@Havok, *_where_* can I get this game, and is it going to be for the Xbox One/XS/PlayStation 5? Or will it only be for the PC (and yes, I've got a PC)?
@Neville60001 Squadron 42 will likely be released on consoles around the time it's released to PC in 2026. As far as Star Citizen itself, that will likely remain PC only. If you're interested in Star Citizen on PC, you can follow this link to get started. robertsspaceindustries.com/enlist?referral=STAR-7GK3-VHXC Keep in mind that it is in early access, so there are features the game lacks and also it's own issues. You can check out my Honest review here: ruclips.net/video/L46vbUFmXOE/видео.html
@@Hav0k, thanks for the response about _Star Citizen_ ( was actually interested in this _Squadron 42 game, though and want to know when _that_ will be on computers & consoles.)
They really need to work on setting timetables for when to get stuff done by and they'd need to be realistic for what's being developed at the time. But this no set timetables or a schedule for when major updates or content updates to be released by is really gonna start hurting the player retention.
@@kylesaavedra5400 The problem is Chris Roberts is one of the game directors that tell them he wants all the ships to be made of glass, then in a week after the dev team work 100 hours that week to get it done he changes his mind and wants them all made out of wood. There is a reason why this company has huge turn over in personal.
Yeah but she was probably likely to bleed out before they got anywhere was her thought I'm sure. Plus a good warrior wants to die in battle, not in a military hospital. ;)
@@WickedPrince3D nah that's just dumb. bleed out on floor or in capsule same difference, and you want to preserve body not leave it in the battlefield.
@@Janzer_ Sure, and when you are dragging people who are nearly dead or dead to your escape capsule, where do you stop? I mean, yes, I'd have taken her too. Maybe while we are in the escape pod I can stop her bleeding long enough for us both to be rescued. But from her point of view it makes sense. He's risking his life taking her, the longer it takes to get to the pod the more likely he doesn't get far enough before everything blows. And as captain she wanted to die with her ship. He was the only member of her crew other than her that was still alive. That's not easy to live with, that your entire crew died under your watch.
this looks like a drawn out mix of 3 different Eve Online trailers... some dating back over a decade. Specifically "Dominion" and "The Prophecy" trailers. 10 and 15 year old trailers.
As a golden ticket holder I was one of the first backers. I get excited about this every few years, then reality hits and I go back to ignoring it. Maybe one day I will have a game to play.
@@silvy7394 So they started a game in 2012 they promised to deliver in 2014 that you needed hardware from 2030 to play. You do realize how ridiculous that is right? It's been in dev for 12 years! You don't build a game that it takes a decade + for consumer hardware to catch up to. A 4090, 64 gb ram, and a 14900k should tear through anything they could have developed in the mid 2010s. And that's not next gen, thats next next next next gen considering I had a brand new original GTX Titan in 2012 and we have been through how many generations of gpus since then? Hint, it's 4, about to be 5.
@@bagel4473 So you invested in a universe simulator expecting it to run on 2014 hardware somehow, then cant wrap your head around the fact afterwards they said release wont be 2014 because it became apparent quickly you need much faster computer hardware.... Sounds like you dont make very smart monetary decisions. I've played next gen games for decades now. Just like some of the previously failed ones there's intelligent beings as yourself who think a Pentium 4 and GT 610 are gonna run the best and most complex software thats ever existed. Its not. It will be multiple generations of computer hardware and software before the average joes PC will be able to run it smoothly.
I think one of the best things about this battle is that we actually get to see commanders issue understandable orders and then see the effects of those orders play out. This is unlike the vast majority of Hollywood space battles where anything beyond "focus fire on that target" is little more than gobbeldygook.
It is rare to get a good look at actual tactics in this type of space battle. I think Hollywood and others could learn a lot looking at some of the military sci-fi that comes out of Japan. Legend of the Galactic Heroes is the obvious one, since it has those awesome fleet engagements. Then there is stuff like Crest of the Stars/Banner of the Stars that utilizes ftl within the tactics of a battle itself, not just at the operational or strategic levels. Audiences don't need things to be super detailed, but so many battles are the exact opposite. Relying on nothing more than the rule of cool. (and to be fair, sometimes that is all you need)
Bruh Star Imperium earned almost half a billion USD from all the whales they've been milking for the past decade+. They could've make SEVERAL movies by now if they actually cared about finishing any games LOL
I hope it has an epic single player campaign I’m not into online garbage. I don’t have the time to fight against GUYS who sit next to their mountains of Cheetos and candy bars and spend hundreds of hours perfecting their skill. I just want to go back to the old days where I can just go through a chapter or more then stop and come back for more later. I’m so over the online experience.
@@spankyjeffro5320 Hey it’s my opinion. I just don’t get into online gaming. I am a casual game right now and I am in my 50s. I’ve been gaming since the first Atari came out. I am also very busy so I don’t have all the time to perfect all the little nuances that someone that spends hours and hours and hours online perfecting. With a single player campaign, I can take my time over long period of time and never have to worry about going up against someone that has a garbage cans full of empty Cheeto bags and a Mountain of soda cans piled up because he’s done 20 hour marathons day after day on the game for months.
Squadron 42 is exactly what you're asking for :) It's only single-player, and if you decide you do want to play the online side of Star Citizen, you get rewards for it, for completing Squadron 42. From What I understand, Sq42 is going to have a nice, long, and cinematic story. I can't wait for it!
The first two I know, or should know, well. Mr Strong I've seen far less of. Honestly I don't think I've seen Gillian since the last X-Files movie. And I have a thing for red-heads so with her blonde I couldn't place her. :D
The company has been funded more than 700 million fucking dollars, and it's extremely obvious most of that doesn't go to actually completing their shit games. So yea, the budget is pretty good for everything else I guess.
@@Astraeus.. I'm guessing they get some phenomenal lunches, hm? No delivery truck or coin machine sandwiches for them. ;) What was it, Duke Nukem III that took them like three decades to release? Think this will break that record?
Thanks. I was watching it and said, some of these people look familiar. Didn't know their names other than Gary Oldman. The bald headed guy looked familiar because I've seen him before. I don't really play video games, but is this the first time real actors are portrayed in a video game?
@@LPM147 No, Keanu Reeves has been in a few games (the new cyberpunk game for instance) as have a few others. The in-game likenesses are better or worse in some cases.
