Its been asked for so finally here it is! An updated ship scale video. This time it includes the guardian fighters and the new main ships like the kraits and mamba etc.
That's the one thing that kept me from playing such a cool looking game for more than a few hours is I didn't like being stuck in my seat. I'm already doing that in real life, I don't want to do in-game to haha
@@ImNeurons i can understand that but elite would rather you focus on being immersed and experiencing space travel as more of a what could be interpreted as realistic approach, heavily centered around spending more time flying the ship and admiring the universe passing by you on your way to point B from A instead of being a boots on the ground soldier or mercenary who blows up the sides of planets for a living, obviously space legs adds an entirely new, possibly mindblowing perspective but its nice to be satisfied with the current state of the game as well
@@daspas2111 yes, we understand that, but if the guy doesn't like the game because he can't walk in it you're not gonna change his mind. Its just not fun for him. I personally really enjoy the game, but that doesn't mean someone else is going to.
If you choose which side to help from your comms it'll turn off friendly fire for that engagement just so you know, and they'll begin to help fight your targets too
@@chrismanuel9768 if you do too much damage to an ally, the entire battlefield becomes hostile. you'd think that'd be impossible without actively trying to do it, but tell that to the asshole who flew in front of me while i let off a plasma accelerator barrage at someone else and my radar suddenly lit up red.
I bought an anaconda that was sand printed (?) about 2 years ago. If I could find decent models, I would cut ships from aluminum on my CNC router. The models I found on thingaverse are not very good quality, although I haven't been back there recently.
I only have one suggestion - do a perspective shot of walking between the ship at the height of a normal person! Would really give a sense of scale at just how big those ships are.
@@ray2266 I don't think I would have the patience to fill up a type 9 hold. I have 192 tons on my Python and that is 200+ million every trip in. But I am usually tired or ready to do something else by the time that is full. More power to you if you can just mine that long. You might want two Seismic Charge Launchers. Just for ammo capacity.
Hats off to the game devs for designing and creating a beautiful array of spaceships over the last 7 years. Already iconic to the Elite community, they deserve to be real mini scaled replicas for purchase if I didn't think the production outlay would cripple Frontier in the process. Life starts in a Sidewinder. Great video.
I would love it if they added Megastructures of sorts to the game. Like a community project to gather billions of material to build a Ring world or Dyson Sphere. That'd be phenomenal.
Just incredible!!! Usually, just after you do one of these incredible vids, Frontier put out another ship! But this time it looks like you're safe till late next year haha!!!
It would be nice if one of the new ships were based on a ship from original elite from 1984, that game had several ships that elite dangerous doesnt have
@@ray2266 Mate as much as I'd love to see that, we already have a lot of older ships reimagined for the modern day. The sidewinder, cobra, eagle, adder etc Some totally fresh and truly modern designs would be better. A ship with a cockpit off-centre, an asymmetrical ship, a literal cuboid as a hauler. Star Citizen has nice designs, even if they aren't aerodynamic. For being over 1200 years in the future maybe some futuristic designs would be nice
Seconded. Could really do with a cmdr next to each ship to see their scale. Seeing a cmdr and perhaps a few different ships next to the slot of the station would be cool too. Otherwise, great work as usual.
Beluga Pilot here - we're not all cruise ships! You'd be surprised at the Beluga's prowess for long-range exploration. I prefer it over the Conda for its view and outfitting versatility any day for a distance build!
Never fails to surprise me how quickly I forget the size and scale of something like a vulture or diamondback scout. I always imagine a fighter size to drop ship size craft.
@@cornernickel7525 It's not just the windows that are huge. I remember switching ships in VR and wondering why they'd make the dashboard so huge and far away.
Aside from some ships where you get a proper bridge or non combat ships where you benefit from a wide field of view, it doesn't make much sense to have so much glass
Or at least have a visable NPC crew dicking around the bridge for some of the larger ships. I feel like its so ridiculous corvettes can fly with one person.
Know what I'd like? Comparing these ships to real life ships, like how do they stack up vs modern destroyers, old battleships, carriers, cruise ships, cargo ships etc. I know there are quick glances but side-by-side would be great! That would give a good sense of scale, because in game the sense of scale is way messed up.
