Why Vanu is Overpowered in Planetside 2

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  • Опубликовано: 8 фев 2025
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Комментарии • 398

  • @ZealousVidya
    @ZealousVidya  2 года назад +10

    Subscribe for future Planetside 2 content!
    Note: Edited out 200 ammo SAW cuz that was removed ^^

    • @Direblade11
      @Direblade11 2 года назад

      8:45 literally ignoring Genudine?
      Should I stop watching the only VS RUclipsr because apparently I'm not the intended audience?

    • @Direblade11
      @Direblade11 2 года назад

      @Yang Wen Li 1. Love the username, I'm watching the new version of that show :)
      2. I play VS. My particular outfit does good because we're comprised largely of vets and work together. I agree with the sentiment that teamwork is OP, and Vanu actually uses it

  • @TruthBlackheart
    @TruthBlackheart 2 года назад +216

    Bro, ive seen magriders go up sheer cliffs. Its not a tank its a spaceship.

    • @Direblade11
      @Direblade11 2 года назад +19

      I've ran in a largely armour faction for a while. The magrider HAS to use its mobility options rather than just fight in columns. I 100% agree it is not a tank.

    • @FILRSD
      @FILRSD 2 года назад +6

      only works for that.

    • @mikebaum3754
      @mikebaum3754 2 года назад +2

      i.m main vanu prestige and i think vanu get too mutch nurft so i changed to nc because tr has the atk speed ... nc the oneshot wepns what have vanu laser

    • @DeyonOttervenBur
      @DeyonOttervenBur 2 года назад +10

      "If one does not use cliffs, he is a bad magrider driver" - Sun Tzi, Art of War

    • @808.sfx_
      @808.sfx_ 2 года назад +6

      Literally they are way too fuckin op

  • @grantkropf1
    @grantkropf1 2 года назад +19

    As a new player, my theory is that the average sane human would not choose the purple spandex as battle attire. Therefore, the unlikeability and ugliness of vs makes them a bastion for veteran players

  • @stanstanmenson9591
    @stanstanmenson9591 2 года назад +78

    Of the three factions, Vanu has the best medics I've ever seen. Terrans come at a close second, but I notice a lot of them attempt the revives- but without eliminating nearby threats first. NC doesn't give two shits about the role of medic, for the most part. Just some small things I noticed about Emerald, anyways.

    • @FuuzBeeen
      @FuuzBeeen 2 года назад +6

      I enjoy going medic for the time I used to play and I would be NC, it was a bit of a drag when I then die and the group says "who medics the medic" :

    • @ivannegrozni7692
      @ivannegrozni7692 2 года назад +2

      on the euro server, miller TR and NC play mainly for medics. no matter how much you kill them, they still resurrect each other on cd. although this does not exclude the problems you described for medics of NC and TR

    • @joeyghostx
      @joeyghostx 2 года назад

      Me, and my Terran squad that has dedicated nade medics like me to keep a point like the time the Vanu, NC, and Terran all fought in the same building for 1 hour just spamming healing nades from all sides.

    • @Crayssius
      @Crayssius 2 года назад +2

      I'd like to go ahead and defend Connery NC medics, we do okay. Only like, 7% of the medics will ignore you.

    • @davidsabillon5182
      @davidsabillon5182 2 года назад

      @@FuuzBeeen 🤣

  • @ktomeir
    @ktomeir 2 года назад +71

    From a very subjective feeling point of view i want to say two things:
    VS infantry guns feels like a lower skill treshold, higher skill ceiling because of the high accuracy. A salty NC heavy with a 50% headshot rate can engage and win against a whole squad in varying distances with one SAW mag and some trigger discipline, but doing so with the orion is just easier.
    Seocondly, fighting VS is often annoying because a few good players can and will pull vehicles, kill the spawns and end the fight if it is not strategically beneficial to their faction for that fight to exist. NC and TR players are much more content grinding away TI alloys deteriorating foundations, and mostly use vehicles and air to farm infantry rather than end fights.

    • @davidandrewway
      @davidandrewway 2 года назад +3

      Heh. I am a destroyer of sundies. At least during alerts.

    • @Fullgrym
      @Fullgrym 2 года назад +3

      No bullet drop and "better" camo for Vanu are much more important than Zealus gives them credit for, especially for newer players.
      I can say for myself when i was a new player - i started as TR and i was doing awfully, like 0,7 k/d, maybe even less. Got to around 50 lvl and i just got tired of dying. So i told myself "well, maybe no bullet drop would actually make it much easier to kill people at distance". Well, it did have some effect, not as much as i hoped, but Vanu weapons DID seem more accurate.
      For example comparing the Orion with CARV- at that time the Orion had better ADS movement (0.75 vs 0.5 IIRC) and it had much better horizontal tolerance. So me, the same player, actually went from 0,6-0,7 k/d as TR to 1-1.05 k/d as VS and i can't say i became that much better player from going completely new player to having two ~50 lvl characters.
      And about the camo - even now, so much years later, i hate fighting VS at night, i really see them MUCH harder than the other 2 factions unless the player has some pink or bright teal camo equipped.
      True they changed the balance a bit and the Orion/battlegoose is not the same as before - the last update killed the battlegoose for me, a "LMG" with a magazine the size of a carbine, but after so many years people have largely settled what they prefer and here comes the "salty veterans" factor in VS's success which Zealous speaks of.
      Just like World of Warcraft - not only there are no significant differences between Horde and Alliance racials, but some Alliance races have better/more useful racials than Horde, and yet H/A ratios are close to 2/1, with Alliance Hall of Fame (first 100 guilds to clear mythic raids) fills up MONTHS after the Horde one. The damage is already done by past imbalances, and people are just going with the flow now.

    • @creesmith2794
      @creesmith2794 2 года назад +6

      @@Fullgrym No bullet drop is absolutely useless, at ranges where bullet drop actually matters cof would have completely fucked you over already (unless you're using the obelisk, but that's a different story). Its probably just the different accuracy stats you're feeling. If you try the msw-r on tr and the orion on vs you'll probably do about the same.

    • @Spectre-907
      @Spectre-907 2 года назад +1

      @@creesmith2794 and even then, the obelisk is still a semi auto ScR; CoF bloom at range should be even less relevant than bullet drop.

    • @akiraninja7737
      @akiraninja7737 2 года назад

      That’s exactly why most of TR and NC loses, they are focused on farming rather than winning a base or alert.

  • @RingingChunk
    @RingingChunk 2 года назад +28

    Emerald VS main here (VKTZ :)), we love taking the game seriously DURING ALERTS. It just so happens that our outfit logs in during prime time when there’s usually at least one alert. Reading some other comments on this video, I see the term zerging referred to or complained about. We’re lucky to have so many active outfits and people leading platoons. Since these platoons are fun to play with, they fill up completely and fast. This often leads to squads within the platoon going to different bases because we don’t need all the pop. However, our command channel isn’t always productive so sometimes our leaders have it turned off and we end up dropping at a base that another platoon was planning on dropping it. This usually leads to overpop and we try out best to pull off and find a different fight.
    As far as nanites go, we personally don’t pull air or vehicles and focus on infantry pointholds to win the alert (except for valkeries to get somewhere fast). This style of play isn’t for everyone since it’s like setting up a fort inside the point room/building. This only works if the NC or TR is not set up on the point or has a forward hold (spawn camp) and we sneak in behind them. We aren’t necessarily the most skilled but we are very organized all the way from types of classes to how many of each there are (ops loadouts). We too get crushed by organized platoons who take advantage of every aspect of the game (infantry, armor, air). I see it so frequently, our outfit gets set up on the point and friendlies bring in and deploy sundies only for the TR or NC to come in and destroy any and all vehicles/air, essentially surrounding us before they organize and all storm in to wipe us. When they are not organized and trickle in, we’ll beat them every time, armor or infantry. I wish they would bring back the other types of alerts besides just territory control. The crazy air anomalies or holding the most tech plants or bio labs was so refreshing because it was different. Our infantry may be slightly more skilled but I’d like to think it’s because we all hate playing in air or armor and tend to prefer infantry.

