@@federicoaguirre1987evasion 1/2 in the old world games was super busted because the I frames completely transferred into the chainable sidesteps and backhop. Idk if it still works in world but it was super fun and let you play even more aggressively
The thing that helped the game click for me was when someone basically told me, “It’s called Monster HUNTER, not Monster Fighter.” That helped me realize that this was a game where you’re supposed to use everything at your disposal and have a plan going in. I was used to ARPGs with limited consumables that I had to hoard, but everything in MH is renewable so for once I don’t have to worry about it
I like to start each hunt by going in with positive affirmations that I’ll do great this time only to watch in frustration as half my GS attacks miss by fractions of a second or go right through tails. Then I get knocked around by cheap BS and stunned to remind myself that no self esteem allowed. And while I do complete the hunt I find myself going straight to the blacksmith to look at all the different weapons I could be playing. Then I chicken out, fill my items back up and go back to Greatsword chaos with a promise that next time will be different. It’s a vicious cycle.
@@siduxjxhdgzhdjxhxuuxxyhgg1079 Hammer can't hit thousands in one hit, doesn't really fill the same playstyle. GS is such a unique, awesome weapon with very deep mechanics and an insanely high skill ceiling.
i totally missed out on MHW a few years back and now it's NOV 2024 and im just starting to appreciate the game and everything that it offers. I would be lying if I say i got everything under control. This video has been very helpful! thank you kind sir!
I'd say the first step to becoming a better hunter is to realize that learning your weapon is only one small piece of the puzzle. So many people get focused on the mechanics of the weapons, they ignore everything else. 1) learn what your items do 2) learn what the status effects are 3) learn about the monster's weaknesses 4) learn about the monster's weak parts 5) learn about food buffs 6) learn about map interactions 7) learn about slinger ammo 8) learn about sleep multiplier 9) learn where palico helpers are 10) unlock gadgets 11) unlock mantles 12) expand botanical garden 13) craft charms 14) make armor sets 15) upgrade most used armor pieces 16) make item sets 17) customize radial menu and get used to it This is basically all the stuff in the game that requires reading. The stuff people tend to ignore learning.
@@thedarkemissary On that topic, does the bomb placement distance matter, what's the best way to detonate bombs without accident slingering the monster and does a fast weapon like longswords swing goes through the barrel and hits the monster first or blows the barrel first and does the clutch claw aimed at the body part (usually always head) goes through the barrels too if aligned properly (so I can immediately weaken the head)?
@rokudodamaza Yeah. The explosion has a slight animation delay. Penetrating animations WILL trigger damage on the monster first. As well as pierce pods and dragon and burst pods. Barrels have quite large radius. About 2 barrels distance will still register on monster. Use stone or redpit to detonate barrels placed slightly to side of monster head if using lower damage weapons. Usually, sleep barrel is ~400 damage MR.
This was actually so helpful thank you! I am very new to monster hunter, and action RPGs in general. I failed the anjanath quest 4 times miserably, after watching this and taking your advice I killed him with 0 faints. Gonna keep all this advice in mind for the rest of my hunts!! Great video 😊
After years of wanting to try the game but never getting round to it.. i finally played MHW, it’s my first monster hunter game and i love it so much I’ve already put 50 hours in. I found it overwhelming but quickly got used to it slayed a Rathalos at HR 7 and felt like a bad ass. I love the lore and depth in the game the monsters biology etc and I’d just like to say it’s best game I’ve played since Witcher 3
Great video! To echo your comment about playing carefully and not going for attacks when you don’t have an opening, it’s helpful to remember that trading a hit of yours on the monster for the monster getting a hit on you is not usually worth it. Unless your weapon has some way to counterattack (lance counter guards, longsword foresight slash or iai counter, and charge blade guard points all come to mind), you don’t usually gain much from getting hit, and the portion of the monster’s health that your one extra hit will take is usually tiny compared to the monster taking probably a third or more of your health and forcing you to spend time retreating and healing. In some rare cases, like if you’re low on time or the monster is weak and you’re using something where that one hit might end the hunt, trading hits can work out, but it’s not usually a good idea to let the monster hit you unless you’re either planning to counter it or are certain you’re at the very end of the hunt. Ultimately, staying in the fight is more important than always attacking, since even though you might lose some damage by not constantly attacking, you’d lose a lot more damage if you faint and have to run back to the monster. On a similar note, just because a monster is limping doesn’t mean the hunt is over yet. For non-elder dragons that can be captured, that offers a way out, but for elder dragons or if you’re not capturing your target, the monster deals just as much damage to you with 1% health left as it would at full health. Especially if you’re low on remaining lives for the hunt, don’t get too greedy or you might regret it. As mentioned in the video, you usually have 50 minutes for a hunt, and that’s usually plenty of time to win even if you’re getting knocked around, so don’t feel like you have to rush it. Just stay calm and keep hitting the monster when you can, and if your weapon is at the stage it should be and you’re hitting it at least a little whenever you get an opening, the timer shouldn’t be much of an issue
I put in roughly around 100 hours between launch and Icebourne release. It usually just sat in my steam library for alot of the time, however coming back and getting back into it since the release of all these mediocre games coming out recently has really been a sight for sore eyes and honestly, im kind of glad i put it down and just recently came back. Been enjoying the hell out of it recently
So something to note is that you do not NEED elemental damage for 99% of monsters in the game as a matter of fact there are plenty of situations where straight up raw damage (no element) is better so dont stress too much about the element unless you are using a weapon that specifically benefits from it (dual blades or bow for example.) Basically as long as your weapons element isnt one that the monster is STRONG AGAINST you should be fine.
Elementless is a really good skill. Remember, elements only crit if you have the skill critical element. Much easier to build raw and going raw allows usage of elementless attack buff. A percent increase in attack if weapon has no/inactive element.
I do agree that light weapons are less punishing, but for people who just wanna be forced to learn openings via trial by fire, Greatsword requires you to get a hang on what the monster does. Helps someone learn when to not overextend, as some weapons will let you attack even when it's not a clear opening. If you don't play greatsword, going back to your main after trying to get the flow on a monster you have trouble with using the GS can help you fast track getting a handle of it.
My brother bought me the Game +Iceborn yesterday, and this video has been really helpful! It felt like you were sitting beside me, just freeform explaining why you are doing stuff
0:09, Ironically enough, my first exposure to the MonHun series is when I traded my PS4 for my friend's Wii, which had Tri on it. I've never heard of the series prior, and after messing around in Moga Village, got bored and left. 4 years later when World came out and I recognize it shared the same title as the obscure Wii game I played in 2014, I gave it a shot. Now it's one of my favorite game series ever, through the Iceborne expansion and Rise. I'd like to revisit Tri some day and pay respect to the game that kickstarted my love for the series today.
as a user of one of the heavy weapons, the hammer is the easiest weapon to use in that category, and i would definitely recommend it to green horns. sure, it's reach is short, and you can't cut tails, but you have something the great sword wishes it had, movement while charging, very useful when you're still studying a monsters move set spotting the openings. and you can deal either several small hits or one big hit. and with the stun mechanic you can make your own opening. just remember to stop moving when you're charging for the big hit.
The hammer is one of the easiest and the most simple weapon in the game however it teachs you the core mechanics and position and focusing on weakspots. It's amazing and so fun to use.
I beat base world with longsword, then tempered pickle came out, fighting took way too long, then Wyvern Impact was born, became a GS main and never looked back 😂 I hope wyvern impact comes back to wilds, coolest weapon in the whole game, it had rocket thrusters 😍
Just started playing World a few weeks ago. There was absolutely too much thrown at you all at once, and I quickly started skipping all the "tutorials". I didn't find myself ever thinking, "man should have read that tutorial." Even now, I skip it all, and I'm not complaining yet. I have put almost 100 hours into the game just because I'm enjoying the grind. Reaching the end of the base game content and considering getting the Iceborne expansion soon.
The game tutorials are quite useless, I read them, did not explain anything well, had to do a whole "PhD research experience" online to fully grasp the game😢 loved it though 😂
It is funny how those „wall“ monsters never were a problem for me. I started MHW in october and basically brute forced everything with lance. After that I switched to Sword & Shield, because of your videos. It is a nice all rounder with an emergency guard
The point made at 15:24 is pretty based man. TLDR: - Slower weapons can still take advantage of short windows. - play whatever you want and get good How you do so is what makes a better player. TeraRyza's advice is more along the lines of, take turns with the monster and punish openings, but this only works for light or sheathed weapons. He is focusing more on positioning and reading attacks, which you can do for any weapon. For slow weapons like SwitchAxe or Greatsword, getting good means not over-committing to longer combos. True great slash might be the most damage, but you can get to Strong Charge Slash in less than 4 sec. Then there is positioning, walking that far away from the monster will means you lose that time to punish. When you're learning a monster go ahead and stay sheathed, but if you want to bully dragons then stay close to them.
