I really like this GBA version, especially the new additions to the game, but still I think I prefer more the original SNES version, since the graphic looks much better than the gba one. good playtrough.
Smash 456 depends. The GBA actually had much more powerful hardware. It was even able to play games in full 3D, which the SNES wasn't able to do. The SNES had a higher resolution and better sound hardware though.
GBA is FAR more powerful than the SNES in every way, graphics included. No contest. As Levobertus said, it's capable of some rather impressive polygonal games even without a dedicated 3D processing chip (it was all done in software via the main CPU). Doom on GBA has FAR better graphics and performance than the SNES version, and doesn't require an additional processor built into the cartridge to pull it off (SNES needed help to do it). Other 3D games like Vrally 3, Asterix & Obelix XXL and Driv3r are even more impressive than Doom. Even 2D games like Gunstar Super Heroes and the Iridion games show impressive quantities of extremely well animated sprites and scaling/rotation effects that blow SNES away. There would have been nothing to prevent them from porting DKC to GBA intact if they wanted, even visually improved (more colors, more better animated sprites, etc).
I blame Nintendo for a light-less screen, it was a dumb move. But the DKC ports were excessively brightened even compared to other SNES ports. To such a degree that they looked washed out and ugly even on non-backlit GBAs. And by 2003, a growing number of GBA games were starting to implement ingame brightness options to opt for the original SNES colors if you wanted. Many of Capcom's ports started doing this, such Magical Quest 2 and Aladdin etc. But even when other developers began offering brightness settings in their games, Rare continued not to do so.
Even resolution didn't stop vast amounts of SNES games from being ported to the GBA largely intact. It was generally dealt with by cropping the sides a bit, narrowing the view. It usually wasn't a problem. DKC did it differently by resizing most of the assets down 25% smaller. I wish they had gone with the cropping method instead, resizing made the visuals ugly and small. DKC already had a dynamic camera that could shift the view around to show players secrets, so it was kind of unnecessary. The GBC port had a heavily zoomed in image but didn't affect my ability to beat it. Sound wise the GBA basically had no dedicated hardware, except for the 8bit channels carried over from its back compatibility with previous Gameboys. You would generally use the 16mhz ARM7 CPU to process sound. For competent programmers, this was NOT a problem and could even be a blessing of flexibility due to the CPU being so powerful. SNES sound has been accurately replicated on GBA. There are hacks that fully restore the sound quality of the Final Fantasy and Breath of Fire ports. Golden Sun takes SNES-caliber sound and elevates it a level beyond. But i've also heard sound mimicked from other systems as well, Iridion reproduces Genesis/Amiga style synth. A few games used streaming samples with real instruments and vocals.
I remember this game when I was young the nostalgia behind the music lmao And I remember how hard this game was cuz I never finished it. Shit was annoying lmao
Gee Lord! Nostalgia! I remember finishing this game on GBA a lot, and also played on SNES. The only major difference between SNES and GBA version as in a normal gameplay, besides that GBA has Photographs & Funky’s Fishing & Candy’s Dance Studio, except (just by a minor difference) Master Necky from Necky’s Nuts, all of the bosses pattern and the way to battle are different compared between SNES & GBA
The mines towards the end of the game was the last world section shit i ever played during my elementary days .. But low and behold.. I finally managed to complete the whole game😊 I think i got all the cameras too..
Yes remakes are awesome.but idk there is just something about growing up with it when it is first to be introduced.super Mario bros was my first game I've ever beaten then super Mario world.and then donkey Kong country.ahhhh!memories.
They even made it part of the main story - and you die all the time - and still you don't just open any of the damn barrels... Damn, it's easy to hate you right away.
I love DKC1 one, tho i don't see a lot of people talk about this: Aside from a pair of other stuff, the only complaint i ever had about the game is how there are so many underground levels. World 1 has 1, world 2 has 4, world 3 has none, world 4 has 2, world 5 has 3 and world 6 is ONLY cave levels levels. It's a whopping 15 CAVE LEVELS! It's almost half of the entire game!
