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Why Riot Brought Back A "Forgotten" Champion Mechanic to League of Legends

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  • @Exil22
    @Exil22 4 years ago +994

    Note - This video didn't mention Cho'Gath because I had him in the voice over and the script, but then that one section of the audio file corrupted :( I didn't notice until like 1 hour before the video needed to be up so I had to edit it out. F in the chat for Cho
    Also someone said I didn't mention Garen W and you're right, oops. That one is kinda boring though :p

    • @Maltyverse
      @Maltyverse 4 years ago +9

      How much I gotta pay you to do a pyke video man @Exil

    • @elijahwilson8990
      @elijahwilson8990 4 years ago +64

      Chogath ate the reality around that part

    • @Limitado_to
      @Limitado_to 4 years ago +3

      B

    • @noahstockheimer
      @noahstockheimer 4 years ago +1

      wish riot thought more about line of taking into account the power budgets from items, dragon buffs, and other way champs can be strong, while yuumi (the champ that breaks all these budgets) exists

    • @vinicastro9292
      @vinicastro9292 4 years ago +1

      Have you played Strife? It was a moba that tried to fix almost every moba problem, It was pretty good but got shutdown.

  • @fumblebee5862
    @fumblebee5862 4 years ago +301

    Man I have seen powerpoint presentations with better framerate than that cass spotlight

  • @showmanshipgaming1326
    @showmanshipgaming1326 4 years ago +1481

    Ah yes, the old champion spotlights where Phreak tried to take. Every. Single. Champion. Into the jungle. Simpler times.

    • @PROJECTJoza100
      @PROJECTJoza100 4 years ago +11

      I dont remember he took them all to jungle?

    • @showmanshipgaming1326
      @showmanshipgaming1326 4 years ago +100

      @PROJECTJoza100 atleast all the way up to the Lulu spotlight.

    • @dankmemes8254
      @dankmemes8254 4 years ago +138

      Phreak was just trying to enlighten us how impactfull jungle role is all this years

    • @gunlyte4661
      @gunlyte4661 4 years ago +5

      @dankmemes8254 Except that part is kinda terrible despite having to prioritize gank and objectives at the same time,i wonder if two jg roles are added it would be an interesting matchup. Oh wait…

    • @minecraftstation6422
      @minecraftstation6422 4 years ago +2

      @gunlyte4661 Lol

  • @jackburton9035
    @jackburton9035 4 years ago +877

    The other old "evolve" champ kinda was old hiemer dinger, where each level in q upgraded the turrets in someway

    • @Exil22
      @Exil22 4 years ago +266

      Oh this is very true. Man, that was OLD OLD Heimer.

    • @deraffenfan1083
      @deraffenfan1083 4 years ago +87

      @Exil22 true OG player right here

    • @MrJinglejanglejingle
      @MrJinglejanglejingle 4 years ago +41

      ...Fuck, now I'm just remembering when Heimer could hold every lane on his own with just his turrets...

    • @jhughesmusic
      @jhughesmusic 4 years ago +11

      @MrJinglejanglejingle remember when his rockets were bullshit point and click? good times.

    • @pedropimenta896
      @pedropimenta896 4 years ago +6

      @jhughesmusic IIRC they were used just like Sona's Q, but only aimed champions.

  • @VarsVerum
    @VarsVerum 4 years ago +1347

    I talked about infinite scaling in one of my videos and how I feel like it's better designed in the form of thresholds like Bard and Kindred. Glad I'm not the only one who shares this sentiment!

    • @juanpablopaguaga203
      @juanpablopaguaga203 4 years ago +12

      Heloooo master :)

    • @Exil22
      @Exil22 4 years ago +205

      I really like the idea of trying to reach a specific goal, not just having either 200 or 400 stacks on Nasus!

    • @tatzecom
      @tatzecom 4 years ago +57

      @Exil22 every 100 stacks nasus gets some more lifesteal in his passive. I like that idea and nobody can convince me that its broken or something idk
      Edit: apparently it wasn't obvious enough for the two reddit challengers: this is a joke. Nasus has by far the healthiest infinite stacking ability in the game.

    • @herrscherkiller3432
      @herrscherkiller3432 4 years ago

      Yeah, I've seen it.

    • @tatzecom
      @tatzecom 4 years ago

      @Pincsi01 well given that, stacking and healing isn't needed at all, yeah? I mean... Kindred doesn't need AS on her Q, she naturally gets more AS with the items she builds.
      Sion doesn't need HP in his passive, he naturally gets tanker with the items he builds.
      Akshan doesn't need any of his five passives, he naturally gets a shield, more damage, movement speed and attack speed with he items he builds.
      Like i already said, no one can convince me that it would be broken or something

  • @ninomaerivennisinastwelvea2272

    My favorite stacking mechanic is when i pick Lulu and i start to stack my adc's kills and then i lose the game

  • @xFSNSaber
    @xFSNSaber 4 years ago +1139

    lmao nice clip in the beginning

    • @aleclawless7778
      @aleclawless7778 4 years ago +11

      Hi dad

    • @Exil22
      @Exil22 4 years ago +135

      Dude that clip cracked me up so much please everyone sub to him LOL

    • @NyquilNinj4
      @NyquilNinj4 4 years ago +1

      Is that the Ravemaster Allen Chen? Pogchamp

    • @LeonCasmode2388
      @LeonCasmode2388 4 years ago

      Lol

    • @hamzabelattar
      @hamzabelattar 4 years ago +4

      yes funny clip in the bigini in the benigi in the begigi in the bigining

  • @Bibbitybobbity-x4k
    @Bibbitybobbity-x4k 4 years ago +69

    "Kindred might actually be able to get more than 2 marks in a game"
    Oof man, why do you gotta call me out like that?

