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happened last night and the night before that.... There have been many many more over in the past. Think its still my second most hours on steam despite not being on it much for the last year or two (1077 hours).
The rise to greatness of no mans sky has to be one of my favorite gaming stories. I remember the absolute flop that happened at launch, and can't believe how hard they worked to right their wrongs. Cudos to these devs, even if you don't play this game, its still insane what they've done.
Not really. Adding features is easy. What's hard is seaming them together. NMS is a shallow ocean. There's no interconnectedness between features they introduced.
I can't remember the last time I paid full price for a game, but I will gladly do it for their next game just to support them. One of the few studios I have complete respect for now.
@@XaliberDeathlock I agree. They have so many features, but they haven't fixed the mountain of bugs that's piled up. They need to fix the game before adding to it.
Sequel deserving? After finishing their game, which only happened within the last few years, they haven't even released an expansion pack of new content. You people have been conditioned by capitalists to expect micro transactions. What features have they added that you wouldn't expect to be part of a game like this at launch?
@@SeekSomethingMore No this is a bad take. The game had tons of problems at launch and they worked for years to fix those yes. But they have also added a ton of new content for free. Content that was never advertised during development. Plus you had to throw in the anti-capitalist line for no reason which just makes you look like you have no idea how the world actually works.
I just want to say I really appreciate the ultrawide format of your videos. Having an ultrawide monitor myself, it just makes the videos that much more visually appealing.
@@SeekSomethingMore They finished around 2020,but managed to deliver far more than promised before launch,to the point that there’s no other redemption arc of this scale in the industry’s history.
Developer that takes an entire decade award but they gotta compete with 7 Days to Die and Zomboid for that title both of which seem to just be overall more engaging games.
I should point out that the coordinates provided are for the Eissentam Galaxy only. If you've just started, you're in the Euclid Galaxy and will have to make the transfer first.
@@lcd8180 Not necessarily. That particular planet is in a different galaxy, but that doesn't mean these types of planets don't appear in the Euclid galaxy.
If you'll make your way to the Eissentam galaxy, then choose yellow stars to jump to, you can find paradise planets fairly easily. The challenge is finding one that isn't all trees and rocks, or doesn't have some weird, chromatic overcast.
@@ascherlafayette8572thats like saying theres nothing to do in minecraft. its a sandbox exploration game with a procedural universe, you have to make your own purpose in those types of games, and many people love that. idk why nms gets so many haters but other sandbox exploration games dont
Sure would be great if they would overhaul the flying mechanics and Exocraft so exploring those planets isn't such a tedious task. The flying is still horrible and Exocraft serve barely any purpose, especially not with how janky they are.
@@Dealman15 I was going to say, the vehicle mechanics in this game need rework. You can’t really travel as you like when there are restrictions that break the immersion.
@@jamesp1389 I wouldn't call it salty. It's just that I don't trust such fuckwits who think they can mess with their fans. They should have sued for damages until they are bankrupt. Nobody needs such a studio and a publisher.
Just started playing NMS for the first time this week after the update. I am absolutely blown away with how good this game is. I got it for $26 I think on steam which is just insane for what it offers! I hope they keep adding to it for a long time to come but somehow get more money, it’s well deserved at this point.
whats crazy is how triple a games charge so much and say they need outrageous micro transactions. and this studio has managed to create essensially a brand new game and a new one they are working on with none of that.
@toobiasj No word on any date yet that we've been able to find. But if I have my way, I'm betting on a possible 4th quarter release for Christmas sales. Fortunately I'm not betting cash, just bragging rights with a friend.
What's crazy is that this is only part 1 of the World update. It's yet unknown how many parts the Worlds update will consist of, but looking at this update, I'm very excited.
The title is poetic, not functional. They're probably going to transition away from supporting NMS so much when the new and improved Light No Fire comes out. The title is just making allusion to the idea that they'll always add more, even though we all know that that's not possible forever, especially since they, so far, haven't charged anything for updates or implemented any microtransactions. Who knows how they're actually getting paid.