    • @ZealousVidya
      @ZealousVidya  2 года назад +1

      Yea we also never use CMD chat in like 18 months, it's counter productive because of how fast paced the meta is.
      When we drop on a base someone else goes to, we also always pull off and find a different fight out of boredom.
      We also only do infantry pointholds unless we're trying to have max out fun, at which point we'll pull vehicles and do dumb stuff.

    • @BigWyrm67
      @BigWyrm67 2 года назад +2

      You only ever see complaining about zerging is when the VS do it and all major VS outfits are labeled zergfits just for being VS. But when the NC or TR have 96+ going down a lattice and we complain they say we just need to "git gud". The double standard about zerging on Emerald is obnoxious.

  • @B-U-T-C-H-E-R
    @B-U-T-C-H-E-R 2 года назад +6

    Magrider can escape easier than any mbt, much harder to kill. Easiest to drive

  • @TheLordOfAcre
    @TheLordOfAcre Год назад +17

    Also, The maneuverability of magriders is insane, the amount of times I've seen mags spawn camp while hiding in hills is beyond count. And yes, TR and NC do avoid VS during alarms, I've seen it happen several times, I hate VS, so I always try to stop them and I'm always outnumbered; they zerg bases sometimes 70+% or ghost cap them, It seems no one wants to fight the no fun allowed faction.

    • @assgoblin-uh9zu
      @assgoblin-uh9zu Год назад +2

      Same, same. TR player, hate VS, always try to stop them. Wish we had more like-minded players.

    • @dabestgrimmreaper4
      @dabestgrimmreaper4 Год назад

      NC player, I'll only fight Terran if Vanu is accessable and currently fighting NC; elsewise ill literally go to the edge of the map just to start a fight with Vanu so it ties up their players from ghost capping bases, as Vanu may have the better players but they're not necessarily smarter and you can tie up their entire pop just by starting a legitimate cap against them. Whereas Terran actually has most their players evenly across bases until they need to zerg something which if NC isn't vigilant against then Terran takes the map because Vanu can't seem to counter zerg Terran... pretty much ever.. only NC seems capable of halting a Terran zerg unless the pop doesn't even back out then it becomes Terran's map. So i end up fighting Terran more often than not because Vanu simply isn't capable of map domination at populated times if properly addressed.

  • @runetimmarkscape
    @runetimmarkscape 2 года назад +12

    NC main here. The lasher might not be the weapon with the fastest TTK but it has a realy good area of denial effect. when a group of VS players are using it tends to be near imposible to get through if they are set up in underground tunnels such as in the center base in Hossin. There are days i'll just only fight TR when i don't feel like dealing with it.

  • @lewis571
    @lewis571 2 года назад +18

    Noticed that Vanu use the taunt more when they kill you than any other faction.

    • @terbentur2943
      @terbentur2943 2 года назад +9

      its just some helpful advice. Evolve or perish

    • @sirthomasevangelion1258
      @sirthomasevangelion1258 2 года назад

      I got teabagged by Vanu all game, so i might have focused on them a ton and gotten like 80 kills

  • @slipspectrum9253
    @slipspectrum9253 Год назад +6

    Why does everyone ignore the fact that the VS weapons on a whole are more accurate and have higher velocity? The fact the shots go where they are aimed rather than drop at range is a huge advantage. If I can train myself to keep the reticle on heads and fire just as soon as I get my sight picture, I have an advantage vs. having to mentally calculate where my rounds are going to end up and account for that drop and then fire. Those tiny little reactions, no matter how small do add up, and in this game, he who lands his bullets first is more than likely going to win. Velocity is also important because if I can land more shots before the target has time to react the better. The magrider, while tricky at first to drive, once you get used to it can absolutely make it to places all the other tanks cannot and that is also a huge advantage. The scythe is a super stable air platform. It’s like a freaking sky turret! A bit slow, but you can essentially park the thing in the sky, whereas the mosquito or reaver will start to drift or fall out of the sky more quickly if you stop moving and you have to feather the space bar a lot more often, again, a tiny little thing, but it all adds up. The VS faction has all kind of very small advantages (like the dark default camo) that no one dare add up or be accused as being a salt-lord… As a non-gamer who happened to start playing PS2 back when it came out because my friend wouldn’t leave me alone about it, I have no problem saying things like they are and couldn’t care less what anyone else thinks. But I think there’s some crazy weird psychology amongst gamers when it comes to talking about balance that if you mention it, you must be weak rather than just being pragmatic. I’m 45, so maybe it’s maturity? I will also say that once you reach peak skill in this game, it becomes harder to see balance issues. For example, if you took Zealous and a brand new player and you swapped their entire gaming rigs, the new guy would suffer far more than Zealous would. Think about that for a minute.

    • @anybodyLUZA
      @anybodyLUZA 9 месяцев назад

      For someone who couldn't care less you're writing an awful lot of words tho...

    • @daanstrik4293
      @daanstrik4293 2 месяца назад

      @@anybodyLUZA”couldn’t care less what anyone else thinks”
      So he does care about the game and its balance, just not that people disagree with him.

  • @zach942
    @zach942 2 года назад +6

    watching that revenge roadkill with the scythe on the max that killed you was so satisfying at around 9:25

  • @Vincenttst
    @Vincenttst 2 года назад +31

    Camo difference is only a thing when you play on high quality. In low quality it is easy to spot almost everyone from a long range.

    • @ZealousVidya
      @ZealousVidya  2 года назад +2

      yea shadows on Hossin I will admit, make it difficult to see players on a 1080p monitor.

    • @NK-qn6pq
      @NK-qn6pq 2 года назад +2

      I play with ultra settings which helps against VS as their cloaked infiltrators (the shimmer) are easier to see.

    • @Kelthoras1
      @Kelthoras1 2 года назад +1

      @@NK-qn6pq So which graphic setting influences cloaker visibility?

    • @jacobcurliss9687
      @jacobcurliss9687 2 года назад +2

      @@Kelthoras1 I would assume texture quality? Or if not that then particle effects?

    • @JohnFromAccounting
      @JohnFromAccounting 2 года назад +5

      Camo is a big deal because every milisecond you don't see the opponent is a direct advantage to them. Pretending it doesn't matter is smoothbrain.

  • @unbless3242
    @unbless3242 2 года назад +13

    the lasher is the most overpowereed team work weapon in the game.
    the key is getting ppl to shoot the floor next to the doorways / cover

    • @wildmonkeycar
      @wildmonkeycar 2 года назад +1

      ... and coordinating your friendlies to not be morons and walk in front of you while firing. I swear, whenever I pull out the Lasher, it feels like every nearby friendly forgets that, yes, friendly bullets still hurt

    • @BigWyrm67
      @BigWyrm67 2 года назад

      If you think the team strategy is OP with the lasher, then just wait until you hear about the Masthead.