    • @Exil22
      @Exil22 4 years ago +6

      LOL sorry

    • @BreakTheIllusion281
      @BreakTheIllusion281 4 years ago +7

      As much as I love Kindred, they’re such a unrewarding champion. Even if you get fed, your kit rarely allows you to hard carry.

    • @biggiecheese2004
      @biggiecheese2004 4 years ago +1

      @BreakTheIllusion281 ???? she's strong af, she just has some RNG in her kit with lucky marks

    • @Bibbitybobbity-x4k
      @Bibbitybobbity-x4k 4 years ago +7

      @biggiecheese2004 as someone who has over 300k points on Kindred and has played them since release I can assure you with 100% certainty that wether they are broken or trash tier does not really matter as much as the team you're paired with. Their insane mobility allows for some easy counter-jungling, which in turn allows you to fetch extra stacks... The problem is that if you're caught and your team isn't there to cover your ass, you might literally die to a gust of wind once any laner rotates to your position if you can't get out in time.

    • @TrulyBS-QJ
      @TrulyBS-QJ 4 years ago

      i play norms and i have several times gotten 5 marks by 6 min

  • @DodacLA
    @DodacLA 4 years ago +477

    Honestly, what you describe at the end, with no items and just levels and evolving abilities really reminded me of Heroes of the Storm. Albeit that snowball there was naturally a bit harder to do as you snowball the whole team and not a single champ becoming unstoppable. Also i don't remember any specific stack mechanic but it would fit there i suppose.

    • @milicamilojkovic9030
      @milicamilojkovic9030 4 years ago +8

      Cromie Q i guess.

    • @develrandomdankmemes7586
      @develrandomdankmemes7586 4 years ago +29

      based hots

    • @vuivraalbastra
      @vuivraalbastra 4 years ago +30

      Exactly, there's lots of talents and innate abilities in Heroes of the Storm that can have finite or infinite stacking that reward players with additional effects, extra damage, extra mana and other resources or even new abilities getting unlocked (like Jaina getting Ice Block as a defensive ability if she completes her dealing damage with her combos quest). The most notable of them is probably Butcher who gets meat to collect from the ground if he is being near enemy units when they die and he becomes a monster if he gains a certain amount of meat but he's also useless late game if he can't gather enough meat - he is probably one of the closest heroes to a snowball champion.
      I also like how generally the stacks for the most powerful bonuses can be partially or totally lost on death so you'd have to do it all over again, but it's usually worth the effort. It works really well with the lack of items because you can design these crazy ability and talents quests without breaking the balance. These stacks are so important that the game notifies the other players when you complete a quest or reached maximum stacks, even if you can lose those stacks on death later on, just like it displays the kills.

    • @Nemarott
      @Nemarott 4 years ago +13

      dehaka with his essence and diablo with his souls have a stack mechanic and I'm pretty sure at least raynor could gain stacks if he killed minions

    • @tarte1602
      @tarte1602 4 years ago +4

      the old bomb quest for cho'gall as well and the quest for stitches

  • @streicherPRIV
    @streicherPRIV 4 years ago +37

    35:16 That is exactly like Heroes of the Storm works. No items, no runes. Just upgrade traits and abilities on level up, where some upgrades are "quests" that you have to complete to get the full benefit/effect, i.e. "hit 20 Qs to get 2 charges".

  • @viktor7259
    @viktor7259 4 years ago +172

    Sona doesn't have infinite scaling. After reaching max stacks each time you get a stack it reduces the current cooldown of your ultamite by 1.5 seconds. It doesn't permanently reduce the cooldown of her ultimate. The text you show is worded that way but in game it's worded differently to show what it actually does.

    • @ZerdSolastaII
      @ZerdSolastaII 4 years ago +29

      That's what I thought so too. It'd be extremely OP if stacking as little as 70 times after the initial 120 stacks would reduce the ult total CD by 100 seconds, which would mean 0 CD on ult. It's extremely weird someone would read that the passive would reduce the total CD instead of reducing the remaining CD.

    • @Jimera0
      @Jimera0 4 years ago +1

      he's considering that infinite scaling, since you never stop getting stacks that do something.

    • @ZerdSolastaII
      @ZerdSolastaII 4 years ago +22

      @Jimera0 I don't think that counts as "stacking". Otherwise, we already had Ezreal with his Q reducing all CDs

    • @fitmotheyap
      @fitmotheyap 4 years ago +2

      I wish she had tbh
      When she reaches max,each ability cast should give 0.25 ability haste

    • @fioraoutplayed
      @fioraoutplayed 4 years ago

      ruclips.net/video/48VGqq6g9FI/video.html ----> Fiora Montage League of Legends Best Fiora Montage 2021)

  • @felipegyllen3185
    @felipegyllen3185 4 years ago +216

    Finally another Exil video to watch and then rewatch all the old ones 💙

  • @Warlockhound
    @Warlockhound 4 years ago +26

    "what if no items or runes" is literally what heroes of the storm is.

  • @Meechy37
    @Meechy37 4 years ago +125

    I like how Shyvana's stacking passive is just an afterthought that has something to do with her theme

    • @muratkahraman8313
      @muratkahraman8313 4 years ago +14

      lol even in runeterra that was the same XD In lor there is a fury mechanic. If you kill someone you gain +1 health and attack. It was in built in every dragon except shyvana, despite the fact that she was supposed to be representative champion of the dragon archetype XD Rito works in mysterious ways

    • @Meechy37
      @Meechy37 4 years ago +2

      @muratkahraman8313 That's hilarious!

    • @Oznerock
      @Oznerock 4 years ago +10

      @muratkahraman8313 Oh no, there was a reason. Leveled up (dragon form) Shivana had it, humanoid Shivana didn't. She just got it because she felt really awkward in gameplay without it.