@@QuesoCookiesthey literally said they’re working on worlds part 2 my guy 😂 we have no clue if they’ll keep working on the game after that but we have confirmation about at least 1 more update.
I love both games a lot. Both do better at certain things, and star citizen blows me away with the detail. I don’t see the point comparing and pitting them against each other
doesnt bother me. i just skip ahead again. does bother me when its scam game like world of tanks, warships, or that mental company.. better help thats it. another big scam....
This is the game that reminded me that SC existed. Prior to that, I hadn't turned my attention to it since hearing about the kickstarter back in the beginning. I was never really attracted to the art design but I admire their perseverance and dedication to the game over the years. I'll have to give it another download and see whats what.
@@himanshupandey8771SC is Star Citizen. It's a game that was crowdfunded in 2012, meant to release in 2014, but still hasn't ten years later. It has some basic features and micro transactions. Fairly divisive title, but ambitious on paper. One of its claims to fame is a starship bundle that costs €54000, which gives you 175 ships to use in the game.
@@jacobdoughty3528 I've been playing SC constantly for the last 5 years actually lol.. The good, bad, ugly and beautiful. I'm in it for the long haul and won't be going anywhere. SC is "That game" for me.
My gut says that Sean/Hello Games are adding these features to not only make it look amazing, but as a test bed for tech we'll see in Light No Fire as well.
There's a rumor that Hello Games is trying to implement an AI story generation system (think radiant quests but made by chatgpt) to address one of the biggest areas that are lacking on NMS: The lack of stories and quests (I loved the Artemis questline). Can you imagine landing on some random world and coming across some epic "Game of Thrones" style story (generated for you by the AI the minute you landed). I know from personal experience that Google Gemini is frighteningly good at creative writing so I wouldn't be surprised a special model trained in the tropes of scifi/fantasy could come up with epic stories with incredible npc dialogue and quests.
I can imagine that, but there’s no way it’s going to be like that in its first or even 50th iteration. It could pump out written lore, but integrating that with any meaningful gameplay besides a fetch quest is probably impossible
@@darcycrews Yeah, LLM transformers are very good a story writing but awful at logic. Unless they marry it to a neural net trained in structure quest generation AND actual gameplay concepts besides fetch quests as you say, it might not be workable for now.
@@legacyoftheancientsC64cyou could double feed it, aka get it to generate a quest outline first and then flesh it out. I think today's LLMs are more than capable of doing something like that
I hate NMS flight model. That’s the main thing that always manages to push me away from it and back to Star Citizen. I might give it another go to check this new update though, because it looks really cool. I just hope they fix it some day, although I doubt it at this point…
I've been playing NMS since day one and I love the flight. I'm not interested in anything very realistic, there are other games which scratch that itch.
A mate and I tried this out again on a whim last week - I'm 33 hours in and I keep finding myself checking the clock to see it's 1am. I never do things like that - this is such an incredible game now, huge props to Hello Games.
This game has the greatest redemption arc in videogame history, or atleast recent history. The way it looks now compared to launch, makes it look like an entirely different game, and the fact that these updates are ALL free proves that a game doesn't need a live-service model to push out free updates and still earn money. When the game is just really good, it will push more and more people to buy the game. Consistently releasing free updates, makes sure those people stick around and then you can release a new title, like Light No Fire, and bring the technology of your next title into your old one to further improve your reputation. Hello Games knows exactly what they're doing and I love seeing it!!
this update and recent steam sale convinced me to buy no mans sky after all these years. its made so much progress and im so proud of the dev team for not giving up on no mans sky
They finished a game that was released unfinished, has design decisions that are decades old, and have done some minor graphical upgrades that add no meaningful gameplay. What progress have they made?
@@SeekSomethingMore I think you are seeing the wrong update, they literally said they revamped the world generation and creatures, this is gameplay of No Man's Sky
@@diadetediotedio6918 My statement still stands. What new gameplay does the procedural content add? Levels are not gameplay. Creatures, unless you're interacting with them, are not gameplay. And the creature interaction is very shallow in NMS. Procedural elements can give rise to gameplay variety, but they are not gameplay. Exploring levels can be gameplay, but there are so many other systems that influence it, and that's what's lacking. The levels are fine, but the stuff in them, and how much you can interact with it, is not.
