New Clan Tech Builds - Yet Another Mechwarrior 5: Mercenaries Modded Episode 42
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- Опубликовано: 11 сен 2024
- Welcome to Mechwarrior 5: Mercenaries DLC "Call to Arms" playthrough. In this video I will show you the gameplay of a full missions as well as the MechLab where you customize your Battlemechs. Mechwarrior 5: Mercenaries is a game about stompy Mech action. You take command of a mercenary company and try to grow your income, salvage Mechs and hire Mechwarriors. The game includes a campaign with a vast storyline.
This DLC is all about Melee Mech Combat. With new Melee focused weapons like hatchets, axes and swords you can dominate the battlefield in close quarter combat. Apart from a bunch of new Mech Variants a new Mech joins the ranks of Mechwarrior 5: Mercenaries: The Hatchetman. This 45 ton Medium Mech can cripple enemies with its Autocannon and Medium Lasers at range just to close in and take components with its Hatchet.
The gameplay is split in two different parts. On the one hand you will have to manage your resources, hire new crew members, outfit your Mechs and travel through the Inner Sphere star map. But the action starts as soon as you get into the cockpit of your Battlemech yourself to fulfill contracts on the battlefield to earn more C-Bills and progress the story. I will review the weapon systems, battlemechs, show you how to build the loadouts and train your pilots and take a look at all the different mission types and upgrades of the MW5 Heroes of the Inner Sphere DLC.
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Sorry for the missing ingame sound. The recording software derped out and messed up my audio devices.
Eh it happens.
plus, am I the only one who thinks that when you 'accidentally' had the gameplay sounds a little louder, it wasn't too bad at all? ..was still nothing close to the loudness of youe speech mic .. honestly
Ok so it wasn't just me. That's good to know
You're not cheating....You're just a BADASS pilot!!
replacing the ER micros on the 75 ton BARA with Light PPC for the combat modifier might be nice, youll gain damage, damage range, and lower heat gen
The thing with the Exploration Quests is that while you don't get anything else besides a nominal amount of cash, you will get lotsa salvage- and a lot of that salvage will be pirate or clan tech items plus what you get from the base scans ( and the random loot crates, of course). They can be tricky- I usually leave all my lancemates at the dropship and go stir up trouble on my own- and every so often you'll get one that'll give you a Ravager turret for your dropship; THAT thing is one of the hard to kill turrets you find on the attack and defend missions.
When he said he was tempted to let the distress call go out I laughed because that's a whole new level of chaos. If it had gotten out pretty sure he would have lost that King Crab
@@EverCr0ss Yep... All the friggin' arty in the world comes out to play; You don't really notice how much artillery these places have- right up until that distress call goes out. And, given that he's running slow boats, well.... could have gotten ugly,lol 0.0
That's why any mech equipped with an Arrow missile unit should be controlled by the player since the AI being what it is, its best that you can control it, as to minimize blue-on-blue incidents like what happened to your Atlas as well as your King Crab.
Glad to hear you lowered the smoke. It was very strong before…
Your AI lance mates are settling their differences with friendly fire lol 😂
MAD BARA stack AC5 BFs or clan AC2s and 4PPCs 2 each arm. Not sure for other viewers but love watching the tinkering mech lab phase of show. Also, ought to clean out storage equipment and mech parts.
You should make missile mcboatface an arrow carrier instead of lrms and drop the old arrow atlas. Buy the lower tier arrows and upgrade them then put them in at tier 4/5. Then fill out the rest with targeting/range/ecm enhancements a regular AMS and maybe a few clan SRM tubes for anyone who gets too close.
I have two tasks, no three tasks, wait four tasks.
That was nearly a Spanish Inquisition sketch.
Gonna have to reinstall this game, I just tried to play and I couldn't swap mechs at all. Looked it up and uninstalling and doing a clean install before adding the mods seems to be the best way. Love the fact that these mods brought in good Clan Tech!! Keep the vids coming Baradul!!!
46:05 - 46:35 That was quite cinematic. The explosions in the back from his fallen lancemate in the Zeus, Atlas fearless, with his puffed up chest and broad shoulders leading ahead "Nooo... Fight me, you cowards!"
Good graphics and the explosion mods add to the immersion, no doubt
I think a better build for your missile marauder would be 2 c 15 lrm Artemis, 2 c 10 lrm Artemis, and a c lrm 5 in the head (5 Artemis if you can find a small cockpit.) That way you can get the most out of that mech.
Personally I feel that Light engines are far better than XL engines because of the XL doom factor.
Yeah, you get less weight reduction. True. But you loose less 'mechs and good pilots.
Trade off?
You use more high tier, precision weaponry rather than bristling weapons with weapons for mega damage.
A couple(or 3, maybe even 4) tier 4/5 weapons can shag an assault 'mech pretty easily.
I think the mods you use to heighten the Mech warrior world and all in it are awesome. Clans are a big part of the world and I am sad they don't exist for the console.
Baradul solid team player too. The thing about MW5 is VR+HOTAS+pedals. It takes quite a while to get used to it. Experience is extreme nausea at first even with high framerates.
That said, being the pilot in the stompy robot is a stunning experience if you can keep your lunch down.
