The 1 (one) problem with Super Mario Bros Wonder

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  • Опубликовано: 9 июл 2024
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    The final level took me 25 minutes, best level in the game
    also fuck the search party levels
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Комментарии • 38

  • @LemonPikwin
    @LemonPikwin 8 месяцев назад +18

    They should have made the bosses more like DKC: Tropical freeze. And have the bosses use the wonder flower abilities from the world. (9 HP, with each hit a new mechanic is introduced )

    • @AnActualEgg1
      @AnActualEgg1  8 месяцев назад +4

      Still the best 2d platformer available on the switch

    • @dunkindayn
      @dunkindayn 8 месяцев назад

      Absolutely!!!

  • @Snsy
    @Snsy 8 месяцев назад +8

    I don't really see the Airship final sections as bosses, but rather as a new take on the goal axe from the original Super Mario Bros, in that it is just a more dramatic version of the flagpole that is guarded by a tricky obstacle you have to get past.

  • @Spartan890
    @Spartan890 8 месяцев назад +6

    This BBBB is kinda let down by the fac that Nintendo has done "floating head and hands" so, so, SOOOO many times before. Multiple times in the Mario series itself. Tloz, starfox, the list goes on.

    • @Aflay1
      @Aflay1 8 месяцев назад

      What can we say? Miyamoto likes floating heads?

  • @luuc4sflp
    @luuc4sflp 8 месяцев назад +4

    The Final Challenge was pretty hard in my opinion and I was glad there were checkpoints in it

    • @AnActualEgg1
      @AnActualEgg1  8 месяцев назад +2

      Yea its probably my favorite level in the game, without the checkpoins would maybe even be the hardest mario level ever

  • @byronsmothers8064
    @byronsmothers8064 8 месяцев назад +2

    Remember how NSMB had Jr as the boss of every halfway tower, but a functionally unique boss in the actual castles? Seems they got so wrapped up in making the levels functionally unique, they decided to neglect the idea of bosses...

  • @kcinrennat2606
    @kcinrennat2606 8 месяцев назад +2

    I mean, it's mainstream Mario. They rarely have good bosses.

  • @JavierRodriguez-df6xu
    @JavierRodriguez-df6xu 8 месяцев назад +1

    Kind of? They pretty much all suck except the final boss, the one time they take out the Koopalings, and even Boom Boom, the fights start to suffer

  • @shumptuber
    @shumptuber 8 месяцев назад +1

    I really likes the boss fights, they were pretty creative and I liked the idea of it just being a father son operation. I also really liked seeing all of Junior’s different wonder abilities

  • @rex3588
    @rex3588 8 месяцев назад +1

    I wish one of the worlds had a boss fight where you fought all the koopalings at once kinda like that level in NSMB 2 where they are all in the clown car trying to kill mario

    • @Mymy_64
      @Mymy_64 8 месяцев назад

      Imagine their fight would involve each one taking him but each defeated Koopaling shoots projectiles in the background.

  • @dunkindayn
    @dunkindayn 8 месяцев назад +1

    I think the most disappointing thing for me is that Kamek is in the game but we never fight him
    Like why is he there??

  • @leonpgut
    @leonpgut 8 месяцев назад +1

    I like the game a lot, it oozes charm and creativity at every turn. But I have to agree that the boss fights are its low point. Stages and wonder effects also often are over too quickly.
    At least the game manages to have a great first impression with the Piranha Plant Parade and final impression with levels mixing wonder effects and the tricky final level with all its badge challenges.

  • @edubot123
    @edubot123 8 месяцев назад +1

    I honestly wouldve preferred the koopalings. At least there if they used wonder effects they could all be really cool. Lemmy would have you turn into one of the bouncy balls and so would he and youd have to bounce him into like an electric fence or something. You could toss wendys rings back at her. Ludwig couldve cloned himself a bunch. Morton and roy couldve used a lot of brute force attacks. And junior shouldve had cool clown car fights with unique gimmicks in the airships

  • @ricosimon1057
    @ricosimon1057 8 месяцев назад +5

    Mario Wonder is so close, but it’s wasn’t the peak or top tier due to reuse bosses.

    • @AnActualEgg1
      @AnActualEgg1  8 месяцев назад +2

      Yea, really thought they were gnna take the New Super Mario DS route and make each world a unique boss

  • @doughmino4396
    @doughmino4396 8 месяцев назад +2

    wonder

  • @Mymy_64
    @Mymy_64 8 месяцев назад +1

    Their a step in the right direction but don't really do enough.

  • @fireblaze8491
    @fireblaze8491 8 месяцев назад

    2:48 Rabies victims finding out they can't drink water

  • @Jonathan_O.
    @Jonathan_O. 8 месяцев назад +3

    Luigi >> BBBB

  • @michaela6425
    @michaela6425 8 месяцев назад +1

    Wait, are you the guy who was able to defeat the raid boss Ganondorf made by Choctopus. I never knew you had a RUclips channel

  • @ashesh2420
    @ashesh2420 8 месяцев назад +2

    not going to buy wonder anymore, thanks

  • @SomeGuy-qd3li
    @SomeGuy-qd3li 8 месяцев назад +2

    I dont think mario will ever have a good boss fight

    • @AnActualEgg1
      @AnActualEgg1  8 месяцев назад +3

      Boss fights from the rpg games

    • @SomeGuy-qd3li
      @SomeGuy-qd3li 8 месяцев назад

      @@AnActualEgg1 fair, but you know what I mean

    • @FishSlap1
      @FishSlap1 8 месяцев назад +2

      Mario Galaxy Series...

    • @SomeGuy-qd3li
      @SomeGuy-qd3li 8 месяцев назад

      @FishSlap1 nah, I'm not sorry

    • @FishSlap1
      @FishSlap1 8 месяцев назад

      @@SomeGuy-qd3li Bouldergeist, Kingfin, Bowser, Megaleg, all just from Galaxy 1

  • @TheAnxiousOwl
    @TheAnxiousOwl 8 месяцев назад

    Go play metroid.

  • @frocco7125
    @frocco7125 8 месяцев назад +1

    silly bad boss fights