What I love about what Hello Games are doing is that this is new tech they are developing for their next game Light No Fire yet they're bringing it back to NMS. Could mean that NMS still gets updates alongside LNF
well NMS isn't gunna stop development when Light No Fire releases, because as I understand it, it's different parts of HelloGames working on the two games.
Dude I heard about that, I am so freaking pumped to see what is to come, what I heard as well is that they will be updating frightens and space content, potentially some more combat features.
@@parkerosborn8474we NEED rivers b4 that tho,rivers and multiple biomes on 1 planet since now u have seen everything a planet has to offer if u walk around for 5mins
@@Morphologis There's some leaks for part 2 that have been datamined from the game files already available. In short: -New purple drive system like the green, red and yellow with associated materials. -New biomes, including 3 water and 1 desert -New manta ray animal/enemy with player ragdoll animations -Some interesting terrain features like a giant player statue The vague part 3 hint was a tweet of worlds announcement with three Earth emojis. The purple systems have been theorycrafted to be something to do with corrupted sentinels. Mind you, this is just datamining and some speculation by the community so what we get might be different but the reasoning looks solid. You can find something more substantial on Google or RUclips if you want to look into it, and I think someone made a mod of the new assets on the nexusmods.
I also switched from SC to this game and it's so much surprising how all those planets look good and most important things are happening and there is life such a good experience also I know fly model here is arcade style but i love to watch it more it feels faster and more action like and overall arcade is made for fun compared to SC where they want to do realistic-immersion but ruined newtonian complex model into half arcade so it's mix of nothingness just a frustration and not fun flying... so this is a fresh air to see how other games are doing and it's surprisingly so cool
That water effect… holy moly! I tend to build all my characters main base underwater so seeing this is like Christmas, I definitely feel the urge to jump back in.
Correction: it gets slightly more beautiful if you play on PC, nothing else changes, and other platforms have to deal with immersion and game-breaking bugs the developers ignore for months or years.
@@legoindianajones9736 That's because in No Man's Sky, you're the play tester. Are you having fun in your involuntary role? It's a fair point though, I'm starting to hear more and more stories of PC players having issues with the game.
@@SeekSomethingMore i once teleported into my freighter and was stuck in between segments so basically it automatically placed hall segments inside each other making it impossible to move at all it took me over 2 hours to recover from that glitch because the wall segments i was stuck it couldn't be removed and it seemed like there were multiple wall segments inside on another so when i deleted one another just appeared where i deleted it this bug almost ended my 80 hour save just for using my base teleporter
I have some ideas that would transform No Man Sky into a game that will be played forever: 1. Community Maps and Quest: Furthering the basebuilding with custom NPCs and dialouges. Adding a Quest creating mechanism with set rewards. 2. Community Jobs: A browsable ingame site where anyone can post a request with your own set rewards. 3. Community created joinable fractions with no player cap: This could potentially lead to giant Groupings of players, creating Cities on planets and even lead to fraction wars in space and on the ground. I can only imagine a fraction that is specilized in piracy, with fast ships trying to catch freighters from the big fractions. These are defended by players in fighter crafts etc.
Makes me happy whenever I watch a morphologis video, I'm always like "oh yeah, he does videos in ultrawide." The only person on the internet who lets me make use of my aspect ratio lmao
Wow I might try jump back into this. I just wish they would add in more random events and settlements. Just drop in some Easter eggs that we will need to figure out. I think that’s what’s missing now for this game, the mystery aspect: caves with dangerous wild life, maybe hostile intelligent alien life that pursues you relentlessly. Hostile factions will actually attack you and such things to make it more immersive
Imagine how good other games would be if teams actually did something like this and developed a game continuously instead of jumping into the next one.