@@ColdieHU yes but i mean real life comparisons next to every ship. With the absolutely enormous canopies and cockpits in game we have no true sense of scale
Ive been saying this about the ship scale since i started playing, but everyone always attacks the notion that the ship designs dont really match their scales. The cockpits are WAY oversized for the scales they are presented as. Some of them are the equivalent of a couple chairs parked in an empty gymnasium with a giant greenhouse as a canopy. Its absurd. No engineer would design a command deck with so much wasted space. I feel strongly that Frontier designed these ships to be about 1/3 their current size originally....and scaled them up late in development. The Eagle Mk2, which seems like such a small ship to fly ingame, could easily accommodate a crew bigger than the space shuttle in its cockpit 🤨
@@razorfett147 The scale is very apparent in VR mode, I feel, but non-existent on a screen. The huge canopy at least grants fantastic visibility around the ship. :D
Anyone else think it's weird that ships by completely different companies all have snake names? Wouldn't it make more sense if only one company named their models after snakes, and other companies had different naming conventions?
In the original vector game made in 1984, the devs thought the ships looked like snake heads, so that's where their names come from. There's some bobble heads available for your ship interior that actually use the classic Elite's ship vector models.
The first time I realized how big anything was involved me landing my Anaconda and dropping the SRV. I drove about 50yds away and turned around and realized exactly how large it was. It's a shame the game has zero sense of scale while flying.
Each time I watch one of these I can't get over how little geometry is applied to the Asp X model and yet in game it's just as detailed as everything else. Especially weird since it's smaller cousin gets a much more complex model. Always a fan! These scale videos are now a community constant - no update cycle is complete without one.
I'm back again. Just letting you know the group pictures of all the ships with the calm music is lightweight the most triumphant feeling thing I've seen in a long time. I love it.
I remember this was the entire soundtrack music to the original 1980’s Elite. Docking my Cobra mk III to the sound of the Blue Danube. Those were the days! This game has come along way since the days of vector graphics. I had it on cassette and it took about 15 minutes to load and sometimes it would crash and you had to do it all over again. Try telling the kids today that and they won’t believe you or they complain about waiting for 30 seconds for something to load.
@@ComedicLetter I wont lie to you, the framerate at outposts is complete shit. I played on ultra in Horizons at +100 fps and now I play on low at 30 on outposts. As much as this bothers me, I must admit the overal graphics are improved an the rest of the game still performs good. Still, being able to walk anywhere and see space stations amd cities on foot is fucking cool. Also the menus and map are different. You have to decide for yourself. Search for gameplay here on YT
@@reaper5491 aight, thanks. I was running high quality so I should be fine. I was more thinking about the gameplay itself. I’ll check it out on YT, and I’ll keep it in the back of my. Thanks again
Unfortunately without proper legs in the game, the scale is just neither here nor there. We need a character to stand next to a ship or whatever else ED has to give true scale, a character we can move and interact with. Also able to go inside and walk around a ship, station etc. I just look at the station internals and think, toy'ish.. Which is a shame really. :(
@@nicholasross5265 I tried it in VR and I think it made it look worse in the stations. Out in space was good in VR, but the buildings, vehicles look very toy'ish.
Yes, absolutely, unfortunately the devs are extemely lazy. These features as well as atmospheric planet landings should be in the game a long time ago, but the devs did not care. Very disappointing! And I am a long time fan since release.
the anaconda, corvette, cutter, and especially the beluga are basically a little smaller than the size of small cruise ships. for example carnival cruise line's smallest ship is the carnival inspiration in the fantasy class lineage. it has a length of 260 meters a beam of 31.50m and, while exceedingly difficult/impossible to find the height of the ship it appears in images to be roughly the same height as it is wide. so the beluga is only 50 meters shorter but it's 15 meters taller and much wider, even when you don't consider the wings.
I"ve seen pics on the internet of an anaconda perched on the deck of an aircraft carrier, and it's shorter in length, but same size just about everywhere else. It's tough to get perspective on the ships size in game. A long time ago, A friend with a cobra parked on a planet, and I landed my anaconda next to it. We drove around in SRV's and my friend was really jealous. He tried to steal my conda, but was unsuccessful.
I used to play the original Elite game on my ZX Spectrum 48k many years ago! Took up a huge chunk of my time lol trading, battling and growing, the game was very engaging and immersive, even though it was in essence a very simple format, it had a certain complexity about it and felt like it was a huge universe to explore, even back then in 8 bit computing on a 48k memory machine, using very crude but effective wire frame graphics, running quite smoothly on a z80 cpu until the Thargoids arrived with those little drone like attack ships, then it would lag and struggle animating the attack lol👍😎😁⚠️
The Beluga is literally the size of a Carnival cruise liner, yet it carries only 3% as many passengers. Beluga, 184 max capacity. Carnival, 6,000-7,000. It's a ship as big as a Carnival cruise liner, but only carries as many as a Boeing 747.