I keep dying at 21:39 I launch out of the barrel and try to make it to the vultures but I keep falling down the pit. is there any specific button to press when I get to that last barrel before the vultures?
I like the added sprites moving in the background, the shading seems better as well. However, the sound is not as crisp, and the limited resolution of the GBA makes it look super pixelly. I wish these graphics were on the SNES version. I think we can all agree that the GBC version is horrible. :-P
My DKC don’t look like this, the levels are the same but will the hiding passage be the same and the extra bananas? I seen some that I have done that didn’t have rewards like this one does.
world1 jungle
jungle hijinx1:48
ropey rampage4:39
reptile rumble6:36
coral capers8:03
barrel cannon canyon12:03
boss1 very gnawty15:22
world2 monkey mines
winkys walkway16:10
Mine cart carnage17:33
bouncy bonanza19:02
stop&go station20:46
Millstone mayhem23:54
boss2 necky27:13
world3 vine valley
vulture culture28:09
tree top town30:27
forest frenzy32:00
orang-Tuan gang 36:10
clam city38:50
temple tempest41:55
boss3 Queen bee44:45
world4 gorila glacier
I really like how each time you get farther in the worlds, King K. Rool's ship gets closer!
@Powerpuff Girls what?
@@friendlyneighborhoodasexua410 he's saying his eyes are wide like cherry pies
This was most helpful :)
JAYLON JONES whatching a video like all do? Stupid question
J One Official he says this because based on the videos he makes he would have certain interests. he was just wondering
hello
Level UP gjfydhutgvc
@JAYLON JONES s,,s,s,de de s,de ,a
Falta
Omg the nostalgia! When I was a kid me and my sitter would take turns trying to beat the hard levels. That was back when we got along...
sad shit but no one cares
@@JoNassRasiererI'd say you cared enough to comment.
I assume you mean sister
@@JoNassRasierer oh my god I hate people like you who say stuff like “Who cares” and “Who asked”
@@rarepixel5194 oh my god
I really like this GBA version, especially the new additions to the game, but still I think I prefer more the original SNES version, since the graphic looks much better than the gba one. good playtrough.
Smash 456 depends. The GBA actually had much more powerful hardware. It was even able to play games in full 3D, which the SNES wasn't able to do. The SNES had a higher resolution and better sound hardware though.
They were brighter to tackle the shitty screen of the game boy, so thank nintendo for not having a good screen until 2003.
GBA is FAR more powerful than the SNES in every way, graphics included. No contest. As Levobertus said, it's capable of some rather impressive polygonal games even without a dedicated 3D processing chip (it was all done in software via the main CPU). Doom on GBA has FAR better graphics and performance than the SNES version, and doesn't require an additional processor built into the cartridge to pull it off (SNES needed help to do it). Other 3D games like Vrally 3, Asterix & Obelix XXL and Driv3r are even more impressive than Doom.
Even 2D games like Gunstar Super Heroes and the Iridion games show impressive quantities of extremely well animated sprites and scaling/rotation effects that blow SNES away. There would have been nothing to prevent them from porting DKC to GBA intact if they wanted, even visually improved (more colors, more better animated sprites, etc).
I blame Nintendo for a light-less screen, it was a dumb move. But the DKC ports were excessively brightened even compared to other SNES ports. To such a degree that they looked washed out and ugly even on non-backlit GBAs. And by 2003, a growing number of GBA games were starting to implement ingame brightness options to opt for the original SNES colors if you wanted. Many of Capcom's ports started doing this, such Magical Quest 2 and Aladdin etc. But even when other developers began offering brightness settings in their games, Rare continued not to do so.
Even resolution didn't stop vast amounts of SNES games from being ported to the GBA largely intact. It was generally dealt with by cropping the sides a bit, narrowing the view. It usually wasn't a problem. DKC did it differently by resizing most of the assets down 25% smaller. I wish they had gone with the cropping method instead, resizing made the visuals ugly and small. DKC already had a dynamic camera that could shift the view around to show players secrets, so it was kind of unnecessary. The GBC port had a heavily zoomed in image but didn't affect my ability to beat it.