@@SeekSomethingMore Tears of the kingdom was an incredibly huge step down from BOTW. wtf are you on about. Just scrolling through for a couple minutes and i see you talking trash under everybody's replies like an obsessed ex girlfriend. Grow up and move on lmao
@@ashxarya4294 I also think that breath of the wild is a better game than tears of the Kingdom, but to suggest that tears of the Kingdom has no merit compared to breath of the wild is disingenuous. They accomplish something great and somehow improved a game that was one of the best games of the decade. Unfortunately, it just didn't come together as a game. But what Tears of the Kingdom does is more significant than all of the updates of no man's Sky put together, from a design point of view. No man's Sky gives you a lot of freedom, but there's almost nothing you can do with it. And anything you accomplish with it, has no bearing on the world. That is not true in tears of the Kingdom. Just look at the videos of some of the things people have been able to build. Unfortunately, that freedom of expression ultimately ends up being game-breaking. If it was not, It would have been an amazing game. But I don't fault them for taking risks even if they don't stick the landing. What risks has no man's Sky taken?
Been playing off and on throughout the years on my Xbox and been loving this game. Finally got myself a decent PC and I just started playing it in VR last night and I'm already hooked. I've spent probably about 8 hours in it the past 2 days just exploring everything and flying through space. Going to my home base for the first time and walking through the home I built from the ground up was an incredible experience. Only issue is I'm running through Xbox game pass, so I haven't gotten the update yet. Gonna be buying it through steam this weekend so I don't have to worry about that anymore lol
I hope they overhaul the combat, land & ship. Then it would become an incredible experience. Ship ombat is literally aim locking into an enemy & land combat is pew pew.
They need to overhaul the entire gameplay design. The only good thing is the procedural engine, and even that isn't amazing. Many planets are barren and uninteresting, and once you've seen the good ones a few times, the next ones don't change much and there's nothing to do.
@@SeekSomethingMoreThe "game" is just a procedural generation tech demo. Nobody on their team have any artistic vision. There's no gameplay beyond "collect pointless resources to build a pointless base, and maybe try to find a nice ship". That's it. That's all it has to offer. Just look at combat to see how little they care: Floaty, zero impact combat, and the enemies just ragdoll and float away after that. They don't care. They just keep tweaking the visuals but they never create any interesting gameplay.
@@MyAmazingUsername Is there multi-biome planets yet? Or every planet has a single biome? Last time i played, i realized that once you land on a planet, everywhere will look the same because the planets only have one single biome. This make it very boring to explore to be honest.
I don’t think it’s fair to suggest that they have no artistic vision. They’re just technical guys. The art is in the program. I agree that the gameplay is nothing to write home about but I won’t abide this slander towards these folks who work so hard on this engine.
@@nullpointer1755 It is still boring to explore. Still only 1 biome per planet. It now looks 1.5-2x more beautiful but it's still the same bland old "game".
"it's the best game ever made that I play for a few hours once every few months." Thankfully there are some people with critical thinking and experience with good games diluting the mindless cult that worship this mediocre game that the developers refuse to make meaningful changes to.
@@nuztuz903 No. I'm interested in reaching people who haven't played the game and are interested in buying it. Know what they can expect from it, beyond the shroud of almost delusional adoration for the game. And I'm also interested in helping people who like the game to understand the issues the game has and introduce them to games and development teams that are more worthy of their attention and money.
@@SeekSomethingMore Okay then let me ask you this, what makes a dev team worth time and money? you seem to talk about something that is subjective in absolutes.
@@nuztuz903 no, I speak objectively (as possible). One day I'll make a review for NMS, and other content, explaining that. For now, refer to the work of Tristan Harris. David Sirlin also has some good content on this topic.
The update ruined my planet :( was a paradise moon with vibrant red grass and blue skies now it's a fugly vapour planet with garish purple gray stone, piss yellow skies, and poison gas for weather plus some buildings have spawned inside my mansion FML
Yeah, had the same thing happen to one of my bases. The other got an upgrade. it lost the glowing grass, but it became way more forested with glowy trees instead lol. But my beachside base on a tropical island... with bibrant blue grass and red water.... That's now a reddish grey grass, the Giant lush forests are now dead tree trunks, and the blue sky is now grey, and the ferns are now mushrooms. It's so drab and dull now, lol.