Amazing. I just started playing 2 days ago (just 2 tutorials so far) and to be honest the game is a bit overwhelming with all the stuff that goes with it. The docking tutorial was hard enough. nice job on the video.
@@theutgardianchannel1952 if u don't land correctly your landing gear gets destroyed plus your ship, here you have shields and your ship is by far more resistant
Really excellent work, as ever. 👍 Ignore the rotten dislikes... Thargoid infiltrators probably... disgruntled to see the extensive range of Federation, Imperial and Alliance space technology arrayed against them (including the Top Secret, Yellow “Boomerang” weapon that appears at the beginning... or should I say, the “Top of the Line” exhibit... aka “The Top Banana?”) 🖖😎
There's always one thing that always bugs the hell out of me with elite. The big ass window that always gets shot out when shields drop especially with mid to large ships!
Everytime I watch this... I always just think how Frontier messed up the cockpit sizes... they feel so small but in this they look to be big something of a bridge on ships like Chieftain etc... for 5 bridge crew etc...
try it VR - i was shocked when realized that my cobra4 cockpit are bigger than my living space. and why the hell cockpit must be big?? it is unpractical and useless, besides it surrounded by armor, life support and other stuff, that take even more space.
Just started playing with the Epic Games giveaway... loving it! Just bought my Vulture and love how it feels. First ship I bought that actually feels maneuverable and combat capable by having tier 3 guns.
highjix Most of players stops at owning about 5 of them as a max number. Very often these are 3. At a beginning they try all small ships ;) But then they discover youtube and coriolis.io and make rare purchases with opened eyes.
I hauled my way to an Imperial Cutter, she’s now my bread and butter in slaughtering NPC pirates for a living. Started to collect ships in the game and currently own 22 ships, collected 21 different ships so far (one is a second Condy for regen beam laser)
I love it 😻! And then the epic ness of the music 🎶 🎼 🎵 of choice for the video ! Gone are the days when the main entertainment of humanity was this classical music piece. I think the golden era of humanities music.
I'd say the base would be on par with an orbis station if it were buried up to the mail slot but those really big structures are made of lots of sub structures which unless you know how they go together, are a nightmare to get close to right.
The standard, Drake-class Fleet Carrier is a staggering 3,200m long, which absolutely dwarfs a majestic class. That's nearly four of the burj khalifa super skyscrapers laid end-to-end. (the variants of the FCs might be even longer!).
When it started to zoom out after the farragut battle cruiser i was wondering what is more massive then it showed the station and i was like, ye that makes sense.
For the longest time I’ve always felt there was something off about the scale of things in Elite, especially spaceports. Now seeing that my Anaconda is in the size-scale as the ISS but still fits into inside a spaceport (never mind the mail slot) really hammers that home.
My cat LOVES this video. Whenever I play it she just locks on the screen and follows every ship all the way to the end. It's her favourite movie
What? How cute!!!!!!
That’s awesome ahahahaha
Space-Cat
That's super adorable
Haha. If you take a video of your cat watching this video it'll probably go viral sometime
Ah, yes, the Cobra Mk IV. The ship that, when seen, evokes a universal "wait, there's a Mark FOUR?!"
We don't talk about the Mk-4.
Cobra mk3- legend, Anaconda? ...shit:D
Same with seeing Type 8
type 9 :)
@@Vartori93 im piloting type 9 but right now this is the first time i heard about type 10
Lakon ship designers: "What if we took the UNSC Pelican and made it chonky"
sounds more like alliance military ships
Granted they are lakon, but they are specifically only the alliance crafts
yeah the alliance ships look more like the pelican than anything
everything else lakon makes isnt even close to looking like a pelican
That is what the C stands for
I love my Type Ten. In awe of the size of the lad, absolute unit!
God we need to be able to walk around in these ships at the very least the cabin.
That's the one thing that kept me from playing such a cool looking game for more than a few hours is I didn't like being stuck in my seat. I'm already doing that in real life, I don't want to do in-game to haha
@@ImNeurons just because space legs isnt in the game (the devs confirmed it will be coming) doesnt mean you have to stay away from it
@@daspas2111 It does if not having space legs bores me quickly.
