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How Tryhards Secretly Beat EVERYONE - Planetside 2
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- Опубликовано: 27 июн 2022
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I have one issue with what he said about entering a room. While it might make sense in theory to slowly pie your way into a room while checking corners, keeping good crosshair placement and all that jazz, what you actually want to do is sprint at the door and right when you hit the threshold of the door hit a sick bunny hop while wildly firing. With this strat you will get rekt 99.9% of the time, but when it finally works and you clip it you will get a massive boost to you CPM (clout per minute)
Fax. Big daddy Geff has dumpstered me many times with this one.
@@soldierhobbes1182 oh daym! It's the legend himself. What's up my dude
If you see a "tryhard" constantly using overpop on their side they're not as good as they think they are. Actual good live farmers always want to be at least slightly underpopped, this is one of the factors of getting good KPM. If you're actually good at the game you don't need to crutch on 2v1 by zergsurfing, all that means is potentially less kills for you.
I agree but that isn't the purpose of this video!
If u better then the rest in overpop base u get All the kills and no one Is abel to Go anti air, so a2g is pretty easy. Its just pure cheese
Biggest issue I've always had with this game since day one has been the fact that it's too easy to switch factions to go to the winning side
"You want us to redeploy to the Crown? But we're out pooped 3 to 1!"
"Oh, so it's a target rich environment? Excellent!"
I liked everything you said except faction switching. This is just a personal opinion but I think that you should stick with one faction through the duration of a fight or an alert because if everyone is always switching to the winning team then the other 2 factions are just not fun at all. I think that staying one faction through a fight keeps the fight alive and keeps the fun coming. If I switched factions halfway through a fight instead of trying to push back it kinda just ruins it for the faction you switched from. I hope that makes sense. Like if I'm TR holding a base, and VS comes in and starts wiping us. Instead of switching to VS to win the fight, I would try and rally the TR to push back. We might lose a base or two but I think in the long run it keeps the Planetside fight alive.
When you’ve been playing this game for 10+ years like a lot of us have, you just want good fights. It’s rare to find a good 50/50 fight for your faction nowadays since the game has lost a lot of pop, so those of us hunting a good fight don’t care what faction we’re on.
@@scar123ful Well yeah but what if you could do that in football or basketball mid game? If you're just gonna switch to the winning team because the team you started with is losing then whats the point of having teams or factions? Being on the winning team doesn't make the fight any more good than being on the losing team, at that point you're just chasing dopamine from being on the winning team.
@@justicegaminginc Different factions have different fronts, and access to different fights. It's not that complicated.
@@scar123ful "When you’ve been playing this game for 10+ years like a lot of us have, you just want good fights. It’s rare to find a good 50/50 fight for your faction nowadays since the game has lost a lot of pop, so those of us hunting a good fight don’t care what faction we’re on."
Game lost pop cause of people swapping factions like what you're doing. What you're doing actually killed the good fights that you're looking for.
@@validusgamers Completely different time and different circumstances than the game you people abandoned 6 years ago. What killed the game back then was poor developmental decisions and actual imbalance between the faction equipment, but whatever helps you sleep.
I agree that you don’t want to sprint into a room where 3 people have a sight line to shoot you. However, given the client side nature of planetside 2’s coding, you actually want to sprint just up to the edge of the door then ads as you cross into the sight line of the first enemy (while still staying out of line of sight of the other enemies). This will give you the best peeker’s advantage that planetside 2’s spaghetti code will allow while still letting you get those headshots.
If you ads and slowly scan each area you will lose all peekers advantage that you normally would have had. Planetside 2 is all about target prioritization, maximizing the number of 1v1 engagements, and getting the most peekers advantage you can each scenario.
I like how you secretly describe the failures of this game's design, pretending it's a guide. Smart.