@@SeekSomethingMoreto be fair it's not something is guaranteed to happen. In fact it's chances seem to rather low given all of the planets I've discovered seemed to have stayed more or less the same. It's probably just a side effect of the update the can happen to some who are unfortunate enough.
0:46 it's dedication like this that causes has ppl like me continuing to buy the game for the first time. I just bought no man's sky like 3 months ago and I love it!
You know why it's INSANELY GOOD don't you... Sean is making A GAME, and Chris is NOT. And Sean has a fairly simple and player-friendly WAY TO GET AROUND THE UNIVERSE, a universe that's full of stuff. Not one empty lacking star system that's just nothing more than Set Dressing, in the same number of years of 'development'. And REMEMBER the clouds will be Dynamic, based on some control parameters that'll make them grow and fade. Unlike an-oth-er non-game. :)
@@justanorange2038 It's not, actually. They can very easily predict how long it will take each system to approve an update and release them accordingly. Beyond that, surely they can work with each platform in order to have the update go live at a specific date and time. And if That's not the case, they can be leaders in the industry and form a coalition of gaming companies to pressure the platforms to allow that to be done for cross-platform games. Of which there are many. Why do I even need to explain this? What has happened to society? Is our level of logical thinking that bad?
@@SeekSomethingMoreyou know that Microsoft had serious technical difficulties around the time the update got released, right? Maybe talk less about "muh today's society and logical thinking" and research what the hell are you talking about before you make yourself look like a fool.
I hadn't been paying attention in a little while because every time I load that game up, I play for a bit and then realize it's like 4 in the morning and I have to get up for work in 3 hours. Such a great game with a redemption arc like no other. Believe me, I know. I bought the turd on release. But man, did they make up for it. Holy smokes, did they ever.
yep, floating islands are found on Lush, Verdant, Viridescent, [Paradise type] planets. This update basically makes playing No Man's Sky feel like you're playing Light No Fire - that's how good it is :P (though quite buggy to start off as usual for big NMS updates but after a week or so they get straightened out)
I downloaded the game again and visited a couple planets and it was all just the same old same old, I literally couldn't tell the difference. Literally didn't see one new thing anywhere, except for storms now reduce my fps to 4 on a fucking rtx 3080
It's funny that people love NMS even though it's a game that's been in what is technically 8 years of development now, while lambasting that the much more technically complicated game, Star Citizen, has been in development for roughly the same amount of time (considering that development rebooted in 2014/2016). The takeaway is that big ambitious space games take big ambitious time frames.
A fully fleshed out story, constant content updates, no predatory "micro" transactions, base building, unlimited worlds to explore... Yes it's quite a wonder. For context I do play and enjoy SC, but they're different games and I totally understand why SC is lambasted like it is
Cyberpunk owns the greatest comeback... Because it has a story and a point to play and an endgame .. Nms is cool and whatnot, but unless you enjoy endlessly farming and crafting towards NO END GOAL WHATSOEVER... The.n...
@@Rizzbulla fair enough. It would've been more; accurate for me to have said; I enjoyed the atmosphere, story, and character upgrade mechanics (i.e RPG mechanics) of cyberpunk (after it's disasterous launch) MUCH MUCH MORE Than I did for NMS. But everyone's unique I really wanted to like the game I LOVE - Terraria - Junk Jack - Pal world - Grounded - Rust But for whatever reason ... I never see a POINT in any of what NMS has u do
@@dfreshMC I agree, I don't even really like NMS, I just had to acknowledge how far it's come and I still play Cyberpunk lol. I love that game regardless.
@@dfreshMC saying that cyberpunk has a point and a story and an endgame while implying No Mans Sky has none of that is kinda crazy, because NMS DOES have a story, but you are comparing apples to oranges here. NMS is more about exploring and piecing together riddles and puzzles about the universe you are in, not some massive story intertwined with the gameplay. It's like saying Minecraft doesnt have a story, endgoal, or a point to play....when it has all of those.