    • @fioraoutplayed
      @fioraoutplayed 4 years ago

      ruclips.net/video/48VGqq6g9FI/video.html ----> Fiora Montage League of Legends Best Fiora Montage 2021)

    • @Aliens1337
      @Aliens1337 4 years ago +2

      @muratkahraman8313 They did it for flavor. The basic Shyv card is a human, and the leveled up version is a dragon. So the base card doesn’t have the Fury keyword.
      Later on, they added Fury to the base card as well as a buff. This was done for balancing the card, at the expense of losing a bit of flavor.

  • @igorlopesribeiro8781
    @igorlopesribeiro8781 4 years ago +23

    The end of the video just sounded like "what if league of legends worked like heroes of the storm?'', i know that's not what Exil is saying, but that it would be interesting, it would be.

  • @titocristobal5573
    @titocristobal5573 4 years ago +31

    "What if League of Legends only had Champion Abilities..."
    It would be like Heroes of the Storm then.

    • @HamsterPants522
      @HamsterPants522 4 years ago +4

      So, in other words, extremely rigid and boring.

    • @titocristobal5573
      @titocristobal5573 4 years ago +2

      @HamsterPants522 i have tried playing it lately, it isn't as boring as most people say. There are rotating maps with different win conditions from each map. It focuses mostly on team play too instead of just prioritizing one lane and advantage per player. There is no gold as well, so what you farm is exp so thatbthe entire team levels up faster, this also means no items. But each hero has different skill paths to take. It's VERY different from how league is now.

    • @HamsterPants522
      @HamsterPants522 4 years ago +2

      @titocristobal5573 I've tried playing it, and it's as boring as I say. The fact that the team progresses together and shares the XP is a bad thing, not a good thing. It's the most tilting thing ever to see your useless teammates who do absolutely nothing are leeching off of your work.

    • @titocristobal5573
      @titocristobal5573 4 years ago +5

      @HamsterPants522 if that's the case then it's worse in league, xp can be caught up if the team decides to play extremely defensively. In league, you're managing gold and xp, both of which are not easily gained especially if you remain offensive or defensive. And, in hots, even if you are behind on xp with your team, as long as you are taking the right camps and pressuring the right lanes, it's easy to carry the team even if you have 4 brainlets with you. Also, with different wincons for each map, you won't be bored in sticking to one play style each game. So the leech team mates you have in hots, as long as they are not afk or intentionally feeding, you will be able to go around and find a way to win as pong as you avoid direct team fights.

    • @HamsterPants522
      @HamsterPants522 4 years ago +6

      @titocristobal5573 The win conditions in HotS are the worst thing about it, and they're the thing which made me drop the game. What are you saying, man? Those stupid little mini-games dictate the whole match, basically invalidating everything else that happens. Who the hell wants to play dumb mini-games to get absurdly massive buffs or debuffs that make the game unplayable for the losing team? What's the point of the game having pvp if the way to win is to avoid teamfights? Teamfights are the only fun part of a fucking moba.

  • @jakesandstorm8329
    @jakesandstorm8329 4 years ago +12

    Sona wasn’t always late-game heavy. She had high early game damage in her really old kit

  • @chriser5146
    @chriser5146 4 years ago +119

    "viktors hexcore is a complete waste of a slot"
    >180 ap, 450 mana, literally the most damaging item next to rabadons

    • @vlisto3712
      @vlisto3712 4 years ago +6

      The issue with that reasoning is that his kit is balanced around that fact.

    • @cozyflannel1312
      @cozyflannel1312 4 years ago +27

      @vlisto3712 Ah yes, curse my inability to effectively build and play AD Vik top

    • @bullettime1116
      @bullettime1116 4 years ago +9

      @vlisto3712 waaaah I can't play my as or ad Viktor. I can't play my mage like an adc

    • @bird2112
      @bird2112 4 years ago +8

      As a main, i can tell you lvl 18 hexcore was the juiciest thing ever

    • @XeonisNS
      @XeonisNS 4 years ago +1

      The item that is gold inefficient until level 15, or in other terms, the majority of the game

  • @gaspardbonnehon8758
    @gaspardbonnehon8758 4 years ago +20

    You know you're a veteran when you learn from these videos that Cassio can't buy boots, or that Rengar necklace item doesn't exist anymore

  • @urbanoverlord2412
    @urbanoverlord2412 4 years ago +9

    I still miss the hexcore. Sure it “took up a slot” but 180 ap + 450 mana at level 18 was so insanely gold effective. I really liked how he was made to scale as he needed levels, instead of snowballing like he does nowadays

  • @NanoAttack
    @NanoAttack 4 years ago +1

    You forgot to mention that Sona became popular in the meta when perma-roam support toplaners became popular.

  • @ShakerCheeseIsRite
    @ShakerCheeseIsRite 4 years ago +6

    I'm still going to miss the old mana cost/refund passive back when tear of the goddess further refunded 15% of mana cost. Nothing like being able to never run out of mana while casting Q off cooldown.

  • @delta4135
    @delta4135 4 years ago

    1:55
    *How **-Riot-** Rito make decisions?*
    *Rito:* Wil it sell?

  • @gergelyritter9599
    @gergelyritter9599 4 years ago +7

    Urf sona is still one of my fav champs to play. At some point, you can litereally eun circles around the enemy, tanking all kind of things, while you annihalite them.

