Our first Superheavy Mech - Yet Another Mechwarrior 5: Mercenaries Modded Episode 35
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- Опубликовано: 22 авг 2024
- Welcome to Mechwarrior 5: Mercenaries DLC "Call to Arms" playthrough. In this video I will show you the gameplay of a full missions as well as the MechLab where you customize your Battlemechs. Mechwarrior 5: Mercenaries is a game about stompy Mech action. You take command of a mercenary company and try to grow your income, salvage Mechs and hire Mechwarriors. The game includes a campaign with a vast storyline.
This DLC is all about Melee Mech Combat. With new Melee focused weapons like hatchets, axes and swords you can dominate the battlefield in close quarter combat. Apart from a bunch of new Mech Variants a new Mech joins the ranks of Mechwarrior 5: Mercenaries: The Hatchetman. This 45 ton Medium Mech can cripple enemies with its Autocannon and Medium Lasers at range just to close in and take components with its Hatchet.
The gameplay is split in two different parts. On the one hand you will have to manage your resources, hire new crew members, outfit your Mechs and travel through the Inner Sphere star map. But the action starts as soon as you get into the cockpit of your Battlemech yourself to fulfill contracts on the battlefield to earn more C-Bills and progress the story. I will review the weapon systems, battlemechs, show you how to build the loadouts and train your pilots and take a look at all the different mission types and upgrades of the MW5 Heroes of the Inner Sphere DLC.
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"We can make him better! We have the technology!"..... Cue Six Million Dollar Man Theme.... 😍
not to mention the special effects when he moves... lolz..
Bara wracked up some scratch, NICE!
If you like *Black Carapace* there are other goodies out there. Stay tuned!
wish i knew what his mod list was
@@nonprofitplague7732 Look back several episodes and he actually tells you where you can find it on Steam. I think you will enjoy it. I have a few more things than he does but what he has is perfect, as you well know from watching.
Something that helps me with remembering what parts go where (such as sensors or arm/leg parts) is to click on the intended spot and the menu actually changes so that I'm not spending extra time scrolling thru trying to find it since I'm a bit of a space-case lol. I also respectfully propose the nickname "Kick axe" for the melee Banshee :)
Bring energy centric mechs and lots of AMS to the 250 missions.
Or a Steiner scout lance with arrows
aw man, those Cicadas would have slotted RIGHT in on your 340 ton missions the past three episodes
respect the modders for putting in another mech for you B) also i really recommend getting Nostalgic Sounds Redux (NSR) from the nexus. fantastic audio mod. especially with racs (WHAT DID U SAY??), ppcs, gaussrifles and pulse lasers. lastly: mechs not moving or being "afk" if you will, i think is because of TTrulez ai. personally play without it because of that, but that has its own drawbacks too of course.
Deffo the best mechwarrior youtuber by far love chilling and watching your content man keep it coming
Between the Cicada's and the Wolverine and the Kobold it holds you over in the early game for sure.
The heartbreaking thing about the Bara2 is that the 10 energy hard-points overlap with the ballistics. With all that regeneration, an all energy build could last literally forever and seems critical if you want to do the end-game content. But how do you give up heavily quirked C-HAG 100?
40:43 Very impressive torso twist rate on your first Hero Marauder.
So here's me thinking: wow they implemented super heavies in the game? Awesome!... Then it turns out the modder is your fan and updated his mod so you could have a toy... Seriously?
Call it alpha testing
Kek, I got to see the Orca be made for Clan Invasion Mod, Big, Clunky, Hard to Use... But still a Beautiful thing to play with
Yet another mod group
Since you're on Pollux, which is deep in Marik space, you might not find Clans. You need to head back up into Steiner and Kurita space.
Natural buildings called trees !!! Made my day. thx !
I cannot express how happy that banshee makes me, holy mackerel. POW, RIGHT IN THE KISSER
Good to keep a hero cicada for 360 tonne drops!!!
Modders keep this up, you'll end up with an entire Bara-squad!
Yeah, the YAML Modder guy decided to make a Bunch of Mechs for a Bunch of RUclipsrs... I checked them out in IA, and they are some Mean Machines...
Bara clearly doesn’t understand the power of The Cicada HWLR. That mech was designed specifically to get you through recons. Give it ECM, clan SRMs, and a MASC/Supercharger and you have an OP mech
You forget the fact that Bara likes his mech heavier than entire Steiner generals
@@namkha209 lol true
Why run when u can fly 😆. Terrain e greatest enemy in recon mission
I feel like the sound of the hag is based on RoboCop's sidearm :)
lol I mix XL engine, Qs endo structure, and apply Hardened armor, on my Marauder II 4P pulling armor up to 1300. Makes you feel like a true tank when you can tank all the damage. I have 9 SSRM 2s 2 Heavy Ms and 2 ER M lasers i love it just being able to volley kill lights and mediums in one barrage and heavys and assaults in a few barrages.