My first 3 hours I destroyed the 2 dragons (The red one and the grey one). In one of my runs they even tried to jump me, but I was able to evade one and attacked the other. It took me about 2-3 hours to hunt them both down because they kept flying away. It was so satisfying and it helped me better understand my weapons move set and the monsters openings.
I was one of those ppl that gave up my first time playing. I got monster hunter 4 on the ds for my birthday from a friend . I tried it couldnt figure anything out very well because nothing was explained all that well . I gave up for two weeks . I felt bad though because it was a gift and i didnt want to have wasted my friends money. I gave it another go and looked up stuff online how to play. Monster hunter world does a really good job of giving a tutorial to new and old players and explaining most things on how the game works
That was me too. Even now I still get my ass kicked by different monsters. Prepared, see the openings and still get sniped by something. But seeing your surroundings is important too. I may need traps and bombs for certain monsters and have a few good matchups when it comes to weapons I use.
Thank you SO much for making all of these amazing videos! You make it look so easy when it really isn’t. You are so helpful and easy to understand. Thank you, Tera. You’re the best,
For someone who has almost 500 hours into MHW being my first monster hunter game. I still get really overwhelmed by this game. I reached Fatalis but the wall I have to overcome to defeat Fatalis seems incredibly high. I need to at least finish the first phase that way I can summon other people. I usually prefer playing solo but Fatalis is meant to be fought with other hunters so I don't really have that option. Fatalis hits like a truck and has very small openings. I play hammer so I don't think my weapon is good for that fight. I think if I could figure out a good build then I would feel more confident. People have been telling me to run maxed exploit weakness, max critical eye, max agitator, max critcal boost, master touch and max health boost. Problem is I get stunned a lot so I maxed out stun resistance. It is so hard to play without it. I don't know how people can play without it. I drink potions very slowly so I am debating upping speed eater, I also really like free meal so I don't have to worry about loosing heals. I also really like maxing out earplugs since monster roar so much, but all these things I like to play with make it so I get less crits, and do less damage. So, I really don't know what to do. I have been trying to figure this out for weeks. It's stupid I know lol. Sorry this is so long. If anyone has any advice I would greatly appreciate it. Im probably overthinking all of this but it genuinely has been stressing me out. I have always struggled with making builds in literally every game I have played. I like being able to do everything. I don't like to have limitations to what skills I can use but that is unfortunately something I can't change. Anyways, I'll shut up now lol. If you read all of this thank you 😊
I think you can look into speedruns of your weapon and observe how they do the fight. Look into which moves can be exploited and after that there's really nothing you can do but get gud.
All the skills you just mentioned are in the Tigrex’s armor and, although it has not the best value when it comes to armor and elemental defences, it can still work. Personally I think you’re overthinking the problem because it is a monster made to be challenging so all you need to do is adapt to the fight, also more damage imo is better because you minimise the time you have to fight it and, if I were to make a build with an hammer I’d always go with 3 pieces of Frostfang Barrioth for Slugger 5 and 2 pieces of Raging Brachydios for Agitator 7. Anyway good luck and have fun :D
I have defeated Fatalis 3 times now with friends. I have most of his beta armor. I think I mostly found a build that works for me. I have been enjoying mushroomancer, which replaces speed eating. I have maxed out critical eye, exploit weakness, critcal boost, stun resistance, agitator, evade window, divine blessing, and health boost. I think that is all of the main ones. I have noticed I am finishing fights a lot faster. I'm not enjoying not having earplugs, though. I did use to have it maxed out. I did find it gave me more openings, but I'm trying to get used to dodging through roars
Thank you for making this video. I like playing aggressively, and I was slamming my head against monsters then getting frustrated when I couldn’t just bully them. The defender great sword was facilitating that lol. This video reminded me to slow down and play strategically. That this game is not all about the oonga boonga.
Great video! As for future videos, something I've long been DESPERATE for is a "how to become better" video at the intermediate-to-high level. In particular, I have no idea how people at that level get by without a shield. I can solo just about anything in the game other than the multiplayer raids, but only with the lance. If I try to use something like hunting horn or switch axe, I'm hopeless against anything beyond an odogaron. Of course there are videos by the VERY good people who are able to manage every flinch and KO to such a degree that it hardly seems like the monster's even participating, but I'm not able to apply that at my level. At something like 1500 hours in over the years I may just be as good as I'm ever going to get, but I still feel like I'm missing something.
I wouldn't say that's intermediate to high, but maybe low intermediate to true intermediate. I guess I'd say just try more weapons without shields - having a shield makes you rely on it as a safety crutch, and I find myself even trying to block stuff instead of outright avoiding it with something like SnS just because the option is there. You can literally unbind your block button and be forced to play without it if necessary, but you need to drop the proverbial 'training wheels' and learn spacing + timing and build muscle memory against the different monsters with evasion as your priority instead of blocking. Honestly, the regular Lance is my least played weapon because I feel like the shield is pretty cumbersome and stops me from what I want to do (dodge roll, as a Soulsborne vet) naturally. I probably would struggle against most monsters with Lance, at least until I put in as much time with it as you have. Practice really is the only key. If possible, grab some gear with Evasion Window skill on your current save and just practice like crazy in lower stress places with nothing to think about except the fight (like arena, special arena, training grounds, or certain events/investigations in easier areas). I've also seen people start new playthroughs using only a weapon they're not comfortable with and slowly building their skill with it naturally instead of jumping straight into the boiler of High Rank/Master Rank. I would recommend something like Insect Glaive, Longsword (foresight slash might come naturally to you if you're good at lance counters), Dual Blades (super mobile and least punishing weapon if you whiff regular attacks) or go straight for a Hammer/GS and really commit to learning timing and space management. I'm nothing close to a MHW expert myself (seriously, search 'MHW ______ solo TA rules' with the blank space being filled in with any weapon, some people are absolutely fucking nuts at this game) but I do have some decent time spent in it and haven't hit a single serious wall that I couldn't get past by switching to my baby the Insect Glaive lol.
Also, if you're on PC I don't mind jumping into your hunts or letting you jump into mine. I'm really nothing close to a master but I think we can all learn something from other players, especially those with a significantly different playstyle than ourselves.
@@ScentSense Thanks very much for the advice, and for offering to play with me. I'm on PS5, but I appreciate the offer. I think next I'm going to try low-rank monsters with beginner armor, more or less like a new playthrough but without having to repeat some of the more annoying quests. I'll see how far I can get with basic dual blades, and only upgrade when I completely hit a wall. That might help me gradually focus more on position and evading instead of just tanking everything.
@@evilintheair7212 I am very skilled at the game and can use a variety of weapons to an advanced to speedrunner level of play. Trust me when I say that as important as learning a weapons moveset is. It is just as, if not more important to learn proper positioning and really learning the monsters movesets. I highly recommend investing in at least level 3 of evade window. Learning the timing of how to dodge attacks is ultra important and evade window just makes that so much easier. Evade window actually makes some attacks that aren't able to be dodged, able to be dodged. Whenever I see people that are struggling or are less skilled at the game, they all make the same mistakes. The main one is that they never seem to know when to attack, and how much they should attack. Ideally a skilled player will be landing hits on the monster after almost every attack that the monster does. The difference is that a more experienced player knows all of the monsters moves, and they know exactly how to punish those moves without getting too greedy and over commiting leading to them getting hit. The other big thing that newer and less skilled players do all the time is that they don't pay attention to the environment. Paying attention to your position relative to the monster is important, but you also need to pay attention to where you are fighting in the arena. A lot of areas in the game have either beneficial environmental traps that you can use to get more damage windows. Or some have detrimental environmental hazards that you want to avoid. Also USE THE FUCKING CLUTCH CLAW. You can wall bang monsters into walls and cause knockdowns and it is very powerful. Whenever I play online it is baffling to me how so few people use the clutch claw. I basically always have to be the guy that wall bangs because no one else will. Also when a monster reels back and staggers for a few moments that is called a clagger. If you use your clutch onto the monster during this animation that is a free tenderize. Clutching on also extends the duration that the monster stays immobile. Some weapons can abuse this and get big damage on monsters by clutching on them, then dropping off immediately. Then you can use the extended duration to hit the monster with a bigger punish. Sword and Shield has a particularly powerful punish as you can go straight into a perfect rush combo after dropping off and get the 1st part of the combo off before the monster can move again. But by far the best advice I can give for improving is to watch monster Speedruns with your weapon. Pay less attention to exactly what gear they use, and pay more attention to HOW they play. How they dodge, what moves they use and when. Which moves do they punish, and how do they punish. Pay attention to their positioning. Seriously, I was decent at the game. Then after I started watching Speedruns with my preferred weapons. I took notice of how they played, and just tried to adopt what they did into my gameplay. It turned me from being just ok, into an expert player. On my main weapons taking more than 6 minutes to kill a monster is a bad hunt for me now. I usually take 4 to 5 minutes to kill most master rank monsters in the game. For someone that isn't a speedrunner that's pretty good. Though actual Speedrunners kill stuff faster than that obviously. Depending on the weapon and monster kill times are between 1 to 3 minutes. Some monsters take longer but most monsters can be killed in 1 to 3 minutes by most weapons. At least for me this game gets so much more fun once you get good at it. This is one of those games where if you want to get better you actually have to do research.