Squadron 42 was the reason I bought the game nearly a decade ago (god that's ridiculous) so I'm happy to see it's actually something finally. Honestly, I think I lost my login and password it's been so long. Which is absurd. It's crazy how the graphics aren't nearly as impressive as they were when this game was announced haha. They still look great but...
Yeah it's been a decade. But honestly after looking a 2016 footage... this game is substantially way better looking than I ever thought possible. I'm about to make a retrospective video that shows the old SQ42 footage vs new
I mean we're STILL waiting for computer hardware to catch up to this game. Cant max out the graphics immediately. You'll probably still need at least a 5000 series card to even think about ray tracing this game - and those cards arent even released yet.
@@silvy7394 Well the game ain't even optimized. It's still raw. Given time and the actually get everything working and it'll run better even on a 4000 series gpu. I'm getting roughly 60 fps client side consistently with everything on as high as it'll let me.
@@silvy7394 The game is Very cpu bound - I have a midrange gpu (6700xt, cpu's a 5700x3d) and it runs far more than absolutely fine for me. When I can log in at all, but that's how alpha's are.
@@stormfire962imastarcitizen5 not to mention he is a major nerd for these type of games, his knowledge on WH40k is pretty damn up there. witcher 3 as well. henry would be a perfect candidate for anything games especially for live adaptations. hence why he left witcher series when the writers wanted to add their own ideology to the show.
Well it is a movie game. Chris Roberts worked in Hollywood for ten years, so he wanted to incorporate what he learned about attention to details into this game. I'm not quite sure if there will be less of a focus on cinematics as the game progresses though, and more focus on active cinematics where you can move around in the scene.
For the same reason the capital ships use WWII style cannons on their decks and are all arrayed like line infantry from the Napoleonic Wars despite being in space: it looks badass.
Attempts to confuse enemy counter-fire that are likely controlled by predictive algorithms. If something constantly travels in one direction, then you know where it will be and are able to hit it. More difficult in space battles when the vast distances means time has transpired between what you are seeing "over there" and what is really going on "over there". If you are constantly shifting your direction of travel, then it's much more difficult to anticipate where you will be for the arrival of the shot. You are limited to the cone of approach though. If you want to engage the enemy, you're not going to head away from them, nor even parallel. You have to get closer eventually. This narrows your options. Eliminating those options is the goal of the predictive algorithms.
dampeners that simulate flying in an atmosphere to make it easier to fly in space and ensure the pilot doesnt snap their own neck or some shit trying to manuever
@@SargeRho how can you call it a sim while also arguing that it's unrealistic because of the way it is? Sims are supposed to be realistic. That's where the name comes from. Simulator.
he was pretty patient ill give him that, made sure his fleet wasnt going all in against an enemy they’re unsure on how much is waiting in the cloud, got them all to line up in range and baited their small fighters to go into a killzone reducing their numbers and causing disarray for squads to clean up
What else could you do? You wouldn't know how many there are, how many of which ship class and your own ships would not see anything in there as well, so it would most likely end up in a lot of collisions
@ doesnt matter cause bullets in space dont drop, they just keep going at a accelerated speed until it hits something so even of they moss the line theyll hit whatever else is hiding, the best targets are usually the ones in formation in these engagements
It was 1986 for me. The game came printed in a computer magazine and we had to type it in by hand and save to cassette tape. And this was before checksums were invented.
I played it fine this evening. Still in alpha, but played it fine. Travelled to another solar system even, delivered some cargo, fought some pirates, and went back to my original solar system. All seamless.
@@bkmelseth There is a difference between a tech demo that crashes every half hour and an actual playable game that you seem to not understand. But you know what? I commend them for earning that much money because stupid people have been paying smart people since we got down from the trees, so there is that.
I still got a fleet of ships from 2012-2015. Back then they said they would eventually have NPC's that would help you fly big ships. Apparently that is scraped so most of my ships will just sit in hangers forever. I have been waiting since then to install and play this game. Still seems like a tech demo to me.
You assume they will actually make a game you can FLY those ships in. I have loooong since given up any ideas that I could ever fly the ships I bought like a numnuts.
AI blades are still in the plans. They will come. Im sure you don't want to hear it but be patient. The game is progressing even if at a slower than desired pace 😊
If you still haven't played i suggest you do since you've already payed for it. Even though not complete you can have hours of fun if you can manage to look past the odd bugs that plague it People use the in game beauty to make wicked movies. Should check some of them out to get a better idea.
@michaelzvara1348 they would have to produce a game first, rather than the ship garage that I can walk around my parked ships that'll never actually fly.
@@jkutynaIve been playing it endlessly for the past 5 years, the open SC verse (not the single player campaign game) so im not sure what you mean. Fair enough, its not complete but it is what you make it. We (our org) has done many battles, taken over station, saved stanton, taken part in events and have had 10's of hours of awesome fun. Haters will be haters 😕
I mean they could have come up with something better than "I held the line," but whatever. Something like this would have done better "When they ask you what you did at the Battle of Vega, you won’t just say, 'I was there.' No, you’ll say, 'I stared into the depths of hell itself, into the very eyes of the evil that stood before me. When others faltered, I held my ground. When hope seemed lost, I became the shield that turned despair into victory. I stood between chaos and hope, and together with my brothers and sisters, we turned the tide of history. I didn’t just fight - I endured, I persevered, and I triumphed.'"
@@staffsargemobuto I dunno man. I wouldn't assume anything. Ive had a license to an SaaS website called speechello since 2018 which used early implementations of AI generated speech which sounds quite natural. And there was a company called Dragon Naturally Speaking which goes back to the Windows 3.1 days.
As someone who grew up with Wing Commander and Privateer, I want to play this game so bad but sadly my computer just aint up to par for what's needed. Time to start saving up >.
this game is the reason i got into building PCs. i saw what Chris Roberts wanted to do and went out and learned how to build a PC to be ready for when this game was released. that was over 10 years and 4 PC upgrages ago.
Oh, the classice: sound and explosions in space, manned (not automated) individual fighters that also happen to have huge windows (vs. cameras on a much more structurally solid hull), etc. Gotta love the classics. :)
Looks pretty awesome. My only complaint is I'm pretty sure in space any destroyed ships don't just drop out of frame like gravity took them or something. The ship would scatter into pieces based on the trajectory of the hit.
