if you lose them, can you find them again? or if you can not buy them at first, will they reaper later? i wanted a hero zeus, but 6 mio was just too much, when i only had the centurion, jenner and javeline… also, i got the hero firestarter, with double heat sinks, i put one into a black knight, because i never had heat problems with the firestarter, and those heavy mechs seem to overheat like crazy… but i lost it in the first encounter with the black inferno. can i bust get them somewhere? or are there some weapons you only get once and if you lose an arm, the weapon us byebye? 🤔
@@Siddich I think it depends on how much timein the game its been as well as what area you are in. I'm not really sure myself as in my first playthrough i have gotten all the way to the end of the main Champaign and have never seen a tier 5 weapon outside of a side quest reward.
@@Argonisgema yeah...noticed that. got a lot of loot and hard missions in kurita space after finishing the main story and some of the dlcs now, went back to the area around de berry and almost get broke, because my 4 assault lances use up a lot of maintanance costs...and there is almost nothing of value around the beginners areas...
@Siddich if you lose an arm that has a really good piece of equipment in it, you lose whatever was in the arm. Same goes for every part of the mech, you lose the component, you lose whatever was in that component. There are times when you may not lose the component entirely, but enough structure damage was sustained that it gets critically damaged, and there is a chance for a piece of equipment to be damaged (which is repairable) or destroyed outright (not repairable). You can always find another identical piece of equipment either through salvage or in the market, but depending on how valuable or rare the thing is that you lost, it may take a while to find it again. Medium lasers and single heatsinks are everywhere, ER PPCs and double heatsinks are not and you will have to spend some time trying to acquire them. As far as I know, there are no unique pieces of equipment or weapons, just some of them are very rare to find and even rarer in high quality. The only things that are one time uniques are the gold banner hero variants of mechs. And in case you were wondering, mechs cannot be totally lost, even if your mech gets absolutely obliterated and loses damn near every component, you will be able to put it back together and start from scratch again (for a pretty penny). Hope this helps.
@@jamiesachtleben2946 yeah, helps...or i mean...it answered it, but i have allready figured it out. now have 40 double heat sinks in store at all time, full atlas and king crab lances, just looking for all the hero mechs now :-D
The marauder running 2 heavy rifles, 2 srm 6s and 2 med lasers is insane. The 2 heavy rifles can 1 shot most mechs and you can hit outside their range if you aim like a sniper. The srms are to finish anything that somehow survives or clustered flying vehicles, and then the m lasers are to kill fodder turrets and vehicles at bo ammo cost
“Nobody played mechwarrior 1” - I played it on release. The head hit boxes were huge on some mechs, like the battle master. The game ran faster depending on how fast your computer was. It had game features we still haven’t seen today, like damage modeled precisely instead of just by general locations like arm and leg. Russ used it as inspiration for MW5.
I had mechwarrior 1 on my 486 PC? Cant quite remember but I recall it being an incredible game at the time. It felt like it had so many new ideas. At least I'd never encountered a game like it before then. I ended up figuring the game out quite quickly though. If you focussed fire on legs you'd disable your enemies and get huge amounts of loot.
There aint no Stiletto/Raptor here buddy. The Uziel was a clan era IS mech too. Hell most of the mechs from Mechassault aren't even in MW5. they bent canon to make the bushwacker exist during the succession wars.
Time 0:43 Hang on there. I own the original game. It was my first game on my first computer, a 386/33 with 4 meg of ram and a 40 meg hard drive. That was a beast of a computer back then. I stayed up every night playing that game until I was so tired I would fall asleep sitting in the chair. I have all the games you mentioned including the board game and most of the books describing the universe and people and mechs. I even still have the laminated posters of several mechs in cut away drawings and schematics. I was a huge MW nerd back in the day. LOL At one time I even had every Novel written on the MW universe.
There is a VR mod for Mechwarrior 5. It looks awesome. Search on RUclips. People have posted videos It was my intention to play it in VR. But I got all caught up in playing the game and forgot that's why I installed it. Might try it out in a minute, now that you've reminded me
Most versatile: Phoenix Hawk Best firepower: Marauder (or Marauder 2 depending on how far along you are) Best armor: Crab or King Crab Best scout: Cicada Best fire support: Trebuchet
I have found Raven to be best scout. Top tier Machine guns you can melt anything running circles around them or go behind once lance has engaged them and head shots.
My fondest memories of Battletech is playing The Crescent Hawk's Revenge on my 486/33 with the SoundBlaster sound card in the 90's. It was awesome. It was VGA graphics at the time.