@@chewbacachunks8644 Thank you so much. This is exactly the sort of thing I was hoping for, though I couldn't have told you that before I actually saw it. I need to come up with a good method for studying monsters. I've incorrectly disregarded speed runners because it seemed like they weren't even playing the same game. I realize how stupid that is now that I say it out loud. The high skill ceiling is exactly what I love about this game. It's just been a while since I've managed to get any closer to it.
I just started out with MHW and just checked around for a video in case I miss something crucial in the beginning. I get the feeling that Monster Hunter is a rouge like, you go in, get some materials, maybe get your ass kicked, go back to hub and upgrade, go out stronger than before and learn the patterns of monsters until you beat whatever you're hunting. It's pretty cool, though I'm still struggling with the controls a bit, but I'm only a bit over 5 hours in so far but it's pretty fun :)
I knew i would love to play it, bought it, tried it and quit it several times. Took me a few months to really get going with the game. Loved it ever since
"Evasion extender" and mastering the invincibility frames is what helped me kill Fatalis regularly and drop "divine protection" from my build. Evasion extender brings the invincibility really close to what Dark Souls has for the rolls.
@@NekomiyaTH oh yeah it definitely does, I try to get at least level 1 Extender on every build I use.. It's a total game changer for Switch Axe, Dual Blades and even the ranged weapons but generally just super nice for all of them. Side note, I think people severely underestimate the power of QoL/comfort skills in general - less time spent dodging, running, healing, carting, waiting for stamina, buffing/rebuffing/restocking, etc means more time you can keep your DPS up. Most non-speedrunners would do significantly better with a few of them in place of the weaker damage skills like Attack Boost. Those small time saves really add up to a lot.
This video was so helpful to set the mindset of how to plan and play this game. Thanks for this video. I tried MHW 2 times before played for some time but wasn't really having fun and was about to quit for the 3rd time and go back to other games.
the fact that I just started out, got myself pretty plowed by Anjanath, and you just recently posted this video, must be the coincidence of the 2024 so far lol Great video dude, a well deserved like and all the more so a well deserved sub :D
I'm on my first run of the game now. Anjanath ended up not being a wall for me with the hammer surprsingly. Paolumu was the first thing to send me back to camp once, and then Radobaan gave me a little trouble, and Odogaron actually caused me to fail its quest. ATM Diablos seems to be my wall.
My biggest tip as an insect glaive user when responding to an SOS flare. Trust some of us 😂 it gets a bad rep, but if used right aerial moves are very effective WHEN THEY LAND. But we’re really just having fun flying through the air
Great info, juts grabbed this game on Steam. Been watching for a long time. On sale and a bargain for the gameplay this game has. Thanks for the guide, helped a ton. Subbed!
This video shows exactly how monster hunter makes fun. Preparing, thinking, changing weapons etc its a shame that the norm is: start game - get dragged by another player - be overpowered against every enemy - get bored and stop playing
isnt anajanath the second big monster you can kill after the big jagras on the map? mean sure the quest is later but im sure most player kill an anjanath before a kulujaku out of finding it before the bird.
regarding clunk there's two things i feel are clunk in mh, Lagiacrus hip check (it does not go where it should, god fucking forbid you're in the flooded forest with him) and the claw loadouts strongest, always forgor whetstone from changing from blademaster from gunner, always assure when the big red message that says "ran out of X item" check the missing items. 5:35 I would recommend also looking these invisible values online as in rise only are they fully correct, monsters also like to change their element hitzones between generations, a notable example would be the Silver Rathalos in FU who is very weak to both water and thunder in FU, however in 3U he is more water weak than thunder weak, leading to (in my case) a 5 minute kill speed increase over the thunder build. I will say this, beware only playing Multiplayer as you can very easily invalidate the game (especially 5th) by sos'ing and waiting for someone to do the work for you and your money is yoinked per additional player in the quest. Sticking to either gunning or blademaster throughout certain games will limit the need for genuine grinding be it items or finances, for example 3U gunning is fine and dandy, but if you don't want to gun Ceadeus in low rank, well now you've gotta go make a full blademaster set and the weapon, which could be quite costly.
World was my first Monster Hunter, and I don't remember Anjanath giving me a hard time. The other difficulty walls on the other hand...weeeell 😂 I struggled before I finally figured out how you're supposed to play the game 😂
Imho, the reason a lot of people bounce from MH is that the menus are objectively clunky and counter-intuitive. Fighting is a lot of fun (once you find a weapon that clicks with you), but the menu seems to actively work against you understanding what it is going on.
For me it was the tutorials that put me off at first. They're so overbearing, yet tell you nothing or overcomplicate what is literally just a quest board. It doesn't help that the game bugged out and withheld two pretty crucial tutorial prompts from me, one telling me not to fight anjanaths (which I could not tell were too powerful for me since I was wearing defender armour, thanks game) and the other telling me where to find unique quest resources.
Highly recommend the gunlance for beginner beginners. Struggled my way through high rank with it and started learning the other weapons once I got their patterns down using the gunlance.
Gunlance/Lance: wdym I can't run, I sheath slow and I only hop backwards? Rise: Here Gunlace can jetpack around and Lance gets a bungie chord to stick in monsters. *proceeds to be the two most aggressive weapons*
@@wesjturnerturner2161Lance is the monster aggressive weapon in Iceborne as well. If you watch a decent hunter fight with it or speedrunner, they never stop attacking.
Im a veteran with more or less 4000 hours across the series (half of it is mhfu) and if i can say what makes you a better hunter would be : 1. Always takes the thorny part never take the easy way, im not talking about fighting monster with no armor and git gud at it but never cheese your way of it and tackle what is in front of you with all your heart. Put some passion in it not just finish every quest and moved on, and definitely dont use cheats or monster health indicator. 2. Use only 1 weapon (or 2 if you generous to yourself) , dont change it so it can make easier hunt (i feel you plesioth melee hunters) only change it when you feel bored with it, that way you will use your head you will train your reflex you will learn patterns and you will strive to survive with what you have. 3. Play multi with a good players once in awhile, you learn much of things by observing how others play, if you prefer solo then learn by youtube, it's so much easier these days. 4. This game is all about learning not the result, i know its kinda contradict point 4 above but dont let yourself get carried to make good armors at least not the end game armor, you will lose all your motivation you lose all things that would make you better at the game. 5. The strongest monster you will ever face would be your ego. Be a masochist, embrace the warm cart, failed the quest, greet the pain dont think you are a kirito or an isekai'ed person of a hunter who would just trampled the monsters left and right. You not beating the monsters in order to become an ideal protagonist in your mind, you beat yourself to become a monster. 6. Time = skills, put a thousand hours on the game with 5 points of advices above and i guarantee you'll not just be a hunter of all times. Im no way a Godlike hunters who could play the game blindfolded, im just speaking based on my 4k hours as a hunter, i grew up with these games it made me the gamer i am today, life is so much better for me because of the series, and i love it when i could spread the poison to others and they also love the game. Cheers.
The thing about running away to heal up is sort of annoying in multiplayer. You dont need to run across the map, stay around the group while keeping the monster in view for potentially dodging it. The reason is because it could focus you while you're trying to finish your marathon and the rest of the group has to run after it.
My first monster hunter was actually tri ultimate on the Wii .. used switch axe and long sword back then.. never finished it tho. When I started world I went for longsword again and stopped using it when I hunted anjanath the first time.. 700 hours later I still use sword and shield xD and always coming back to it when trying a new weapon
15:41 "Great sword is for players who have been around the block." MHW is my first MH game, and, of course, I main great sword. 😅 Anjanath was, INDEED, a large difficulty spike.
i'd say for me personally, the first wall monster was diablos, after that nothing at least in the base game (haven't beaten the dlc yet) has been something i would say is a wall, i did fight some arch tempered elder dragons which was fun for the difficulty and was kind of a wall when i didn't understand the difference between tempered and arch tempered initially, i thought the purple outline was just for the non elder dragons and the orange/red was for the elder dragons(idk why). this might also be something for me thats similar to what happened when i played bloodborne, i beat every boss with relative ease including orphan of kos (who i beat on the 10th try), but i struggle with blood starved beast for some odd reason despite being able to parry him relatively well(idk).