I hope moders can fix the issue with bases not triggering until you get close enough. It really should trigger once it takes damage. Probably a PITA problem to fix deep in the code though.
Yeah, some missions my snipers and missile boats have killed it before it’s triggered. How do they know to target it if it’s not red yet? Maybe they have longer sensor range than my main boss mechs tho…
I recently started playing MW5 while taking a break from MWO. I'm having a great time with all the new stuff the mods add. I wanted to try merctech or whatever but I ended up doing the YAML mod since it worked right away I haven't played a MechWarrior game since mech warrior 2 back when I was a kid and I'm having a blast. My favorite mech right now is a Star League relic Locust I've gotten it upgraded with very mobility thing I could find and it's going over 300 kph when I turn on the masc/supercharger and I got just got lucky and found some tier 4 medium pulse lasers for it.
I haven't gotten any heavy or assault mechs yet but I have only been playing for a few days so my lance is just lights and mediums so far.
I miss your Daily Does of Mechwarrior Online videos
Me too.
ditto
Yup
That game went downhill fast.
125 tonnes - 6 ballistic slots - Racapocalypse Now.
that zues might come in handy if you dont want to go over tonage you might want to drop one of those hyper gauss rifles for an arrow if you can until you some how find more ammo
Superheavy Mechs = BOO
Arrow and an OP Mad 2, couldn't get much easier than that
"I'm a lumberjack and I'm okay..."🎵
Genius idea to make the Black Carapace not heal the head armor. The only weak point on the Barauder.
that bara 2 also suprise me jaja
There's a mod to up your tonnage drop limit.
Weird RUclips recommended but good video
Why did you put the Upper Melee ON THE ARM WITH THE LASERS INSTEAD OF THE ARM WITH THE AXE?
A City Forrest.
Also known as an urban jungle . .
You know what would be ridiculous is tossing heavy rifles on the 125 ton
.
Mad bara go brrrr
39:44 it just goes flying
And I thought the double Arrows build was OP... 🤣🤣🤣
it still is.. but now it knows who daddy is...lol
The devs just hand Bara an i win button lol
Rating !
Seeing how you are now hillariously overcooling the Marauder2, you could simply have dropped one heat sink to get the 1 ton you needed after the spall liner upgrade and not have needed the patchwork armor, which would have been much cheaper and faster.
Make a RAC kcrab at some point.
I want that marauder
Also I need to have more friends That are modders
If you keep headshotting, it should do well against assault mechs.
*Maraudul*
What mod make train pilots possible?
Try clicking on the cockpit slot 😉
Can't wait till Baradul gets Black Carapace Armor for his Melee Mech. Becomes Jason, or Wolverine.. Depending on your taste :D LUL Oh wait.. the Mad II BARA Lmao. Named after him maybe? Even it's Quirk: The Baradul II LMAO Also wondering what Mod you can find that in lmao. 125t Mad II? lmao
Marauder 2... More like giant gauss uzi
✌
What do the labels "AP", "SC (aligned to right on top of the weapons box, "SC" label also in box left of crosshairs) mean?
I 2nd missing your daily dose!
Waiting for the HAGZILLA...
Not sure if this is caught later in the video, but you accidentally installed the Upper Melee upgrade on the wrong arm on your banshee.
is there anyway to get around the fact that the mods keep getting disabled after every update? do I just need to keep steam from doing new updates or something?
So sad that us commonors do not get to play 125 ton mechs...
Mw5 Needs MadCat Mk2 that actually works
Oh, those headshots hurt to watch. Killing another Mechwarrior before he can eject? Neg, waste of a potential bondsman. And hardly a good fight.
Hi! Can you tell me what mods are you using?
Isbb be there a fill list of mods you use somewhere?😅
Hey sir what mods are you running? do you have a list i can look at? thanks in advanced.
Barauder II online.
I noticed if you get head shot in the new 120t mech your damage doesn't repair =/
ahh and you noticed at 39.57 =)
you also missed AMS 1 tonne in the loot table =) nice mech btw
@@Cyb3rn3tiX Self repair armor is not possible to be installed on the Head of any mech due to lore.
Does ams have a chance to block arrow ?
in theory it should... might have to look at old tabletop rules, because i think it could there... but that splash damage might still get ya....
So are these mechs in the game or just for him. I was confused on that.
Showing up late to the party. Would be interested to know what mods you're running @Baradul.
anybody know what mod the Bara II Is part of? Or if its even available since the modder is a fan?
Do we have a modlist?