@@ImNeurons i can understand that but elite would rather you focus on being immersed and experiencing space travel as more of a what could be interpreted as realistic approach, heavily centered around spending more time flying the ship and admiring the universe passing by you on your way to point B from A instead of being a boots on the ground soldier or mercenary who blows up the sides of planets for a living, obviously space legs adds an entirely new, possibly mindblowing perspective but its nice to be satisfied with the current state of the game as well
@@daspas2111 yes, we understand that, but if the guy doesn't like the game because he can't walk in it you're not gonna change his mind. Its just not fun for him. I personally really enjoy the game, but that doesn't mean someone else is going to.
5:38 when you shoot an ally in a conflict zone...
it happend to me once and you really will want to run
If you choose which side to help from your comms it'll turn off friendly fire for that engagement just so you know, and they'll begin to help fight your targets too
Lmao 😂
@@chrismanuel9768 if you do too much damage to an ally, the entire battlefield becomes hostile. you'd think that'd be impossible without actively trying to do it, but tell that to the asshole who flew in front of me while i let off a plasma accelerator barrage at someone else and my radar suddenly lit up red.
"So you have chosen... death."
That banana is huge, in awe at the size of that lad.
CQBPr0 so big, even the megaships and bases cant even scale in comparison
Absolute Unit
That what she said ;P
Anyone know how many hardpoints it has?
@@FatassRat69 999999999999
They really should make models or figures of these ships as merchandise!
I think you can find 3D printed models on internet but no idea where
I bought an anaconda that was sand printed (?) about 2 years ago. If I could find decent models, I would cut ships from aluminum on my CNC router. The models I found on thingaverse are not very good quality, although I haven't been back there recently.
Bet you'd like tabletop game rules for that.
They should fill the game with relevant content first
I can 3D print them. I even found an ED cookie cutter file. 😁
I only have one suggestion - do a perspective shot of walking between the ship at the height of a normal person! Would really give a sense of scale at just how big those ships are.
Walking doesn't exist in the Elite universe.
@@DarthWall275 but dont worry they added fleet carriers in November... oh wait
DarthWall275 yea but in the simulation..
DarthWall275 Like how that video was made..
You should try the game in VR. My first experience in VR was in a SRV next to the conda. I literally sat there in awe for minutes.
The Type-9 really is like a big flying warehouse
Well it certainly FEELS like I am piloting a space station when ?zipping? around in my Type-9...
MrShadowpanther3 heck yeah im gonna start mining with type 9 because of cargo space, had to engineer fsd cuz its terrible
@@ray2266 I don't think I would have the patience to fill up a type 9 hold. I have 192 tons on my Python and that is 200+ million every trip in. But I am usually tired or ready to do something else by the time that is full. More power to you if you can just mine that long. You might want two Seismic Charge Launchers. Just for ammo capacity.
MrShadowpanther3 i use it for trading aswell so yeah
@@ray2266 Painite mining or what ?
Void opal mining and trading is what i use the type 9 for
I was going to riot when there was no Space Loach but at the end...
It wouldn't matter either way because your opinion doesn't matter
@@djin4095 Oh no. It's retarded...
He was always going to be in there, but I had so many new ships to add I had to lose the pilot and loach from the beginning.
@@preferredimage Honestly made the ending even better when he wasn't there at the beginning
@@dchousoseiso He was lying in wait to eat the banana while we were distracted with the ships.
the ending was gold
Fun!
Fun!
Fun!
Fun!
Fun!
Hats off to the game devs for designing and creating a beautiful array of spaceships over the last 7 years. Already iconic to the Elite community, they deserve to be real mini scaled replicas for purchase if I didn't think the production outlay would cripple Frontier in the process. Life starts in a Sidewinder. Great video.
I would love it if they added Megastructures of sorts to the game. Like a community project to gather billions of material to build a Ring world or Dyson Sphere. That'd be phenomenal.
Just incredible!!! Usually, just after you do one of these incredible vids, Frontier put out another ship! But this time it looks like you're safe till late next year haha!!!
Here's hoping its the Panther Clipper!
@@preferredimage yeah, fingers crossed!!! I've stopped playing, so I really hope it is the 'new era' they speak of.
It would be nice if one of the new ships were based on a ship from original elite from 1984, that game had several ships that elite dangerous doesnt have
Good to see all the ships stacked from different angles, but each time I hear the word frontier near it annoys the hell out of me.