Something to consider early in the game if you're half a pilot is to take a fast light mech like the Jenner, Spider etc & stick a pilot in your med mech. Then use your speed to flank enemy mechs & take 'em in the rear. It would be nice if the AI woukd do that but the combination of poor AI & the low rating of your new pilots won't have them employ this tactic. This is exactly what you do with your fast mechs in the Classic tabletop game.
You might be into the BattleTech/MechWarrior series as much as I am into the Doom series. My favorite mech series is the Armored Core series, hopefully Fromsoft delivers Armored Core 6 in the RIGHT WAY because I did not get into Armored Core 5/V as the gameplay was too jagged and not smooth as the other games.
I got my fair share of the best too. Man this game is awesome. First Battle Mech game I had in a long time too. And keep playing even after the main story is over. Love it
Was the hunchback left out due to it's slow speed. Those pack a hell of a punch and cannot ignore them on the field. I run a 4P, and melt cockpit and center torso on even assault mechs. Granted it is a knife fighter, you can still throw 4 lasers on chain-fire to eat the small fries. So yes, I know it is slow and doesn't have the range, but you get close you can wreck most anything. I see one I will primary it over any heavy or lower.
Whenever I see one on the field I always throw all my firepower at that Right Torso. Hunchbacks definitely punch above their weight and always deserve respect.
@@Njordin2010 Chopper or ground turret usually take 2 M Laser hits. Leaving them on chain keeps the ability to drop two lesser targets without waiting for global cool down.
I started with the board game, a long time ago, then played the BattleTech: The Crescent Hawk's Inception video game, a lonnnnnng time ago too, then I played at least one version each of mw2,3,4. Now, after well, too many years, I'm on to MW5 Mercs. Definitely enjoying the game. My first couple missions of mw5 were adrenaline charged insanity, but I'm finally getting the controls and all figured out. Good fun!
I like the spread of mechs, i play mw5 regularly and have a few of the same mechs in my regular rotation. I have them set up a little different because everyone who plays does, id like to see what you have for upgrades equipped.
I actually like the tonnage limit.(well, 'like' in the long term, not when staring at it and facing bullshit.) Gives you a reason to keep some backbencher medium mechs in reserve. And kit them out too >:)
Weird that you use non-ST versions for the LRMs on occasion. I find that LRM-ST is a straight up upgrade and since it doesn't weight more I see no reason to not use it.
I always come back to this video, some brilliant 'end game' info here for what to aim for. However I would have loved you to do a video showing how you can work towards this kind of level, like where did you get the Mechs from, the epic level weaponry etc...how did you build your Merc Company?
Hero mechs are random, but some are scripted in mission, like the ARC-AGN. Heard that you're supposed to only get 1 Hero mech, but I've had 2 hero firestarters, 2 hero archers, 2 hero orions. In my 1st playthrough, never found Marauder II. In this playthrough (with all 5 DLC), I have 2 of them. Went to a random location for a hero mech, got a Marauder II as well. As for the tier 5 weapons, heard that you could edit them in certain text files. Find your level 0, 2, 3, 4 weapon, change them to 5. Does NOT work for tier 1. As for C-bill, easy editing. Watch my video on how to edit money & item quantity. I have 800 DHS, 800 tier 4 srm 4 & 6, 800 tier 5 med laser.
mech assault and mech assault 2 lone wolf og xbox games. loved them. before them the only mechwarrior games i had played were on the super nintendo, which looked like a cross between desert strike and mech commander.
I just started this game, like 8 hours in, was filling kind of hopless with the starter mechs. Looking forward to getting some of these bad boys you showed off.
Yeah it gets better. The early game was rough for me and it takes a while to unlock good stuff. I'm glad i was patient though, smart plays have paid off
I'm actually playing MW5 Mercenaries on Xbox one. I can't believe how they destroyed the weapons slot system. Eg: large slot for ballistic can only equip *ONE* machine gun. Wtf were they thinking ? Now it's all about having the largest weapon possible for a slot. The game still good.. but it reduces greatly the possibilities for weapons diversity.
I have also played MW (including MW1) since the early days, and have played as BattleTech (table top and computer) from the beginning, and have read literally every book on the BT universe up to the Word of Blake timeline where I lost interest. You might want to investigate the "Yet Another MechLab" group of Mod's. It makes MW5 a new game. Then again, I have over 1.2K of vid's on the subject.