  • @hellothere_1257
    @hellothere_1257 Год назад +1

    I actually wouldn't completely discount the 'hard to see' theory. During some of those longer sieges that can last for hours there's sometimes a very noticable pattern where we (TR) would get pushed back by the Vanu during the night, only for the the sun to rise and the momentum of the battle reversing in a periodic cycle following the time of day.
    It's not a super huge effect, but it's there.
    Interestingly this is probably also something that affects new players a lot more than pros. Experienced players will probably have adjusted their brightness and gamma settings to make nights easier to deal with, have better monitors with higher dynamic range, use camo making them better or worse to see than the baseline, and just be more experienced in general spotting people at night. However, for noobies it can definitely a factor.

  • @CalvinAbrams-br2od
    @CalvinAbrams-br2od Год назад +1

    Vanu are cool bc they’re like the covenant from halo and they just crush the competition with technological superiority

  • @glados3079
    @glados3079 2 года назад +6

    Vanu doesn't have bullet drop, climbing tanks, its a try hard magnet also vanguards are not weak also the camo on vanu is hard to see. Also there targeted cause they tend to get involved in fights not even connected to there base and just get in the way

  • @AmbroseBoaBowie
    @AmbroseBoaBowie Год назад +2

    Actually I blame TR for ACTIVELY AVOIDING THE VS

  • @FlankerJackChannel
    @FlankerJackChannel Год назад +1

    It's because Vanu weapons vehicles and best class setups cater to the individual over teamwork. Therefore the sweaty ADHD call of duty players that populate this game get to run around getting high kills. Your videos prove this.

  • @kestutisstugys1189
    @kestutisstugys1189 2 года назад +13

    The thing about lasher is, that it's all about crowd control. It does have low DPS, but it also has splash damage. That serves two purposes. First, you can shoot opponents without a direct line of fire, so a good thing to get them out of cover. The second is, of course being able to damage multiple opponents with one shot. Finally, there is an intimidation factor. Orbs of plasma look scary. The main problem with lasher is that in a fair one-on-one fight, lasher would lose pretty much all the time. But then again, if you find yourself in a fair fight, your strategy sucks.
    Magerider can strafe and whenever I drive one of these things, I feel like I have to. A good thing about it is that you always face your opponent with the strongest side It's also easier to get behind your opponent where their armor is weaker. So that's what's magrided has going for it. Also being able to get to places.
    Another thing about VS is heat mechanics. Mostly on directive weapons, but also Phaseshift and Obelisk. I know this is subjective, but I'm a compulsive reloader. I reload machineguns after 10 shots, I even reload after one shot, if I feel I have time (sometimes that feeling is wrong), so having heat mechanics, partially solves that problem, since after having a couple of shots, the weapons usually cool down before finding a place to reload. Also with Parsec, I don't have to reload at all, unless I'm in an extremely target-rich environment (I usually am not) or I spray and play (again, I usually don't).
    Also a small, but, I think, Important thing is the newest Spiker. Now when charged it does splash damage and can even damage vehicles. Fully charged it can kill Max with two headshots. I don't use spiker lately, because I've auraxiumed it, and now it's Cerberus's turn.

    • @TheCarrots101
      @TheCarrots101 2 года назад +1

      You forgot the most OP part about the lasher: it drops everyone’s fps in the hex due to the amount of particles

    • @KevinsArmory
      @KevinsArmory 2 года назад

      1) slow projectile. most mid range weapons can put a vanu heavy down by the time they fire 2 or 3 lasher orbs.
      2)all weapons are suppression weapons when you have a bunch of people
      3) indirect line of sight only applies if player is bad/new enough to try to hunker instead of reposition. it also requires knowledge of - by definition - hidden and unknown probable behaviors. Thats a huge skill curve and not at all useful for most battles in most cases.

  • @spectretactical3953
    @spectretactical3953 2 года назад +9

    Vanu feels like easy mode , I have tanks that can scale anything , recoil is nonexistent definitely laser like compared to TR&NC
    & then vanu having splash damage weapons. & idk about vanu being "low pop" when they are constantly zerging

  • @darktrooper4
    @darktrooper4 Год назад +2

    My TR account Im always negative In my KD and always struggle to win engagements. I Switched to VS and my KD is always positive and I win far more Engagements. VS having very low recoil most guns come with there own red dot and very low bloom and spread makes it very easy to win fights, where as TR has so much Bloom and damage reduction that most weapons are a joke to use unless its a very very elect few. I can see why so many players switch to NSO. TR and NC fight is the closest to balance. but VS wins all.

  • @kingg7540
    @kingg7540 2 года назад +13

    You also have to take account community , vanu constantly has leads on every point of the map because of how they are directed , I find the other factions aren’t as organized more run and gun

    • @Momofukudoodoowindu
      @Momofukudoodoowindu 2 года назад +4

      This. Which factions are brand new players going to try first as they learn the game? The cool red helghast or the blue rebels. The VS just feel and act like the 3rd and final faction. The VS is the final group players typically try. Their weird purple aesthetic is off putting and noob deterrent. The faction attracts objective oriented players.

  • @HansensUniverseT-A
    @HansensUniverseT-A 2 года назад +3

    Veteran VS player here, i focus mostly on strategic play over pure vehicles or infantry play, things like leadership and logistics, focusing on alerts and territory is more important than clicking heads, mainly since i don't find our infantry arsenal that interesting and I've grinded the guns i do like, our MBT is in a weird place, some people like the maggie, i don't, i mained the Lightning for years and have gone a bit tired of it, it's also a bit difficult to play armor on VS at least on Miller since we don't have a big armor presence in general, VS is far more likely to pull support and light vehicles over tanks while as NC and TR will have a greater armor stance, so basically i find more fun in actually being a pure support player than anything else today, these are basically some of my reasons for playing the way i do as VS and there is likely some cross familiarity that other VS players will relate to. So if you want to run and gun and play like BF play TR or NC which are by far the easiest factions to play overall since you will have greater familiarity from other shooters while VS is the odd one for the niche player, we compensate our weaker competitiveness in direct engagements with greater strategic and tactical gameplay and i think this is something we just naturally gravitate towards if you play long enough.

  • @Frost87112
    @Frost87112 2 года назад +19

    I'm a VS main who plays in the other factions in Connery for few years now... from my perspective is mainly 3 factors: 1.- VS command is usually more organized and active during prime time, 2.-VS had less population and got heavily double teamed during few months, which forced many VS players to step up their game and 3.- There are few sweaty outfits in the VS that are very well coordinated and can take bases even when outpop.

    • @FireHill20
      @FireHill20 2 года назад +2

      Can agree with number 3 and I’m in VS PlayStation

    • @bruvaguren494
      @bruvaguren494 2 года назад +3

      I can say that VS command is very competent, as long as a certain Dude bro isnt in command

    • @TatharNuar
      @TatharNuar 2 года назад

      This is exactly how it is on Emerald too.

    • @dabestgrimmreaper4
      @dabestgrimmreaper4 Год назад

      *cough you forgot 4.- VS thinks warpgating NC will stop them from holding the center of the damn map.

  • @safari99sm
    @safari99sm 2 года назад +2

    And then you try fighting a vanu player in the night and you literally can't see him... cmon the camo is overpowered too!

  • @lemih4449
    @lemih4449 2 года назад +8

    Im a vanu main, but Godsaw is the best Gun for salty heavies. You get my point. On miller. Even if DIG and KOTV from vanu roll over from factions with multiple leaded platoons.

    • @chettonex
      @chettonex 2 года назад

      check usage and stats of Godsaw compared to Betel. In paper, yeah, Godsaw is godly tier, but stats dont lie, Betel is way stronger and way more popular.
      Betel is two times more popular than the Godsaw among top 500 players of each faction.