@@ray2266 Mate as much as I'd love to see that, we already have a lot of older ships reimagined for the modern day. The sidewinder, cobra, eagle, adder etc
Some totally fresh and truly modern designs would be better. A ship with a cockpit off-centre, an asymmetrical ship, a literal cuboid as a hauler. Star Citizen has nice designs, even if they aren't aerodynamic. For being over 1200 years in the future maybe some futuristic designs would be nice
just put the chair next to each one.
Seconded. Could really do with a cmdr next to each ship to see their scale. Seeing a cmdr and perhaps a few different ships next to the slot of the station would be cool too. Otherwise, great work as usual.
Agreed
The actually was, on every single one.
@@squirrelrobotics You smoked something?
@@Alen725 No
There's me getting exited about nearly having a Gutamaya Cutter, then the Beluga shunts it...bloody tourists!
My squadron is Imperial aligned but am personally not with anyone. Personally still like Feddie ship aesthetics, function over form.
@Yaminabototal For me, Core Dynamics ships look prettier (especially the Corvette). Gutamaya ships look like oversized and overpriced dildos imho.
Beluga Pilot here - we're not all cruise ships!
You'd be surprised at the Beluga's prowess for long-range exploration. I prefer it over the Conda for its view and outfitting versatility any day for a distance build!
@Yaminabototal
I’m a Delacy fan for life. The Krait Phantom just hits all the right buttons for me.
And its fun when you make it a shield tank and start ramming enemies to death xD@@ShadowDashGaming
Never fails to surprise me how quickly I forget the size and scale of something like a vulture or diamondback scout. I always imagine a fighter size to drop ship size craft.
Same
love how few jumps in ship size there are, really makes it feel like there's a model for everything.
Is it just me or are the cockpit windows way off on those big ships, looks like small ships scaled up.
On the bigger ships it's more of a bridge than a cockpit, but I see what you mean
it’s just that the windows are huge so that you can have a wider view
@@cornernickel7525 It's not just the windows that are huge. I remember switching ships in VR and wondering why they'd make the dashboard so huge and far away.
That is the one thing I don’t like about the video.
The game creators got lazy with that part of ship design 😤
Aside from some ships where you get a proper bridge or non combat ships where you benefit from a wide field of view, it doesn't make much sense to have so much glass
This is why I want to walk around ships!
Or at least have a visable NPC crew dicking around the bridge for some of the larger ships. I feel like its so ridiculous corvettes can fly with one person.
@@AltoStratusX1 yeah bang on
@@AltoStratusX1 lol and be able to customize them so you can make your crew look like star trek casts
Bold of you to assume I wouldn't get lost on anything larger than a type 6
Know what I'd like? Comparing these ships to real life ships, like how do they stack up vs modern destroyers, old battleships, carriers, cruise ships, cargo ships etc. I know there are quick glances but side-by-side would be great!
That would give a good sense of scale, because in game the sense of scale is way messed up.
That is why for some of the ships you have a human model beside it, also the fighter jet, the 747, the ISS and the carrier.
@@ColdieHU yes but i mean real life comparisons next to every ship. With the absolutely enormous canopies and cockpits in game we have no true sense of scale
Ive been saying this about the ship scale since i started playing, but everyone always attacks the notion that the ship designs dont really match their scales. The cockpits are WAY oversized for the scales they are presented as. Some of them are the equivalent of a couple chairs parked in an empty gymnasium with a giant greenhouse as a canopy. Its absurd. No engineer would design a command deck with so much wasted space.
I feel strongly that Frontier designed these ships to be about 1/3 their current size originally....and scaled them up late in development. The Eagle Mk2, which seems like such a small ship to fly ingame, could easily accommodate a crew bigger than the space shuttle in its cockpit 🤨
@@razorfett147 The scale is very apparent in VR mode, I feel, but non-existent on a screen. The huge canopy at least grants fantastic visibility around the ship. :D
Seriously the cockpits are so drastically different in size. Cobra MkIV must have a cockpit for ants compared to the Vulture. 2:22
The entire time of watching this i kept thinking "surely that's the end right? There's no way it gets any bigger.."
Great idea with the grouped static views at the end. Outstanding! Love it!
Banana: 22cm approx
SRV: 4.8M
Me: "That escalated quickly..."
OLO
I see what you did there 😉
Anyone else think it's weird that ships by completely different companies all have snake names? Wouldn't it make more sense if only one company named their models after snakes, and other companies had different naming conventions?
In the original game from the 1980’s all the ships had snake names.