Picked up the game two weeks ago. Friends kept saying I needed to solo certain fights like nergigante and the elder drakes. I got to iceborne in a week. After enough prep, granted I believe the weapon I picked (insect glaive) gave me a lot of adavntages.
This is a tip for new and old players Dont be afraid to try new weapons . If the quest is for something serious use what your used to but if not , try something new . I went from sns to great sword and now im big on the hammer and switch axe.
I hard mained HH for some reason and sucked for 100 hours until switching to insect glave. Loved it but still kinda booty. About 40 hours after that I picked up lance and I liked it AND was good with it. Never be afraid to tray somethong new!
This was probably the most helpful guide that I've seen. I've tried to play MHW for a lot of times but always got overwhelmed and tried to play it like action-rpg not like, you know, hunting sim. But you really opened my eyes on the simple thought that it is a game about preparation and patience first of all. Thanks a lot! I will go kill Jagras guy today😂
Radoban is considered a wall? But I had such a blast facing him with CB from day one. I even go out of my way to fight him because I found him so much fun. And I'm not a pro I picked the game this year and I don't even have Ice Borne
I am on a fresh Insect Glaive playthrough, with over 140 hrs in Gunlance, and i cannot begin to tell other new Hunters how INVALUABLE this guide is. The game slowly teaches you these concepts but this is really the way the monsters are meant to be studied and not hacked at and traded with. Im enjoying my run so far and hopefully taking it all the way to Iceborne 🔥🔥🤝 great vid man thanks for the refresher too !
I have probably 1000+ hours in souls games and I’m a few hours into my first playthrough of this game and I really like the idea of what they’re going for but man the combat can be kind clunky and boring at times. It’s not bad but I really felt like this is where the game should’ve shined most. I’ll be completing this game for sure and trying wilds next, I just hope wilds combat is more polished.
@@kevo300 Makes something like evade window skill pretty nice. Don't use it often myself since I prioritize evade extender, but there's quite a difference. Also I think some roars' active time is longer so there's that.
I am very new to this game and I almost quit because of the things to do like should I go for food or is my weapon right, Why am I dealing 2 digit damage and after trying some weapons, I stick with hammer. I found that I like methodical weapons than quick slicey weapons like dual or sword and shield
Honestly try different weapons per monster I play hammer on brute wyverns, lance against Fanged wyverns, great sword against flying wyverns, and other weapons against everything else it’s not always these weapons for these monsters types but typically these are my go to per monster type. brute wyverns typically get up faster from the downed state and have their heads low to the ground so I use hammer to stun and hit they’re head easily. Fanged wyverns are quick and stay on you so I use a lance to block fast attacks and then poke in between attacks with counters. Flying wyverns have a lot of dashes and mid air attacks and the great sword hits directly above you to the ground in a 90degree angle so typically I can hit them while they fly and stun them out of a charge attack with a shoulder bash or slinger scatter shot If you don’t succeed your first time try again try something new ❤
I am trying to become a better hunter by not actively grinding. Just making gear qbd weapons with whatever I have on hand, and not even upgrading the armour, so far I have reached the nargacuga and glavenous
I tried everything in this video in a hunt for the Odoboragon, and it went great, i got hit a few times but i managed to recover quickly. I was stunned on how i was even able to all this, and felt like the best player ever until the monster suddenly vanished... And when i tried hunting a Rathalos next i got bodied and just went to my old habit of shooting it without pause until it's dead (im a bow main) 😭
I didn't drop world because it didn't click with me. I dropped world because fight a monster at 10fps on minimum settings it painful (My PC can't run world lol)
I appreciate all the info. But if people didnt get into it, how on earth would they know what kind of loadout they need for what monster...if anything this video made it even more complicated and overwhelming😂
Funny story: The first time that I fought Anjanath the npcs were freaking out and telling me that I should go back to the village because I supposedly not ready to face him. So I preceded to totally end his whole career. Keep in mind that this was when the game was first released and there was no defenders gear, and I was toting a starting weapon that hadn’t been upgraded yet. To be honest I didn’t struggle against any monsters until Blackveil. That monster is so much bs.
True. This game series is like Napoleon Dynamite but for video games. I remember when that movie first came out almost everyone hated it until they watched it again. I personally played Tri, hated it (also doesn't help that I have severe Thalassophobia so fuck those water fights lol), played MH4U enjoyed it but only played until around the Gore Magala fight I think, and then switched to the SNS from GS in World and it absolutely clicked with me and now I've gone back through most of the older games. That's why whenever I get a friend to play it and they don't like it, I figure that they will on one of the next games. It's just something about how these games are structured or proposed to new players that's wholesale unappealing, but once it clicks those reasons become *WHY* you're so in love with the games. Also, hilarious that you're hunting Anjanath because I've been hunting that fucker 20+ times looking for his gem. Goddamn desire sensor this game has 😂
I have around 100 hours of mhw and so long i have been brute forcing my way thru the game, im actually farming nergigantes with no faints wich i think is good Am i doing it well? Edit: im a charged blade user
Attack boost barely even raises your attack, the extra affinity is nice but +21 attack to the probably over 250 attack for a sns doesn’t do a whole lot
"You have to respect the monster, you can't trade blows with it"
*Me being a lance main*
I love playing lance just because tanking giant hits from a monster is so satisfying
@@Kenshin-lw2dj why evade when you can block?
@@federicoaguirre1987evasion 1/2 in the old world games was super busted because the I frames completely transferred into the chainable sidesteps and backhop.
Idk if it still works in world but it was super fun and let you play even more aggressively
@@slimjimoil93 ha, nice.
@@slimjimoil93 ha, nice.
The thumbnail offends all CB mains at once
All 30 of who use the weapon correctly? Nah I'm just kidding I love those guys they normally make the hunt exciting.
I got pissed just looking at it 😂😂
I played this game blind as my first MH game and only used the Charge blade, I was definitely personally attacked 😂
@@SoloMael
Ya’ll doing gods work figuring that essay of a weapon out, keep it up
@@lesheepb5001 It’s all about understanding the individual inputs, then you can freely string them all together in nearly any order you want
21:41 "It's going after our cat, THAT'S an opening..."
The things this game makes you say man...
Sounds so wrong if said without context 😂😂
The thing that helped the game click for me was when someone basically told me, “It’s called Monster HUNTER, not Monster Fighter.” That helped me realize that this was a game where you’re supposed to use everything at your disposal and have a plan going in. I was used to ARPGs with limited consumables that I had to hoard, but everything in MH is renewable so for once I don’t have to worry about it
This guide immediately got me started at MR999, thank you Tera
I am become hunter, destroyer of Jagras.
Great Jagras would've dropped harder
It's ok great jagras is perfect to test out new builds😂
@@greymo21if your weapons is killing the jagras too fast I’d say rathian and odogaran are also good monsters to practice on
Nergigante has become the real punching back once GJagras dies too fast
Honestly Rathian Green and Pink are the best for new builds
I like to start each hunt by going in with positive affirmations that I’ll do great this time only to watch in frustration as half my GS attacks miss by fractions of a second or go right through tails. Then I get knocked around by cheap BS and stunned to remind myself that no self esteem allowed. And while I do complete the hunt I find myself going straight to the blacksmith to look at all the different weapons I could be playing. Then I chicken out, fill my items back up and go back to Greatsword chaos with a promise that next time will be different. It’s a vicious cycle.
LOL all it takes is one nasty tcs dunk to get you back hooked on GS 😭
@@brokeblasianit feels so good lol.
@@darrelladams4886 that shit is like drugs man im a bow main but hitting a tcs and tackling through big attacks makes me want to learn it lol
Just play hammer lmao
@@siduxjxhdgzhdjxhxuuxxyhgg1079 Hammer can't hit thousands in one hit, doesn't really fill the same playstyle. GS is such a unique, awesome weapon with very deep mechanics and an insanely high skill ceiling.
i totally missed out on MHW a few years back and now it's NOV 2024 and im just starting to appreciate the game and everything that it offers. I would be lying if I say i got everything under control. This video has been very helpful! thank you kind sir!
3:09 god I'm glad to know I'm not the only one that pronounces Alatreon like that. The characters just sound so wrong when they say "A La Tray On" 😅
Same
Wait its not canonicaly al-eh-tree-on?
I'd say the first step to becoming a better hunter is to realize that learning your weapon is only one small piece of the puzzle. So many people get focused on the mechanics of the weapons, they ignore everything else.