After forcing myself to do it for a month 15 - 20 minutes at a time I can say, jumping around in a phoenix hawk is friggen awesome.
I think to fully get around the brain body disconnect of VR, it'll take several months of acclimation.
Doesn't take away from it being the pinnacle of immersion. You are the meat everyone loves to destroy.
Think you just applied to be a test pilot for "Direct Neural Interface". ComStar will be contacting you shortly. Or Elon Musk. Either way, good luck!
@@torharry I wish you were kidding. It actually is that good. Combine it with comms in co-op? Until it crashes seemingly randomly with Fatal Error. Very disorienting to have everything stop because the program bit the dust. Nothing this awesome works well until the angels working on it have some days off work.
Overtonnage is allowed since the last Patch with the Melee Mechs so it is in the Base Game.No cheating at all.
I can see credits being a cost for deploying over tonnage - you're using more resources to get big guys down there and fuel, etc. - but salvage? The people hiring you don't give a damn, I'd expect. They're just paying for a certain 'expected needed resources'. They wouldn't care in the slightest if you bring more, and why would the merc board?
I'd say grab one of those mods that just gives you a monetary cost without tanking salvage for over drop weight.
I don't think removing the drop weight restriction would be cheating considering how often you like to leave negotiation points on the bored XD
Hmmm... 3 ballistic slots in one torso with -25% heat. I think that could be nice Heavy Rifle -battery. Ludicrous alpha and nice range. Slow puncher without cooldown bonuses, but a blast I'd think. EDIT: Ammo could become a problem though. Doublestacks have only 30 shots.
I was thinking Clan LBX10 :)
@@docthorr I'm hunting them to upgrage my Victor-Basilisk, it's LBX RoF is insane with right mods.
Maybe the modder(s) could add an arming distance to arrows like 100m or 200m? Not sure that is even possible on the engine though. 45m radius blast weapon armed straight out of the lunch tube is crazy.
Can't wait for you to run into clan organization enemies so you get a chance to see Direwolf ❤️
so Bara need to add Clan invasion mod
@@madd20 I believe he's already using it, because I think it's in Yet another Clan Mech Mod.
@@Kilawpilath not yet, i have this same mods and clan invasion - in normal yaml clan mechs there is only few mechs but i did not see Direwolf there
@@madd20 MWO Onmimechs:
- Cougar Prime
- Black Lanner Prime
- Mad Dog Prime
- Direwolf Prime
Mods are cheating? That's a new one that I've never heard. It's basically getting 2-3 DLCs worth of content for free. Super win! 😁
Well... Maybe the mid creators ain't your dream mechs... Nope! I'm just uber jealous!
Try srm inferno with melee .... won't be disappointed
nighty bara video perfect
The dual ultra 20 hunchback is my favorite mech. Maybe make one for qhen weight is a issue?
The Bara needs ballistics and PPCs, yet you gave it 7 lasers. I think I would have put 8 RAC2s.
Close second lol
May I suggest going for the tier 15 missions, as i've come across, enemy clan missions, in which there is nothing but second line mechs, which give you pleanty of clan weapons
Hahaha. It's the holiday season! Dakadakaka What?! You don't like holidays?
I think I'm using a couple mods that you maybe aren't. I see Omni mechs, Timberwolves, and Mad Dogs pretty frequently.
YEEEEEESSSSSSSSS. Perfect Timing! I got Pizzas 🍕 😊
now today was a grwat episode plenty of loot new builds that worked, and finaly no real heat issues. now upgrade your arrows on the atlas as well as its medium lasers and enjoy the fireworks!!!
Greetings neighbour, excellent upload as usual 😉. Can I suggest instead of dropping tonnage from 1 mech, how about sharing that tonnage requirements between the 3 mechs? Just a suggestion.
Thanks again. God bless
Can't really cheat in what is essentially a sandbox game.
What are mod the mod he is using?
I'll take the 4th spot in the comment Lance!!!!
Enjoying this. Is there a mod list?
What mods would you use? I intend to buy mechwarrior, but I play on console so no mods
👍
where can i find a mod that gives allies full health at a mission start in garrison or battlefield? also where do i locate contrats from the clans? year 3052
Is it me, or do you have too many missiles on the MADII? There seemed to be a LOT of explosions just ahead of the mech at the beginning of the mission.
I noticed that too but I thought it was ams as it didn't seems as bad on the other map.
Baradadul.
anyone know if it is possible for us to get a copy of that 125 ton beauty?
anyone a clue if there is a mw5 loader which updates the mods from nexus automatically?
@@thomasneal9291 thank you, found it. its called vortex
I wish console could use mods. guess i'll just play the base game
Finally.....first first first
What is clan tech?
Tech made by the Clans
Using Mods for more Content even if OP is not Cheating.
Using Mods for OP content to make the game easier is Cheating.
All Clantech before 3049 and the Clan-Invasion, which is nOT in the Game, should be impossible !!!
Oliver dein Video hat keinen Ton, man hört nur deine Stimme .... und beim Mad-4HP würde ich ATM´s verbauen und keine LRM´s, der Raketenstream ist besser und umso näher der Gegner ist umso höher ist der Schaden ..... für ganz nahe Angriffe würd ich Laser verbauen, dann bist gegen alles gerüstet ....
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