  • @cupfullofspiders
    @cupfullofspiders 4 years ago +1

    Awww, that Ciderhelm clip brought a tear to my eye

  • @John_Wiing2037
    @John_Wiing2037 4 years ago +161

    Heroes of the storm is a moba that has mechanics like you're describing. No items but you get mutually exclusive talents as you level up, some of which are 'quests' that typically give benefits at x-number of stacks and are usually capped but some stack infinitely
    For example:
    KTZ gets a quest as part of his trait (passive). But at level 1 he can choose which basic ability gets augmented once he has all 30 stacks (gained by landing his e), he also gain an ice spire at 15 stacks which he can use to extend his e range kinda like zed's shadows
    They even added 'Gambits' recently, a quest that gives you a bunch of stacks up front but every death reduces the bonus until it's gone. imagine dark seal giving 5 stacks to start with that are tracked independantly
    They come in many shapes and sizes but unless items and runes are going away they may not fit well in league outside of the few curated ones

    • @adastial2104
      @adastial2104 4 years ago +1

      Yeah but blizzard fucked that game over more than their fans in general I'm currently playing Dota 2 and iits so much better than league for me

    • @stylesheetra9411
      @stylesheetra9411 4 years ago +8

      @adastial2104 dota 2 is the best moba out of there but God it's way harder than anything else
      Tbh I think right now dota isnt even a moba anymore, It is an action RTS

    • @adastial2104
      @adastial2104 4 years ago

      @stylesheetra9411 I agree and that's why I'm sticking to only 2 3 heroes and turbo until I fully get used to the game

    • @John_Wiing2037
      @John_Wiing2037 4 years ago +7

      Threadpool Having swung back and forth for the sake of variety I'd say both games have their own merits but lol's issues do make it less fun to get in to, most notably needing to learn the bare minimum of 150+ champs and a shop full of items.
      Edit: also runes which are just dumb imo

    • @sqentontheslime1967
      @sqentontheslime1967 4 years ago +6

      Heroes of the storm got hit rather hard, but I do still like to play it every now and again.
      The idea of the Basic abilities changing over time is something I really like, and to be honest that was one of the reasons I really liked the Idea of Doom bots, just because it was changing the Champion's normal abilities in ways that we don't usually see, hell I was really happy about how Aurelion sol gains more stars around him in Urf because it's changing up the static abilities the champs usually have.

  • @Senyuno
    @Senyuno 4 years ago +1

    I'm currently stuck in the weird Cassiopeia documentary

  • @Bozzyshy
    @Bozzyshy 4 years ago +25

    I was really sad when they reworked Viktor as everyone thought he was weak but i was nuking people with him, his burst with E max was beyond insane, and you only had to land it once. was crazy how bursty he was. Not a fan of his more damage over time style they changed him too. man he was so great on release people just built him wrong cause of the champ spotlight saying evolve e and got for a more tanky ap build. You went burst damage and you were godly

    • @andrewgkorol
      @andrewgkorol 4 years ago

      I hard climbed season 8 with Viktor using the lich ludens burst combo. You weren't countered by assassins after a few items because you killed them faster 😆

  • @jordanschlansky4093

    Ah reminds me of the good old 5 Rod and Rabadon Ryze. The Golden age of LoL.

  • @mabrima
    @mabrima 4 years ago +6

    The super champion ability upgrade that you are talking about is basically exactly what "Heroes of the Storm" did, and could do because there is no other scaling for champions other than levels and "quests".

  • @edtheminecraftian
    @edtheminecraftian 4 years ago +1

    "Like trying to play ADC the whole time but without A-click ever existing"
    So like how I play ADC then?

  • @ralfjohn917
    @ralfjohn917 4 years ago +3

    Sion hp stacking is cool. When you build Titanics your bonus hp from w get you bonus ad. This gets you easily 100 AD on titanic (and 1 AD per Krugs)

  • @B_B-420
    @B_B-420 4 years ago

    19:43 Ahhhhh, the good ol' days of Rengar pentakills while attempting to reconnect...

  • @AngelicRamen
    @AngelicRamen 4 years ago +3

    Funnily enough, I haven't seen a SINGLE sona in any of my games since her rework.
    Unrelated, I don't understand how the old champ spotlights are still the only ones for certain champs. It's just one of those things riot refuses to care about.

  • @MAMAJUGO
    @MAMAJUGO 4 years ago +2

    New mechanics introduced to champs through natural match progress
    So like, Heores of the Storm talents

  • @andreesmanhotto1378
    @andreesmanhotto1378 4 years ago +7

    35:25 "What if RIven could kill 3 enemies with windslash and have her ult for the rest of the game?" Exil, your Riven main is showing, man. That would be absolute hell D:

    • @HanyuuHOLO
      @HanyuuHOLO 4 years ago

      Remember that he said that considering the nonexistence of items and runes, so it wouldn't really be hell

  • @HanyuuHOLO
    @HanyuuHOLO 4 years ago

    8:28 Knekro omg the nostalgia!

  • @Felazhar
    @Felazhar 4 years ago +9

    The way you are talking about evolving ability without items/runes sounds a lot like heroes of the storm

  • @jooticus5884
    @jooticus5884 4 years ago

    that pawnce video clip for the viktor update, THAT’S a real veteran call out! what a blast from the past

  • @Goober_Gabber
    @Goober_Gabber 4 years ago +3

    As a cass main, i love seeing her getting some attention in any form, this vid overall was super interesting as always tho!

  • @Zmaj9999
    @Zmaj9999 4 years ago +1

    thats what dota made with one item called aghanim scepter and shard that either upgraded all skills or gave new one.

  • @oscar95237
    @oscar95237 4 years ago +9

    14:06 "assasin were top tier: leblanc, kassadin, zed, talon, katarina, akali..." sound like s11 and the las 3 seasons to me with some sprinkles of champs that did not exist back then.

    • @cenfre2866
      @cenfre2866 4 years ago

      Nearly all those champs were reworked tho

    • @oscar95237
      @oscar95237 4 years ago +1

      @cenfre2866 Reworked to new heighs of bs

    • @arch1993
      @arch1993 4 years ago

      truee

  • @thaoriginalraygreen
    @thaoriginalraygreen 4 years ago

    "akshan's q be ein similar to sivir q"
    -Gnar : "my boomerang is a joke to you?"

