This was a fun podcast to listen to while I was discussing what us 3 rogues were going to do in phase 2. Guess I'm respeccing from combat to Arcane Rogue for Phase 2
Is it just a universal constant that prot warriors don't understand how devastate works? The bonus threat only applies if you are applying a new stack of sunder, so once you reach 5 stacks devastate no longer gets any bonus threat. Outside of HKM, if your rogues have a brain they are doing a 1SnD->5IEA opener, so you have 10+ seconds to apply 5 stacks of sunder, afterwhich IEA is a threat INCREASE.
Prot war in PVP is great... so much fun to be had. Duel spec/or no respec cost would be great. Dazzling has always been a great proc. Lock box swapping is great fun. Drums are great if, the person wants the drums buff... you get in range of your drummer, not the drummer going to you. You are right on Mag about tanking damage, but there is a window of taking enough damage and not going oom and we are using the biggest heals and still cant get you to full... dialing back a pumper is easier on that context.
I bought 2 Dazzling Longswords to level with on my rogue, ended up using 1 as an offhand all the way to 60 because of how fast it hits and how quickly it applies Faerie Fire. Was only a matter of time before some out of the box thinker would put it to practical use.
They should let ferals upgrade their wolfshead helm, Like maybe it's a quest that requires Primal Nethers for the first upgrade and then Nether Vortex for the next one? Maybe there could be a version later on that requires you kill Illidan or something. . .
ZA release before BT imo. It was a "catchup" raid back then but with S2 being so early I don't think ZA as a standalone patch will be viable if S4 is going to be 2.4/sunwell phase
The issue with dual spec is that it has so much unpredictable impact to every aspect of the game. Commited pve players wouldn't just have an easy pvp spec on the side then, they would have to have a 2nd specc for raids. That would change raiding so much.
I'll be honest I think they should just put dual speck in the game and be done with it that and we know when is though when based he was actually coming out at all?
I would take dual spec honestly with the 1k gold cost attached prob. I just want to be able to level toons in pvp spec and not feel punished out of doing dungeons. I know the gold cost makes that sound counter productive but free or nearly free game changing things put a bad taste in my mouth.
Belt of One-Hundred Deaths is a 34.84 DPS increase over the 2nd BIS for Ret paladin, which is actually insane. That's higher than DST numbers, just to get a perspective. I'd definitely give it to a Ret 3rd if he is a pumper and knows his stuff.
@@luizperez3357 That's not true at all. Rets actually scale extremely well with haste. More than most classes actually, because the majority of the damage comes from auto hits (that also trigger seal damage). You also seem to miss my point. 30 dps compared to the second BIS is still extremely high. You usually only get these numbers with weapon upgrades.
@@darylsdog9521 rogues will get obliterated by fury warriors on overall raid damage because trash will become more prevalent in 25mans. maybe glaives are best on rogues on single target fights (although i'm not even sure about that) but i HIGHLY doubt they will be better on them in terms of overall damage. that being said, glaives should go to the player rather than the class (as long as they are either a fury warrior or a rogue of course). giving glaives to a rogue because they are not popular in TBC and have to wait for heroics is rediculous. sunwell weapons come 2 phases later, when the game is pretety much over, also not a great argument imo unless your glaives drop in like phase 4. whether pvp matters depends entirely on the guild, i think for most it should not matter.
@@rahbeat9785 Hard Khorium Choker Item Level 159 Binds when picked up Neck +42 Stamina Yellow Socket Socket Bonus: +4 Attack Power Requires Level 70 Requires Jewelcrafting (350) Equip: Improves haste rating by 29 Equip: Increases attack power by 58. Equip: Your attacks ignore 150 of your opponent's armor.