    • @ablebagel
      @ablebagel 2 года назад +4

      @@chettonex aye but that’s because VS doesn’t have as many competitive options for LMGs

    • @durakeno5575
      @durakeno5575 2 года назад +2

      @@chettonex so you're basing its effectiveness not by its stats but by its popularity?

    • @xWHITEx
      @xWHITEx 2 года назад

      VS main, I have all 3 directive lmgs, auraxed them and have 12+ k kills on Betel. In my opinion godsaw is way better than betel/butcher in general, just because armor piercing mode, and meme 200 dmg model.

    • @daanstrik4293
      @daanstrik4293 2 месяца назад

      The godsaw is highly overrated.
      Its good don’t get me wrong. But by the time you unlock it you can get simmilar results with other LMG’s.
      Its gimmick isn’t very usefull either.

  • @trell1011
    @trell1011 2 года назад +3

    I believe that VS has been nerf the most almost nerf to the ground

  • @raininglaser5695
    @raininglaser5695 Год назад +1

    I know this is 9 months late, but my two cents as to why VS is overpowered is that the sweatier players might prefer playing it because it has the worst guns. Noobs tend to prefer playing on factions with the best weapons, so because VS has not as good weapons, newer players might prefer NC and TR. It might also have to do with TR and NC having more traditional looks and stuff. Because VS has less noobs, it has better medics on average, so it is just more fun to play in general. In addition, stuff like the mag can offer higher skill caps on VS as opposed to the other two factions.

    • @derth9230
      @derth9230 Год назад +2

      The skill needed to use vanu weapons is non existent nor to mention. Accuracy is insane.

    • @daanstrik4293
      @daanstrik4293 2 месяца назад

      People who play to win tend to pick the “META” weapons. Not the lower tier weapons.
      Just look at any competitive game ever. People in CS:GO don’t run around with the Bison. People in smash bro’s don’t pick DR mario.
      CS:GO players take the AWP or the AK.
      Smash players take MetaKnight.
      Planetside 2 is no exception. Thats why you see so many people running the GD-7, Betelgeuse, godsaw, decimator, etc.

  • @nani4416
    @nani4416 2 года назад +16

    ive played in vanu for almost 9 years, and i can say that the reason that vanu is "op" is that most of the players in VS are very competite. Always when im online and playing theres tons of people chatting and thinking a good strategy on how to take the next base.

    • @FlankerJackChannel
      @FlankerJackChannel Год назад +4

      Every faction used to do this, but vanu are way too overpowered in most situations.

    • @daanstrik4293
      @daanstrik4293 2 месяца назад

      Is Vanu good because there’s a bunch of competitive players?
      Or are there a bunch of competitive players because Vanu is good?

  • @SmugTheClown
    @SmugTheClown 2 года назад +4

    Idk the no drop on dmrs/snipers the inf ammo pool the mag riders that can fly on hills and snipe with tanks the only thing that's not annoying is their anti material rifles and esf

  • @Wvk5zc
    @Wvk5zc 2 года назад +2

    I maintain that VS has the upper hand on camo because their colors blend better with building/interior's color which you spend 90% fighting

  • @davidbeauchemin1840
    @davidbeauchemin1840 Год назад +2

    Another factor is that vanu armor column are way harder to kill than any other faction's. Strafing MBTs that can dodge shots and safely disengage/chase with boosts make mid to long range engagement a losing proposition for any other faction (when on equal skill) unless the VS have a lot less armor than the opposition.

  • @xyriliawhitestrake7263
    @xyriliawhitestrake7263 2 года назад +6

    I think the reason people don't like the vanu and call them op is because the general player base is just better than the other two factions on average due to player perception. Vanu historically has better players. Whether that is true or not doesn't actually matter, it is a sentiment that is proliferated throughout the community. So when there are new players who are tryhards they are more likely to research the game a little bit and quickly be told that vanu is the best faction and chose that one. Vanu also just doesn't appeal to the average person who wants to start playing planetside from my experience. That means vanu will be underpopulated with new average players who are there to have fun outside of just getting better and have a disproportionately large number of tryhard players who specifically care about improving at their gameplay because they find that fun or fulfilling. Having played all of the factions I can't really tell a difference meaningful enough to make me feel like one faction is overpowered compared to the others. I find that if I wanted to give myself a real advantage I would get way more mileage out of making the game look like trash than swapping to a different faction.
    It kind of reminds me of the horde vs alliance problem in WoW. Before the most recent update in wow you couldn't play with people on the other faction, so if you wanted to play with friends you had to be on their faction. You still can't join a guild on the other faction I believe but that is beside the point. Horde holds the vast majority of the playerbase for WoW and the reason for that comes down to the history of the game. Back in the day the best racial abilities were on horde, they had blood elf which had a great racial ability and troll which had the best dps increase racial ability in the game at the time. Due to that, a lot of good players and aspiring good players moved to horde to utilize these great racial abilities leaving an imbalance in faction population. Over the years it is more likely that new players will come from the friends of current players and since horde is already larger it will grow faster than alliance will. Theres a few other reasons why alliance loses players faster and horde slower etc. but I don't know all of the details. The point is, even though those racials are ballanced now and in fact the best dps racial in the game is actually on an alliance allied race, everyone plays on horde now because of the history. I think a similar thing has happened in planetside 2 with the vanu, obviously with a different outcome.
    TL;DR Vanu isn't op they just have better players on average due to community perception.

    • @robmoney1851
      @robmoney1851 2 года назад

      That TLDR: 👍

    • @FoMScratch
      @FoMScratch 2 года назад

      I've been giving a similar yet ignorant hot take when it comes to this debate. When it comes to first impressions you got three factions. 1: Neo-Nazis. 2: Fudd Marines. 3: Sci-Fi Skin Tight Spandex & Cat Girl Helmets. Of those three options which one on average would do you think a sweaty gamer would pick?

  • @treycantrell6857
    @treycantrell6857 2 года назад +2

    They have the best camo, their faction tank is a spaceship, Their Scythes are amazing, Their weapons are amazing, Disgustingly good snipers, and they have cat girls

  • @totktonadafrakc5948
    @totktonadafrakc5948 2 года назад +1

    For those who has bad aim (like me) lashing ammo is a massive difference. kda from 0.3 to 0.9. Fat projectiles are good for lowskill players when stopping advance
    lancer is shit when one, but a squad of lancers quickly and reliably annihilates the armor column.
    The new archer-slicer is pretty awesome in mass fights. Not because it can hit multiple infantry at once, but it can hit that max when your ally will pop the straight in front of you.

  • @hawkeye137137
    @hawkeye137137 2 года назад +3

    Lasher may not have the same kill potential of a LMG like Gauss Saw, but it is way more intimidating than any infantry weapon. As a suppression weapon, noone wants to enter that corridor or pass through doorway which giantass flying orbs of death are coming out. They are so big that they even hinder your line of sight and you start to take damage before making contact with Lasher user due to splash damage. When you make contact, you are probably already at half health which you don't stand a chance at that point.
    Same deal with Magrider. If Magrider user isn't flanking you, climbing that mountain and spawncamping you and doing hit and run all day, then he is doing something wrong. Driving a Magrider is all about having upper hand and being the one which strikes first from the positions which leave your opponent at a disadvantage.
    Combinations of mechanics like these, one at a time, make VS an annoying as hell faction to deal with which is the biggest reason why they win this many alerts imo. NC prefers to fight against TR and vice versa.