1) learn what your items do
2) learn what the status effects are
3) learn about the monster's weaknesses
4) learn about the monster's weak parts
5) learn about food buffs
6) learn about map interactions
7) learn about slinger ammo
8) learn about sleep multiplier
9) learn where palico helpers are
10) unlock gadgets
11) unlock mantles
12) expand botanical garden
13) craft charms
14) make armor sets
15) upgrade most used armor pieces
16) make item sets
17) customize radial menu and get used to it
This is basically all the stuff in the game that requires reading. The stuff people tend to ignore learning.
What is sleep multiplier? You mean status defense incremental increase or is it something different?
@rokudodamaza The first thing that hits a sleeping monster deals double damage.
@@thedarkemissary On that topic, does the bomb placement distance matter, what's the best way to detonate bombs without accident slingering the monster and does a fast weapon like longswords swing goes through the barrel and hits the monster first or blows the barrel first and does the clutch claw aimed at the body part (usually always head) goes through the barrels too if aligned properly (so I can immediately weaken the head)?
@rokudodamaza Yeah. The explosion has a slight animation delay. Penetrating animations WILL trigger damage on the monster first. As well as pierce pods and dragon and burst pods. Barrels have quite large radius. About 2 barrels distance will still register on monster. Use stone or redpit to detonate barrels placed slightly to side of monster head if using lower damage weapons. Usually, sleep barrel is ~400 damage MR.
This was actually so helpful thank you! I am very new to monster hunter, and action RPGs in general. I failed the anjanath quest 4 times miserably, after watching this and taking your advice I killed him with 0 faints. Gonna keep all this advice in mind for the rest of my hunts!! Great video 😊
Me, possibly the furthest thing from a beginner to MHW watching this video purely because it involves MHW:
👁️👄👁️
Yeah, I have over 530 hours now and I’m still ass at the game even after soloing pretty much every monster I can think of besides fatalis
Xd @@Kenshin-lw2dj
After years of wanting to try the game but never getting round to it.. i finally played MHW, it’s my first monster hunter game and i love it so much I’ve already put 50 hours in. I found it overwhelming but quickly got used to it slayed a Rathalos at HR 7 and felt like a bad ass. I love the lore and depth in the game the monsters biology etc and I’d just like to say it’s best game I’ve played since Witcher 3
0:41 I definitely hit that wall in Worlds. Anji, Diablo, Nergie and even Rathian spanked me at first until I approached them a different way.
Great video! To echo your comment about playing carefully and not going for attacks when you don’t have an opening, it’s helpful to remember that trading a hit of yours on the monster for the monster getting a hit on you is not usually worth it. Unless your weapon has some way to counterattack (lance counter guards, longsword foresight slash or iai counter, and charge blade guard points all come to mind), you don’t usually gain much from getting hit, and the portion of the monster’s health that your one extra hit will take is usually tiny compared to the monster taking probably a third or more of your health and forcing you to spend time retreating and healing. In some rare cases, like if you’re low on time or the monster is weak and you’re using something where that one hit might end the hunt, trading hits can work out, but it’s not usually a good idea to let the monster hit you unless you’re either planning to counter it or are certain you’re at the very end of the hunt. Ultimately, staying in the fight is more important than always attacking, since even though you might lose some damage by not constantly attacking, you’d lose a lot more damage if you faint and have to run back to the monster.
On a similar note, just because a monster is limping doesn’t mean the hunt is over yet. For non-elder dragons that can be captured, that offers a way out, but for elder dragons or if you’re not capturing your target, the monster deals just as much damage to you with 1% health left as it would at full health. Especially if you’re low on remaining lives for the hunt, don’t get too greedy or you might regret it. As mentioned in the video, you usually have 50 minutes for a hunt, and that’s usually plenty of time to win even if you’re getting knocked around, so don’t feel like you have to rush it. Just stay calm and keep hitting the monster when you can, and if your weapon is at the stage it should be and you’re hitting it at least a little whenever you get an opening, the timer shouldn’t be much of an issue
It's been a while since I played MHW. With Wilds on its way I decided to relearn the basics again and this has been very helpful. Great work!
I put in roughly around 100 hours between launch and Icebourne release. It usually just sat in my steam library for alot of the time, however coming back and getting back into it since the release of all these mediocre games coming out recently has really been a sight for sore eyes and honestly, im kind of glad i put it down and just recently came back. Been enjoying the hell out of it recently
So something to note is that you do not NEED elemental damage for 99% of monsters in the game as a matter of fact there are plenty of situations where straight up raw damage (no element) is better so dont stress too much about the element unless you are using a weapon that specifically benefits from it (dual blades or bow for example.) Basically as long as your weapons element isnt one that the monster is STRONG AGAINST you should be fine.
Alatreon is basically the only monster that you actually need elemental damage for or you can’t win.
Elementless is a really good skill. Remember, elements only crit if you have the skill critical element. Much easier to build raw and going raw allows usage of elementless attack buff. A percent increase in attack if weapon has no/inactive element.
dual blades:
@@visvge4934 i'll edit it to make it a bit more clear
That's why I am a GS main. Just bonk away
I do agree that light weapons are less punishing, but for people who just wanna be forced to learn openings via trial by fire, Greatsword requires you to get a hang on what the monster does. Helps someone learn when to not overextend, as some weapons will let you attack even when it's not a clear opening. If you don't play greatsword, going back to your main after trying to get the flow on a monster you have trouble with using the GS can help you fast track getting a handle of it.
Longsword is simillar in that way. To really use 90% of your weapon, u either need insanely generous openings, or parrying comfortably.
My brother bought me the Game +Iceborn yesterday, and this video has been really helpful! It felt like you were sitting beside me, just freeform explaining why you are doing stuff
0:09, Ironically enough, my first exposure to the MonHun series is when I traded my PS4 for my friend's Wii, which had Tri on it. I've never heard of the series prior, and after messing around in Moga Village, got bored and left. 4 years later when World came out and I recognize it shared the same title as the obscure Wii game I played in 2014, I gave it a shot. Now it's one of my favorite game series ever, through the Iceborne expansion and Rise. I'd like to revisit Tri some day and pay respect to the game that kickstarted my love for the series today.
as a user of one of the heavy weapons, the hammer is the easiest weapon to use in that category, and i would definitely recommend it to green horns.
sure, it's reach is short, and you can't cut tails, but you have something the great sword wishes it had, movement while charging, very useful when you're still studying a monsters move set spotting the openings. and you can deal either several small hits or one big hit. and with the stun mechanic you can make your own opening. just remember to stop moving when you're charging for the big hit.
The hammer is one of the easiest and the most simple weapon in the game however it teachs you the core mechanics and position and focusing on weakspots. It's amazing and so fun to use.
I beat base world with longsword, then tempered pickle came out, fighting took way too long, then Wyvern Impact was born, became a GS main and never looked back 😂 I hope wyvern impact comes back to wilds, coolest weapon in the whole game, it had rocket thrusters 😍
oh dang i just got the game for the first time and you just uploaded this lol
Just started playing World a few weeks ago. There was absolutely too much thrown at you all at once, and I quickly started skipping all the "tutorials". I didn't find myself ever thinking, "man should have read that tutorial." Even now, I skip it all, and I'm not complaining yet. I have put almost 100 hours into the game just because I'm enjoying the grind. Reaching the end of the base game content and considering getting the Iceborne expansion soon.
Lol 100 hours? Most people here have thousands of hours. Some of those tutorials can be useless. However. A lot of those are not.
@@ScumDogMFyeah but you pick most stuff up along the way
@@ScumDogMF1700+ hrs 😭 GS main
The game tutorials are quite useless, I read them, did not explain anything well, had to do a whole "PhD research experience" online to fully grasp the game😢 loved it though 😂
"This could be helpful for me, lemme watch that." (I have 4k+ hours across the Monster Hunter Series)
It is funny how those „wall“ monsters never were a problem for me. I started MHW in october and basically brute forced everything with lance. After that I switched to Sword & Shield, because of your videos. It is a nice all rounder with an emergency guard
Lance is just too goated lmao
The point made at 15:24 is pretty based man.
TLDR:
- Slower weapons can still take advantage of short windows.
- play whatever you want and get good
How you do so is what makes a better player. TeraRyza's advice is more along the lines of, take turns with the monster and punish openings, but this only works for light or sheathed weapons. He is focusing more on positioning and reading attacks, which you can do for any weapon. For slow weapons like SwitchAxe or Greatsword, getting good means not over-committing to longer combos. True great slash might be the most damage, but you can get to Strong Charge Slash in less than 4 sec. Then there is positioning, walking that far away from the monster will means you lose that time to punish. When you're learning a monster go ahead and stay sheathed, but if you want to bully dragons then stay close to them.
