All Minecraft Modifications Explained in 5 minutes and 33 seconds

Поделиться
HTML-код
  • Опубликовано: 31 янв 2025

Комментарии • 18

  • @CodiGamii
    @CodiGamii 4 дня назад +1

    The legend is back
    (Nice video, excited to see where this channel goes)

    • @mcmarshmallowyt
      @mcmarshmallowyt  2 дня назад

      We must do an island fall video together. Don’t you think?

  • @the_commander33
    @the_commander33 9 дней назад

    Great job at explaining the difference. This is a good explanation 👍

  • @ternamrequiem
    @ternamrequiem 9 дней назад

    You forgot to say that in the resourcepacks you can code them to be shaders, with the resourcepacks you can not only change the textures and sound but also add and remove values. from the graphics engine itself. In this way you get vanilla "shaders" that are much more optimized, the problem is that doing so is much more complex than doing it the traditional way and that is why it can be a lost mechanics

  • @Zerge6095
    @Zerge6095 9 дней назад

    Nice, i was wondering the difference between mods and datapacks

  • @br3m1xu55
    @br3m1xu55 9 дней назад +1

    4:03 wrong, oldest mod loader is modloader for beta versions of minecraft

    • @mcmarshmallowyt
      @mcmarshmallowyt  9 дней назад

      Yeah I was talking about the oldest of the three most popular and used. I suppose that wasn't clear

  • @OliverParsons-r2u
    @OliverParsons-r2u 12 дней назад +2

    33 seconds 😂

    • @sozzem8869
      @sozzem8869 9 дней назад

      The title is correct but the thumbnail is not 😂

    • @mcmarshmallowyt
      @mcmarshmallowyt  9 дней назад

      Before you click on the video, it says 33 seconds, but when you actually click the video, it says 32 seconds. So both are right and they are also both wrong lolol

  • @MrAdam-mr8df
    @MrAdam-mr8df 9 дней назад

    2:00 false information. Nowdays You can get smooth Minecraft with shaders while using Gtx 1050 by using remarkably optimized modpack

    • @mcmarshmallowyt
      @mcmarshmallowyt  9 дней назад

      Depends on the settings, render distance, CPU, the shader, and the settings for the shaders. Also, the GTX 1050 is still fairly decent. I suppose I should have specified what I meant by a "fairly powerful PC". The picture of the gaming PC I showed was misleading in that regard.
      But if you want max settings for shaders and still have breathing room for fps, and also want PBR stuff with max render distance, then yes, an even stronger computer in needed.
      Thanks for the feedback!

  • @thorsmashkarts
    @thorsmashkarts 12 дней назад

    Skibidi toilet

  • @OliverParsons-r2u
    @OliverParsons-r2u 12 дней назад

    What about x ray