@@aaronangel7937There is. As all these ships being next to each other, sound is able to bounce off the surfaces. Wouldn't be extremely loud just muffled.
U will be able to see the debris when u watch the whole gameplay + cinematic. This video is only edited to let u see the cinematic. I suggest watching the whole pesentation of this gameplay (with the cinematics in between).
I wish this single player campaign took precedence over the MMO aspect. Give me a sweet, cinematic coop game I can play with my bros, and you have a winner!
6:50 The admiral should have said "good hunt" instead of "good luck". That's a BSG reference for those who may ask but as sa general rule, you never wish "good luck" to someone who's about to risk their life.
Wow, this is freaking awesome. First I’ve heard of this something like this is really difficult to do. It takes a long time to make well done whoever did it very entertaining thank you.
That is the intro to the game. Basically like a walk through with a story. Most games actually take about 10-14 years to developed unless they are crappy cookie cutter games.
What I love about this is it shows the general (I think that’s what he is) strategizing and managing the fight in a chess like way, not just sitting in a chair barking orders. He shows no fear or emotion and simply uses logic to defeat superior forces.
Well it better be fucking good, considering that it was supposed to be released in 2014 and that as of May 2024, SC has crowdfunded roughley 700 Million (!!!) Dollars!
I think this is sarcasm, as i was shaking my head at just about all the tactical and strategic errors both sides were committing through the whole video: Humans sitting completely still in their ships, aliens flying in straight lines to the humans, aliens fighters flying in one solid blob directly towards the human capital ships. Humans had no fighter screen up front. Humans knew where the aliens would arrive but had no mines or other defenses like auto guns set up. Humans didnt use a single long range missile while the aliens slowly lumbered into range. If you can have fighters and bombers microjump into range of the enemy capital ships, you could also have other capital ships do the same: a javelin with its super size torps would have done way better than a few retaliators. Not a single human on the capital ships was wearing vacuum gear or a helmet, meaning every single hit that penetrated a ship would be instantly fatal to everyone on board.
@Scotchy_Scotch_Scotch it's almost like whoever wrote this fight has never actually read a sci fi war novel before. David Webber would be shaking his head sadly.
@@Maegnas99 In the grand scheme of things it is amazing they are even within visual range of each other let alone brawling shoulder to shoulder deep deep deep in the gravity well. Hollywood. What they haven't learned is that you don't need frenetic action where you always see the actors faces. They need to watch the old WWII films. (Tje Good Shepard made the same mistake) There is a huge amount of tension, suspense, and drama to be derived from filming in the command center, listening to voices, watching displys you don't really understand. I say this having spent days in naval operations in ships and flag combat direction centers.
Nitpickers in this comment chain not realizing that Sci-Fi ship battles fought out of view with only long range missiles would be hella boring and "Fiction" implying that it doesn't have to be realistic
crazy part is they only showed the Vanduul here, there are other alien races that we can expect to encounter, such as the Xian, Banu, Kr'Thak, and Tevarin
Number of things i liked about this. Its more of an old school story telling style that much of hollywood and gaming has forgotten how to do or won't allow themselves to do, which is why they suck and are dying. How the alien speech has their own language over it for a moment before it is translated is so nerdy and great. Unnecessary, really, unless you like the world and want to immerse people in it. I feel like most game companies wouldn't bother with that kind of small detail these days. I mean, who has time for things like that when there is so much DEI and social engineering to be doing.
This looks like a love letter to all things sci-fi/space and I am here for it. I grew up on Egosoft's X3 games and later X4 + Elite Dangerous. Battlestar Galactica and The Expanse were also large parts of my childhood and my love for space centred media. I hope to see more games like this in fututre that are just as visually spectacular and cinematic. Hats off to Cloud Imperium, this game looks incredible!
This is astonishing. I've never seen a video taken from within development hell. Didn't know it looked like space. If they hurry and fire up the afterburner, they may make it out of there in the next ten years. Btw., the graphics are (very) good, but not breathtaking.
Nice, but frankly I wish someone would do a REAL fleet engagement ala E.E. Doc Smith. Where are the mobile planets? Where are the hyperspacial tubes? The anti-matter spheres? Where is the Sunbeam? Sigh. Maybe someday someone will do one.
Wow. This trailer is already dated. By the time Squadron 42 actually comes out as a game, we'll be flying REAL space ships and fighting REAL space battles in low Earth orbit. By then, they'll have to call it Squadron 43.
wow... its been so long since a video game has made me feel, the pre battle speech, pilots kissing photos, showing our humanity, i got chills, never heard of this game but wow, i dont care how long it takes, bravo to the team making it, love when they use real actors too, getting halo vibes, i actually care about the story / outcome
after watched The Expanse, i can't take the "aircraft movement in atmosphere" in the vacuum of space seriously anymore, 3:10 and why's he call the captain "sir"???
I remember when Star Citizen was first announced, I was still in university. 2 years later, Squadron 42 was announced. And a decade on... both titles are still in development 🫠
It really feels like whatr Wing Commander would look like if they were making it nowadays ;-) (yes, I know that's a coincidence but *this* hits the right spot)
That's not the definition of coincidence, it's 100% intended because it is the same guy who made Wing Commander. A coincidence is something that happens as a result of chance or "improbable concurrence or near-concurrence of seemingly related events or circumstances that have no causal relation"
So that in 40 years from now, when your grandchild is downloading the latest update for Star Citizen beta 5.8 and ask, what did you do at the battle of Vega? You can proudly say, I funded The Line!
Omg, FreeSpace! The nostalgia you just hit me with!! I LOVED those games! Shame Volition stopped development on FS3, but I still pick up 1&2 every now and then. Those games were a major part of my childhood! Thank you for reminding me of those memories!
Full video is located on CIGs Star Citizen youtube channel here:
ruclips.net/video/1H-0x4xk2Xk/видео.htmlsi=H4s_Z6v1-Uxb7yMH
@Havok, *_where_* can I get this game, and is it going to be for the Xbox One/XS/PlayStation 5? Or will it only be for the PC (and yes, I've got a PC)?
@Neville60001 Squadron 42 will likely be released on consoles around the time it's released to PC in 2026. As far as Star Citizen itself, that will likely remain PC only.