Us poor aim folk just use good positioning, explosions, ride and die, and a max here and there. Since most people don't bother to counter. I miss the old brawling where a fight was how well you fought instead of this lame headshot peekaboo nonsense. I headshot decently but I get bored after an hour and do stupid stuff. Some good tips in the video. I still get bit in the ass from sprinting. I might try the sensor shield.
See, for decade we had this talk about 50%is HS rating, but I find it either only achievable in a sweaty close/mid range toon. There is just too much random range fights you can get into even with the best situational awareness that will drain your HSR, so unless you actively avoid distances where you are not in your HS "Goldilocks" then 50% on a mid-range weapon is almost unachievable due to the nature of the game, clientside BS, odd hitbox lag on some high-ping players. You either need to cheat or force that distance on your gameplay. Meaning that anyone with a less stat-padding approach to this would almost NEVER get to 50%HSR.
So, technically doable, but that means someone is doing the same as inflating their KD with HESH.
Also, how sweaty vets farm people? They split in 2 teams, one team starts a fight in a small base with other faction alts, drags more population into it while their friends on main get spare acc/poggers vs them. THAT's how "vets" farm people.
@@lllhunterlll9644 Exactly
Sitting in pop is exactly how you don't get better at the game.
excuse me sir sitting in 90% pop with 15 people in front of you and baiting the 3 guys on the other team and then bodyshotting them to death with a magdump is the pinnacle of skill
I agree but that isn't the purpose of this video!
0:58 Can confirm I don't even have a desk I just put my keyboard on my lap and use this little fabric box with an old Yu-Gi-Oh pad for my mouse while sitting in my little old curved floor based gaming chair thing. It's pretty comfortable though
some pp on cobalt server are just unkillable even if u attack them from the back , make u think . Are they using cheats `?
Lmfao I feel you, but no. If you’ve attacked them from the back and didn’t hit any headshots they most likely had more then enough health to quickly react to you trying to kill them. Oh and implants are a thing too
I aim train using kovaak to get better at other FPS games like Apex, CS:GO and Valorant, but when I returned to Planetside 2 just for fun... I found that my aim train made me so much better than I was before back like 3-4 years ago when I didn't know how to shoot well at all xD
Great vid. I just get a soldier soaker and run around stalker and sensor. The amount of rage filled poop moments I've seen people in is hillarious
When aiming, my headshot ratio is like 15%, but hipfiring is like 35% headshot ratio... Especially with scout rifles for some reason, the hipfire is like a head magnet.
Thanks for makeing these videos, i just started playing and there not a lot of updated videos with tips. Much appreciated.
Certain "sweat fits" literally have how to manipulate packets and game files in their TS and Discord channels.
Proof?
HSR only counts the last bullet. Hitting heads should obviously be a priority, but don't sacrifice your accuracy to do so since it will often lead to a longer TTK.
Instead, try and minimize your HPK (hits or shots per kill) that you can track on fisu weapons page and maximize your overall accuracy - the goal overall is to minimize time to kill.
Trying to push for a particular HSR will always hurt your KPM unless you already played the game at that slow of a pace or you are bolting.
Thousands of really good FPS players have quit PS2 because they couldn't perform well. Meanwhile the vet community is a safe haven for players who are trash at other FPS games (including yours truly). The scale of the game demands attention to threats that aiming doesn't cover nearly enough of unless during low pop hours.
If you're getting in a lot of 1v1's you're playing the game wrong. Farming is mostly firing on people that don't know you're about to light them up.
How to deal with salty borderline cheater vets? SHOTGUN! Especially Jackhammer. Just get close and personal and blast them by firing from the hip. (well it's not that simple but it gives a good chance to win 1v1 or 1v2 engagements).
"Join New Conglomerate Now - get Jackhammer almost for free) ! "
I thought you're gonna say go as TR stalker infil and use the automatic pistol on individual enemies. They'll die without being able to react.
Don't know about PC but a good tactic on console version is to buy a Cronus and ensure you have that dialed in.