Ok, so I've been playing mercenaries for a few months, but my options seem different from yours, are you running mods?
yes, he is, particularly yet another mechlab
Did anyone else get like 30 ad breaks during this video? Holy shit
Yeah man, off the charts
Where do I find this mech even? :O
At least there are not as many save breaking bugs in this / the Mods so you can actuall get to the end game content . .
what is his mods list?
3 super heavys and a light mech? And you run the light.
better have ALL the speed mods then...lol..
Can a iic locus run a supercharger and lasers effectively? You might last longer than 5 seconds if so lol.
Based on the thumbnail I thought you found a Stone Rhino...I'm disappointed.
wow where do you get that gauss weapon????
You need the yaml mechlab and yet another weapon mods, hag's start showing up in the 3060s , they hwve 20, 30, and 40 variants and costs start at about 2mil cbills
How do you switch mechs mid mission? I looked around for that ability somewhere but I couldn't figure out if it's possible and I lost a mech that got stuck in some terrain on a rocky map and I was sad.
Press Y
Be carful doing that some times the ai does not like it and will stand still ai sucks ass in this game such a shame love the game otherwise
Instead of just mech parts to build, maybe the modders could make it so that you need arms/legs/torse parts to build a mech. Always a chance to end up w/ a bunch left legs/arms if your aim isn't strategic.
Why you love heat banks so much boggles my mind especially on mechs that really don't need them like the LRM Atlas. You could drop it for more ammo or just heat sinks
And to answer your question no. You have NO WHERE near the ammo for the end game missions
How long before we get a Baralance?
what mod is this from?
What Mod do you use?
whats the name of the mod for the superheavies?
Pretty sure the super heavy was sent to him by the YAML mods team. Because I'm doing end game missions and every thing else and never seen one
@@EverCr0ss no i ment the generell superheavies. he mentioned that there are mods for that wich he has.
@@BLACKFLAME4941 No I understand. And there is SUPPOSED to be Super Heavies. I run the same mod list as he does and haven't seen one yet except for the Super Heavy sent to him by the modders. But YAML is SUPPOSED to have Super Heavies on it.
bet he's their guinea pig to field test to super heavies then....lolz
@@EverCr0ss I'll assume on discord he as a updated list of the mods his is running per episode?
What mods are used? How do you change the engine and such?
Yet another mechlab and addons: yet another weapons and yet another weapons Clan.
@@ufoshnika1706 Thank you! 🙏
Wish ya would converse and chat with your fans in the comments section more.
was that a burn?
do you have a mod list?
LOL@Bara missing his special super heavy.
Also, the Black Carapace is a thing from WH40K.
Spess Meringues get that to interface with their
Powa Armor.
125 tons and it goes 77kph
400 / 125 = 3.2
3.2 * 16.2 = 51.84 kph base speed engine calculation with a 400 rating engine.
51.84 + 25.92 = 77.76 kph // Supercharger or masc.
51.84 * 2 = 103.68 kph // Supercharger AND masc.
(51.84 * 2 ) + 5.184 = 108.86 kph // Supercharger, MASC, Mobility Gyro
(51.84 * 2 ) + 5.184 + 15.552 = 124.42 kph // Supercharger, Masc, Mobility Gyro, Speed Upgrade
(51.84 + 25.92 + 5.184 + 15.552) * 2 = 186.62 kph // Supercharger, Mobility Gyro, Speed Upgrade, Triple Strength Myomer running at 100% heat.
If the implication was that 77 kph was too fast for a super heavy, just wait until you see what you can do with light and medium mechs.
If you'd like to complain about something that's actually imba as all shit, Black Carapace exists.
14:30 ... stop dropping stuff in places where they aren't most effective, the bonus is location only isn't it so it should be with the battleaxe
Ya know, I've watched through most of this series a couple times now and every time he says that his mech will self-repair, I cringe. He needs to re-read the description since it says it only repairs for 5 seconds after damage is taken and it's only 1 point a second.
Also, the drop ship repulsor thrust sound effect persisted for, what, 5 episodes?? Irritating once you realize it's there. /sigh
lol
gauss brrt!
Your mechs are just ridiculous now with all the over the top mods you have,it takes the challenge away & just makes the gameplay dull to watch.
I guess i will just have to find another MW content creator who doesn't use so many cheats or Mods as people call them now! 🤔
Pretending that you don't become a mechanical god when you reach endgame and kit out your mechs in vanilla MW5 *and* ignoring that the AI also gets to use the "cheats" against you 🤡
Everybody uses Mods in this game man, vanilla isnt worth playing.
135k in repairs and I 1m per mission
Bara wenn du Clan zeugs haben willst musst weiter nördlich reisen.
Zumindest bei mir war es so das die Clan Mechs auf dem Gebiet der Raasalhager Republik öfters vorgekommen sind.