  • @CoffeeHype371
    @CoffeeHype371 2 года назад +8

    I’ve played all three factions for the over the past 7 years. Hit at least BR 100 for each.
    I feel dirty when I play VS lol. I can kill chain like crazy on VS with the Orion. It feels wrong. Not saying I haven’t done crazy things with the MSW-R or even… the T-32 Bull (Ew I know but it’s a laser). But VS just always feels like, I’m a step ahead of everyone. Idk what it is, the guns, or what. All factions are fun and over the years I’ve seen each faction dominate Emerald. Honestly it comes to outfits working together, and player skill to make certain guns “sing”.

    • @lemih4449
      @lemih4449 2 года назад +3

      gausssaw and godsaw go dakka

  • @ToaArcan
    @ToaArcan 2 года назад +2

    I don't wanna be mean, but as someone who has played all three... NC and TR (on Emerald) are just dumb as bricks.
    We got the usual disorganised mob of NC, and then we got a TR faction that makes the blueberries look like fuckin' Mensa, because they're dominated by Toigah's neverending hateboner for VS.

  • @miemsliva4464
    @miemsliva4464 2 года назад

    Take a shot for each time h4 says statistically, see how long your kidneys last

  • @wildmonkeycar
    @wildmonkeycar 2 года назад +1

    Dang, they really wanted you off that tower! I’ve never seen so many mines and turrets in the same place, nor have I ever had so many panic attacks as watching you run over and around them without a care!

    • @trucker2b
      @trucker2b 2 года назад

      Nun of them went off ..look at the steps at 7:17

    • @wildmonkeycar
      @wildmonkeycar 2 года назад

      @@trucker2b Right, he has the Avoidance implant, which I only noticed after I saw the mines

    • @trucker2b
      @trucker2b 2 года назад

      @@wildmonkeycar I see it now... Dam... Need my glasses 🤓

  • @zakurn1086
    @zakurn1086 2 года назад +3

    We all know the reason why Vanu is stronger, it's simple really. It's because of cat ears and spandex.

  • @Blueprint4Murder
    @Blueprint4Murder Год назад +1

    Why vanu wins the most is because it has the best organizations. Vanu has 2-3 amazing guilds and while they do play other factions now and then they consistently play vanu and even run classes to teach other so. Not only do they have the best guilds they actively pump out better players. Vanu weapons suck outside of one smg, one scout rifle, and one sniper. The TR/NC don't have those organizations and some of there organizations would rather cheat then train soldiers. The most op thing in the game is the TR offhand shotgun which is a 125/150/175 skills for some classes, but the tr get it for free for all classes.

  • @AllinWhenPlaying
    @AllinWhenPlaying 2 года назад +3

    How on earth that mine at 5:37 didn't trigger on you? Does the exceptional implant also counters mines?

    • @hellyx7037
      @hellyx7037 2 года назад +2

      Avoidance - Your movements no longer trigger Claymores, Proximity Mines, or Bouncing Betty, and you are no longer targeted by Spitfire turrets.

    • @AllinWhenPlaying
      @AllinWhenPlaying 2 года назад

      @@hellyx7037 aaaaah, right. I thought it only prevents turret lock.

    • @daanstrik4293
      @daanstrik4293 2 месяца назад

      @@AllinWhenPlayingIt depends on the rank of the implant.
      Many implants gain extra functionality as they level up.
      Take regeneration for example. At rank 1 it recovers health when out of combat. At rank 4 it recovers faster when out of combat. At rank 5 it recovers even faster + on headshot kill you instantly gain health.
      Avoidance is practically useless at low ranks and one of the best in the game at max rank.

  • @InVQke
    @InVQke 2 года назад +1

    This man said the lasher isnt as good at holding points as Saw...lol

  • @Michael-bm2ll
    @Michael-bm2ll 2 года назад +2

    Just do what most NC and TR do on most servers. Double team VS.

  • @MrTubsterr
    @MrTubsterr 2 года назад +5

    Have you looked at the last 3 months data for alerts? VS is not longer winning. NC 33%, TR 32%, VS 30% I don't see this trend changing anytime soon.

    • @ZealousVidya
      @ZealousVidya  2 года назад +6

      hmmm I actually didn't, I should have checked that. Is that primetime alerts or overall?
      Also, ps2alerts is very buggy ATM and IMHO in the last few months hasn't been reliable, although it's equally buggy for all factions so it should balance out anyways.

    • @delirious3911
      @delirious3911 2 года назад +1

      i checked the 3month total data, but that is combined with dead, or low time as well, prime time its VS 32%, TR32% and NC 30%

    • @JohnFromAccounting
      @JohnFromAccounting 2 года назад +2

      @@ZealousVidya You can't say that across the entire game that VS are better players. Its not true and not supported by anything. What is true is that they have the most overpowered weapons and features, among the really bad ones. This comes down to other factions having nothing equivalent or similar. The Lasher. The Betelguese. The Horizon. The Obelisk. The Magrider. In the past they had ZOE maxes which ruined the game. The darker camo is a strict advantage over the more vibrant red and blue in dark environments.

  • @addmen96
    @addmen96 2 года назад +14

    I laught at this vid's title!
    Why VS win alerts despite being the weakest faction? No BHO, communication between outfits, usings tactics and being more salty

    • @petrpinc7695
      @petrpinc7695 2 года назад +1

      During Cobalt Clash communication between Vanu outfits was apparently much weaker than NC's or TR's. Supposedly Vanu command channel was silent for 20 minutes. That is too much silence for event like that.

    • @addmen96
      @addmen96 2 года назад

      @@petrpinc7695 I wonder what outfits participated back then

    • @Direblade11
      @Direblade11 2 года назад +1

      On my server VS wins when we have one or two serious platoon leads. Using tactics isn't OP. It's META

    • @ZealousVidya
      @ZealousVidya  2 года назад

      @@petrpinc7695 Most of us don't use in CMD voice/text ever because it's too slow and confuses things. Plus CMD often creates unnecessary friction.
      Personally I think it's optimal to redeploy super fast constantly and use pop super effectively, as opposed to sitting around for 30secs and getting confused from so many people talking. Also often people have different ideas which I wouldn't want to follow anyway.

  • @luisjosp5
    @luisjosp5 2 года назад +1

    Started as an NC, & swapped to VS after reaching BR 20, cuz I could'nt fight em in the dark, they were too damn hard to spot at nights... so I joined them xD (Later I found out that tunning brightness up could help with that issue...)

  • @WarBandit111
    @WarBandit111 2 года назад +3

    I've worked with outfits from all three factions on Connery, I'm a VS main, so my bias is obvious there, but from I can tell, VS wins more because of leadership. There re the occasional spats in VS command, but for the most part VS command tends to work together on Connery, or at the very least a squad/platoon will say where they're going. NC and TR are VERY unorganized, they have a lot of outfit that outright hate each other. There are a lot of outfits that branched off others, and hate each other. There's a lot of shouting, arguing, "follow my orders, not his!" etc. Now again, you'll see that in VS Connery too, but nowhere near as much as TR and NC.

    • @makarov718
      @makarov718 2 года назад

      I play on emerald as tr and I am apart of aodr. Join a fellow outfits platoon (pigs) and they don't allow aodr members into there platoons even though were the same faction. Weird diversity

  • @nitokagaminen9660
    @nitokagaminen9660 2 года назад +1

    to win a war we need the best commander, not the best weapon

  • @spectre1012001
    @spectre1012001 2 года назад

    How come the engineer turrets don’t shoot you and the mines don’t trigger when you run over them?