  • @TheEiric
    @TheEiric 4 years ago +53

    The end of your video about champ kits evolving is why i really liked Heroes of the Storm. The talent system made certain level milestones really cool as your abilities could gain new effects and replaced items entirely. There were even ones that gave your auto attacks %hp damage to help kill tanks. EDIT: typo

    • @augustoemmel4333
      @augustoemmel4333 4 years ago +7

      Yeah, his stack evolution is basically Heroes of the Storm Quest Talents. The thing about LoL is the Runes in my opinion, they are a literally the biggest problem from what I see. It's an outside of game element that influences inside of it. Removing it would easily make one less thing to worry about and make it easier to balance.

  • @phsycresconquest6636
    @phsycresconquest6636 4 years ago

    15:40 leviathan was the Tank version of Mejais and was removed because it was No Risk, massive reward.

  • @JurgenKristoff
    @JurgenKristoff 4 years ago +5

    Your final thougt would make an interesting rotating game mode, where there is no items and every champ has missionlike stacking kits

    • @fitmotheyap
      @fitmotheyap 4 years ago

      Would be interesting to see him make an RGM

  • @abigfavor
    @abigfavor 4 years ago

    35:13 "Drop the idea that Riven could have Goredrinker and Conqueror"

  • @花束-p5p
    @花束-p5p 4 years ago +2

    I just want to say that I'm been watching your video for relaxation, and somehow it works really well! Keep up good work man

    • @Exil22
      @Exil22 4 years ago +3

      Thank you! I am happy that you can get entertainment and relaxation from the videos. If I can help people, then I am happy.

  • @RandomAct7
    @RandomAct7 4 years ago

    Holy crap those were some old video references. That LoLMaths one took me WAY back.

  • @EinManU
    @EinManU 4 years ago +28

    35:14
    and thats what we call "heroes of the storm"
    (i really dont like hots, but you just EXACTLY described that game, so you might wanna give it a try)

    • @YasuoHashiraYTB
      @YasuoHashiraYTB 4 years ago

      Nah, HOTS is not good, because there is no solo XP/Solo Gold , people like the feeling of carrying on their own because of their performance, it feels scuffed that your leads are not really "yours"

    • @EinManU
      @EinManU 4 years ago

      @YasuoHashiraYTB you say "people dont like it", but there ARE people who like it.

    • @YasuoHashiraYTB
      @YasuoHashiraYTB 4 years ago

      @EinManU I mean yeah, there are always gonna be people that like the game, that does not mean the game is popular/good

    • @EinManU
      @EinManU 4 years ago

      @YasuoHashiraYTB ....yea..?

    • @smile53535
      @smile53535 4 years ago +1

      @YasuoHashiraYTB lacking solo XP is what actually makes HotS good, because you can't 1v5 the whole enemy team because of your champ being OP and fed. That's why balance in HotS is supreme compared to LoL - you can't win just because your characters are better.

  • @GWo14
    @GWo14 4 years ago

    "...and Kindred might actually be able to get more than 2 marks in a game." Holy hell that was a good insert!

  • @szymonhutnik185
    @szymonhutnik185 4 years ago +17

    Removing Viktor hex core killed him for me. I loved that he had his item that was very powerful if you could prolong the game

    • @tbone9474
      @tbone9474 4 years ago

      He's much more powerful now, and I'm an old and current viktor mid main

    • @crimsonstarroad
      @crimsonstarroad 4 years ago +1

      I play Viktor nowadays, but didnt get the old Hex Core era. How was it? Did it scale if you prolonged the game or what?

    • @vinicastro9292
      @vinicastro9292 4 years ago +1

      @crimsonstarroad It was like a support item where you choose between 3( I think) and evove it for different stats and passives

    • @crimsonstarroad
      @crimsonstarroad 4 years ago

      What stats did they have? AP?

    • @Machiroable
      @Machiroable 4 years ago

      ​@crimsonstarroad Basically bonus ap based on level and bonus mana on which you upgrade it to upgrade your skills, on it's max upgrade was equivalent to deathcap with mana.

  • @vidskrlec6162
    @vidskrlec6162 4 years ago

    You know it's gonna be a good documentary when you hear a Runescape soundtrack.

  • @RaguPastaSauce
    @RaguPastaSauce 4 years ago +29

    12:05
    I've played her on and off for the past 4 years and I had no idea her E doesn't cancel her pathing. I'm an adc main that just never bothered a-clicking so I guess I just never tried just using E after picking a set path.

    • @cmeier360
      @cmeier360 4 years ago +2

      I didn't know a-clicking was a thing (until a month ago), I always had respect for adc mains because of it. Now...

    • @HanyuuHOLO
      @HanyuuHOLO 4 years ago

      Most of the times though you wanna change your path after one or two e's because you're basically just running in a straight line.

  • @kos_
    @kos_ 4 years ago +1

    Maybe everytime you level R on GP you get one of those R upgrades. And then have silver serpents give you more barrels or some shit.

  • @dillytheguy130
    @dillytheguy130 4 years ago +25

    YES!! I'm so stressed right now with my personal life and this just made it better. Also thank you so much for adding me on league exil, I would absolutely love to play with you sometime ❤

    • @Exil22
      @Exil22 4 years ago +9

      Thanks for the kind words brother, sorry to hear about personal life stuff, I know it can be so hard. And absolutely we can play sometime!

  • @Mercman1010
    @Mercman1010 4 years ago

    Cassiopeia and Trundle were the two newest champions when I started playing LoL. God that footage was nostalgic

  • @nansmeunier3250
    @nansmeunier3250 4 years ago +12

    What you talked about in the end, about the no runes and no items but quests to complete, describes the Moba Heroes Of the Storm perfectly, and that's why I love playing it. Many Heroes can selected different quest to upgrade different abilities, or just choose a flat bonus but no quest.
    Anyways great vid as always

  • @dragonkingofthestars
    @dragonkingofthestars 4 years ago

    35:10 that heroes of the storm

  • @Kitsuvul
    @Kitsuvul 4 years ago +6

    The suggestion of removing items and runes to focus more on champion kits is something HOTS actually does really well (it has a lot of problems outside of that, don't get me wrong) but it is something I'd like to see!