Doing BC+ now would honestly have to be done really well. There are going to be to many people being upsety cause their issue isn't fixed. The comments about blizzard would not do it right is very true. Like imagine for a second if they did buff warrior thunder clap to make them completive and then didn't buff rogues to not be trash teir in pve? Then the comment about not nerfing? I'm sorry but if you buff combat to be completive in pve they will be complete monsters in pvp. Its a very tough thing to do right and I don't think any of us remotely trust blizzard to clean a window without licking it right now. I agree with the QOL changes but not buffing classes. Dual spec? Fixing Bugs? Yes. Balance changes? No. Also as much as I want my derpy little dwarf to get warglaives I hold no illusions to who is getting the first and it aint me because there are a staggering amount of people with warrior alts in bc and the fact that fury is pumping on ptr isnt helping. I'm halfway around the spergy shits who decide this kind of shit and most of them are pushing warriors or even warrior alts getting them prio. Hell I know a few guilds that have fury warrior GMS that are filled with raider alts and those fury warriors are leading thos alt grps for the purpose of when BT comes they get prio on glaives. I know of no rogues doing it. Frankly I know very few rogue mains still playing right now. I a lot and I mean lot of them that I know have rerolled to to BM hunters or Shamans (of practically any type) at the start of the xpac because both are generally a free raid spot. Lock to.
giving 100D to a ret, enhancer or rogue over a warrior? i understand zirenes arguments but he focuses on a single variable and completely disregard the fact that furies do the most melee damage, especially multi-target as well as the fact that a dodged swing can't proc flurry and generates no rage + no blood frenzy. bad openers (dodges, offhand misses) are insanely punishing for warrior dps. and tbh warriors are kinda getting screwed on prio in t5 already except for their offhand weapon (depending on race which one they get obv) and tsunami talisman which isn't even bis on a lot of fight lengths. according to you guys they will also get the D in t6 when you hand out glaives to rogues who are going to get obliterated in overall damage by warriors...
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This was a fun podcast to listen to while I was discussing what us 3 rogues were going to do in phase 2. Guess I'm respeccing from combat to Arcane Rogue for Phase 2
Is it just a universal constant that prot warriors don't understand how devastate works? The bonus threat only applies if you are applying a new stack of sunder, so once you reach 5 stacks devastate no longer gets any bonus threat. Outside of HKM, if your rogues have a brain they are doing a 1SnD->5IEA opener, so you have 10+ seconds to apply 5 stacks of sunder, afterwhich IEA is a threat INCREASE.
amazing video, love you guys!
Don’t troll. Glaives are prio to your Survival Hunter
Prot war in PVP is great... so much fun to be had.
Duel spec/or no respec cost would be great.
Dazzling has always been a great proc.
Lock box swapping is great fun.
Drums are great if, the person wants the drums buff... you get in range of your drummer, not the drummer going to you.
You are right on Mag about tanking damage, but there is a window of taking enough damage and not going oom and we are using the biggest heals and still cant get you to full... dialing back a pumper is easier on that context.
Here for the algorithm and the boys!
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zirene hitting his head on the mic during dazzling longsword part made me bur
If I lose in PvP to a dazzling long sword that person deserves gladiator mount
I bought 2 Dazzling Longswords to level with on my rogue, ended up using 1 as an offhand all the way to 60 because of how fast it hits and how quickly it applies Faerie Fire.
Was only a matter of time before some out of the box thinker would put it to practical use.
arent they mh only
@@Madnessofdwing Not anymore in TBC
They should let ferals upgrade their wolfshead helm, Like maybe it's a quest that requires Primal Nethers for the first upgrade and then Nether Vortex for the next one? Maybe there could be a version later on that requires you kill Illidan or something. . .
ZA release before BT imo. It was a "catchup" raid back then but with S2 being so early I don't think ZA as a standalone patch will be viable if S4 is going to be 2.4/sunwell phase
Trial of the Crusader is Bis BTW
The issue with dual spec is that it has so much unpredictable impact to every aspect of the game. Commited pve players wouldn't just have an easy pvp spec on the side then, they would have to have a 2nd specc for raids. That would change raiding so much.
they could just change respec cost to 0.... but they won't because they're too busy sexually harassing coworkers.
I'll be honest I think they should just put dual speck in the game and be done with it that and we know when is though when based he was actually coming out at all?
I would take dual spec honestly with the 1k gold cost attached prob. I just want to be able to level toons in pvp spec and not feel punished out of doing dungeons. I know the gold cost makes that sound counter productive but free or nearly free game changing things put a bad taste in my mouth.
Belt of One-Hundred Deaths is a 34.84 DPS increase over the 2nd BIS for Ret paladin, which is actually insane. That's higher than DST numbers, just to get a perspective. I'd definitely give it to a Ret 3rd if he is a pumper and knows his stuff.
just shows ret shouldnt get dst either :D
of course it's a bigger uprade than DST for rets because DST sucks on rets compared to other DPS :D
@@luizperez3357 That's not true at all. Rets actually scale extremely well with haste. More than most classes actually, because the majority of the damage comes from auto hits (that also trigger seal damage).