  • @iaiain
    @iaiain 2 года назад

    "a tapestry written in stone"
    I giggled a little at that. Good video though

  • @enovos3138
    @enovos3138 Год назад

    I used to play the TR on PS4, We would have to sweat our asses off to pull a win. And it was always against the Vanu. There were simply too many NC to make a difference And most people went to fight them because They were sick of fighting the vanu. This was apparently during a hit registration glitch for the TR weapons, out of region players prefering vanu and the fact that you never had the numbers to take them on because they were bringing their entire faction Well you had the few guys who were trying to win the continent.
    It was one trick though.
    You could guarantee a TR victory every single time as long as you made an NC character and actually initiated fights between the NC and VS. The NC would be excited to fight something different and you could drown them in noobs. This also prevented them from using their entire faction against the TR. (Plus the NSO operatives)

  • @agnosticpanda6655
    @agnosticpanda6655 2 года назад +1

    While all the points you made are certainly possible reasons, you forget the fact that the faction win rates might actually be very well within the statistical standard deviation. If you flip a coin 10.000 times and get 5400 heads, that wouldn't be surprising at all.

  • @ryuujinanashi1034
    @ryuujinanashi1034 2 года назад +2

    I play the game since its release and choose VS mainly for their sci-fi looks.
    TR looks like Soviet while NC are American with Big guns.
    Oddly enough i perform better while playing with my NC and TR characters.
    And i thinks NC Can win alert more if they stop killing each other 😁, its the only faction where 1/3 of your death IS by your own Ally.

  • @thetalkingnotepad5638
    @thetalkingnotepad5638 Месяц назад

    The mobility of the magrider alone is insane. I don't know how this guy highlighted prowlers hiding on hills as a strong suit but completely forgot magriders can utilize hills no infantry or tank could have easy access to while the prowler will have to make do with hills that somebody could just walk to.

  • @HONI2K
    @HONI2K 2 года назад +2

    I think it is simply to do with the fact that Vanus general skill is higher due to these veterans playing VS to avoid high queue times. I think there also may be a novelty in playing a faction that has by all means less players

  • @RumpIeForeskln
    @RumpIeForeskln 2 года назад +1

    This is anecdotal but I feel VS is a lot less likely to spread them selves thin out of necessity because they're usually underpopulated. I've had quite a few 50-50 fights just get completely overrun recently due to one or two platoons with decent to great players coming in to make sure the base gets captured or defended, especially during alerts. Don't really see that happening as often when fighting TR.

  • @grimfandingo4177
    @grimfandingo4177 2 года назад

    The camo blends in with the color pallet of pretty much all structures buildings. Lasher is probably the second most annoying thing. Now the perihelion sniping from the mountains makes it impossible to keep a massive hit box colossus alive.

    • @KevinsArmory
      @KevinsArmory 2 года назад

      1) wait until you hear about Infiltrators. They are straight up invisible Its almost like you're suppose to be scanning for unseen enemies anyway and noobs should learn about spamming Q when they peer into the dark.
      2) they also have sniper rifles too and artillery in game. Its Lmost like you're supposed to be fighting against people with bunkers and cover
      3) really your vanguard/prowler is getting blown up? Its almost like tanks arent supposed to be invincible. Those tanks are easy af to get multiple kills with you literally just need to get gud. How are you not one shotting almost everything with vanguard or tearing up entire infantry groups with prowlers is beyond me. Literally the most noob friendly vehicles in game

    • @KevinsArmory
      @KevinsArmory 2 года назад

      collossus is really more supposed to be for artillery you arent supposed to be on the frontlines like an MBT forever thats why it has so many cooldowns. Literally all vanu weapons are worst in class from pistol to anti vehicle weapons. If Vanu anti armor is messing you up, its because you are being way too cocky and way too exposed. I play all factions and VS is only faction I prefer to use NS weapons because their anti armor is trash and only good for burst damage and constant peeking

  • @clownymcclownerton1653
    @clownymcclownerton1653 2 года назад +2

    i want to be able to spend 1 asp point to unlock 1 non directive infantry weapon from another faction for your character that would work with other asp points. this would not only be fun but would put to rest other people saying which weapons are better, also this perk would not count towards completing directives

    • @noble_lemon
      @noble_lemon 2 года назад +1

      This will never happen. Too game breaking for devs.

    • @clownymcclownerton1653
      @clownymcclownerton1653 2 года назад +1

      @@noble_lemon how would it be game breaking if they're already in the game? Only way id see people complaining is if me and the boys brought lashers to point hold against vanu or a similar scenario

    • @clownymcclownerton1653
      @clownymcclownerton1653 2 года назад +1

      Plus it would give other factions access to weapons like the masthead, striker, and the horizon

    • @noble_lemon
      @noble_lemon 2 года назад +1

      @@clownymcclownerton1653 idea is great. I thought about it too. But this will erase faction identity. Developers can't afford such gifts for mass player.

    • @clownymcclownerton1653
      @clownymcclownerton1653 2 года назад

      @@noble_lemon at most players might get it twice. You can only get 9 asp points

  • @sarunotaslt
    @sarunotaslt 2 года назад +4

    increased accuracy allows average shitter to get more hits in improving kdr and sweatlords can easier chain headshots

    • @matthewfechter3317
      @matthewfechter3317 2 года назад +1

      Yeah, I think the accuracy of their weapons really makes a big difference. The damage numbers make them look weak, but the total number of bullet hits, and head shots makes the VS weapon pool so strong.

  • @ElCabeee77
    @ElCabeee77 2 года назад

    what is your weapon?

  • @Tomb-G19
    @Tomb-G19 2 года назад +2

    VS for life

  • @lileke238
    @lileke238 Год назад

    Dunno, on Miller NC have more alert win rate than VS

  • @M4DM4X
    @M4DM4X Год назад

    This is simple to answer, VS most play infantry and live to capture and defend bases, NC, love to play tanks and keep farming until the last player even with the base defended, TR only play in convoy of tanks and air (but vehicles do not capture bases)!

  • @mizanahmed1174
    @mizanahmed1174 2 года назад +1

    Not any more. Since the arsenal update the other two factions have become seriously buffed now. Masthead anyone?

  • @Rykaas
    @Rykaas Год назад

    Apparently for some reason VS attracts more competitive people compared to the other factions. Might be due to the alien vibes, dunno

  • @oniemployee3437
    @oniemployee3437 2 года назад

    As a still green player(started a few years ago but I still don't know shit.) My gripe with Vanu is that they manage to hit *all* of their shots at all times. I could be doing the Macarena and they'd still hit me while my bullets seem to go anywhere BUT my crosshair.
    Now it might just be a skill issue, it still bothers me a great deal that I can't get many shots off before I'm eating dirt.

  • @xgenesysx
    @xgenesysx 2 года назад +1

    Despite my name I hate the VS I've always considered them as planetsides easy mode faction

    • @SillyhAsH
      @SillyhAsH 2 года назад

      Someone devolved.

    • @xgenesysx
      @xgenesysx 2 года назад

      @@SillyhAsH yo momma

    • @KevinsArmory
      @KevinsArmory 2 года назад +1

      no way TR faction has op default weapons and and NC shotgun makes aiming forgiving for noob or laggy players

    • @xgenesysx
      @xgenesysx 2 года назад

      @@KevinsArmory yeah good point TR weapons were rather easy..