  • @Mattmanj42
    @Mattmanj42 4 years ago

    12:30 I know what this clip is about, but the only thing I could think at the time was "Man, I kind of miss playing old talon"

  • @Wikwil
    @Wikwil 4 years ago +3

    Just seeing the notification about your video makes my day better :P

  • @NocturnalPyro
    @NocturnalPyro 4 years ago

    14:09 Assassins are literally the meta right now

  • @kenzoshinmen
    @kenzoshinmen 4 years ago +6

    Are you ever going to make a video on braum as a perfect tank supp

    • @Exil22
      @Exil22 4 years ago +7

      Maybe! He's pretty interesting. I think since his release he is the most picked champion in pro play across all seasons? Something like that? It's a cool topic

  • @TwistedTeaFate
    @TwistedTeaFate 4 years ago

    Really hurts my soul to see Twisted Treeline again in that clip. I miss it so much

  • @FatLeon93
    @FatLeon93 4 years ago +5

    I'm glad they added the similar style of "quest" passives from HotS into LoL. They could do this to other older champs, where after doing X with a spell they gain bonuses that allows them to do additional stuff aka. The Aghanim method from Dota 2

    • @Exil22
      @Exil22 4 years ago +6

      That's pretty cool, the few quests we do have in league are interesting but completely lackluster. No one really cares about Rengar vs Kha rivalry or Senna vs Thresh, it doesn't really matter.

    • @FatLeon93
      @FatLeon93 4 years ago +4

      @Exil22 aren't they actually called "events" on LoL wiki? The same thing as the Battle for Freljord, with Sejuani, Ashe and Lissandra on different teams?
      I was thinking on the line of Butcher from Diablo or Lunara from WoW. If you don't know anything about them, give 'em a look. For all its faults, HotS had very good Hero designs which I can see easily implemented into LoL. Shame to see the game in its current state though.
      As for putting something like an Aghanim scepter, I agree that it would be busted. Dota plays on the "if everything is busted, nothing is".Imagine a Kayn with benefits of both his blue and red form.
      Edit: I know it's impossible, but I wish we had a champ like Abathur. Or if they added a micro heavy champ like Meepo or a champ that combines spells like Invoker

    • @Axelovskji
      @Axelovskji 4 years ago +2

      @FatLeon93 i 100% agree with that hots has an amazing take on different heroes. just look at deathwing and cho'gall who completely shake up the basic designs of moba characters. and look at heroes like alexstraza and blaze who in very different ways utilize the extra 'passive' button for great outcomes. for so long ive wanted a true companion champion in league, but im probably going to have to stick with rexxar, since riot cant even keep the current temporary companions bug- and yank-free
      when it comes to abathur though, look at yuumi. even though yuumi is horrible addition to the league roster (in my humble opinion), she does fill the roll of ab's e spam build. and also with how prevalent the hunter runes are it would be a mistake to add something like ab. it's already a pain when you accidentally pick the "kill all 5 heroes" quest as zul'jin when facing ab

    • @FatLeon93
      @FatLeon93 4 years ago +1

      @Axelovskji yeah, Misha is still kinda clunky to play to this day

    • @Axelovskji
      @Axelovskji 4 years ago

      @FatLeon93 a bit, but im very happy still

  • @Axelovskji
    @Axelovskji 4 years ago

    11:12 the four squares of death, F

  • @Tierneil
    @Tierneil 4 years ago +11

    Ah yes, the highest quality league videos. *sips wine*.
    Thank you for making another harsh day entirely rounded off by smooth production.

  • @ManticoraTheCat
    @ManticoraTheCat 4 years ago +1

    31:03 you can see pentagram when Seraphine W heals them.

  • @warlis4767
    @warlis4767 4 years ago +40

    I don't even have faith in riot's methods of changing the game. Hell, I don't even respect the balance and design team.
    But hey, I'm just a dude who's salty about riot and the things they add.

    • @Exil22
      @Exil22 4 years ago +13

      I don't have faith either, but what they've done with the reworks this season is interesting, that's why I chose this topic.

    • @warlis4767
      @warlis4767 4 years ago +9

      @Exil22 Dude, I'm honestly amazed how most of riot's balance and design still have a job.
      What the hell is a "good job" if the things they did and add is nothing but a toxic environment for the players?

    • @kepler4192
      @kepler4192 4 years ago +1

      @warlis4767 the question is, can you balance them yourself

    • @warlis4767
      @warlis4767 4 years ago +1

      @kepler4192 Balancing? Heck no.
      Designing? Probably yes. I'm a designer myself.

    • @kepler4192
      @kepler4192 4 years ago +1

      @warlis4767 that already shows that balancing 150+ champs while maintaining their fun aspect is extremely difficult, also league is not a perfect game, so it’s impossible to make a change that the 100% of the players would like

  • @TrulyBS-QJ
    @TrulyBS-QJ 4 years ago

    5:12 kindred gets mark on krugs at 4+ marks

  • @highsocks5914
    @highsocks5914 4 years ago +3

    Having a stacking item like mejai's for AD champ's seem's like a good idea...