Honestly I'm surprised you didn't show off the ANH-1X annihilator it quad LB 10-X AC's are OP I've yet to see something I can't 3 shot most things I two shot with the exception of other 100ton mechs those are the one that takes 3 but still that's not much
I used to play 1st edition table top game. Got out when they stopped producing. But your right about the lore. Which is what I love to read that and novels. Keep the dream alive. I've got to start buying new novels
My guy! You need to find a way to play mechwarrior 1, it’s where traveling between systems and taking contracts for c-bills or salvage started.. way ahead of its time .. the care and feed and build your collection of mechs is the best thing they brought back in mechwarrior 5 from Mechwarrior. It was on 3 1/2 inch floppies that were blue and had a black and yellow label with the words. Activision game around 1989.
so i just started playing this and have a question. why so fond of jump jets? are they actually good to run, i take them out of every single mech in favour of more heat sink/ammo. should i actually be running them? while i understand ultimately its personal preference, but as i say, i have just started so i don't know if what I'm doing is actually bad to do.
Depends on what you're trying to do. A lot of these maps have canyons and mountains that you have to run all around or you could save tons of time jumping over them
Jumpjets can be useful on the Mech you yourself pilot - if 3D mobility fits your playstyle - but I don't allow them on my AI lance mates, because, in my experience, they tend to take more damage from enemy fire while doing less effective shooting on their own when they have jump capability. My personal preference is to avoid jumpjets completely and use that extra weight first to max out armor and then to add heatsinks (few mechs require more than 1-1.5 tons of ammo for their loadouts; avoid mixing LRMs and SRMs on anything that isn't near the upper end of heavy mech at minimum). Note that a few special missions/quests require jumpjets, so be prepared for that before taking on these particular missions.
where do you get those tier 5 weapons from…and those double heat sinks? how do you get all that money, when your hangar is so full? what about your mech pilots sallary? how do you keep them from losing their arms all the time?
Go to Custom settings and make repairs free, ammo free(only have to have 1 ammo for each gun used and it unlimited), turn on the heat dissipation to make to so you don’t over heat as fast. Basically make everything free and your mechs repair instantly. The game is shit without those setting applied unless you have no life and all you do is game cause that game is a grind
PPC might as well be called Pin Point Cannon. It deals heavy isolated damaged in ONE point. The draw back us hitting that one point consecutively is impossible. But if you fire two at the same time it can deal extreme damage to whatever it hits. If you have a mech that can fire 3 or 4 PPCs at a time it’s a one shot lethal kill.
Just a small favor, if you could throw out a tiiiiiny tutorial on heat sinks, where to place them and how much weight you should sacrifice for them... that'd be fantastic. My Buddy was running my mechs last night, and as stupid as it sounds, were struggling to pin down where to distribute out single/double heat sinks
Some of the central body sections have 1 or more dedicated heatsink slots, you can put a big double sink in a small slot there Body is generally good coz it's got more structure/hp and components survive better there Put the double sinks in the dedicated body slots where possible Check the max structure/hp of limbs, put your things in tougher limbs You can often reduce leg structure/hp by a few points to maximize full weight/armour space everywhere else You can even have shitty legs to beef everything else up, just don't put any components in the legs
Here is an advice. Focuse on grinding on davion only. Get max negotiation points to get tons of c bills and recovery points to salvage mechs and sell them and then in the center of davion territory you will find the biggest industrial hub in the game. Like 15 planets all line up in a single hub. In there i managed to get a zeus, 2 kintaros, a legend warhammer (the black widow) a orion, a black knight, a stalker, an atlas and lots of level 3 to 4 weapons. The reason why i recomend davion for grinding is because davion is the easy level. There are no dificulty settings, the dificulty are the house territories with davion as light easy, liao as medium easy, marik as medium, steiner as light hard and kurita as hard. The mechs you can get depend also in the time line and your reputation but it still random.
I had mech warrior 1 might still have the manual somewhere. It was on the small hard floppy disk it was a bunch of them, it ran on DOS and took forever to install.