  • @chettonex
    @chettonex 2 года назад +3

    5:13 The Betel is not just "good". Its possibly the strongest weapon in the entire arsenal and people still fail to understand that its strengh is not that "it doesnt doesnt need to reload" but the fact that its able to shoot whatever rounds/heat it has while cooling down. All other LMGs have to fully reload to be able to fire, whereas the Betel can simply recover 5% (or whatever %) heat and shoot without any action required!
    how would I fix the betel? make passive heat cooldown super slow unless players activate "venting mode". Players would have hold 1 (or R) to start venting off (cooling down the weapon fast). Venting mode should disable firing the betel and have a minor CD to "reactivate" the betels firing capabilities.
    Devs could also think about limiting the lifespan of each battery. After X amount of venting the betel max heat capacity should be reduced and players would be "forced" to manually reload/replace the battery.

    • @durakeno5575
      @durakeno5575 2 года назад +1

      Might as well just remove its heat mechanic then at that point.
      Stop trying to nerf betel, it's fine as it is now.

    • @kobaltotto3252
      @kobaltotto3252 2 года назад

      are you trolling?

  • @ThousandTimesNo
    @ThousandTimesNo 10 месяцев назад

    i mostly agree, but VS has one thing You didn't mentioned. For example Lasher is not very effective, but it's most of the time a psychological wepon - we are used to get damage only when hit directly. Scythe - i sware i believe it too - has absolutely acrobatic capabilities opposite to it's counterparts. Infamous Betelgeuse is not better than counterpart weapons but it has kind of "magic" to it - don't tell me VS weapons don't have better recoil patterns and better aimed fov. Magrider is worst tank in game, but it's a hovertank that can take positions nobody expets. Even sounds of infiltrator cloacking device or sniper rifles have psycological impact. All those "insignificant" details put together create intimidating and very effective machine of war. Imho this is why people see Vanu as overpowered.

  • @crochetcocoking4275
    @crochetcocoking4275 2 года назад +2

    The magrider is very good, it's strength is not in face to face 1v1 but in it's mobility, in the hand of a decent tank player it will do better than any prowler or vanguard.
    The lasher is pure cancer, if you think it's just a gimmick, clearly you've not been locked at anyplace with walls by 5-10 guys with the lasher. You literally can't do anything about it but hope you can throw your frag before dying.
    I hardly buy the "the players r just diffrent, matey" because everyone i know in game plays all 3 (4 with NSO i guess) factions.
    I perform only slightly worse when playing vanus than other faction and that's despite me playing almost exclusively cqc infantry which is supposed to be their weak point.

  • @chikung9368
    @chikung9368 Год назад

    Vanu is dominating Miller so absolute not less players.
    Vanu wins 6/7 of 10 times, NC 2-3 and sometimes TR wins but most loosing.

  • @AYellowPepper
    @AYellowPepper 2 года назад +2

    Ok, Very salt VS Vet here. Vanu is, by multible polls with mainly the Reddit community, BY FAR THE WORST FACTION in stats.
    The reason Vanu wins, is because they play together! Enter the command comms on any server and: Vanus will be pretty good, TR will be quiet and NC will be Anarchy!
    since day 1 on miller we had the The Vanu Alliance (that died a few years ago but its remains linger), We allways fight strategicly and try to rout our zergs to the important fights!
    Vanu guns have the worst DPS compared to TR and NC, VS Guns have Low recoil, High Velocity and Fast reloads, all of that is good for usability, but in a DPS match means nothing.
    Vanu Tanks have the lowest Speed and HP and DPS out of all factions! Yes, the Magrider has the lowest Speed and Acceleration in the game! it has a quirky boost to cheese some hills, but i have seen prowlers and Vanguards in most of the same places, but because of their Main Cannon Turret are Massively more able to exploit those Positions. Maggies are almost completely incapable of engaging air, and even if they hit an ESF, it can not 1 Shot full health ESFs.
    Vanu has by far the worst Faction specific weapons, The lasher is nowhere nearly as deadly as the Chaingun or the Jackhammer, The Lancer has been obliterated and dont get me started on the AMR!
    What else do i need to say. VS focuses on teamplay all servers, thats why we win, and we will do so no matter how many times the devs nerf us!

    • @ZealousVidya
      @ZealousVidya  2 года назад +1

      Most of the people on that Reddit have no idea what they are talking about; You can go check the stats on ps2alerts and see statistical differences in infantry capability accross factions.
      Secondly, VS Cobalt has almost zero CMD commso(almost everyone has it muted) and we have highest winrate of any faction/server combo.

    • @AYellowPepper
      @AYellowPepper 2 года назад +2

      @@ZealousVidya Right, the consensus of several hundred players across multible servers is nothing. I am friends with the PS2Alerts team, i know all of this. The reasons are simply not the fact that vanu is OP. They are Simply more organized, if not in the officcial command comms, then i can assure you that the major outfits are all talking during prime time.

    • @Clowyd
      @Clowyd 3 месяца назад

      The most egregious offender for faction specific weapons for Vanu is the pistol category. Literally none of them are good while Desperado and TR starting pistol are both S tier.

  • @ivannegrozni7692
    @ivannegrozni7692 2 года назад +2

    crappy faction weapons and bad ground and air vehicles. really why VANU OP? yes, it’s just that people play better for VANU. I often see a situation in the game in which TR and NK can only win with zerg infantry and vehicles and orbital strikes on cooldown. At the same time, I also often see that the percentage of players for VANU is almost always lower. I see double thiam against vanu. even when vanu has little territory left, NC and TR continue to fight against VANU. so what is VANU OP? enough to convince yourself that VANU OP and they have better weapons, it's you TR and NC who play badly.

  • @soku890
    @soku890 Год назад

    On Miller at least I would argue that Vanu winning the most alerts stems from the fact that the two largest VS zergfits (DIG and KOTV) have very good leadership and cooperate with each other a lot. In contrast - TR zergfits are all basically dead and NC only really has BHO (which is a laughing stock of the entire server).

  • @Static-EN-
    @Static-EN- 2 года назад +1

    Returned last week on connery and i've been seeing so much NC alert wins.. Probably just the FUoC ego at work

    • @Izzy2u
      @Izzy2u 2 года назад

      I play NC recently. It’s more about the fact that we let the enemy take most of the territory at first then when VS and TR decide to fight we make huge armor columns and push around 14 territory. We also fight the last minutes territory’s so we end up winning often by 1-6%. Also when the last 15 minutes clock in. A certain amount of players leave for other territory. So yeah. We just play the waiting game. Sometime we push so hard that we end up being gank by both VS and TR and they won’t even fight each other making VS or TR win.

  • @azanel4132
    @azanel4132 2 года назад

    And also since not many people play as vannu they also get Non Premium NSO Players at low player hours

  • @Native2music
    @Native2music 2 года назад

    That's what y'all get for having double shots, or a LITERAL SHIELD

  • @C4nnibalCXdy
    @C4nnibalCXdy 2 года назад

    Without even watching magriders

  • @branbranentertainment407
    @branbranentertainment407 Год назад +1

    just wanna say, even for veteran players, we gotta say the vanu us still mtoo overpowered, ive died far more times than should be possible for even matches, the vanu are unfair and need to be nerfed, not the fuckin skyshields

  • @maskettaman1488
    @maskettaman1488 2 года назад +3

    Totally agree with most of the video. Having played on all 3 factions for a while (on Emerald), I feel that VS does tend to get the short end of the stick in regards to weapons and vehicles, but has the best outfits/leads by far. VS platoons were way more focused on capping bases and winning fights rather than just chasing farms. VS platoons would usually pull out of losing fights even if it was a good farm if it meant they could drop somewhere more strategic, something I rarely saw on NC or TR who would rather farm a spawn room for 10 minutes