If you're interested in Star Citizen on PC, you can follow this link to get started.
robertsspaceindustries.com/enlist?referral=STAR-7GK3-VHXC
Keep in mind that it is in early access, so there are features the game lacks and also it's own issues. You can check out my Honest review here:
ruclips.net/video/L46vbUFmXOE/видео.html
@@Hav0k, thanks for the response about _Star Citizen_ ( was actually interested in this _Squadron 42 game, though and want to know when _that_ will be on computers & consoles.)
34:57 PLS give him a pressure suite!
4:56 proves that humans are still better than CGI.
Dude's ears and face changed. LMAO
4:55 When the news is so shocking you become a whole different person.
i WAS ABOUT to write the same thing! but saw your post first. lol
@@RealTanku war will change you.
Exactly. Shocked me as well and I became a different person.
He was on that perc 30😂😂
let me see your war face! No, not that one. That's your bored face. Try again!
I'm so happy that my grandchildren will one day be able to enjoy this game. o7
Great Grandchildren*
You're both optimists lol.
@@arielfetters5662 lol 😁
I've been playing EVE Online for the past 13 years.
Actual Space Warfare with Aliens will be possible before this game is finished.
The events of Squadron 42 take place in the year 2945. The same year as the planned release of the game titled "Squadron 42".
Perhaps the alpha release.
@@jimmyjuju 🤣😅😂😂😂
pre-alpha release
This was soo cool cant wait to see how the battle ends in the second part.
Hopeful i live long enough to see it. No really i hope i live that long.
So we only have to wait 921 more years. Got it.
So in 40 years from now when you're surrounded by everything and everyone you love you might be able to play this game.
lol
940 years
They really need to work on setting timetables for when to get stuff done by and they'd need to be realistic for what's being developed at the time. But this no set timetables or a schedule for when major updates or content updates to be released by is really gonna start hurting the player retention.
@@kylesaavedra5400 The problem is Chris Roberts is one of the game directors that tell them he wants all the ships to be made of glass, then in a week after the dev team work 100 hours that week to get it done he changes his mind and wants them all made out of wood. There is a reason why this company has huge turn over in personal.
Gary Oldman’s character “bring me everyone”
“Sir?”
“EVERRRYONEEEEEE..!!!”
"I want people working on this spectacular for CitizenCon."
"How many?"
“EVERRRYONEEEEEE..!!!”
Awesome
what movie is that? 5th Element?
@SvendSved-p1u Leon the professional. One of Gary Oldmans best nasty evil villain roles. Awesome movie
“Just leave me!”
“But the escape pod is like right there.”
its literally 20 feet away, i think i can spare the time to drag our ass that far
Yeah but she was probably likely to bleed out before they got anywhere was her thought I'm sure. Plus a good warrior wants to die in battle, not in a military hospital. ;)
I was thinking how convenient lol.
@@WickedPrince3D nah that's just dumb. bleed out on floor or in capsule same difference, and you want to preserve body not leave it in the battlefield.
@@Janzer_ Sure, and when you are dragging people who are nearly dead or dead to your escape capsule, where do you stop? I mean, yes, I'd have taken her too. Maybe while we are in the escape pod I can stop her bleeding long enough for us both to be rescued. But from her point of view it makes sense. He's risking his life taking her, the longer it takes to get to the pod the more likely he doesn't get far enough before everything blows. And as captain she wanted to die with her ship. He was the only member of her crew other than her that was still alive. That's not easy to live with, that your entire crew died under your watch.
that looked really good cant wait to play it in 25 years
Optimist
its more like 30 years maybe
You guys been saying that for 20 years lol
isnt the date 2026?
this looks like a drawn out mix of 3 different Eve Online trailers... some dating back over a decade. Specifically "Dominion" and "The Prophecy" trailers. 10 and 15 year old trailers.
I would rather watch this than anything coming out of Hollywood.
For real
Exactly... Hollywood is nothing but woke garbage with bad actors
No doubt!!
@@SGTDread12 I've always loved The Expanse, but this would be a close second for me if it was made as a live action show.
@@Hav0k I get some Battle star Galactica vibes and I LOVE IT!!
As a golden ticket holder I was one of the first backers. I get excited about this every few years, then reality hits and I go back to ignoring it. Maybe one day I will have a game to play.
@@bagel4473 cause I've got a golden ticket... 🎫
lol pigeon
As one of the first backers you should be aware computer hardware and software is still catching up to this game. The nature of a *next-gen* game.
@@silvy7394 So they started a game in 2012 they promised to deliver in 2014 that you needed hardware from 2030 to play. You do realize how ridiculous that is right? It's been in dev for 12 years! You don't build a game that it takes a decade + for consumer hardware to catch up to. A 4090, 64 gb ram, and a 14900k should tear through anything they could have developed in the mid 2010s.
And that's not next gen, thats next next next next gen considering I had a brand new original GTX Titan in 2012 and we have been through how many generations of gpus since then? Hint, it's 4, about to be 5.
@@bagel4473 So you invested in a universe simulator expecting it to run on 2014 hardware somehow, then cant wrap your head around the fact afterwards they said release wont be 2014 because it became apparent quickly you need much faster computer hardware....
Sounds like you dont make very smart monetary decisions.
I've played next gen games for decades now. Just like some of the previously failed ones there's intelligent beings as yourself who think a Pentium 4 and GT 610 are gonna run the best and most complex software thats ever existed. Its not. It will be multiple generations of computer hardware and software before the average joes PC will be able to run it smoothly.
I reserve the right to remain unimpressed until the game I paid for like 12 years or so ago is actually released and I can play it.
Yeah, it isn't like we've never seen SC cutscenes before
Yeah and I can figure out what hardware I need to play it
@@Nightdaresandworm cough cough
You paid for a game BEFORE ever released?
@skatanafate game development is based on fundraising
I think one of the best things about this battle is that we actually get to see commanders issue understandable orders and then see the effects of those orders play out. This is unlike the vast majority of Hollywood space battles where anything beyond "focus fire on that target" is little more than gobbeldygook.
It was pretty amazing to see those scenes, I agree.
95% of SF films and TV: "Battle formation!"
Ships: continue doing exactly what they were already doing, usually clumped much too close together
Why would two fleets just face each other head on like this? It seems so strategically dumb.