    • @jzargo8325
      @jzargo8325 4 years ago

      Yeah no, the thing with Mejai is that few ap characters abuse it while being REALLY safe, if we had an AD mejai (again) imagine champions like Camille, Riven, Fiora just abusing the shit out of it while never dying again

    • @fioraoutplayed
      @fioraoutplayed 4 years ago

      ruclips.net/video/48VGqq6g9FI/video.html ----> Fiora Montage League of Legends Best Fiora Montage 2021)

  • @simonpetrikovthepoor9737

    finally someone talks about og viktor, there isnt a single video on youtube about all his past versions before S5, like he was never actually reworked

  • @checkyoursixgaming
    @checkyoursixgaming 4 years ago +6

    Been playing Sona since season 1. With a few million mastery points, I can say I know everything about Sona. Her issues have always been weak abilities early game, horrible mana costs, never safe when warding, and super squshie. The fact that her abilities require her to be in the thick of team fights to make use of the aura effects exacerbates the squishie problem. This is why I almost always bought RoA and Staff on her previously. RoA helped solve the mana, and survivability issues in conjunction with tear -> staff. I know a lot of Sona players didn't take RoA, but basically everyone thought the champ was trash because without RoA her issues made her extremely un-fun to play. Even now, I have played her far less this season than other seasons because of the removal of RoA without really giving her anything. The new scaling mechanic for giving her more ability haste really has not solved the core issue she has.
    Sona has always been a mage enchanter. Still is. She has better AP scaling still than other enchanters. Before many of her damage nerfs, she had the potential to outscale in damage any champ except nasus or veigar. 1K AP allowed for 5K damage burst outputs very easily. RoA + Staff + Deathcap = 1K+ AP with the right runes. Literally could 1 shot any squishie late game while still being fairly tanky to deal with assassins. Add in a Zhonyas for assassins after that and there wasn't a champ that could fight Sona 1v1 late game.
    The latest rework for her didn't solve her issues. She still has mana problems, crappy rank 1/2 baseline ability usage, and is squishier than jello. At least her W mana costs is only slightly bad instead of utterly bad to use. Until the mini rework, the 105 base mana cost for a 25 point heal was laughable. Still, her heal is mostly useless until later when items can help deal with the mana cost and she has enough ranks in the ability to make it actually useful as a heal/shield.
    Like most Sona players. I had jumped ship to play Seraphine. For awhile she really was Sona but way better. Then they nerfed her to hell and I had to basically give up on Seraphine. So back to mage supports only like most support players these days. Sona is not over tuned at all. She still has bad early game, and her late game DAMAGE and healing scaling is far lower than what it used to be. The only really somewhat nice thing they added is that her Q now can hit unseen targets so warding is slightly safer.

  • @yoshirocksPhD
    @yoshirocksPhD 4 years ago +1

    i find it pretty funny that the recommendation for how the game should change is change the item system into heroes of the storms talent/quest system (not literally but on a theoretical level)

  • @ItsDewgong
    @ItsDewgong 4 years ago +48

    I'd love to see Rengar do more weird and interesting things again as a main. Just getting some extra AD is often so inconsequential during gameplay that I forget about my passive entirely and never focus on trying to stack it. It's not like Rengar needs extra damage with these new items. Hell I care more about the fact that I'll get ravenous hunter stacks than bonetooth!

    • @augustoemmel4333
      @augustoemmel4333 4 years ago +1

      @The_damag3 & The spy LoL need to cut numbers, both in DMG and healing/shield. Like, it's getting to Heroes of the Storm levels of healing and shielding in this.

    • @yankokassinof6710
      @yankokassinof6710 4 years ago +3

      @augustoemmel4333 yeah i mean ive never seen this much fucking bullshit lol, i have only known "number creep" in other multiplayer games, such as say, World of Warcraft where numbers would be like, 500.000 a late game damage spell and some nonsense like that, but the game was still like, balanced yknow, but shit like league, where numbers are just going up and up and you die before blinking at least once 8 out of 10 games, its just fucking insanity

    • @fioraoutplayed
      @fioraoutplayed 4 years ago

      ruclips.net/video/48VGqq6g9FI/video.html ----> Fiora Montage League of Legends Best Fiora Montage 2021)

  • @KILLRAIN42
    @KILLRAIN42 4 years ago

    This video made me remember old sona and gangplank and now I'm sad because I don't have them anymore. I miss my old champs.

  • @p.h.904
    @p.h.904 4 years ago +5

    as a sona main in gm i can tell you that the rework is barely noticeable. u are slightly better lvl 9-10

    • @Bujanda06
      @Bujanda06 4 years ago

      I believe you even spend more mana with this rework, and it bearly compensates for the R old passive, once you get all stacks and you start reducing the cooldown of your R with passive, then finally theres a MINIMUM benefit over pre mini rework sona, but overall this was a nerf

    • @bluepanda8004
      @bluepanda8004 4 years ago

      @Bujanda06 I don't think it was a nerf or a buff just a change. Sona now gets to her decent mid-late game faster at the cost of having a slightly worse late game. That said in game her R refund mechanic is close to useless as you still only get 1 per team fight and by the time you get it back again there's usually nothing to use it for because either their team is dead or you are.
      I still feel like the stacking mechanic at full stacks could have improved other parts of her kit.

    • @p.h.904
      @p.h.904 4 years ago +1

      @bluepanda8004 i mean back in season 9 sona had way better scalings and way more ways to get gold (better spell thiefs, klepto) and she was sitting at 50-51% winrate... right now she just turbo scales with the support items because she uses them best of all supports. you can trigger moonstone on cd and let your team perma apply grivious wounds, which is super good in the current meta. if they nerf goredrinker sona winrate will drop

  • @alegal127
    @alegal127 4 years ago

    8:28 i never expected to watch a knekro video in this chanel. Pog

  • @gregfarley7884
    @gregfarley7884 4 years ago +3

    Judging by Cho's ult being most popular choice in Ultimate Spellbook, I would say folks like doing stuff that grows their champ during the game

  • @chazfromouterspace
    @chazfromouterspace 4 years ago +1

    whoever invents an app that can block people from looking up their acocunts will be absolute millionares so people dont get an edge over them

  • @roaktornokar4032
    @roaktornokar4032 4 years ago +12

    As a Seraphine main and Sona player, I always hate when people compare, I play both regularly and they are VERY different. I just wanted to let that out xd Love your videos

    • @Exil22
      @Exil22 4 years ago +8

      they really aren't but each person has their own opinion and that's ok! thanks so much for the kind words though :D

    • @biggiecheese2004
      @biggiecheese2004 4 years ago

      they do the same thing but I do think they are different. The easiest way to explain it is that seraphine is an artillery enchanter while sona is a battle mage enchanter, they differ heavily in range and that gives sona WAY higher hps in exchange for shorter range

  • @GengArvore
    @GengArvore 4 years ago

    i like how in the end of the video @Exil just describe "imagine hots but with leage champions"

  • @Zero_Shift
    @Zero_Shift 4 years ago +33

    20:50 Dying with bonetooth removes 1 stack, out of 20. You get 1 back per kill or assist. Dying with Mejais removes 10 stacks, you get 4 back per kill, 2 per assist. You need 2 kills and an assist per death. This does not at all compare to rengar, who just had to assist, even after death, to stay even.