Aetrion not all do.
like Orca, Dolphin and Beluga?
Man I wanna get me a Type 9 snek but I only have Type 7.
In the original vector game made in 1984, the devs thought the ships looked like snake heads, so that's where their names come from.
There's some bobble heads available for your ship interior that actually use the classic Elite's ship vector models.
The first time I realized how big anything was involved me landing my Anaconda and dropping the SRV. I drove about 50yds away and turned around and realized exactly how large it was. It's a shame the game has zero sense of scale while flying.
Each time I watch one of these I can't get over how little geometry is applied to the Asp X model and yet in game it's just as detailed as everything else. Especially weird since it's smaller cousin gets a much more complex model.
Always a fan! These scale videos are now a community constant - no update cycle is complete without one.
O7! The addition of this type of perspective adds true immersive quality into Elite!
This is the only and best way to make people listen classic music 😁👍
THANK YOU. This is great, I especially love the top view near the end.
I'm back again. Just letting you know the group pictures of all the ships with the calm music is lightweight the most triumphant feeling thing I've seen in a long time. I love it.
Every one you make is better! Thanks for doing it. I like the different views when the ships are all in a clump
_stands up, begins to applaud, and a single tear rolls cheek while smile begins to slowly rise_
Amazing as always. Pls put the person next to each ship next time so we can bask even more in the sizes of our ships 😂
I love how the music got menacing when it got to the asp scout and stopped as soon it moved on.
I remember this was the entire soundtrack music to the original 1980’s Elite. Docking my Cobra mk III to the sound of the Blue Danube. Those were the days!
This game has come along way since the days of vector graphics.
I had it on cassette and it took about 15 minutes to load and sometimes it would crash and you had to do it all over again.
Try telling the kids today that and they won’t believe you or they complain about waiting for 30 seconds for something to load.
Indeed! The blue danube is still there when you dock on the modern game too.
When you use a docking computer, You have a chance to hear this one, You have a chance to hear this one, among others.
I appreciate the loud obnoxious trumpetting right when the Diamondback Scout is on screen.
Thank you for this video! They really should let us walk around the hangar in first person just to get a better sense of perspective of these ships!
Wish possibly granted
@@ComedicLetter Wish actually granted
@@reaper5491 oh really? Nice!
I assume you have odyssey, is it worth the cost yet?
@@ComedicLetter I wont lie to you, the framerate at outposts is complete shit. I played on ultra in Horizons at +100 fps and now I play on low at 30 on outposts. As much as this bothers me, I must admit the overal graphics are improved an the rest of the game still performs good. Still, being able to walk anywhere and see space stations amd cities on foot is fucking cool. Also the menus and map are different. You have to decide for yourself. Search for gameplay here on YT
@@reaper5491 aight, thanks. I was running high quality so I should be fine. I was more thinking about the gameplay itself. I’ll check it out on YT, and I’ll keep it in the back of my.
Thanks again
Even the good ol sidewinder is bigger than I thought!
You SO have to do a new one with Fleet Carriers! We’re waiting :)
Sweet! Been waiting for it.
Love the little Guardian dudes next to the GSLFs.
Amazing work! Gotta love occlusion am I right!
Oh yeah! and the real stuff here too, non of that interpolated rubbish!
Unfortunately without proper legs in the game, the scale is just neither here nor there. We need a character to stand next to a ship or whatever else ED has to give true scale, a character we can move and interact with. Also able to go inside and walk around a ship, station etc.
I just look at the station internals and think, toy'ish.. Which is a shame really. :(
I'm presuming you know about Star Citizen?
Yes, but that isn't ED, although Space Engineers is probably better than both of these games, for scale.
Play in VR. Station scale gets real right away
@@nicholasross5265 I tried it in VR and I think it made it look worse in the stations. Out in space was good in VR, but the buildings, vehicles look very toy'ish.
Yes, absolutely, unfortunately the devs are extemely lazy. These features as well as atmospheric planet landings should be in the game a long time ago, but the devs did not care. Very disappointing! And I am a long time fan since release.
0:30 I thought for a second we were getting Wall-E type chairs for our explorers.
I didn't realise how many ships are in the game it's great to see them all like this
I cant explain why I love these videos but they are amazing!
The music fits SOOOO well!
The fun part is, it’s the docking music, and a nice reference to 2001: A Space Odyssey
This music was used since 1984, the apple 2 era
You never realize how gigantic the ship you’re flying is, well, I certainly didn’t anyway.