It is rare to get a good look at actual tactics in this type of space battle. I think Hollywood and others could learn a lot looking at some of the military sci-fi that comes out of Japan. Legend of the Galactic Heroes is the obvious one, since it has those awesome fleet engagements. Then there is stuff like Crest of the Stars/Banner of the Stars that utilizes ftl within the tactics of a battle itself, not just at the operational or strategic levels.
Audiences don't need things to be super detailed, but so many battles are the exact opposite. Relying on nothing more than the rule of cool. (and to be fair, sometimes that is all you need)
Idk why that weapons officer wasn't relieved of duty and a replacement officer called up
My goodness. Agent Scully, Merlin, and Jim Gordon, all in one video. this is epic
Luke Skywalker and Gimli too.
don't forget superman
Mark Strong too. And Kilrathi fighters from Wing Commander 2. This game is a time machine.
The "Warning, Impact imminent" sounded like Michael Dorn aka. Warf.
and Gary Oldman!
If this game gets a full feature movie tie-in, then I'll definitely want to see it in cinema.
Same!
dream more..Id love a series, its time to show the "military" in a better light, I get that in this game..well done
its most likely gonna be what happened with the Old Republic games, make a movie out of the cut scenes, etc.
@adriannn1180 legit i wouldn't be against a full CGI movie lol
Bruh Star Imperium earned almost half a billion USD from all the whales they've been milking for the past decade+. They could've make SEVERAL movies by now if they actually cared about finishing any games LOL
4:54 look at that man's face drop when he hears that an entire enemy fleet enter a near by system. Such amazing acting.
i flew with68 squadron years ago. Had 320 kills. Retired now. We won by the way. This documentary brings back memories
I hope it has an epic single player campaign I’m not into online garbage. I don’t have the time to fight against GUYS who sit next to their mountains of Cheetos and candy bars and spend hundreds of hours perfecting their skill. I just want to go back to the old days where I can just go through a chapter or more then stop and come back for more later. I’m so over the online experience.
They're making two games side by side. Squadron 42 is the single player campaign. Star Citizen is the MMO.
Thanks for the info. I appreciate it.
@@spankyjeffro5320 Hey it’s my opinion. I just don’t get into online gaming. I am a casual game right now and I am in my 50s. I’ve been gaming since the first Atari came out. I am also very busy so I don’t have all the time to perfect all the little nuances that someone that spends hours and hours and hours online perfecting. With a single player campaign, I can take my time over long period of time and never have to worry about going up against someone that has a garbage cans full of empty Cheeto bags and a Mountain of soda cans piled up because he’s done 20 hour marathons day after day on the game for months.
@JOERANSTRAIGHT the multiplayer is perfectly fine for casual players. Also majority of the backers are over the age of 40
Squadron 42 is exactly what you're asking for :) It's only single-player, and if you decide you do want to play the online side of Star Citizen, you get rewards for it, for completing Squadron 42. From What I understand, Sq42 is going to have a nice, long, and cinematic story. I can't wait for it!
Not even six minutes in and you already see Gillian Anderson, Gary Oldman and Mark Strong 😍 The budget for this production must be legendary.
The first two I know, or should know, well. Mr Strong I've seen far less of. Honestly I don't think I've seen Gillian since the last X-Files movie. And I have a thing for red-heads so with her blonde I couldn't place her. :D
The company has been funded more than 700 million fucking dollars, and it's extremely obvious most of that doesn't go to actually completing their shit games. So yea, the budget is pretty good for everything else I guess.
@@Astraeus.. I'm guessing they get some phenomenal lunches, hm? No delivery truck or coin machine sandwiches for them. ;) What was it, Duke Nukem III that took them like three decades to release? Think this will break that record?
Thanks. I was watching it and said, some of these people look familiar. Didn't know their names other than Gary Oldman. The bald headed guy looked familiar because I've seen him before. I don't really play video games, but is this the first time real actors are portrayed in a video game?
@@LPM147 No, Keanu Reeves has been in a few games (the new cyberpunk game for instance) as have a few others. The in-game likenesses are better or worse in some cases.
Squadron 42 was the reason I bought the game nearly a decade ago (god that's ridiculous) so I'm happy to see it's actually something finally. Honestly, I think I lost my login and password it's been so long. Which is absurd. It's crazy how the graphics aren't nearly as impressive as they were when this game was announced haha. They still look great but...
Yeah it's been a decade. But honestly after looking a 2016 footage... this game is substantially way better looking than I ever thought possible. I'm about to make a retrospective video that shows the old SQ42 footage vs new
It’s something… unfinished still
I mean we're STILL waiting for computer hardware to catch up to this game. Cant max out the graphics immediately. You'll probably still need at least a 5000 series card to even think about ray tracing this game - and those cards arent even released yet.
@@silvy7394 Well the game ain't even optimized. It's still raw. Given time and the actually get everything working and it'll run better even on a 4000 series gpu. I'm getting roughly 60 fps client side consistently with everything on as high as it'll let me.
@@silvy7394 The game is Very cpu bound - I have a midrange gpu (6700xt, cpu's a 5700x3d) and it runs far more than absolutely fine for me. When I can log in at all, but that's how alpha's are.
This are the type of movies I want to see, or even a TV show.
Me too!
Henry Cavill asked to be part of this game and I understand he is a big fan of Star Citizen and I believe a backer too.
@stormfire962imastarcitizen5 he's also slated to do the Warhammer series for Amazon prime.. if it's still a go
@@stormfire962imastarcitizen5 making this up?
@@drchops No and I said "I believe" but I am not sure if he plays it. But it would make sense he does because I understand he is a big PC game player.
@@stormfire962imastarcitizen5 not to mention he is a major nerd for these type of games, his knowledge on WH40k is pretty damn up there.
witcher 3 as well.
henry would be a perfect candidate for anything games especially for live adaptations.
hence why he left witcher series when the writers wanted to add their own ideology to the show.
he is literally an actor in the game
Screw the game, I want this as a movie!
🤣🤣 I mean i still want the game, but I'd love a movie!
@@Hav0k MEE TOOOOO
Well it is a movie game. Chris Roberts worked in Hollywood for ten years, so he wanted to incorporate what he learned about attention to details into this game. I'm not quite sure if there will be less of a focus on cinematics as the game progresses though, and more focus on active cinematics where you can move around in the scene.
You can play it now as a PowerPoint presentation
Good news! Cause that's all you're going to get in your lifetime!!!!