    • @Exil22
      @Exil22 4 years ago +6

      I never said they were exactly the same, have the exact same amount of risk, and are a 1:1 comparison. The point being it's still risk vs reward simply because you can gain AND lose stacks. 99% of league stacking systems only allow you to gain. That's all bro.

    • @Zero_Shift
      @Zero_Shift 4 years ago +1

      @Exil22 I never said you said they were the exact same either. You just said they were both risk rewards, when rengar barely risks anything at all. Especially when the bonetooth necklace 2.0 removed the stackloss on death, as did the 3.0 trinket. Dying with mejais costs you a very heavy amount, dying with rengars bonetooth necklace is barely a scratch. You'd have to die 20 times in a row without getting an assist to be at the same place you were if you died 3 times with mejais, even with 2 assists.

    • @j.asmrgaming1228
      @j.asmrgaming1228 4 years ago +1

      @Zero_Shift "when rengar barely risks anything at all" so would I be correct that you are saying that both items are indeed risk and reward items? I can buy bitcoin or I can buy mecha doge trump coin. They are very different things, but they are both crypto. You are correct in your assessment of the differences between the two items in your first reply, but it misses the point that he isn't saying they are similar in degree of risk vs reward but that they are indeed the same type of item.

    • @Zero_Shift
      @Zero_Shift 4 years ago +1

      @j.asmrgaming1228 A 10/1 zed diving a 0/10 adc is still a "risk" but in reality it's such a tiny risk that calling it that makes it seems ridiculous. Dying with mejais is such a huge setback while dying with bonetooth is just one assist away from getting it back.

    • @j.asmrgaming1228
      @j.asmrgaming1228 4 years ago +1

      @Zero_Shift I'm not arguing the degrees of risk. It might seem ridiculous, but it is what it is. a second is an amount of time a million years is an amount of time, dying due to a car crash =death dying while choking on a lifesaver = death regardless of how different or ridiculous those things are they are still the same type of thing. I can put my money in a government bond which will be paid back unless the government collapses, or i could put my money in mecha doge coin which has about a 99% chance of failing and me losing my money and yet both are forms of risk vs reward.

  • @YarakaOfficial
    @YarakaOfficial 4 years ago

    25:58 haven't seen that guy in years jesus

  • @minecraftstation6422
    @minecraftstation6422 4 years ago +3

    Hey

    • @Exil22
      @Exil22 4 years ago +2

      Ok but you're hacking though because you actually were here 4 seconds after the video went live... You're CRACKED man

    • @nilan3294
      @nilan3294 4 years ago +1

      @Exil22 my mans was here before the video even went live you just didn't notice him

    • @minecraftstation6422
      @minecraftstation6422 4 years ago +1

      @Exil22 dude, I was commenting on another video so clicked late.... imagine clicking even faster lol

  • @The007038
    @The007038 4 years ago +1

    In other words. Imagine if League was HOTS.... Im into it

  • @NotLordAzhat
    @NotLordAzhat 4 years ago +8

    Yeah this is the season that made me quit the game. The minimal rewards is very accurate for how this season went lol

  • @rasenpapi5653
    @rasenpapi5653 4 years ago

    Item rework was like 10% cool. 90% I miss the old items

  • @santumi2298
    @santumi2298 4 years ago

    3:10 champs sharing abilities has gone back for ages now. Morgana and Lux have just about the same first three abilities.

  • @nharps1265
    @nharps1265 4 years ago

    8:27 Lo que juega Knekro papá

  • @michaelthomas8077
    @michaelthomas8077 4 years ago

    That twisted treeline clip made me tear up

  • @jcquints3364
    @jcquints3364 4 years ago

    that theorized ability upgrades by stacking seems similar to dota 2's talent tree. that shit made dota a lot more insane (in a good way). it's kinda fun thinking about that being applied to league in a different manner

  • @iliakatster
    @iliakatster 9 months ago

    In terms of changes that made Cass more popular and approachable, along w the move cancellation change, the change to make it so E was no longer a 5 second cooldown reduced when used on poison, but always a low cooldown, but only did a tiny amount of damage on non poisoned targets made it so messing up and accidentally hitting E right as the poison expired didn't cripple your damage output for half a fight

  • @Pelowo
    @Pelowo 4 years ago

    8:32 que grande Knekro cuando tenia pelo loquete ♥

  • @ViktorPradley
    @ViktorPradley 4 years ago

    26:01 dude shout out to my good buddy PAWNCE!

  • @mentalpopcorn2304
    @mentalpopcorn2304 4 years ago

    Champion evolutions would be so cool, it's my favorite part about legends of runeterra and is why I play that over other card games.

  • @Birb_Birbious
    @Birb_Birbious 4 years ago

    2:50 I was surprised you forgot to say that his W steals the whole identity of Zilean, Warwick and Evelynn

  • @JediFrog
    @JediFrog 4 years ago +1

    What you talked about at the end of your video sounds a lot like what the upgrade system is for Heroes of the Storm

  • @mari_zz
    @mari_zz 4 years ago +1

    dont ever let that guy play cassiopeia ever again, for the love of god