Sorry, I need to ask to the community of this game... Does anyone know if you can upgrade the "tier" of the weapons in "instant action" (not in campaing) ? Great video! and cheers everyone
Timestamps:
4:19 Spider SDR-A
4:41 Raven RVN-H
5:30 Dervish DV-FR (SRM focus)
6:34 Shadow Hawk SHD-GD (SRM, MP Laser, Medium Rifle)
7:34 Quickdraw QKD-IV4 (SRM, UAC)
8:50 Catapult CPLT-BB (SRM, M Laser)
10:37 Archer ARC-AGC (SRM, M Laser)
12:24 MAD-BH2 (Gauss, PPC, M Chem Laser)
13:27 Stalker STK-3F (4x LRM 10, 2x L Laser, 2x M Laser)
14:38 MAL-2P (UAC, LRM ART IV, M Laser)
16:34 BNC-3S (LRM 10-ST Art4, L Laser, UAC5, M Laser, PPC)
17:15 Atlas AS7-KR (Gauss, 2x ER L Laser, 2x MP Laser, LRM 20-ST ART4)
MAD-2P?
Havent watched that far yet though
What internals did you have for the MAL-2P? You didn’t show them in the video
@@TheRioJesusshown at 14:39
@@LiveforHMyeah he shows the weapons, but not stuff like heat sinks/ammo, which is what I was inquiring about
@Rio_Jesus i would assume its the standard thing he does for the rest of the mechs, double heat sinks and appropriate ammo types
I feel like I’m watching this guy walk around and slap the hood of every mech at a dealership saying “this mech right here…”
For new players, be aware that Hero mechs, lostech and Tier 5 weapons are extremely endgame.
if you lose them, can you find them again? or if you can not buy them at first, will they reaper later? i wanted a hero zeus, but 6 mio was just too much, when i only had the centurion, jenner and javeline…
also, i got the hero firestarter, with double heat sinks, i put one into a black knight, because i never had heat problems with the firestarter, and those heavy mechs seem to overheat like crazy…
but i lost it in the first encounter with the black inferno.
can i bust get them somewhere?
or are there some weapons you only get once and if you lose an arm, the weapon us byebye? 🤔
@@Siddich I think it depends on how much timein the game its been as well as what area you are in.
I'm not really sure myself as in my first playthrough i have gotten all the way to the end of the main Champaign and have never seen a tier 5 weapon outside of a side quest reward.
@@Argonisgema yeah...noticed that. got a lot of loot and hard missions in kurita space after finishing the main story and some of the dlcs now, went back to the area around de berry and almost get broke, because my 4 assault lances use up a lot of maintanance costs...and there is almost nothing of value around the beginners areas...
@Siddich if you lose an arm that has a really good piece of equipment in it, you lose whatever was in the arm. Same goes for every part of the mech, you lose the component, you lose whatever was in that component. There are times when you may not lose the component entirely, but enough structure damage was sustained that it gets critically damaged, and there is a chance for a piece of equipment to be damaged (which is repairable) or destroyed outright (not repairable). You can always find another identical piece of equipment either through salvage or in the market, but depending on how valuable or rare the thing is that you lost, it may take a while to find it again. Medium lasers and single heatsinks are everywhere, ER PPCs and double heatsinks are not and you will have to spend some time trying to acquire them.
As far as I know, there are no unique pieces of equipment or weapons, just some of them are very rare to find and even rarer in high quality. The only things that are one time uniques are the gold banner hero variants of mechs. And in case you were wondering, mechs cannot be totally lost, even if your mech gets absolutely obliterated and loses damn near every component, you will be able to put it back together and start from scratch again (for a pretty penny).
Hope this helps.
@@jamiesachtleben2946 yeah, helps...or i mean...it answered it, but i have allready figured it out. now have 40 double heat sinks in store at all time, full atlas and king crab lances, just looking for all the hero mechs now :-D
The marauder running 2 heavy rifles, 2 srm 6s and 2 med lasers is insane. The 2 heavy rifles can 1 shot most mechs and you can hit outside their range if you aim like a sniper. The srms are to finish anything that somehow survives or clustered flying vehicles, and then the m lasers are to kill fodder turrets and vehicles at bo ammo cost
“Nobody played mechwarrior 1” - I played it on release. The head hit boxes were huge on some mechs, like the battle master. The game ran faster depending on how fast your computer was. It had game features we still haven’t seen today, like damage modeled precisely instead of just by general locations like arm and leg. Russ used it as inspiration for MW5.
I remember loading M1 on my lightning fast P100 back in '93 and it ran so fast the match would end in like 0.7 seconds.
I had mechwarrior 1 on my 486 PC? Cant quite remember but I recall it being an incredible game at the time. It felt like it had so many new ideas. At least I'd never encountered a game like it before then. I ended up figuring the game out quite quickly though. If you focussed fire on legs you'd disable your enemies and get huge amounts of loot.