Bros speech was inspiring AF
I am so inspired right now 🫡
I had to skip that sentimental rubbish 😂
@@nothingsurprisesmeanymore Then why watch it, right? 😂😂😂
Who needs a game when you have a couple of cinematics right?
@thomasneal9291 They're gonna get to 1 billion dollars without even releasing the game. 🤣
Thanks!
This looks amazing. But.. why were the fighters jinking around like in atmosphere flying IN SPACE
Because rule of cool always applies
And this is not The Expanse, it's a 'classic' space sim.
For the same reason the capital ships use WWII style cannons on their decks and are all arrayed like line infantry from the Napoleonic Wars despite being in space: it looks badass.
Attempts to confuse enemy counter-fire that are likely controlled by predictive algorithms.
If something constantly travels in one direction, then you know where it will be and are able to hit it. More difficult in space battles when the vast distances means time has transpired between what you are seeing "over there" and what is really going on "over there". If you are constantly shifting your direction of travel, then it's much more difficult to anticipate where you will be for the arrival of the shot.
You are limited to the cone of approach though. If you want to engage the enemy, you're not going to head away from them, nor even parallel. You have to get closer eventually. This narrows your options. Eliminating those options is the goal of the predictive algorithms.
dampeners that simulate flying in an atmosphere to make it easier to fly in space and ensure the pilot doesnt snap their own neck or some shit trying to manuever
@@SargeRho how can you call it a sim while also arguing that it's unrealistic because of the way it is? Sims are supposed to be realistic. That's where the name comes from. Simulator.
If I was in command, I would not have waited for them to emerge from the stellar cloud.
This was awesome
he was pretty patient ill give him that, made sure his fleet wasnt going all in against an enemy they’re unsure on how much is waiting in the cloud, got them all to line up in range and baited their small fighters to go into a killzone reducing their numbers and causing disarray for squads to clean up
What else could you do? You wouldn't know how many there are, how many of which ship class and your own ships would not see anything in there as well, so it would most likely end up in a lot of collisions
@ doesnt matter cause bullets in space dont drop, they just keep going at a accelerated speed until it hits something so even of they moss the line theyll hit whatever else is hiding, the best targets are usually the ones in formation in these engagements
@ I never would have entered the cloud. I would have fire a full volley into the cloud then targeted the impacts.
lol @ "if I was in command". Yet something tells me the only thing you're in command of is your xBox live subscription.
I was in this star system back in 1994 :)
1991 for me...
@@gilgamesh7138 1983 for me. BBC model B. Got the Deadly status on Elite. For a 6 year old, not too shabby.
The game came on a tape cassette. Took about 10 min to load up 32kb. Gave you all the flashy colors and a screech like ISDN on steroids.
It was 1986 for me. The game came printed in a computer magazine and we had to type it in by hand and save to cassette tape. And this was before checksums were invented.
I hear they are going to make a game based off of this movie some day.
10+ years of cinematic. Let’s see them produce a playable game.
I played it fine this evening. Still in alpha, but played it fine. Travelled to another solar system even, delivered some cargo, fought some pirates, and went back to my original solar system. All seamless.
@@bkmelseth There is a difference between a tech demo that crashes every half hour and an actual playable game that you seem to not understand. But you know what? I commend them for earning that much money because stupid people have been paying smart people since we got down from the trees, so there is that.
@@gmlviper Didn't have a single crash that entire evening, but go ahead and seethe online when you see folks enjoying themselves.
Nice to see Zorg from the 5th Element is still in action!
@@Leo-lh6rh 🤣
And still breaking stuff.
I still got a fleet of ships from 2012-2015. Back then they said they would eventually have NPC's that would help you fly big ships. Apparently that is scraped so most of my ships will just sit in hangers forever. I have been waiting since then to install and play this game. Still seems like a tech demo to me.
You assume they will actually make a game you can FLY those ships in. I have loooong since given up any ideas that I could ever fly the ships I bought like a numnuts.
AI blades are still in the plans. They will come. Im sure you don't want to hear it but be patient. The game is progressing even if at a slower than desired pace 😊
If you still haven't played i suggest you do since you've already payed for it. Even though not complete you can have hours of fun if you can manage to look past the odd bugs that plague it
People use the in game beauty to make wicked movies. Should check some of them out to get a better idea.
@michaelzvara1348 they would have to produce a game first, rather than the ship garage that I can walk around my parked ships that'll never actually fly.
@@jkutynaIve been playing it endlessly for the past 5 years, the open SC verse (not the single player campaign game) so im not sure what you mean. Fair enough, its not complete but it is what you make it. We (our org) has done many battles, taken over station, saved stanton, taken part in events and have had 10's of hours of awesome fun.
Haters will be haters 😕
Nice to see that 650 million of the 3/4 of a billion pledged for SC bought some great cinematics.
As someone who hasn't spent a penny on this , I am amazed with the results. I was quite entertained, when does the movie come out?
4:55 when you play co-op but your bro is still in character creation
I enjoyed getting sucked into the battle from different perspectives. Well done ❤
Merlin, Commissioner Gordon and Dana Scully, those aliens don't stand a chance!
@@billcarson9565 think the ships computer voice was ‘Worf’ too
I assumed he was gonna day " when they ask you what you did at vega... you can tell them 'we kicked their ass'."
I mean they could have come up with something better than "I held the line," but whatever.
Something like this would have done better
"When they ask you what you did at the Battle of Vega, you won’t just say, 'I was there.' No, you’ll say, 'I stared into the depths of hell itself, into the very eyes of the evil that stood before me. When others faltered, I held my ground. When hope seemed lost, I became the shield that turned despair into victory. I stood between chaos and hope, and together with my brothers and sisters, we turned the tide of history. I didn’t just fight - I endured, I persevered, and I triumphed.'"
@@Hav0k That is my headcanon now. Also, beautifully written,
@@Hav0k Pretty sure that line is straight out of Babylon 5.
@@iGame3D Never seen it. Was just something I started writing that was in my head tbh.
"Held the line" had me thinking of Captain Kirrahe from ME1 and "We held the LINE!"
Mark Strong is in there too. Wow, they really got a good cast for the voice acting.
That will all be AI voice replacement. They probably pay royalties to license those. The actors don't even have to be alive to use them.
@@TerenceKearns These lines were very likely recorded long before AI became as 'advanced' as it is now. So, these would all be authentic voice lines.