No man’s sky is I game I like but i honestly don’t like to play. I really want to love this game but it’s hard when you just feel so lost. Hoping this or a future update is going to get me hooked on it because i think it’s a great game
exactly. i jumped back in and within 5 minutes i was right back to: ok, what the F am i supposed to do? warp, go to anomaly, listen to some gibberish, warp, repeat. maybe chase Apollo around and go back to Polo rinse and repeat. or just go from same looking planet to same looking planet over and over again. i get the base building, but shit, would be nice if there were some cool missions or objectives to actually do something. and don't tell me the nexus. stupid short missions that give you credits or some bullshit component for your backpack. cool! and i've YET to find one of those planets they feature in the trailers. over 70 something hours maybe more. same old bullshit planets with the same old bullshit flora and fauna. i'd say if you've dumped 30+ hours into the game, not much reason for you to come back. but you know me, i can't complain.
The reason is quite simple actually. The lack of insensitive to play the game. All of these updates have been really nice and have improved the game on smaller scales but none of them fix the core issue which lies in the very foundation of the game itself. It has a very shallow and rather basic progression which feels good in the early game, where you are just trying to survive but after that it essentially just boils down to getting the best pieces of technology and the best ships through rather boring and uninteresting ways. After that there is no real reason to play outside of just for the sake of it or whenever a new update releases which can only hold your interest for so long. I think a game does this aspect really well and is sort of similar is terraria which has a very thought out and multilayered progression where not only do you evolve but so does the world around you to keep things interesting and it constantly finds a way to introduce new challenges for the player to overcome. The world is very hostile and hard to survive in which forces you to get better and better. It also has some well implemented rpg elements which adds a level of depth. I think if nms took some notes from games like terraria and revamp the core gameplay, it would be significantly more interesting and give people a real reason to keep playing for longer periods of time and take the game more seriously. I hope this update will come eventually.
Dude I'm so glad a lot of SC folks are jumping back in and really appreciating NMS. It truly is a fantastic game and the updates have been so ridiculously consistently building on the game I cannot praise them enough for their momentum.
I got the game when it released and haven’t played it for 5 years so when I jumped on the other day I was absolutely blown away by what there was! They have created an amazing game that I believe people overlook and shouldnt
Meanwhile, fungi,a literal kingdom of life, can't be interacted with alongside Flora and fauna, and bacteria, another kingdom, doesn't even exist. But yay, they slightly move now.
I absolutely love the update. I played at release for about 30h and liked it, but Only after coming back to the game in 2020 I fell in love with it. I played the story again and built some factories and bases until some new game came along that drew me away from No Mans Sky. Now with 5.0 I came back to the game again, this time on PC and its amazing. I played 50h since the update came out and have hardly done any real story quests. I have been exploring, fighting, building, salvaging ships, aquired my first freighter and boarded a abandoned freighter. I love hyperdriving through a system from planet to planet and really experiencing the scale of those planets. Man just writing this I want to go back into my ship and explore more.
Hello Games have done the best thing any developer has done for gamers. They've continued to provide substantial and amazing updates for 8 years after launch, all for free. Not a single paid dlc or cosmetic in this game. We need to show other developers that we want this style of support from them by supporting hello games. Sean Murry thank you and your team
They've continued to finish the game they released in an embarrassing, career-ending state, and add minor aesthetic and cosmetic updates after that, that don't even amount to a traditional expansion pack.
Very cool new update! My gaming group has been all over it since drop. Like you, many of us haven't played in a couple of years so we're checking out all the new content.
Let us know how long you play for before you drop it again for a few years. Then people will have a realistic understanding of what to expect from this game.
@@SeekSomethingMore so they get 50 hours of fun, and then you say its a bad game cuz they stop playing for a while? Do you expect them to play for hundreds of hours? Why can't you realize that this isn't your type of game, and that plenty of people have fun with it? Why do you feel the need to try to make people regret playing? What in you decided that you were gunna ruin someone else's fun?