My first 3 hours I destroyed the 2 dragons (The red one and the grey one). In one of my runs they even tried to jump me, but I was able to evade one and attacked the other. It took me about 2-3 hours to hunt them both down because they kept flying away. It was so satisfying and it helped me better understand my weapons move set and the monsters openings.
I was one of those ppl that gave up my first time playing. I got monster hunter 4 on the ds for my birthday from a friend . I tried it couldnt figure anything out very well because nothing was explained all that well . I gave up for two weeks . I felt bad though because it was a gift and i didnt want to have wasted my friends money. I gave it another go and looked up stuff online how to play. Monster hunter world does a really good job of giving a tutorial to new and old players and explaining most things on how the game works
That was me too. Even now I still get my ass kicked by different monsters. Prepared, see the openings and still get sniped by something. But seeing your surroundings is important too. I may need traps and bombs for certain monsters and have a few good matchups when it comes to weapons I use.
Thank you SO much for making all of these amazing videos! You make it look so easy when it really isn’t. You are so helpful and easy to understand. Thank you, Tera. You’re the best,
oh i never knew layered armor is a thing. that's wild!
recently started the game and loving your content
“You have to respect the monster, you can’t trade blows with it”
*laughs in great sword shoulder tackle*
For someone who has almost 500 hours into MHW being my first monster hunter game. I still get really overwhelmed by this game. I reached Fatalis but the wall I have to overcome to defeat Fatalis seems incredibly high. I need to at least finish the first phase that way I can summon other people. I usually prefer playing solo but Fatalis is meant to be fought with other hunters so I don't really have that option. Fatalis hits like a truck and has very small openings. I play hammer so I don't think my weapon is good for that fight. I think if I could figure out a good build then I would feel more confident. People have been telling me to run maxed exploit weakness, max critical eye, max agitator, max critcal boost, master touch and max health boost. Problem is I get stunned a lot so I maxed out stun resistance. It is so hard to play without it. I don't know how people can play without it. I drink potions very slowly so I am debating upping speed eater, I also really like free meal so I don't have to worry about loosing heals. I also really like maxing out earplugs since monster roar so much, but all these things I like to play with make it so I get less crits, and do less damage. So, I really don't know what to do. I have been trying to figure this out for weeks. It's stupid I know lol. Sorry this is so long. If anyone has any advice I would greatly appreciate it. Im probably overthinking all of this but it genuinely has been stressing me out. I have always struggled with making builds in literally every game I have played. I like being able to do everything. I don't like to have limitations to what skills I can use but that is unfortunately something I can't change. Anyways, I'll shut up now lol. If you read all of this thank you 😊
@@WebChrnicles I play on Xbox :P
I think you can look into speedruns of your weapon and observe how they do the fight. Look into which moves can be exploited and after that there's really nothing you can do but get gud.
All the skills you just mentioned are in the Tigrex’s armor and, although it has not the best value when it comes to armor and elemental defences, it can still work. Personally I think you’re overthinking the problem because it is a monster made to be challenging so all you need to do is adapt to the fight, also more damage imo is better because you minimise the time you have to fight it and, if I were to make a build with an hammer I’d always go with 3 pieces of Frostfang Barrioth for Slugger 5 and 2 pieces of Raging Brachydios for Agitator 7. Anyway good luck and have fun :D
I have defeated Fatalis 3 times now with friends. I have most of his beta armor. I think I mostly found a build that works for me. I have been enjoying mushroomancer, which replaces speed eating. I have maxed out critical eye, exploit weakness, critcal boost, stun resistance, agitator, evade window, divine blessing, and health boost. I think that is all of the main ones. I have noticed I am finishing fights a lot faster. I'm not enjoying not having earplugs, though. I did use to have it maxed out. I did find it gave me more openings, but I'm trying to get used to dodging through roars
@zrevi5918 I have observed a few speedruns, and gotten gud. So now I feel better about fighting him :P
Thank you for making this video. I like playing aggressively, and I was slamming my head against monsters then getting frustrated when I couldn’t just bully them. The defender great sword was facilitating that lol. This video reminded me to slow down and play strategically. That this game is not all about the oonga boonga.
Great video! As for future videos, something I've long been DESPERATE for is a "how to become better" video at the intermediate-to-high level. In particular, I have no idea how people at that level get by without a shield. I can solo just about anything in the game other than the multiplayer raids, but only with the lance. If I try to use something like hunting horn or switch axe, I'm hopeless against anything beyond an odogaron. Of course there are videos by the VERY good people who are able to manage every flinch and KO to such a degree that it hardly seems like the monster's even participating, but I'm not able to apply that at my level.
At something like 1500 hours in over the years I may just be as good as I'm ever going to get, but I still feel like I'm missing something.
I wouldn't say that's intermediate to high, but maybe low intermediate to true intermediate. I guess I'd say just try more weapons without shields - having a shield makes you rely on it as a safety crutch, and I find myself even trying to block stuff instead of outright avoiding it with something like SnS just because the option is there. You can literally unbind your block button and be forced to play without it if necessary, but you need to drop the proverbial 'training wheels' and learn spacing + timing and build muscle memory against the different monsters with evasion as your priority instead of blocking.
Honestly, the regular Lance is my least played weapon because I feel like the shield is pretty cumbersome and stops me from what I want to do (dodge roll, as a Soulsborne vet) naturally. I probably would struggle against most monsters with Lance, at least until I put in as much time with it as you have. Practice really is the only key.
If possible, grab some gear with Evasion Window skill on your current save and just practice like crazy in lower stress places with nothing to think about except the fight (like arena, special arena, training grounds, or certain events/investigations in easier areas). I've also seen people start new playthroughs using only a weapon they're not comfortable with and slowly building their skill with it naturally instead of jumping straight into the boiler of High Rank/Master Rank. I would recommend something like Insect Glaive, Longsword (foresight slash might come naturally to you if you're good at lance counters), Dual Blades (super mobile and least punishing weapon if you whiff regular attacks) or go straight for a Hammer/GS and really commit to learning timing and space management. I'm nothing close to a MHW expert myself (seriously, search 'MHW ______ solo TA rules' with the blank space being filled in with any weapon, some people are absolutely fucking nuts at this game) but I do have some decent time spent in it and haven't hit a single serious wall that I couldn't get past by switching to my baby the Insect Glaive lol.
Also, if you're on PC I don't mind jumping into your hunts or letting you jump into mine. I'm really nothing close to a master but I think we can all learn something from other players, especially those with a significantly different playstyle than ourselves.
@@ScentSense Thanks very much for the advice, and for offering to play with me. I'm on PS5, but I appreciate the offer.
I think next I'm going to try low-rank monsters with beginner armor, more or less like a new playthrough but without having to repeat some of the more annoying quests. I'll see how far I can get with basic dual blades, and only upgrade when I completely hit a wall. That might help me gradually focus more on position and evading instead of just tanking everything.
@@evilintheair7212 I am very skilled at the game and can use a variety of weapons to an advanced to speedrunner level of play. Trust me when I say that as important as learning a weapons moveset is. It is just as, if not more important to learn proper positioning and really learning the monsters movesets. I highly recommend investing in at least level 3 of evade window. Learning the timing of how to dodge attacks is ultra important and evade window just makes that so much easier. Evade window actually makes some attacks that aren't able to be dodged, able to be dodged.
Whenever I see people that are struggling or are less skilled at the game, they all make the same mistakes. The main one is that they never seem to know when to attack, and how much they should attack. Ideally a skilled player will be landing hits on the monster after almost every attack that the monster does. The difference is that a more experienced player knows all of the monsters moves, and they know exactly how to punish those moves without getting too greedy and over commiting leading to them getting hit.
The other big thing that newer and less skilled players do all the time is that they don't pay attention to the environment. Paying attention to your position relative to the monster is important, but you also need to pay attention to where you are fighting in the arena. A lot of areas in the game have either beneficial environmental traps that you can use to get more damage windows. Or some have detrimental environmental hazards that you want to avoid.
Also USE THE FUCKING CLUTCH CLAW. You can wall bang monsters into walls and cause knockdowns and it is very powerful. Whenever I play online it is baffling to me how so few people use the clutch claw. I basically always have to be the guy that wall bangs because no one else will. Also when a monster reels back and staggers for a few moments that is called a clagger. If you use your clutch onto the monster during this animation that is a free tenderize. Clutching on also extends the duration that the monster stays immobile. Some weapons can abuse this and get big damage on monsters by clutching on them, then dropping off immediately. Then you can use the extended duration to hit the monster with a bigger punish. Sword and Shield has a particularly powerful punish as you can go straight into a perfect rush combo after dropping off and get the 1st part of the combo off before the monster can move again.