Sound wise the GBA basically had no dedicated hardware, except for the 8bit channels carried over from its back compatibility with previous Gameboys. You would generally use the 16mhz ARM7 CPU to process sound. For competent programmers, this was NOT a problem and could even be a blessing of flexibility due to the CPU being so powerful.
SNES sound has been accurately replicated on GBA. There are hacks that fully restore the sound quality of the Final Fantasy and Breath of Fire ports. Golden Sun takes SNES-caliber sound and elevates it a level beyond. But i've also heard sound mimicked from other systems as well, Iridion reproduces Genesis/Amiga style synth. A few games used streaming samples with real instruments and vocals.
I grew up with the GBA version of this game.
Same
While a SNES enthusiast might say this game looks like crap, when viewed on a tiny, darker screen this game looks good.
GBA versions of all 3 explains the story line alot better sense there's cutscenes along with things you don't get to do in the SNES versions
Me to
And now you can't see darker colours anymore... Sad story.
I love this longplay of Donkey Kong Country for the Game Boy Advance.
14:13
me and the boys dancing to the school's talent show
Really looks like something you'll see in s***posting
@@ultaedits5751 ;-; lol
hahaha you're so funny omfg
@@yuvyx3288 lol i know right 😏
When I played this as a kid I couldn't get past the second level without help
LOL at 24:06 donkey kong falls off edge and moos like a cow XD
Actually sounds like Patrick star from SpongeBob
I didn’t even know they had a GBA version of this game.
Three cheers for Amy Rose Longplay and Donkey Kong Country (GBA) 101% Complete Longplay
F14: Polterpup Floor - 14 Chase! Catch All The Polterpups! The Power Of a Poltergust x2 or x3 Makes Capturing Ghosts a Breeze!
well, I think you did a great job. you've even found all bonus rooms I couldn't find on snes version. :)
Amy Rose you did a great job comeplete on 101% Donkey Kong Country the first
keep up a good work Amy Rose.
F6: Polterpup Floor - 6 Chase! Catch All The Polterpups! The Power Of a Poltergust x2 or x3 Makes Capturing Ghosts a Breeze!
jumping across the oil drums are a pain in the ass
I could never get through that part in the level
Especially the last part. 😖
Jesus Christ...THE FUCKING NOSTALGIA INTENSIFIES!!!
Better than the Super Nintendo version!
F22: Polterpup Floor - 22 Chase! Catch All The Polterpups! The Power Of a Poltergust x2 or x3 Makes Capturing Ghosts a Breeze!
Something tells me you've seen some of Avanor's 101% speedrun of this game. Purposely losing lives to get all 3 Expresso Tokens in 'Jungle Hijinxs'...
why did you always choose diddy in bonus minigame?
류창우 For speedrunning purposes, it's faster to play as Diddy Kong.
no! I mean, why amy rose choosing diddy for losing minigame.
류창우 Oh. I guess because he is the favorite Kong. Personally, I like playing as Diddy Kong most of the time.
Yep :3
24:15 Jumps on him, he makes noise. 24:19 But jumps on him, he makes no noise. It's like you hit him so hard and fast, he forgot to scream. 🤣
F13: Polterpup Floor - 13 Chase! Catch All The Polterpups! Find a Map Power-Up To See The Entire Floor Layout Before a Single Step!
I remember this game when I was young the nostalgia behind the music lmao And I remember how hard this game was cuz I never finished it. Shit was annoying lmao
I remember I always hated the ocean levels and when ur in the cart going mad fast I apologize if I’m wrong this was like in 2005 lmao
Suction Upgrade Unlocked!
4000G Collected! Level 3
The quality of the game is amazingly high, even as an adaptation, once again Rare showing their excellence.