@@DakumunDahBat you're mischaracterizing what I've said to suit your chosen interpretation. Stop gaslighting me; it's exactly the type of game I like, NMS is just poorly designed, and has misleading, sensationalized marketing. Game length is irrelevant. Time spent should be rewarding, and the time of the player respected.
This is probably the first No Man's Sky video I've really looked at since it was first released back in the day. Man, it's really changed a lot since then huh?
Gonna re-download this, had a 1650 back when I first tried and it played well (2021), now with the 4080 im definitely going to come back and run ultra with all these visual particles. Real good work these devs are doing👏
It is pretty awesome. I appreciate your video. I did not know about the new drop (turned off auto updates). Guess I know what I am doing for the next few rainy days!
Haven't played in about a year and a half, the upgrades look substantial. Was around for the space station overhauls but the ship customization and worlds update is of course new for me. I'll give it a shot.
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Please fix your aspect ratios on the vidoe. It pisses me of alllooooot
Code not for EU?
Seems not @@seaniboy2009
i click the link and it seems to lock in "BRAVO" as the promo code?
@@33lost Naw, 21:9 FTW. There's no need to cater for your 16:9 needs.
Resisting the urge to get back in. NMS is the kind of game I’ll launch, blink, then realize 6hours just vaporized.
terraria does that to me too
@@combatwighty Aaand now I'm reinstalling it, see you guys
Exactly it’s amazing
I just bought 2 days ago and got 13 playhours already …
happened last night and the night before that.... There have been many many more over in the past. Think its still my second most hours on steam despite not being on it much for the last year or two (1077 hours).
The rise to greatness of no mans sky has to be one of my favorite gaming stories.
I remember the absolute flop that happened at launch, and can't believe how hard they worked to right their wrongs. Cudos to these devs, even if you don't play this game, its still insane what they've done.
Not really. Adding features is easy. What's hard is seaming them together. NMS is a shallow ocean. There's no interconnectedness between features they introduced.
I can't remember the last time I paid full price for a game, but I will gladly do it for their next game just to support them. One of the few studios I have complete respect for now.
@@XaliberDeathlock I agree. They have so many features, but they haven't fixed the mountain of bugs that's piled up. They need to fix the game before adding to it.
@@S0n0fG0D I'm not thinking of bugs, more like the wasted faction system they have
@@cobaltblue1975 how is he salty or edgy? youre the only one that is salty and edgy it seems
8 years later and it still receives these huge, almost sequel deserving updates.
And that for free
@@NorthInium and people still complain
Sequel deserving? After finishing their game, which only happened within the last few years, they haven't even released an expansion pack of new content. You people have been conditioned by capitalists to expect micro transactions. What features have they added that you wouldn't expect to be part of a game like this at launch?
@@SeekSomethingMore No this is a bad take. The game had tons of problems at launch and they worked for years to fix those yes. But they have also added a ton of new content for free. Content that was never advertised during development. Plus you had to throw in the anti-capitalist line for no reason which just makes you look like you have no idea how the world actually works.
@@SeekSomethingMore uh, ok.
A morphologis no man’s sky video?!?!? this is incredible!
Architect builds in NMS when?
Let this be a sign for star citizen to get their act together or people will give up and move games
He's reviewed NMS updates a few times, and he's always been fair
@@austinhess7173 i love both
I just want to say I really appreciate the ultrawide format of your videos. Having an ultrawide monitor myself, it just makes the videos that much more visually appealing.
100% and even on my phone it looks so much better
Yes, especially when zooming in to fill the screen@@qpSubZeroqp
Me too
Jeah it is awesome
It makes me feel so seen lmao
No Man's Sky is proof that the human spirit is unstoppable. I'm going to check out that base now big dawg
These guys should get some kind of Developer of the Decade award.
For releasing an unfinished game and then finishing it? I don't think you know what good game development and design is.
@@SeekSomethingMore For enhancing the game to the point where your initial investment blossomed.
@@SeekSomethingMore They finished around 2020,but managed to deliver far more than promised before launch,to the point that there’s no other redemption arc of this scale in the industry’s history.
