at the end. 👍
Thank you! It took a while to get the wind temple music perfect but I think it ended up looking nice
super under-rated. Always interesting videos from what I've seen
I would absolutely love an OCO tutorial, seems fun to play with
I'm not a numbers guy but I'm always impressed by those that are. This was really well done!
This is so beautiful. As someone who enjoys game breaking and speedrun, and knows a few who do these things, I'm very very impressed by the efforts put in finding this.
Still on my first casual playthrough and haven't get to experiment as much.
Every time i see one of these videos where they build something super crazy i go “Of course they did!”
Man I still get the chills from this video. You need a HUGE reward. This game will forever be in my life 🎉🎉🎉🎉🎉🎉🎉🎉
I could probably come up with 10 different ways link could die from this
modding community can get us further, mod the depths below a chasm opening to go to the game's lower coordinate limit by removing all the ground of the depths under one chasm, and make terrain at the floor limit to make and execute the launch, im certain we can still bang the cieling limit from there
well, you can take link's vertical deceleration into account, and calculate his top speed using the time it took to reach the top. I'm kinda tired so I won't actually do the calculation but it's probably something like this
X(t) = X0 + v0t + 0.5at^2
replace X(t) with the final height
replace X0 with the initial height
replace t with the time it took to get to the top of the world
replace a with his aerial deceleration
then it's just basic algebra to find v0 which is the speed at the start
it's gonna look something like
3292 = -1025 + v0(about 14 seconds because of the loading) + 0.5(insert here deceleration)14^2
4317 = 14V0 + 0.5a * 196
(4317 - a*98)/14 = V0 = top speed
whoever's willing to do some digging and find his vertical deceleration rate, just plug in a as the thing and simplify the equation and voila you have the top speed
i can only imagine how it felt hitting that final launch, literally had me on the edge of my seat lol
Definition of never give up
Man that was really cool mate. You just won a new sub. Congrats on the launch!
3:05 the realism on the spin going the other way is insane. crazy detail