It's not you, there are visually misleading elements in the models themselves, especially the huge "cockpit" canopies.
@@lexprontera8325 Definitely. Conda feels almost 2 to 3 times smaller due to this xD
And now you could line up the ships and actually walk along the line up... Odyssey is amazing!
Now this is quality right here, thanks for the scales man!
All the elite dangerous fans need to play this game in vr. I was blown away by the scale of my asp explorer and everything else.
the anaconda, corvette, cutter, and especially the beluga are basically a little smaller than the size of small cruise ships. for example carnival cruise line's smallest ship is the carnival inspiration in the fantasy class lineage. it has a length of 260 meters a beam of 31.50m and, while exceedingly difficult/impossible to find the height of the ship it appears in images to be roughly the same height as it is wide. so the beluga is only 50 meters shorter but it's 15 meters taller and much wider, even when you don't consider the wings.
I"ve seen pics on the internet of an anaconda perched on the deck of an aircraft carrier, and it's shorter in length, but same size just about everywhere else. It's tough to get perspective on the ships size in game. A long time ago, A friend with a cobra parked on a planet, and I landed my anaconda next to it. We drove around in SRV's and my friend was really jealous. He tried to steal my conda, but was unsuccessful.
Love these videos. Always forget just how huge the Beluga is, until I try and enter the mailslot of course!
I just can’t get the hang of the Anaconda vs mailslot... so got the new Advanced Docking Computer.
I used to play the original Elite game on my ZX Spectrum 48k many years ago! Took up a huge chunk of my time lol trading, battling and growing, the game was very engaging and immersive, even though it was in essence a very simple format, it had a certain complexity about it and felt like it was a huge universe to explore, even back then in 8 bit computing on a 48k memory machine, using very crude but effective wire frame graphics, running quite smoothly on a z80 cpu until the Thargoids arrived with those little drone like attack ships, then it would lag and struggle animating the attack lol👍😎😁⚠️
yeah good memories... I had my "deadly" status which I long couldnt translate due to lack of language ;), until I bought good dictionary :)))
The Beluga is literally the size of a Carnival cruise liner, yet it carries only 3% as many passengers. Beluga, 184 max capacity. Carnival, 6,000-7,000. It's a ship as big as a Carnival cruise liner, but only carries as many as a Boeing 747.
Thank you man, been waiting for this for a while :)
Great job!
The music makes this video 1000x better
That music was in the original Elite from the mid eighties....brilliant.
And in the auto docking sequence
And now we can all see the size of these amazing ships from the ground. This game has come so far.
I come here when I plan to buy a new ship. Much better than the in game images.
I love this song.
Half the reason i come back to these videos.
Never change.
Amazing. I just started playing 2 days ago (just 2 tutorials so far) and to be honest the game is a bit overwhelming with all the stuff that goes with it. The docking tutorial was hard enough. nice job on the video.
Once you start playing you'll omit several parts of the landing tutorial but still able to land it without completely destroying your ship.
The fact that the learning curve is pretty non existing, makes it very overwhelming at the start.
do some flight sim and docking will be as easy as just flying in a straight line
@@theutgardianchannel1952 if u don't land correctly your landing gear gets destroyed plus your ship, here you have shields and your ship is by far more resistant
Meh, got bored of the docking. Just buy a docking computer. Only have to bother with landing on planet surfaces then.
The detailing on that Tesco banana was absolutely mind blowing. I would cross the void with it anyday
Kinda sad that the Coriolis wasn't included.
Makes you realize how cool it is to take down a bigger ship in something like an Eagle.
Verdict: we’re going to need more bananas.
I love how you specified the banana was from Tesco :D
"yeah my cobra III is pretty big"
"Oh wait nevermind"
I see it as a space b2
Really excellent work, as ever. 👍 Ignore the rotten dislikes... Thargoid infiltrators probably... disgruntled to see the extensive range of Federation, Imperial and Alliance space technology arrayed against them (including the Top Secret, Yellow “Boomerang” weapon that appears at the beginning... or should I say, the “Top of the Line” exhibit... aka “The Top Banana?”) 🖖😎
There's always one thing that always bugs the hell out of me with elite. The big ass window that always gets shot out when shields drop especially with mid to large ships!
Only if you fight head on all the time.
You could buy module reinforcement or go heavier on shield tanking instead.
Proud owner of a Type 7 Transport. I've got it rigged for a ton of cargo and 4 passengers. Love it.