Having a good computer helps
Let me stress out the best way to kill PROS in Cobalt at this point on time where they are just too "Good". Any weapon with One-shot capability. Sniper, Pump Shotgun, Decimator, CQC Rifles, etc...
Nah the best strat is suicide flash
I feel like the first minute or so can be said about most FPS games
I use a shotgun. Dont have to aim when you just run right into people and shoot
I hate videos that teach you how to farm. espeicially when you say all the new players will be on the 2nd continent, go try to farm them. And this ladies and gentlement contributes heavily to new players rage quitting this game and uninstalling. I remember when i was new back in 2013, i hated it. it was so hard to over come being farmed when your new. its easier just to uninstall. Theres getting better at the game, and there is farming. farming isnt getting better. farming is hiding and killing the clueless new players. Just train and get better. just ranting.
Or just go to the biggest infantry fight and chainpull maxes.
and me being a salty vet... yeah heavies are the most "Meta" class but I dont know I always feel like I'm cheating useing em so I just main La and dip into medic and infil on occassion
"one thing i would disincentivise is point holding"
Bruh. That's the game tho.
With the beacon bug, pointholding with any degree of underpop is a lot harder atm.
Love pointholding btw but not the point of the video ^^
I'm just gonna be honest I'm new to this game and have automatically decided to grind for the beetlegeuse and I just have problems with my gun shooting a circle around my enemies
First look for guides to burst fire in planetside. Second use attachements like foreward grip which helps to reduce recoil. But bursting is more important.
@@marckoesling1 and not forgetting, spend some time in VR, or even at the warp gate to get more familiar with a weapon 🙂
Welcome to VS, the faction with the accurate guns that in general have a higher first shot multiplier than any equivalent weapon on other factions meaning that the first bullet kicks much harder than the following, giving you a accurate first shot but then having to deal with the recoil from it pushed your aim higher than expected.
Its worth keeping in mind since you might have a much easier time and get better results by aiming at the lower neck/high sternum rather than the head and let the high first shot recoil bring your aim up to their head rather than aiming at their head first and having to fight the recoil down.
Strongly suggest you test things out in the VR shooting range by aiming at a targets head and just shooting a single shot without doing any recoil management so you can see how much it kicks. It obviously varies weapon to weapon and what attachments you have equipped on them but in general its good advice to aim at the neck with VS weapons, especially since the Orion can not equip the Compensator.
If your gun is shooting in a circle, shoot 3-4 shots, pause for even a tiny bit of time, and shoot again, there's bloom in this game that adds randomness that compiles with more shots
Not mentioned but very helpful is making sure you fov is maxed and set higher than the standard 74. Camakazie has a quick guide on how to get it higher. Also use a 1x. Both of these will dramatically help with recoil. Btw this was smugly shared with me by a sweaty BWAE member, so while I was pissed at what an ass he was, he was annoyingly right.
This ain’t SWAT training, run in without looking, guns blazing, spamming thumper rounds everywhere ;)’ It makes them all nervous.
video says get good
Another tip that I feel was missed in the video is to find a good 'camping' spot that is not a point room. You want it to have good cover that you can hide behind and peek around/above and while not on a objective, still be in a relevant location of the base but not the 'main' path the enemies are taking and preferably having limited ways to get there for them so you just have to look in one direction most of the time.
With that spot you repeatedly peek and hide behind your cover to ensure you have the peekers advantage(you see the enemy slightly before they see you when you come out of cover.. latency/ping magic) and just abuse the game mechanics as much as you want while you can hide behind your cover if you fumble a little and dont kill the enemy right away. Its also decently effective to peek out and shoot a bit before going back into cover, wait a second and then peek again to once again get the peekers advantage if you are fighting a good player or multiples.
Quick recharging shields can help a lot in a situation like this so Adv shield capacitor in the suit slot and Survivalist implant to reduce the shield cooldown and recharge time can be really nice. Engineer with their even faster shield cooldown can also be a good option with the Spitfire turret placed a little bit away from your cover so enemies will take damage and aim at that one before you peek out and blasts them. You also do not have to worry about running out of ammo as a Engineer.