  • @fang4853
    @fang4853 2 года назад

    Not aiming for the head but still a crazy ttk

  • @CryptoMiningTurtle
    @CryptoMiningTurtle 2 года назад

    I’ve played VS for the past two month on WestCoast and we have never taken over a continent they straight up lose every single time. Still love it tho 😅😅😅

  • @martinp1054
    @martinp1054 2 года назад

    Proud vanu player here..... i use literaly only NS weapons...... like i want a carabine? i take the NS11-C i want a pistol well the Comissioner is better than any in my opinion, a Decimator is an OP rocketlauncher and i run my medic with the Tengu..... mostly because it was free that one time and i stuck to it.
    The only weapon i like is the Lasher..... but that's a nieche weapon, and i guess magrider is an agile tank.... but i would prefer a beafy one.
    It might be skill issue, but i have no idea which of the vanu weapons could be better than a NS one, i just think they are all gimicky

  • @specialedsclub
    @specialedsclub 2 года назад

    im suprised ceres has the best kd but thats probally bc other classes cannot compete unless you have alot better skill

  • @NojsGraphics
    @NojsGraphics 2 года назад

    Out of context but im gonna say it, turning off shadows and foliage shouldnt be an option, i enjoy good graphics a lot, and you are kinda forced to lower down all those settings making game looks like trash to be optimal in this game, i've been playing with both max and lowest and its a huge diffrence. I might be rare case but thats the reason im not playing it anymore now that i can handle maxed out graphics.

  • @angelfethr
    @angelfethr 2 года назад

    Funny to see Pale mentioned here. I've been debating switching to VS from NC but he's been switching between TR and VS now and I want nothing to do with him lol

  • @agent_mars8817
    @agent_mars8817 2 года назад

    Emerald NC main here. I hate VS just about as passionately as some, but I feel that saying VS is OP because their players are better is sort of a cop out. I feel like their core appeal and style of play just pisses people off. They're just so damn annoying to deal with. They're like that one friend in the group who plays casual like they're in a damn tournament. NC and TR would rather smash their front lines together and let the VS zerg eat away at them so long as it meant they were infil spammed and back capped every second.
    Every faction has their own veteran players. It just so happened that all the sweaty try-hards all went to vanu.

  • @myster1ousdemon
    @myster1ousdemon 2 года назад

    This did actually open my eyes a bit, I genuinely thought vanu weapons are kind of op cuz of accuracy.
    I think it's worth considering tho that them being accurate impacts new player performance, which might partially be the reason of vanu heavies having higher k/d. Me myself once picked up an Orion and did decent with it, unlike the Gauss SAW which I thought was horrible at first.
    Also as a TR player, I hate fighting vanu. I have like 65% nc kills or something.

  • @uniquerod52
    @uniquerod52 2 года назад

    We lose 80 percents of the alert as Vanu on Connery now since we’re always get out-populated by TR and/or NC. The moment you see Vanu population 1-2% higher than both TR and NC would only last few minutes.

  • @UltraFlea
    @UltraFlea 2 года назад +1

    Honestly, I've been playing planetside for 20 years and never heard any of these arguments from ppl well trained in the game or veterans, there usually from newcomers. I've been TR for my entire PS career...PS1 is where the differences actually mattered. PS2, due to a faster TTK outfit and squad tactics trumps personal skill. When you debate points you NEED proper percentages not just guesses to fortify an opinion when arguing a point. Vanu always had numbers in battles, 1vs1 there is very little difference....people from TR like Cyrious and Camikaze on NC will support that.

    • @JohnFromAccounting
      @JohnFromAccounting 2 года назад

      You're not very attentive if you think there's no difference. The Betelguese has been overpowered for years because of the undeniable downtime reduction. A reload takes several seconds. As low as 2, as high as 7. The Betelguese doesn't reload when heat is managed. There is already an incentive to burst fire to manage bloom for better accuracy, so its closer to a "free" bonus with heat. The amount of time saved not reloading during a 1 hour session is minutes.

    • @UltraFlea
      @UltraFlea 2 года назад

      @@JohnFromAccounting i admit ime not HA that much im run LA with mostly SMGs. But I always do most of my stuff in outfit so downtime isnt much of an issue when you have atleast 1 other person with you still laying down fire or mopping up.

  • @MajinStrach
    @MajinStrach 2 года назад

    Video discussion aside whoever’s clips they were at the start on the NC ascent was frying people left and right, I actually think I was at that one, this was in sure end of peak times mid week about 2 week ago. Good times!!

    • @ZealousVidya
      @ZealousVidya  2 года назад +2

      Yea this was the continent after Indar where you said "watch this" and died ^^

    • @MajinStrach
      @MajinStrach 2 года назад

      @@ZealousVidya Ahh good times 🥲🥲🥲

  • @FreelancerND
    @FreelancerND 2 года назад

    Well, generally, no matter the actual REASON why VS wins big every time, it's completely developer's best interest to do something with it. Why? When you have one faction dominating for a long time - that is how games die. People will go winning side, so losing side will be losing even more, to a point when VS will have nothing to or play against.

  • @SanyaJe
    @SanyaJe 2 года назад +2

    vanu and tr primary weps has around 5% dif in rof and dps, in overall view

  • @kurtisdeakin
    @kurtisdeakin 6 месяцев назад

    Their guns are laser beams! 0 recoil. So easy to use.

  • @ryuk5673
    @ryuk5673 2 года назад +1

    In my very limited experience playing VS has decent platoon leadership. TR players seem very aggressive/offensive. NC seems like they just get bullied by the other 2 😅

    • @derth9230
      @derth9230 Год назад

      In my experience it's either NC or TS getting bullied by the big booty female vanu infiltrators

  • @bigmango202
    @bigmango202 Год назад

    Lol I just saw vanu take all the continents

  • @enderluca6752
    @enderluca6752 2 года назад +3

    I dont really understand the point with the compensator that’s available for the Anchor and MSW-R but not for the Orion.
    Anchor and MSW-R have both worse recoil than the Orion and the Anchor also has worse dps.
    Also, vertical recoil doesn‘t matter for the mid to highskill players because it‘s controllable.

    • @ZealousVidya
      @ZealousVidya  2 года назад +2

      I think I need to do more research on Compensator and the differences between the Anchor, MSW-R and Orion to be able to agree/disagree with this. You might be right that Orion is better.
      I also forgot to mention SAW isn't super comparable to betel because it takes longer to draw after sprint.

    • @kobaltotto3252
      @kobaltotto3252 2 года назад

      mswr and anchor are much better with the compensator atm and they have better mvmt cof

    • @Gefardino
      @Gefardino 2 года назад

      Now I am far from an amazing player so take this with a grain of salt, but I think that whole point about the compensator only mitigating vertical recoil and therefore being less useful at higher levels of play is a bit off the mark. Using a compensator means that it is going to require less overall player input to keep the crosshairs on target. Less player input means that there is less of a chance for over compensation or other minor errors and imperfections in the player's aim to cause shots to miss. Even very good players still are far from perfect in the aim department, so while this is in abstract a skill issue in practical terms it still provides tangible benefit. Personally I will take an MSWR or Anchor with a comp and laser sight over an orion any day. A gun that requires less work is ceteris paribus better than a gun that takes more work to keep on target

    • @EcchiRevenge
      @EcchiRevenge 2 года назад

      @@ZealousVidya Orion got SPA, that was the main thing.
      With removal of advanced laser, orion even has better hipfire than msw-r.

    • @EcchiRevenge
      @EcchiRevenge 2 года назад

      @@Gefardino But you're gimping hipfire accuracy which orion is already better at, why even bother using laser at that point.