I would play with a friend , he drove and I shot, 2 kids on a keyboard lol
There was a MechWarrior game on the SNES, it was my first FASA game.
Light mechs 20 - 35, medium mechs 40 - 55, heavy mechs 60 - 75, assault mechs 80 - 100. MP stands for medium pulse, L in laser category means large.
He got the tonnages wrong, but damn it, the enthusiasm was right on.
Played mechassault 1 and 2 on the original Xbox when I was a kid, it's what got me into this franchise
There aint no Stiletto/Raptor here buddy. The Uziel was a clan era IS mech too. Hell most of the mechs from Mechassault aren't even in MW5. they bent canon to make the bushwacker exist during the succession wars.
@@ltraltier6009 God I miss the Blood Asp, so fun to use
SAME! I miss the cougar and the nullsig and all the chances to use the battle armor
chase always favored the mad cat myself, just cant beat twin PPCs
@@crimsonhunter9911 i love them all, they are all my childhood favorites.
I bought this game 2 weeks ago, and with mods it’s absolute crack. I can’t stop playing it.
Time 0:43 Hang on there. I own the original game. It was my first game on my first computer, a 386/33 with 4 meg of ram and a 40 meg hard drive. That was a beast of a computer back then. I stayed up every night playing that game until I was so tired I would fall asleep sitting in the chair. I have all the games you mentioned including the board game and most of the books describing the universe and people and mechs. I even still have the laminated posters of several mechs in cut away drawings and schematics. I was a huge MW nerd back in the day. LOL At one time I even had every Novel written on the MW universe.
The Xbox games were called Mechassault and Mechassault 2: Lone Wolf. Tons of fun and they introduced me into the battle tech universe.
The MechWarrior series NEEDS a VR game!
There is a VR mod for Mechwarrior 5. It looks awesome. Search on RUclips. People have posted videos
It was my intention to play it in VR. But I got all caught up in playing the game and forgot that's why I installed it. Might try it out in a minute, now that you've reminded me
Stuff vr, let's just build real mechs and go wild.
It will happen faster than any decent vr
@@helcarloki1887 you know what…screw it, I’m in! Where do we sign up and can I pilot a Marauder?
@@fracturedkoi1Dibs on the Locust.
The hero king crab can use four UAC 5’s on the limbs and you can still have SRMs or LRMs on the torso
I would change out the Quickdraw-IV4 for the Kintaro-GB but I like Jump Jets and feel as if the Archer-AGC does what the Kintaro-GB does better
Most versatile: Phoenix Hawk
Best firepower: Marauder (or Marauder 2 depending on how far along you are)
Best armor: Crab or King Crab
Best scout: Cicada
Best fire support: Trebuchet
I have found Raven to be best scout. Top tier Machine guns you can melt anything running circles around them or go behind once lance has engaged them and head shots.
My fondest memories of Battletech is playing The Crescent Hawk's Revenge on my 486/33 with the SoundBlaster sound card in the 90's. It was awesome. It was VGA graphics at the time.
Used to play Terranova back on the day, one of my favourites. 20 years later im starting on mechwarrior
Something to consider early in the game if you're half a pilot is to take a fast light mech like the Jenner, Spider etc & stick a pilot in your med mech. Then use your speed to flank enemy mechs & take 'em in the rear. It would be nice if the AI woukd do that but the combination of poor AI & the low rating of your new pilots won't have them employ this tactic. This is exactly what you do with your fast mechs in the Classic tabletop game.
You might be into the BattleTech/MechWarrior series as much as I am into the Doom series. My favorite mech series is the Armored Core series, hopefully Fromsoft delivers Armored Core 6 in the RIGHT WAY because I did not get into Armored Core 5/V as the gameplay was too jagged and not smooth as the other games.
loved armored core too until the same part of it. Hope the next is awesome.
Arnored Core 6 was just announced... ;)
@@fenrirfrenzybeard3162 Yes I noticed
*cough cough* I think you mentioned killing demons with buckshot?
Doom is low on lore and depth though
I got my fair share of the best too. Man this game is awesome. First
Battle Mech game I had in a long time too. And keep playing even after the main story is over. Love it
I grew up playing mechwarrior 2 /mercenaries I never played the story just did instant action
Same here.
Hell yeah. I have the sidewinder joystick that was a package deal with mercinaries and duke nukem 3d combo deal from sams club. Like 1995 .