The TL;DR is basically that people die a lot when running around, if you camp and (ab)use the peekers advantage with some random cover you will reduce the disadvantages that you have and increasing your advantages in combat. This works really well if you care about stats but also to "farm" a fight, as long as you have frequent customers at your location.
I knew you vets were playing a different game from me, I just didn't know what it was. Maybe there's a way to counter it...
as someone who’s started killing a few of the skilled vets on miller more effectively, pump shotty LA with nightmare V, sensor shield and impulse punisher as a secondary. it’s toxic, but good lord is it satisfying
I hate shotguns. Not the players, just that the weapon type exists.
I like a calmer style, with my TRAC-Shot (Forward grip, of course), Athlete, Catlike, Adrenaline Pump, nearly no will to live, and a love for killing sundies. (I don't do it all the time, but I don't just pass by the opportunity.)
I don't really agree with lowing your mouse sensetivity.
I think this is very up to personal preference.
I play with very high mouse sense and aim just fine.
I'm used to this due to 2 reasons.
1: I grew up having extremely limited space for mouse movement.
2: Lowering mouse sensetivity lowers your Map Awareness/Responsive ability.
But again, this is very individual.
I can't aim for shit with low mouse sensetivity.
But with a higher one, everything freels more natural.
This is actually something people should look into themselves.
To find what "feels" right for them in controller setting.
This is something that i found out from playing a lot of fighting games (such as tekken)
I always customise most of the controller input because they dont feel logical in my head.
This in return prevents my intuiton and Expectation of command input.
If i dont have the right settings, i will have a much higher rate of Misinput, regardless of how much memmorisation.
And to prevent misinput you gotta slow down your reactionary time to allow the brain to memmorise.
However if you bind setting things more "instinctivly" according to your own preference.
Youll find out several things.
Your response time will increase.
Misinput will be almost nonexistant memmory settles.
You will have much better mental stamina and can endure longer sessions.
And overall better situational awareness because your brain is not strained with memmorisation and thus able to multitask better.
This might all sound silly. But it is seriously a very underestimated thing.
Its not something that easy to figure out either.
You gotta play around with settings.
And different games will "feel" different requiring whole different level of keybindings again once optimised.
Example: crouching is ctrl on planetside.
But if i play Rising Storm vietnam, its C because i have toggable crouching in that game and its a whole sifferent style of shooter.
I cant have toggable crouching in PS2 because its shooter is far more fast pace and require constant movement. Ontop of that you can go prone. So CTRL feels more instinctivly right as because Crouching is a more of a Reactionary action in planetside compared to Rising storm.
And my brain has it wired that CTRL just like shift (which is sprint)
Is an reactionary action.
While toggle crouching is a predetirmed action which is something you do in Rising Storm as you can run around while in crouch, that being the preferred way of running to avoid getting killed due to extreme TTK on weapons. You want to make yourself as small target as possible.
anyone else having trouble deploying galaxies ? it says deploy and when i press the deploy button nothing happens
What would be the most optimal (meta) attachment combination to fit the farming playstyle? I assume for LMGs, ARs and carbines, its 1x-2x + suppressor + laser + HVA. Or SPA if you're positive you'd stick to only CQC.
1x, vertical, spa, no muzzle attachment
@@jermu8706 no muzzle attachment? Not even a flash suppressor?