@@staffsargemobuto I dunno man. I wouldn't assume anything. Ive had a license to an SaaS website called speechello since 2018 which used early implementations of AI generated speech which sounds quite natural. And there was a company called Dragon Naturally Speaking which goes back to the Windows 3.1 days.
@@TerenceKearns They a mocaped actors, they show them play out the scenes in other videos.
10:50 Target the Reavers... Target the Reavers. Target everyone, SOMEBODY FIRE!
@@noisetheory1780 excellent reference! We can definitely be friends.
Wow, that was better than most movies. I’ve seen great job. I can watch this again and again.
As someone who grew up with Wing Commander and Privateer, I want to play this game so bad but sadly my computer just aint up to par for what's needed. Time to start saving up >.
Give it time. By the time it's out we probably won't need as powerful of a computer as we need now
this game is the reason i got into building PCs. i saw what Chris Roberts wanted to do and went out and learned how to build a PC to be ready for when this game was released. that was over 10 years and 4 PC upgrages ago.
@@MarAntTheOG where's the titanic meme when you need it? 😅
@@MarAntTheOG lol - so, whatcha saying is...I got time then ;)
Oooh Wing Commander damn I loved that game
Thanks!
11:11 "I thought it would be bigger"
Of all the times for a “that’s what she said”.
Another "take a World War 2 air-naval battle and paint it with space".
This is the game I have wanted for the last 20 years since Star Lancer, I guess I will have to wait 20 more.
Is that Gillian Anderson?
Yes
Yes , and Gary Oldman and Mark Strong.
@martiedoherty5765 100%!
@martiedoherty5765 playing the good guys for a change lol 😆
@@martiedoherty5765 Hollywood leftists all...not one dime to feed the beast.
Quite the cast!! Mark Strong, Gillian Anderson, Gary Oldman, Michael Sheen.....Anyone else in there?
Mark Hamil, John Rhys-Davies, Rhona Mitra, Mark Cunningham, Ben Mendelson and i think one more, but I'm not sure
@@Hav0k I hear Worf @ 37.49. 'Warning Impact'.
Lol that's the ship computer. But it definitely isn't worf. Just someone who sounds kinda similar
@@Hav0k You forgot the king nerd, Henry Cavil
@rada660 you're right! Damn it how dare I forget the OG himself
4:56 I see the Skrull have infiltrated the fleet already. Them xenos work fast...
Oh, the classice: sound and explosions in space, manned (not automated) individual fighters that also happen to have huge windows (vs. cameras on a much more structurally solid hull), etc. Gotta love the classics. :)
Also spacefleets standing off at mere kilometers in close formation, and closing in at walking speeds
Man I felt the same. Why ....
Also fighters needing a lot of space to make a U turn while today's technology already allows us to spin...
Don't forget the individually manned TURRETS on the big battleships.
It's science fiction... What do you want? It never advertised as a scientifically accurate game.
Looks pretty awesome. My only complaint is I'm pretty sure in space any destroyed ships don't just drop out of frame like gravity took them or something. The ship would scatter into pieces based on the trajectory of the hit.
@KaptainKKD Yeah, that and the ships don't need to bank/roll to turn. Wings have no lift. Also, this would be a silent battle. No sound in space.
@@aaronangel7937 The sound is one thing I can absolutely forgive.
@@aaronangel7937There is. As all these ships being next to each other, sound is able to bounce off the surfaces. Wouldn't be extremely loud just muffled.
U will be able to see the debris when u watch the whole gameplay + cinematic. This video is only edited to let u see the cinematic. I suggest watching the whole pesentation of this gameplay (with the cinematics in between).
When its stamped with fully released, I will consider it.
That's more than some people are willing to consider.
This will come out just in time for our sun to go supernova!
I wish this single player campaign took precedence over the MMO aspect. Give me a sweet, cinematic coop game I can play with my bros, and you have a winner!
It does take precedence, the 'universe' is what's made out of SQ42 (or so they claim)
Really nice CG. And really nice channel. Thank you, Hav0k
when the admiral is actually commanding the fleet's position. W
The mythical game mode RSI promised backers about 14 years ago but never delivered on? Fascinating!
Today! WE WILL HOLD THE LINE!
6:50 The admiral should have said "good hunt" instead of "good luck". That's a BSG reference for those who may ask but as sa general rule, you never wish "good luck" to someone who's about to risk their life.
Holy Shinto !!! That was the most compelling thing I have watched since Battlestar!
Wow, this is freaking awesome. First I’ve heard of this something like this is really difficult to do. It takes a long time to make well done whoever did it very entertaining thank you.
"Work in progress" - love the new name! ♥🤣
Now we know why the actual game isn't out. Spent the last decade + putting this thing together instead.
That is the intro to the game. Basically like a walk through with a story. Most games actually take about 10-14 years to developed unless they are crappy cookie cutter games.
And paying all those celebrities.
Which explains alot.
It will blow my mind if it gets ever released.
I am not a gamer but I enjoyed the clip. Thanks to all that worked on putting this together.
What I love about this is it shows the general (I think that’s what he is) strategizing and managing the fight in a chess like way, not just sitting in a chair barking orders. He shows no fear or emotion and simply uses logic to defeat superior forces.
The Navy as ADMIRALS, the army has Generals. So he was an Admiral.
Well it better be fucking good, considering that it was supposed to be released in 2014 and that as of May 2024, SC has crowdfunded roughley 700 Million (!!!) Dollars!
I wish I could get excited but it's been over 10 years. We still have broken promises and dreams.
Chad Cavill as a wing commander? He def is our god emperor
Henry Cavil is a straight G.
The Emperor was always there guiding humanity, even in the early days of the Dark Age of Technology.
This is just stunning.... more please... a full movie please... I love it.
Always a treat to see a Naval Battle fought like it is a land battle melee.
I think this is sarcasm, as i was shaking my head at just about all the tactical and strategic errors both sides were committing through the whole video:
Humans sitting completely still in their ships, aliens flying in straight lines to the humans, aliens fighters flying in one solid blob directly towards the human capital ships. Humans had no fighter screen up front. Humans knew where the aliens would arrive but had no mines or other defenses like auto guns set up. Humans didnt use a single long range missile while the aliens slowly lumbered into range. If you can have fighters and bombers microjump into range of the enemy capital ships, you could also have other capital ships do the same: a javelin with its super size torps would have done way better than a few retaliators. Not a single human on the capital ships was wearing vacuum gear or a helmet, meaning every single hit that penetrated a ship would be instantly fatal to everyone on board.