But by far the best advice I can give for improving is to watch monster Speedruns with your weapon. Pay less attention to exactly what gear they use, and pay more attention to HOW they play. How they dodge, what moves they use and when. Which moves do they punish, and how do they punish. Pay attention to their positioning. Seriously, I was decent at the game. Then after I started watching Speedruns with my preferred weapons. I took notice of how they played, and just tried to adopt what they did into my gameplay. It turned me from being just ok, into an expert player. On my main weapons taking more than 6 minutes to kill a monster is a bad hunt for me now. I usually take 4 to 5 minutes to kill most master rank monsters in the game. For someone that isn't a speedrunner that's pretty good. Though actual Speedrunners kill stuff faster than that obviously. Depending on the weapon and monster kill times are between 1 to 3 minutes. Some monsters take longer but most monsters can be killed in 1 to 3 minutes by most weapons.
At least for me this game gets so much more fun once you get good at it. This is one of those games where if you want to get better you actually have to do research.
@@chewbacachunks8644 Thank you so much. This is exactly the sort of thing I was hoping for, though I couldn't have told you that before I actually saw it. I need to come up with a good method for studying monsters. I've incorrectly disregarded speed runners because it seemed like they weren't even playing the same game. I realize how stupid that is now that I say it out loud. The high skill ceiling is exactly what I love about this game. It's just been a while since I've managed to get any closer to it.
I just started out with MHW and just checked around for a video in case I miss something crucial in the beginning. I get the feeling that Monster Hunter is a rouge like, you go in, get some materials, maybe get your ass kicked, go back to hub and upgrade, go out stronger than before and learn the patterns of monsters until you beat whatever you're hunting. It's pretty cool, though I'm still struggling with the controls a bit, but I'm only a bit over 5 hours in so far but it's pretty fun :)
I knew i would love to play it, bought it, tried it and quit it several times. Took me a few months to really get going with the game. Loved it ever since
Once you reach end game, the palico judgement method is your go to for farming
"Evasion extender" and mastering the invincibility frames is what helped me kill Fatalis regularly and drop "divine protection" from my build. Evasion extender brings the invincibility really close to what Dark Souls has for the rolls.
I think you mean Evasion Window? Evasion Extender doesn't give any more s, just makes the roll longer.
@ScentSense few extra feet away from secondary explosion help xD
@@NekomiyaTH oh yeah it definitely does, I try to get at least level 1 Extender on every build I use.. It's a total game changer for Switch Axe, Dual Blades and even the ranged weapons but generally just super nice for all of them.
Side note, I think people severely underestimate the power of QoL/comfort skills in general - less time spent dodging, running, healing, carting, waiting for stamina, buffing/rebuffing/restocking, etc means more time you can keep your DPS up. Most non-speedrunners would do significantly better with a few of them in place of the weaker damage skills like Attack Boost. Those small time saves really add up to a lot.
Ds2 reference. Have to level a stat/ put skills on to be able to have a good roll
This video was so helpful to set the mindset of how to plan and play this game. Thanks for this video.
I tried MHW 2 times before played for some time but wasn't really having fun and was about to quit for the 3rd time and go back to other games.
the fact that I just started out, got myself pretty plowed by Anjanath, and you just recently posted this video, must be the coincidence of the 2024 so far lol
Great video dude, a well deserved like and all the more so a well deserved sub :D
I'm on my first run of the game now. Anjanath ended up not being a wall for me with the hammer surprsingly. Paolumu was the first thing to send me back to camp once, and then Radobaan gave me a little trouble, and Odogaron actually caused me to fail its quest. ATM Diablos seems to be my wall.
My biggest tip as an insect glaive user when responding to an SOS flare. Trust some of us 😂 it gets a bad rep, but if used right aerial moves are very effective WHEN THEY LAND. But we’re really just having fun flying through the air
Great info, juts grabbed this game on Steam. Been watching for a long time. On sale and a bargain for the gameplay this game has. Thanks for the guide, helped a ton. Subbed!
I just got iceborne last night so this video will help me big time
What do u play on
How is it that I can’t read the elements and ailments on my game(Xbox), but here in your video it’s so freaking clear!
This video shows exactly how monster hunter makes fun. Preparing, thinking, changing weapons etc
its a shame that the norm is:
start game - get dragged by another player - be overpowered against every enemy - get bored and stop playing
isnt anajanath the second big monster you can kill after the big jagras on the map? mean sure the quest is later but im sure most player kill an anjanath before a kulujaku out of finding it before the bird.
The thumbnail having BOTH of my main weapons is too funny
Why is it when I hit that pink T. rex it just bounces off like I hit a wall over and over again am I doing something wrong???
Need to sharpen your weapon
😘
26:44 hmmm i must say... Tackle. Definitely tackle. My life would NOT exist if that wasn't a move for the Great Sword 😂
regarding clunk
there's two things i feel are clunk in mh, Lagiacrus hip check (it does not go where it should, god fucking forbid you're in the flooded forest with him)
and the claw
loadouts strongest, always forgor whetstone from changing from blademaster from gunner, always assure when the big red message that says "ran out of X item" check the missing items.
5:35 I would recommend also looking these invisible values online as in rise only are they fully correct, monsters also like to change their element hitzones between generations, a notable example would be the Silver Rathalos in FU who is very weak to both water and thunder in FU, however in 3U he is more water weak than thunder weak, leading to (in my case) a 5 minute kill speed increase over the thunder build.
I will say this, beware only playing Multiplayer as you can very easily invalidate the game (especially 5th) by sos'ing and waiting for someone to do the work for you and your money is yoinked per additional player in the quest.
Sticking to either gunning or blademaster throughout certain games will limit the need for genuine grinding be it items or finances, for example 3U gunning is fine and dandy, but if you don't want to gun Ceadeus in low rank, well now you've gotta go make a full blademaster set and the weapon, which could be quite costly.
I have to love how all the brute wyverns are wall monsters for first timers and I completely agree
World was my first Monster Hunter, and I don't remember Anjanath giving me a hard time. The other difficulty walls on the other hand...weeeell 😂 I struggled before I finally figured out how you're supposed to play the game 😂
why no one making video about kayboard controls.. cant find any guide.
Coming into the comments just to express my appreciation of the Mana Khemia soundtrack usage
question but why do ppl use bombs when the monster is asleep instead of just capturing it? it gives more resources on capture no? I'm still new to mh
Loadouts looking thick.
I usually only use a line and a half for my loadouts xD
your intro is perfection.
Imho, the reason a lot of people bounce from MH is that the menus are objectively clunky and counter-intuitive. Fighting is a lot of fun (once you find a weapon that clicks with you), but the menu seems to actively work against you understanding what it is going on.
For me it was the tutorials that put me off at first. They're so overbearing, yet tell you nothing or overcomplicate what is literally just a quest board.
It doesn't help that the game bugged out and withheld two pretty crucial tutorial prompts from me, one telling me not to fight anjanaths (which I could not tell were too powerful for me since I was wearing defender armour, thanks game) and the other telling me where to find unique quest resources.
Highly recommend the gunlance for beginner beginners. Struggled my way through high rank with it and started learning the other weapons once I got their patterns down using the gunlance.
Gunlance/Lance: wdym I can't run, I sheath slow and I only hop backwards?
Rise: Here Gunlace can jetpack around and Lance gets a bungie chord to stick in monsters.
*proceeds to be the two most aggressive weapons*
@@wesjturnerturner2161Lance is the monster aggressive weapon in Iceborne as well. If you watch a decent hunter fight with it or speedrunner, they never stop attacking.
Im a veteran with more or less 4000 hours across the series (half of it is mhfu) and if i can say what makes you a better hunter would be :
1. Always takes the thorny part never take the easy way, im not talking about fighting monster with no armor and git gud at it but never cheese your way of it and tackle what is in front of you with all your heart. Put some passion in it not just finish every quest and moved on, and definitely dont use cheats or monster health indicator.
2. Use only 1 weapon (or 2 if you generous to yourself) , dont change it so it can make easier hunt (i feel you plesioth melee hunters) only change it when you feel bored with it, that way you will use your head you will train your reflex you will learn patterns and you will strive to survive with what you have.
3. Play multi with a good players once in awhile, you learn much of things by observing how others play, if you prefer solo then learn by youtube, it's so much easier these days.
4. This game is all about learning not the result, i know its kinda contradict point 4 above but dont let yourself get carried to make good armors at least not the end game armor, you will lose all your motivation you lose all things that would make you better at the game.