@@DaxMarko Yeah man, I know it sounds stupid but the flash hider makes you appear too far on the radar, and the silencer makes most guns take an extra bullet or two to kill an enemy while making your bullets travel slower, and a compensator makes it near impossible to hipfire incase someone runs right up to you. Switch between vertical grip and laser sight based on the average ranges ur fighting at
I use the Thumper with Automatic Trigger & Disruptor Ammo and the NS Scorpion. Its my favorite way to farm. I've used the thumper to clear hallways and rooms with ease
I remember leading a squad of Thumpers with Disruptor Ammo on TR for a room clearing mission, one of the best planetside highlights alongside our iconic TR 60-90 player armor convey with multiple fleets coordinating between each other with colossus tanks, all to hunt a bastion while rolling over bases one at a time on the way.
good video
The part about pulling an ESF from someone elses base is very selfish. Im not blaming you as it's a fault of the terrible construction system. I think it would be intresting to see 2 types of bases in a revamp of the system, The personal base with everything locked and a faction base... Something builders could opt into to gain xp/ISO from missions when teammates pull vehicles from their bases. These faction bases would be obvious on the map and would advertise the facilities on the map screen.
Well, this is months later since this video was made, but as a career builder I leave everything open tomeveryone at all times. There are other organized platoons that could benefit from having a fortified vehicle spawn position or fallback position all the time, it's not like vehicles cost that much cortium, and I can always harvest more when friendly builders aren't sharing their loads
How? Betelgeuse.
Well i have needed 10 years now to get to lv100 and get a 1:1 K/D :)
Looks like salty vets are here in the comments. Doing what they do best……
Explain
If you want to get better, dont go zergsurfing. Its essentially just smurfing. If you just want to farm salt and pad your kd, go ahead.
I understand that you throw out a video for content but 40 and 50% of headshot is called aimlock hack, not skill. Anyone with those numbers is a cheater or only playing cqc (and most likely still a cheater). Just try to shoot anyone at 70+ meters while the target is moving or trying to shoot back at you but even if standing still.. you won't get those numbers. Even for a sniper in fps games it's really good to have those stats. The playerbase mostly consists of veterans now which means that it would be even harder to achive those numbers because there are not a lot of new players to just farm down. It's ridicilous to call cheating "tryhard". Just look at your own footage here, it's around 3-5% headshot ratio. I especially hate this because the game is swarming with cheaters and the devs were so clever back then to add implants that will benefit them even more. The only thing more ludicrous than this is people who are saying "I've never seen a cheater, there are no cheaters or really just a few in the game." Just wake up you are not in fairyland.
lmao
Ping
Lol.
I gotta say, KD gaming is cringe. Especially in a game like this.
play MAX
Video incentivizing farming new players, no wonder this game pop is so low, lmao
I use to play this but the time to kill & weapon damage sucks so much. I had no interest in this chaos lol
ρгό𝔪σŞm
Pumpgun + Skirmisher Jumpjet (switch to different one if you feel the need to get on the Roof or something) + being underpropped at least 60-40 to get enough Targets at best stacked in a Room near the Spawn.
And try not to kill the last Medic. Medics are so fucking stupid and greedy, they will revive everyone and be ready to be farmed again.
Depending on the Situation, switch through the available Nades. Maybe deploy Smoke with a different Class if you can't get to the Building without getting your Shield broken or dying.
Playing aggressive = many Kills
If you don't want to die, you do you
For new players, i highly recommend msg infil. it allows you to build up the skill of aiming without having to battle a HA head on. it also increase your map awareness with recon devices and base awareness with how to infiltrate the back line.
Monosodium Glutamate Infiltrator? Tasty!
Instead of an SMG take Frogman. It is way better at 20-30m engagements making it WAY safer to pick up people off while still playing aggressively.
I find it very idiotic calling people who are good at the game tryhards. Most of these good players have been playing for 7-10 years with thousands of hours of game time. Just because they are better at the game than you doesn't make them sweaty tryhards...
It's just a title for youtube senpai. Also there's nothing wrong with 'tryharding' if you genuinly enjoy that, I find it enjoyable.
@@ZealousVidya So are you implying that being good = tryharding? That is a very flawed way of thinking because being good at something and tryharding are two very different things. I could play planetside on autopilot half brain mode and still kill 90% of BR50's out there, am I tryharding? I would say no, I'm simply better than them.....
@@CAfakmykak bruh you need to relax - who gives a shit about the name