Was the hunchback left out due to it's slow speed. Those pack a hell of a punch and cannot ignore them on the field. I run a 4P, and melt cockpit and center torso on even assault mechs. Granted it is a knife fighter, you can still throw 4 lasers on chain-fire to eat the small fries. So yes, I know it is slow and doesn't have the range, but you get close you can wreck most anything. I see one I will primary it over any heavy or lower.
Whenever I see one on the field I always throw all my firepower at that Right Torso. Hunchbacks definitely punch above their weight and always deserve respect.
Why chain?
@@Njordin2010 Probably for heat management and not blowing all cooldowns at once.
@@Njordin2010 Chopper or ground turret usually take 2 M Laser hits. Leaving them on chain keeps the ability to drop two lesser targets without waiting for global cool down.
Medium Rifles, Mk4 and Mk4+ are, in pairs, essentially a single CQB super-Gauss, for less weight. They are poggers.
I started with the board game, a long time ago, then played the BattleTech: The Crescent Hawk's Inception video game, a lonnnnnng time ago too, then I played at least one version each of mw2,3,4. Now, after well, too many years, I'm on to MW5 Mercs. Definitely enjoying the game. My first couple missions of mw5 were adrenaline charged insanity, but I'm finally getting the controls and all figured out. Good fun!
I like the spread of mechs, i play mw5 regularly and have a few of the same mechs in my regular rotation. I have them set up a little different because everyone who plays does, id like to see what you have for upgrades equipped.
Love these gameplays.
I actually like the tonnage limit.(well, 'like' in the long term, not when staring at it and facing bullshit.)
Gives you a reason to keep some backbencher medium mechs in reserve. And kit them out too >:)
Earth siege was stupid nasty waaaaay back. I’ve always loved these types of games
Weird that you use non-ST versions for the LRMs on occasion. I find that LRM-ST is a straight up upgrade and since it doesn't weight more I see no reason to not use it.
This
how can you even play this game without YAML??
Playing it vanilla is like playing with lego duplo as an adult
I always come back to this video, some brilliant 'end game' info here for what to aim for. However I would have loved you to do a video showing how you can work towards this kind of level, like where did you get the Mechs from, the epic level weaponry etc...how did you build your Merc Company?
Yea I want to know tje same thing
Hero mechs are random, but some are scripted in mission, like the ARC-AGN. Heard that you're supposed to only get 1 Hero mech, but I've had 2 hero firestarters, 2 hero archers, 2 hero orions. In my 1st playthrough, never found Marauder II. In this playthrough (with all 5 DLC), I have 2 of them. Went to a random location for a hero mech, got a Marauder II as well.
As for the tier 5 weapons, heard that you could edit them in certain text files. Find your level 0, 2, 3, 4 weapon, change them to 5. Does NOT work for tier 1.
As for C-bill, easy editing. Watch my video on how to edit money & item quantity. I have 800 DHS, 800 tier 4 srm 4 & 6, 800 tier 5 med laser.
I played Mechwarrior 1 DOS 1989. Loved it and played everyone after. Couple favs were Mechwarrior 3050 for snes and Mechwarrior 2 mercenaries
I just wanted to relive Mech Assult 1&2 now I gotta learn shit. Thanks for the video
In earlier games of MW I used to snipe mech legs with G-rifles, those weapons are beyond OP as long as you don't act stupid.
mech assault and mech assault 2 lone wolf og xbox games. loved them. before them the only mechwarrior games i had played were on the super nintendo, which looked like a cross between desert strike and mech commander.
My dad had mech warrior 1 on pc DOS loved playing it
Awesome video man thanks!
I just started this game, like 8 hours in, was filling kind of hopless with the starter mechs. Looking forward to getting some of these bad boys you showed off.
Yeah you get better stuff and weapons as you go on. This is mostly end game stuff
Yeah it gets better. The early game was rough for me and it takes a while to unlock good stuff. I'm glad i was patient though, smart plays have paid off
Theres high value missions that will give you decent heavies that are real easy to do with starter mechs.
The UAC 5 on my Marauder is murderous. Love it
I'm actually playing MW5 Mercenaries on Xbox one.
I can't believe how they destroyed the weapons slot system.
Eg: large slot for ballistic can only equip *ONE* machine gun.
Wtf were they thinking ?
Now it's all about having the largest weapon possible for a slot.
The game still good.. but it reduces greatly the possibilities for weapons diversity.