5. The strongest monster you will ever face would be your ego. Be a masochist, embrace the warm cart, failed the quest, greet the pain dont think you are a kirito or an isekai'ed person of a hunter who would just trampled the monsters left and right. You not beating the monsters in order to become an ideal protagonist in your mind, you beat yourself to become a monster.
6. Time = skills, put a thousand hours on the game with 5 points of advices above and i guarantee you'll not just be a hunter of all times.
Im no way a Godlike hunters who could play the game blindfolded, im just speaking based on my 4k hours as a hunter, i grew up with these games it made me the gamer i am today, life is so much better for me because of the series, and i love it when i could spread the poison to others and they also love the game. Cheers.
Last but not least...be an elitist
what is the ending song? I LOVE that
The thing about running away to heal up is sort of annoying in multiplayer. You dont need to run across the map, stay around the group while keeping the monster in view for potentially dodging it. The reason is because it could focus you while you're trying to finish your marathon and the rest of the group has to run after it.
My first monster hunter was actually tri ultimate on the Wii .. used switch axe and long sword back then.. never finished it tho. When I started world I went for longsword again and stopped using it when I hunted anjanath the first time..
700 hours later I still use sword and shield xD and always coming back to it when trying a new weapon
Poor Anji got so nervous about being on camera that it shidded itself.
15:41 "Great sword is for players who have been around the block." MHW is my first MH game, and, of course, I main great sword. 😅 Anjanath was, INDEED, a large difficulty spike.
We be in the same boat then lol
my biggest wall is dora and i did quit on my first playthrough but i have came back and still love the game
what video do you cover how to use bombs. how to ride the monster. how to use combos. Those are the things you also dont understand as a new player
i'd say for me personally, the first wall monster was diablos, after that nothing at least in the base game (haven't beaten the dlc yet) has been something i would say is a wall, i did fight some arch tempered elder dragons which was fun for the difficulty and was kind of a wall when i didn't understand the difference between tempered and arch tempered initially, i thought the purple outline was just for the non elder dragons and the orange/red was for the elder dragons(idk why). this might also be something for me thats similar to what happened when i played bloodborne, i beat every boss with relative ease including orphan of kos (who i beat on the 10th try), but i struggle with blood starved beast for some odd reason despite being able to parry him relatively well(idk).
btw a wall to me (in monster hunter) it is a hunt that takes me at least 10 attempts
Picked up the game two weeks ago. Friends kept saying I needed to solo certain fights like nergigante and the elder drakes. I got to iceborne in a week. After enough prep, granted I believe the weapon I picked (insect glaive) gave me a lot of adavntages.
Same🙏🏾
HeyTeraRyza, I hate the Xbox controls any idea? For example, with shild and sword I have to press y and b at the same time for special attack.
This is a tip for new and old players Dont be afraid to try new weapons .
If the quest is for something serious use what your used to but if not , try something new .
I went from sns to great sword and now im big on the hammer and switch axe.
I hard mained HH for some reason and sucked for 100 hours until switching to insect glave. Loved it but still kinda booty. About 40 hours after that I picked up lance and I liked it AND was good with it. Never be afraid to tray somethong new!
You can block roars??? Does this work for all roars??? This is incredible!
How can I get the fight sounds your Charakter is doing?
I will like to see how you can play against difficult monster with the insectoglave
This was probably the most helpful guide that I've seen. I've tried to play MHW for a lot of times but always got overwhelmed and tried to play it like action-rpg not like, you know, hunting sim. But you really opened my eyes on the simple thought that it is a game about preparation and patience first of all. Thanks a lot! I will go kill Jagras guy today😂
Radoban is considered a wall? But I had such a blast facing him with CB from day one. I even go out of my way to fight him because I found him so much fun. And I'm not a pro I picked the game this year and I don't even have Ice Borne
Sorry if this is unrelated to MHW but the BGM on the intro part just made me want to play Mana Khemia again.
I am on a fresh Insect Glaive playthrough, with over 140 hrs in Gunlance, and i cannot begin to tell other new Hunters how INVALUABLE this guide is. The game slowly teaches you these concepts but this is really the way the monsters are meant to be studied and not hacked at and traded with. Im enjoying my run so far and hopefully taking it all the way to Iceborne 🔥🔥🤝 great vid man thanks for the refresher too !
I have probably 1000+ hours in souls games and I’m a few hours into my first playthrough of this game and I really like the idea of what they’re going for but man the combat can be kind clunky and boring at times. It’s not bad but I really felt like this is where the game should’ve shined most. I’ll be completing this game for sure and trying wilds next, I just hope wilds combat is more polished.
Hundreds of hours in my book, but seeing that you are able to block the roars is mind blowing! 😂
You can also roll through them but I find that very hard
@@kevo300 Makes something like evade window skill pretty nice. Don't use it often myself since I prioritize evade extender, but there's quite a difference.
Also I think some roars' active time is longer so there's that.
I am very new to this game and I almost quit because of the things to do like should I go for food or is my weapon right, Why am I dealing 2 digit damage and after trying some weapons, I stick with hammer. I found that I like methodical weapons than quick slicey weapons like dual or sword and shield
Honestly try different weapons per monster I play hammer on brute wyverns, lance against Fanged wyverns, great sword against flying wyverns, and other weapons against everything else it’s not always these weapons for these monsters types but typically these are my go to per monster type.
brute wyverns typically get up faster from the downed state and have their heads low to the ground so I use hammer to stun and hit they’re head easily.
Fanged wyverns are quick and stay on you so I use a lance to block fast attacks and then poke in between attacks with counters.
Flying wyverns have a lot of dashes and mid air attacks and the great sword hits directly above you to the ground in a 90degree angle so typically I can hit them while they fly and stun them out of a charge attack with a shoulder bash or slinger scatter shot
If you don’t succeed your first time try again try something new ❤
I am trying to become a better hunter by not actively grinding. Just making gear qbd weapons with whatever I have on hand, and not even upgrading the armour, so far I have reached the nargacuga and glavenous
I tried everything in this video in a hunt for the Odoboragon, and it went great, i got hit a few times but i managed to recover quickly. I was stunned on how i was even able to all this, and felt like the best player ever until the monster suddenly vanished... And when i tried hunting a Rathalos next i got bodied and just went to my old habit of shooting it without pause until it's dead (im a bow main) 😭
I didn't drop world because it didn't click with me. I dropped world because fight a monster at 10fps on minimum settings it painful
(My PC can't run world lol)
What SnS is that at 1:57?
for HBG, do I have to tenderize the monster every time before shooting it?
With this video I’m gonna become a veteran in mh
I appreciate all the info. But if people didnt get into it, how on earth would they know what kind of loadout they need for what monster...if anything this video made it even more complicated and overwhelming😂
Funny story: The first time that I fought Anjanath the npcs were freaking out and telling me that I should go back to the village because I supposedly not ready to face him.
So I preceded to totally end his whole career. Keep in mind that this was when the game was first released and there was no defenders gear, and I was toting a starting weapon that hadn’t been upgraded yet.
To be honest I didn’t struggle against any monsters until Blackveil. That monster is so much bs.
Yeah, thats one of the only 3 monsters that I needed help for because it was so dumb, the other 2 being alatreon and fatalis
True. This game series is like Napoleon Dynamite but for video games. I remember when that movie first came out almost everyone hated it until they watched it again.
I personally played Tri, hated it (also doesn't help that I have severe Thalassophobia so fuck those water fights lol), played MH4U enjoyed it but only played until around the Gore Magala fight I think, and then switched to the SNS from GS in World and it absolutely clicked with me and now I've gone back through most of the older games. That's why whenever I get a friend to play it and they don't like it, I figure that they will on one of the next games. It's just something about how these games are structured or proposed to new players that's wholesale unappealing, but once it clicks those reasons become *WHY* you're so in love with the games.
Also, hilarious that you're hunting Anjanath because I've been hunting that fucker 20+ times looking for his gem. Goddamn desire sensor this game has 😂
watching this while preparing for my first anjanath hunt ahahaha
i just reinstalled mh world and this popped up in my feed. good for returning players too
What do u play on
Im so glad I stuck with monster hunter and instead of leaving grabbed a clutch claw and flew right over its walls
I have around 100 hours of mhw and so long i have been brute forcing my way thru the game, im actually farming nergigantes with no faints wich i think is good
Am i doing it well?
Edit: im a charged blade user
How to be a better team player. 1. Stop just maxing attack. Most likely, you are not a speed runner. 2. Slot in speed eating.
Attack boost barely even raises your attack, the extra affinity is nice but +21 attack to the probably over 250 attack for a sns doesn’t do a whole lot
9:42 ngl if your low rank you should also be running mega potions never use regular ones
Where is the monsters health bar?
There is no health bar for the monster.
🫵😂