Gee Lord! Nostalgia! I remember finishing this game on GBA a lot, and also played on SNES. The only major difference between SNES and GBA version as in a normal gameplay, besides that GBA has Photographs & Funky’s Fishing & Candy’s Dance Studio, except (just by a minor difference) Master Necky from Necky’s Nuts, all of the bosses pattern and the way to battle are different compared between SNES & GBA
F7: Polterpup Floor - 7 Chase! Catch All The Polterpups! Find a Map Power-Up To See The Entire Floor Layout Before a Single Step!
Awesome thank you!
How many people fell asleep during the water level because the music was so damn relaxing?guilty!
Ever played the 2001 GBC port of DKC?
Yep. It's my favorite version of this game.
The controls in the GBC version are kinda bad
The mines towards the end of the game was the last world section shit i ever played during my elementary days .. But low and behold.. I finally managed to complete the whole game😊 I think i got all the cameras too..
What a perfect 101% longplay i'd see.
In only one word: AWESOME!!!!!
Yes remakes are awesome.but idk there is just something about growing up with it when it is first to be introduced.super Mario bros was my first game I've ever beaten then super Mario world.and then donkey Kong country.ahhhh!memories.
If only the SNES and GBA had the extended Winky's Walkway and Necky Nutmare from the GBC of Donkey Kong Country.
They even made it part of the main story - and you die all the time - and still you don't just open any of the damn barrels... Damn, it's easy to hate you right away.
They were dying so the espresso token would respawn
Floor F8 COMPLETED! 05:00
Dark-Light Upgrade Unlocked!
600G Collected! Level 2
The best speedrun the world
Heart Drop Acquired!
8000G Collected!
That's an odd colour design. Although the greens and blues look almost better, even if overly prominent at the cost of other colours.
My dad has a SNES. We play this all the time.
Heart Drop Acquired!
9000G Collected!
the music sounds a lot more epic than the SNES version.
epic
The hardest level for me was the first factory level
I'm gonna be real, I'm only here because I _love_ Diddy Kong's death scream and its been making me laugh since I was a kid.
12:58
Heart Drop Acquired! 5500G Collected!
I love DKC1 one, tho i don't see a lot of people talk about this:
Aside from a pair of other stuff, the only complaint i ever had about the game is how there are so many underground levels.
World 1 has 1, world 2 has 4, world 3 has none, world 4 has 2, world 5 has 3 and world 6 is ONLY cave levels levels.
It's a whopping 15 CAVE LEVELS! It's almost half of the entire game!
Some of those levels aren’t technically cave levels. Some are more like mineshafts.
The SNES version of this game with race but I think the DBA version was far superior. I got it for Christmas in my freshman year of high school
oh my goddd
just that opening made me wanna cry
such vivid flashbacks to me playing this all day on my pink gameboy advance sp
Best version of the game imo
I keep dying at 21:39
I launch out of the barrel and try to make it to the vultures but I keep falling down the pit. is there any specific button to press when I get to that last barrel before the vultures?
Do you mean 28:13?
@@TinyGuy97 They're right. Do they mean Neckies, right Minum?
I think I prefer the gba version. Reason being, updated graphics, bosses, and mini games. Also the level speedrun minigame
I like the added sprites moving in the background, the shading seems better as well. However, the sound is not as crisp, and the limited resolution of the GBA makes it look super pixelly. I wish these graphics were on the SNES version.
I think we can all agree that the GBC version is horrible. :-P
@@LysolPionex Now that is hot garbage
The GBA was a good fresh remake. But I don’t like the added/changed sounds and the different world map layout vs the classic snes version.
My DKC don’t look like this, the levels are the same but will the hiding passage be the same and the extra bananas? I seen some that I have done that didn’t have rewards like this one does.
This is the GBA version, that's why it's different
@@rosar78rockgames29 ok
UTOPIATION ULTRAFORCERS OF LIGHTNESS OR WHATEVER THATS CALLED AND WHATEVER THAT IS AND PERFECTION CALLED OR WHATEVER THATS CALLED AND WHATEVER THAT IS
F25: Polterpup Floor - 25 Battle! Defeat The Boss Ghost! The Power Of a Poltergust x2 or x3 Makes Capturing Ghosts a Breeze!