I just aquired a nightstar. 95 tons, 2 tier 5 heavy rifles , 1 tier 5 er ppc , and 2 mp lasers. Those rifles one shot cockpits
Thanks for the vid mate :)
I have also played MW (including MW1) since the early days, and have played as BattleTech (table top and computer) from the beginning, and have read literally every book on the BT universe up to the Word of Blake timeline where I lost interest.
You might want to investigate the "Yet Another MechLab" group of Mod's. It makes MW5 a new game.
Then again, I have over 1.2K of vid's on the subject.
I had MW 1 :). It was amazing...for its time.
Honestly I'm surprised you didn't show off the ANH-1X annihilator it quad LB 10-X AC's are OP I've yet to see something I can't 3 shot most things I two shot with the exception of other 100ton mechs those are the one that takes 3 but still that's not much
I used to play 1st edition table top game. Got out when they stopped producing. But your right about the lore. Which is what I love to read that and novels. Keep the dream alive. I've got to start buying new novels
Check out big red 40K. There's some new stuff coming. I think it's called the mercenaries kickstarter. There's a big table top revival going on.
Stay away from the Dark Age books. But the ilclan era is good
where can i get the old mechwarrior games?
My guy! You need to find a way to play mechwarrior 1, it’s where traveling between systems and taking contracts for c-bills or salvage started.. way ahead of its time .. the care and feed and build your collection of mechs is the best thing they brought back in mechwarrior 5 from Mechwarrior. It was on 3 1/2 inch floppies that were blue and had a black and yellow label with the words. Activision game around 1989.
Im surprised you haven’t mentioned a couple broken vanilla mechs
Mech assault lone wolf was xbox and they had chrome hounds back then 2 another soild amazing game
Gauss weapons are similar to railguns they magnetically launch metal slugs no gun powder needed.
so i just started playing this and have a question. why so fond of jump jets? are they actually good to run, i take them out of every single mech in favour of more heat sink/ammo. should i actually be running them? while i understand ultimately its personal preference, but as i say, i have just started so i don't know if what I'm doing is actually bad to do.
Depends on what you're trying to do. A lot of these maps have canyons and mountains that you have to run all around or you could save tons of time jumping over them
@@BLACKB0ND yeah true, that's fair man, can put me in a bad spot if I have to run all the way around
Jumpjets can be useful on the Mech you yourself pilot - if 3D mobility fits your playstyle - but I don't allow them on my AI lance mates, because, in my experience, they tend to take more damage from enemy fire while doing less effective shooting on their own when they have jump capability. My personal preference is to avoid jumpjets completely and use that extra weight first to max out armor and then to add heatsinks (few mechs require more than 1-1.5 tons of ammo for their loadouts; avoid mixing LRMs and SRMs on anything that isn't near the upper end of heavy mech at minimum).
Note that a few special missions/quests require jumpjets, so be prepared for that before taking on these particular missions.
Great gameplay vid
where do you get those tier 5 weapons from…and those double heat sinks?
how do you get all that money, when your hangar is so full? what about your mech pilots sallary? how do you keep them from losing their arms all the time?
I am using a mauler with same specs, but swaped uac5s in favour of dual heavy rifles…. It hits like a truck
Where to get all tier 5 weapons? Thanks
Need to get the corsair. 2 ppc 2 gause even the npc use this thing well and can keep up in damage if i donot use my agincourt.
Great picks!
I have a Marauder IIC. It has 6x SRM6 + ARTIV (C). It literally one-shots Combat Leaopards.
Juicy list of available machines.
Go to Custom settings and make repairs free, ammo free(only have to have 1 ammo for each gun used and it unlimited), turn on the heat dissipation to make to so you don’t over heat as fast. Basically make everything free and your mechs repair instantly. The game is shit without those setting applied unless you have no life and all you do is game cause that game is a grind
I miss the og mech warrior game . Its sad the i cant run it on my newer pc
As someone who owned Mechwarrior 1 when it was new, I take slight offense at the insinuation that I don't exist. :p
why jump jets? they seem like a waste of tonnage.
Top inspirational video. Why no yaml though?
How do u unlock more weapon slots? That u see there grey and some says arm weapon slots well u may understand lol?
Different Variants have different hardpoints
not true i do have Mechwarrior 1 as well as all the other Mechwarriors too
I'm pretty new to the game and currently running a lance of battle master , tbt , Vulcan and hunchback 💀
Am I using them wrong, or are PPCs trash?
PPC might as well be called Pin Point Cannon. It deals heavy isolated damaged in ONE point. The draw back us hitting that one point consecutively is impossible. But if you fire two at the same time it can deal extreme damage to whatever it hits. If you have a mech that can fire 3 or 4 PPCs at a time it’s a one shot lethal kill.