@@Maegnas99 Not to mention the exposed bridges with huge windows, prime targets for any space fighter.
@Scotchy_Scotch_Scotch it's almost like whoever wrote this fight has never actually read a sci fi war novel before. David Webber would be shaking his head sadly.
@@Maegnas99 In the grand scheme of things it is amazing they are even within visual range of each other let alone brawling shoulder to shoulder deep deep deep in the gravity well. Hollywood. What they haven't learned is that you don't need frenetic action where you always see the actors faces. They need to watch the old WWII films. (Tje Good Shepard made the same mistake) There is a huge amount of tension, suspense, and drama to be derived from filming in the command center, listening to voices, watching displys you don't really understand. I say this having spent days in naval operations in ships and flag combat direction centers.
Nitpickers in this comment chain not realizing that Sci-Fi ship battles fought out of view with only long range missiles would be hella boring and "Fiction" implying that it doesn't have to be realistic
Incredibly well done. If they can get the bugs under control this has game of the year potential for sure!
Agreed!
The alien species in this game look Awesome, and actually have a feel of fear to them…Well Done
They definitely are well done
crazy part is they only showed the Vanduul here, there are other alien races that we can expect to encounter, such as the Xian, Banu, Kr'Thak, and Tevarin
they look a bit like evil versions of turians from mass effect.
@ImperialDiecast yeah I can see that lol
Number of things i liked about this. Its more of an old school story telling style that much of hollywood and gaming has forgotten how to do or won't allow themselves to do, which is why they suck and are dying. How the alien speech has their own language over it for a moment before it is translated is so nerdy and great. Unnecessary, really, unless you like the world and want to immerse people in it. I feel like most game companies wouldn't bother with that kind of small detail these days. I mean, who has time for things like that when there is so much DEI and social engineering to be doing.
Gillian Anderson, Gary Oldman and Mark Strong. DAMN!
can you imagine if they put this kind of effort into making some kind of video game?
It is a video game. Squadron 42 coming out in 2026
@@Hav0k
And you actually believe that?
@@Nightdare yes.
@@Hav0k
See you in 2 years
@@Nightdare 😂🤑
I cant wait to play sq42 when its finished in 10 years
Here's a 🍪 for unoriginality.
Old news, hopefully the game will release in my next incarnation.
As a local Hungarian (Magyar :) ) I have to say its very moving and informative. Thank you for your kind words.
4:55 look at my man casually living the Skyrim character creation dream.
🤣🤣
That was everything I ever hoped for. Reminds me of the Dominion wars in DS9. Thank you!
This looks like a love letter to all things sci-fi/space and I am here for it. I grew up on Egosoft's X3 games and later X4 + Elite Dangerous. Battlestar Galactica and The Expanse were also large parts of my childhood and my love for space centred media. I hope to see more games like this in fututre that are just as visually spectacular and cinematic. Hats off to Cloud Imperium, this game looks incredible!
You never wish professional warriors, "Good luck." You wish them, "Good fighting."
or "good hunting"
I'm getting too old for games but if I was in my teens and remembered anything about this, I'd love to give it a crack.
OMG that was so awesome. I am 100% going to get Squadron 42...as long as it comes out in my lifetime
This is astonishing. I've never seen a video taken from within development hell. Didn't know it looked like space. If they hurry and fire up the afterburner, they may make it out of there in the next ten years.
Btw., the graphics are (very) good, but not breathtaking.
Nice, but frankly I wish someone would do a REAL fleet engagement ala E.E. Doc Smith. Where are the mobile planets? Where are the hyperspacial tubes? The anti-matter spheres? Where is the Sunbeam? Sigh. Maybe someday someone will do one.
Wow. This trailer is already dated. By the time Squadron 42 actually comes out as a game, we'll be flying REAL space ships and fighting REAL space battles in low Earth orbit. By then, they'll have to call it Squadron 43.
No turret gunners in the Retaliators. Now that's some true to the PTU realism.
wow... its been so long since a video game has made me feel, the pre battle speech, pilots kissing photos, showing our humanity, i got chills, never heard of this game but wow, i dont care how long it takes, bravo to the team making it, love when they use real actors too, getting halo vibes, i actually care about the story / outcome
after watched The Expanse, i can't take the "aircraft movement in atmosphere" in the vacuum of space seriously anymore, 3:10 and why's he call the captain "sir"???
Where's Maniac and Blair when you need them.
I would not be surprised if we actually had them pop up as an Easter egg or something.
I remember when Star Citizen was first announced, I was still in university. 2 years later, Squadron 42 was announced. And a decade on... both titles are still in development 🫠
did you leave university?
Uh yes lol@@graveperil2169
It really feels like whatr Wing Commander would look like if they were making it nowadays ;-)
(yes, I know that's a coincidence but *this* hits the right spot)
Because it was the person who made wing commander also with recurring actors
your in luck, cause Chris Roberts, who made Wing Commander, is making this game
@@jordy1278 you're also not in luck, because chris roberts is behind this game
That's not the definition of coincidence, it's 100% intended because it is the same guy who made Wing Commander. A coincidence is something that happens as a result of chance or "improbable concurrence or near-concurrence of seemingly related events or circumstances that have no causal relation"
It's no coincidence
Holy crap, I need a 12h trilogy of this please!
the bagpipes in space go hard.
Right off the bat, that captain is my kind of captain..
Fall of -Cadia- Caliban
For the emperor!
Caliban stands!
Way better than anything on TV today!!! Where are these shows??? Hat's off to the creators!!! Awesome job!!!
So that in 40 years from now, when your grandchild is downloading the latest update for Star Citizen beta 5.8 and ask, what did you do at the battle of Vega? You can proudly say, I funded The Line!
Boy, those aliens smile so much. They must be really happy! They seem like some real swell guys
They can't say words with "B" or "M" or "P"
😂😂😂
This is basically Freespace 3 with significantly tame audio. Should have hired me CIG!
Omg, FreeSpace! The nostalgia you just hit me with!! I LOVED those games! Shame Volition stopped development on FS3, but I still pick up 1&2 every now and then. Those games were a major part of my childhood!
Thank you for reminding me of those memories!