I’d kinda like to try this version even though it looks very similar to the SNES version.
F10: Polterpup Floor - 10 Battle! Defeat The Boss Ghost! The Power Of a Poltergust x2 or x3 Makes Capturing Ghosts a Breeze!
Floor 25 (Final Boss Ghost) 01:51:20
ScareScraper Totals of
F25 113:34
1st Penguin Toadette
F24: Polterpup Floor - 24 Chase! Catch All The Polterpups! The Restorator Converts Captured Ghosts Into Hearts!
Funky's Theme song is actually Funky now.
Beavers build homes out of sticks and mud
F1: Polterpup Floor - 1 Chase! Catch All The Polterpups! Use The Dark-Light Device To Find The Trails Leading To The Hiding Polterpups!
F4: Polterpup Floor - 4 Chase! Catch All The Polterpups! The Restorator Converts Captured Ghosts Into Hearts!
F15: Polterpup Floor - 15 Battle! Defeat The Boss Ghost! Invisible Illusions Can't Hide From Dark-Light Goggles!
Love you Remember donkey Kong country SNES e and gba 💙
Floor 1 Totals of F1 05:00 Penguin Toadette
Floor 13 Totals of
F13 05:00 Penguin Toadette
F19: Polterpup Floor - 19 Chase! Catch All The Polterpups! Take On Taller ScareScrapers For More Chances To Find Rare Boss Ghosts!
F2: Polterpup Floor - 2 Chase! Catch All The Polterpups! Invisible Illusions Can't Hide From Dark-Light Goggles!
How to get the special photograph of Candy Kong?
You have to get absolutely perfect on one of the dances.
i recommend world 1 cuz its easy :)
I do like the GBA version but the timing is way off though.
i could swear that looked hd to me as a kid
Suction Upgrade Unlocked!
1400G Collected! Level 2
Donkey Kong Country GBA - All Level Warps
ruclips.net/video/4cetyQkAyq0/видео.html
Why are you finishing every level with donkey Kong? Do you get a photo out of it?
F23: Polterpup Floor - 23 Chase! Catch All The Polterpups! Invisible Illusions Can't Hide From Dark-Light Goggles!
Floor 6 Totals of
F6 05:00 Penguin Toadette
F11: Polterpup Floor - 11 Chase! Catch All The Polterpups! Invisible Illusions Can't Hide From Dark-Light Goggles!
I 've played this game on this plataform
& SNES
THE SNES IS STUPID.
THE GBA IS NOT STUPID!
@@crisrama5122 he never said that.....wait is this a joke (I swear to god if you weren't joking)
Floor 24 Totals of
F24 02:22
Penguin Toadette
Why does get the Expresso Tokens?
One of the cameras is hidden in Expresso Bonus Stage (sorry but my English is very terrible).
Floor 16 Totals of
F16 05:00
Penguin Toadette
Poltergust Upgrade Unlocked!
2000G Collected! Level 3
Floor 21 Totals of
F21 04:47 Penguin Toadette
Floor 4 Totals of F4 05:00 Penguin Toadette
Why does the SNES version sound and look so much better?
Why did Diddy blame his hat for? Losing the Bonus room?
nope, she just skipping the bonus rooms.
@@류창우-d7e you are obviously blind then. She didn't skip the bonus rooms
Nintendo Game Boy Advance: Donkey Kong Country! Total Time: 01:53:34
Can You Play The SNES Version Of The Donkey Kong Country Trilogy On Nintendo Switch
15:55
Heart Drop Acquired! 4500G Collected!
ScareScraper Totals of
F20 Penguin Toadette
Heart Drop Acquired!
7500G Collected!
2004 me: GBA is so awesome
Friend: dude those graphics are shit
Mr: you don't understand I can't take a shit and play!!!
You Ran Reached The Top Floor In Polterpup Mode! -2:47
Red Coin Scramble! Phase 16