Just a small favor, if you could throw out a tiiiiiny tutorial on heat sinks, where to place them and how much weight you should sacrifice for them... that'd be fantastic. My Buddy was running my mechs last night, and as stupid as it sounds, were struggling to pin down where to distribute out single/double heat sinks
Some of the central body sections have 1 or more dedicated heatsink slots, you can put a big double sink in a small slot there
Body is generally good coz it's got more structure/hp and components survive better there
Put the double sinks in the dedicated body slots where possible
Check the max structure/hp of limbs, put your things in tougher limbs
You can often reduce leg structure/hp by a few points to maximize full weight/armour space everywhere else
You can even have shitty legs to beef everything else up, just don't put any components in the legs
Where do u f8nd the hero marauder 2 bud and the kr atlas variant
And does the hero atlas u have, have a specific date u can aquire it around ?.
It unlocks at a certain time period after a DLC mission expansion I believe
I wish you had shown the Mauler's detailed loadout
Anyone else notice his ammo? Is that low? I bring so much more it seems ridiculous.
That's fine in 99% of cases IMO
When in doubt run Mechs with energy weapons as either primary or backup.
Ya I had to stop half way through the ammo was very low without a balance of backup weapons.
I am still grinding to get my assault mechs. I never seem to have enough money or decent weapons yet.
Here is an advice. Focuse on grinding on davion only. Get max negotiation points to get tons of c bills and recovery points to salvage mechs and sell them and then in the center of davion territory you will find the biggest industrial hub in the game. Like 15 planets all line up in a single hub. In there i managed to get a zeus, 2 kintaros, a legend warhammer (the black widow) a orion, a black knight, a stalker, an atlas and lots of level 3 to 4 weapons. The reason why i recomend davion for grinding is because davion is the easy level. There are no dificulty settings, the dificulty are the house territories with davion as light easy, liao as medium easy, marik as medium, steiner as light hard and kurita as hard. The mechs you can get depend also in the time line and your reputation but it still random.
Just find the memory address where your gold is stored, then just change it to whatever amount.
Bro those mechs are to die for
hey bro do you like mechwarrior? :P
the xbox games were called mech assault i believe
What does the Artemis fire control do?
Tightens the spread of missiles so the damage clusters in a smaller area.
Hey , I own Mechwarrior 1 ! Yeh I’m old
I played mech 1 to 3 skipped 4
Played battle tech used watch TV show
I got all dls to 5
How put super charger tag etc on your mechs
Dude I appreciate this video, I learned from it but “Nobody owns Mechwarrior 1” is the silliest sentence I’ve heard this week.
I had mech warrior 1 might still have the manual somewhere. It was on the small hard floppy disk it was a bunch of them, it ran on DOS and took forever to install.
You didnt play mw1? I remember that i bought my first pc only to play this game
Battlemaster is overall the best mech in the games… best for pilot kills
No king crab ?
400 tons, the light Steiner Scout lanze
lol, I hate to say it, but I still have Mechwarrior 1. Just can't find my commodore 64 battle tech that came out in the mid 80's
What tier are those weapons and how do you get them
Orange Tier is the max tier after tier 4. I found them by doing missions or simply buying them in store
@@BLACKB0ND rank?
Try the Timberwolf prime
I'm guessing this isn't the base game and instead is modded to hell and back ?
Nope. Base game, just endgame.
I owned the first Mechwarrior on my C64c
ST stands for STREAK, not Stream!
You are correct lol
I just think we should common sense mech laws. You dont need an assault mech.
good vid.
i still own mechwarrior the first game i remember we had to put the code in just to play
The Rise DLC is brutal, shits always under repair lol
i actually do own mechwarrior for dos and snes
edit: I also own battletech for snes
Try atlas BH . 74.5 km/H 6Medium impulse lasers , LB10AX, SRM6.
Mmm, love me some'v that good ole' grimdark.
Sorry, I need to ask to the community of this game... Does anyone know if you can upgrade the "tier" of the weapons in "instant action" (not in campaing) ?
Great video! and cheers everyone
You cant. The default for instant action is level 1 weapons
@@ShadrackMeduson Thanks for answering
@@ShadrackMeduson thank you so much for your answer
What's this guy's obsession with jump jets? Good for flying over mountains sure but it's not like you are dodging enemy fire that way.
I've have mechworrer 5 for 5-6 Moths orsom game to play