You also seem to miss my point. 30 dps compared to the second BIS is still extremely high. You usually only get these numbers with weapon upgrades.
I disagree with PvP stuff. In classic nobody gave TF to Rogues to pvp with it even though it was insane
Yeah but TF was best for tanks now warglaives are best for rogues
@@darylsdog9521 rogues will get obliterated by fury warriors on overall raid damage because trash will become more prevalent in 25mans. maybe glaives are best on rogues on single target fights (although i'm not even sure about that) but i HIGHLY doubt they will be better on them in terms of overall damage.
that being said, glaives should go to the player rather than the class (as long as they are either a fury warrior or a rogue of course). giving glaives to a rogue because they are not popular in TBC and have to wait for heroics is rediculous. sunwell weapons come 2 phases later, when the game is pretety much over, also not a great argument imo unless your glaives drop in like phase 4. whether pvp matters depends entirely on the guild, i think for most it should not matter.
Marks are out, didn't have any last night
Lol rogue prio bc I play a rogue 🤡
Algorithm squad
i always wonder whats in his cup tea or coffee
Engi is really fun, sappers and shit. Tbc on the other hand is kinda okish till now. I dont see Speedruns coming BIG in TBC anytime. But we'll see.
what's the JC neck you've mentioned?
it's a crafted jc neck that comes out in later phase - it's bis so everyone serious will be getting it
Necklace of the Deep possibly?
21 agi
20 stamina
2 red sockets (basically another +20 agility)
Hard Khorium Choker in SWP is insane
Sooo which one is it
@@rahbeat9785
Hard Khorium Choker
Item Level 159
Binds when picked up
Neck
+42 Stamina
Yellow Socket
Socket Bonus: +4 Attack Power
Requires Level 70
Requires Jewelcrafting (350)
Equip: Improves haste rating by 29
Equip: Increases attack power by 58.
Equip: Your attacks ignore 150 of your opponent's armor.
Stopped playing wow a couple months ago but still listen to all the shows. Off the rails zirene is my favorite thing about the podcast!
Doing BC+ now would honestly have to be done really well. There are going to be to many people being upsety cause their issue isn't fixed. The comments about blizzard would not do it right is very true. Like imagine for a second if they did buff warrior thunder clap to make them completive and then didn't buff rogues to not be trash teir in pve? Then the comment about not nerfing? I'm sorry but if you buff combat to be completive in pve they will be complete monsters in pvp. Its a very tough thing to do right and I don't think any of us remotely trust blizzard to clean a window without licking it right now. I agree with the QOL changes but not buffing classes. Dual spec? Fixing Bugs? Yes. Balance changes? No.
Also as much as I want my derpy little dwarf to get warglaives I hold no illusions to who is getting the first and it aint me because there are a staggering amount of people with warrior alts in bc and the fact that fury is pumping on ptr isnt helping. I'm halfway around the spergy shits who decide this kind of shit and most of them are pushing warriors or even warrior alts getting them prio. Hell I know a few guilds that have fury warrior GMS that are filled with raider alts and those fury warriors are leading thos alt grps for the purpose of when BT comes they get prio on glaives. I know of no rogues doing it. Frankly I know very few rogue mains still playing right now. I a lot and I mean lot of them that I know have rerolled to to BM hunters or Shamans (of practically any type) at the start of the xpac because both are generally a free raid spot. Lock to.
shamans are bad in pvp :)?
giving 100D to a ret, enhancer or rogue over a warrior? i understand zirenes arguments but he focuses on a single variable and completely disregard the fact that furies do the most melee damage, especially multi-target as well as the fact that a dodged swing can't proc flurry and generates no rage + no blood frenzy. bad openers (dodges, offhand misses) are insanely punishing for warrior dps.
and tbh warriors are kinda getting screwed on prio in t5 already except for their offhand weapon (depending on race which one they get obv) and tsunami talisman which isn't even bis on a lot of fight lengths. according to you guys they will also get the D in t6 when you hand out glaives to rogues who are going to get obliterated in overall damage by warriors...
ToC good boss fights, but trash everything else.
ToC was only boss fights lol
@@darylsdog9521 but is that all what a raid is?
Start of wrath has to be the worst raid series