I used to be a pilot like you, until I got spacemadness. Hope the 2020 update can save me. #eliteburnout
How do you get burnout from a game that has zero content to burn out of? 😂
I played for 6 hours a day minimum for about 7 months straight and got an Anaconda, so I definitely feel burned out
@@drifterax7731 ouch 6months to get a conda? Have you tried mining?
@@drifterax7731 In 3 days, 5-6hrs of mining a day, I could already buy one
This movie has such an ending... I’m crying.
Everytime I watch this... I always just think how Frontier messed up the cockpit sizes... they feel so small but in this they look to be big something of a bridge on ships like Chieftain etc... for 5 bridge crew etc...
🙂🙂😍😎👢💄⛑️😄⛑️⛑️💎💎💎💎💎💎💎💎💎💎💎💎🎓💎🧢
Except they are massive in FPS Lol but u have a point
try it VR - i was shocked when realized that my cobra4 cockpit are bigger than my living space. and why the hell cockpit must be big?? it is unpractical and useless, besides it surrounded by armor, life support and other stuff, that take even more space.
Surprisingly better than expected.
Great work as always, I love these videos.
imma be deadass with you chief these ships look like something i'd build once i got to space stage in Spore
Love these! ....nice one Mat o7
Just started playing with the Epic Games giveaway... loving it! Just bought my Vulture and love how it feels. First ship I bought that actually feels maneuverable and combat capable by having tier 3 guns.
Just wait until you have an anaconda, it has 1 t4 slot
I recently started playing this game, I was surprised that so many ships where in the game, I haven't seen even a 10th of those ships yet
highjix Most of players stops at owning about 5 of them as a max number. Very often these are 3. At a beginning they try all small ships ;) But then they discover youtube and coriolis.io and make rare purchases with opened eyes.
or do core minning and go cobra, type 6, python and anaconda in less than a week like I did haha
I hauled my way to an Imperial Cutter, she’s now my bread and butter in slaughtering NPC pirates for a living. Started to collect ships in the game and currently own 22 ships, collected 21 different ships so far (one is a second Condy for regen beam laser)
I love it 😻! And then the epic ness of the music 🎶 🎼 🎵 of choice for the video ! Gone are the days when the main entertainment of humanity was this classical music piece. I think the golden era of humanities music.
Just awesome always - One suggestion, how does a Thargoid base compare? :)
I'd say the base would be on par with an orbis station if it were buried up to the mail slot but those really big structures are made of lots of sub structures which unless you know how they go together, are a nightmare to get close to right.
I'd like to see that as well
Good point
And now we have Titans... roughly the size of Manhattan
Federal Corvette! Absolutely stunning.
"Tesco" banana? Are other shop-bought bananas really any different or is that a cheeky sponsor? ;)
It's been a long running thing as far as I've known. Hahah
Sure, I just needed a logo and manufacturer name for the stats panel. Other banana vendors are available. :)
@@preferredimage thought as much ;)
Mat Recardo
Try a Chiquita; that's classic.
@@preferredimage do we know the species of banana?
The standard, Drake-class Fleet Carrier is a staggering 3,200m long, which absolutely dwarfs a majestic class. That's nearly four of the burj khalifa super skyscrapers laid end-to-end. (the variants of the FCs might be even longer!).
Awesome vid man. Really nice.
i didn't know the type-8 was that big thanks!
Love these videos. great work.
Perfect! And that Sandro's space loach shown at the end of the video pleased me much. Thanks for all the work put into it!
Amazing job!! Thank you for making these!! o7
This was brilliant, thanks! I can't wait for Odyssey and the ability to trek around our ship on foot!
I can't wait for the December update.
When it started to zoom out after the farragut battle cruiser i was wondering what is more massive then it showed the station and i was like, ye that makes sense.
Me to MK4 Cobra/Viper: What do you bring to the table other than a price?
MK4 Cobra/Viper: I’m a chunky Boi.
For the longest time I’ve always felt there was something off about the scale of things in Elite, especially spaceports. Now seeing that my Anaconda is in the size-scale as the ISS but still fits into inside a spaceport (never mind the mail slot) really hammers that home.
My goal is now the anaconda. That is one hell of a starship.
Gotta mine those ltd
Fdev : So, what's your favorite ship ?
Me : BANANA !
Fdev : eeeeh ?
We need the Fleet Carriers!
its hard to forget just how huge those ships are compared to people