Developer that takes an entire decade award but they gotta compete with 7 Days to Die and Zomboid for that title both of which seem to just be overall more engaging games.
@@SeekSomethingMore I don't think you know what forgiveness is.
I should point out that the coordinates provided are for the Eissentam Galaxy only. If you've just started, you're in the Euclid Galaxy and will have to make the transfer first.
Thanks, I knew something was off when I found myself on a self igniting planet
Wait. You have to reach the center to see this stuff?
@@lcd8180 or know someone who has it j locked and teleport there
No, only for this planet specifically@@lcd8180
@@lcd8180 Not necessarily. That particular planet is in a different galaxy, but that doesn't mean these types of planets don't appear in the Euclid galaxy.
Everyone has such nice planets.
Meanwhile I live in Mordor…
At least you're not on freaking radioactive Arrakis, like I am.
@@jonathanj.3695 😀😀😀
If you'll make your way to the Eissentam galaxy, then choose yellow stars to jump to, you can find paradise planets fairly easily. The challenge is finding one that isn't all trees and rocks, or doesn't have some weird, chromatic overcast.
🌎❄️☃️🏔️
A bunch of my friends have picked this up and now your review... ok fine I'll play.
Don't. It looks a lot better than it did in 2016 but it still suffers from the same issues. There's absolutely nothing to do in the game.
@@ascherlafayette8572 Yeah, that's bullshit.
Nah its worth a play. Even more so that you have friends playing it.
@@ascherlafayette8572thats like saying theres nothing to do in minecraft. its a sandbox exploration game with a procedural universe, you have to make your own purpose in those types of games, and many people love that. idk why nms gets so many haters but other sandbox exploration games dont
@ascherlafayette8572 what do you wanna do that ypu can't? It seems fleshed out to me
You know no man’s sky did something great this update when Morphologist covers it.
Sure would be great if they would overhaul the flying mechanics and Exocraft so exploring those planets isn't such a tedious task. The flying is still horrible and Exocraft serve barely any purpose, especially not with how janky they are.
@@Dealman15 I was going to say, the vehicle mechanics in this game need rework. You can’t really travel as you like when there are restrictions that break the immersion.
Would probably be better if they didn't lie to their user base to sell an alpha stage game.
@@RubenKelevra yikes bro it came out in 2016 and you're still salty about it's launch?
@@jamesp1389 I wouldn't call it salty. It's just that I don't trust such fuckwits who think they can mess with their fans. They should have sued for damages until they are bankrupt. Nobody needs such a studio and a publisher.
3 day new player here, not to mention, with the update THEY PUT IT ON SALE
That orange ocean color at 7:32 looks amazing. It looks like it would taste like orange soda.
Probably tastes like battery acid tho
It's a Fanta sea
The taste of Irn Bru from Scotland.
@@adamplentl5588it’s an LCL sea
No man’s sky truly deserves the love that it’s getting, it gets some of the coolest updates that only make the game cooler
and its all free like any other game this kinda stuff would cost a ton of money
Just started playing NMS for the first time this week after the update. I am absolutely blown away with how good this game is. I got it for $26 I think on steam which is just insane for what it offers! I hope they keep adding to it for a long time to come but somehow get more money, it’s well deserved at this point.
whats crazy is how triple a games charge so much and say they need outrageous micro transactions. and this studio has managed to create essensially a brand new game and a new one they are working on with none of that.
They'll get more money once Light No Fire is released. I guarantee, myself and my gaming partner are already planning day 1 for when it's released.
@toobiasj No word on any date yet that we've been able to find. But if I have my way, I'm betting on a possible 4th quarter release for Christmas sales. Fortunately I'm not betting cash, just bragging rights with a friend.
Welcome to the community bro,just wait until u get to play the new upcoming expedition.they are also great fun😁
See if you're still saying that after 150 hours when you realize there's no endgame and everything you've been doing up till now has no point.
What's crazy is that this is only part 1 of the World update. It's yet unknown how many parts the Worlds update will consist of, but looking at this update, I'm very excited.
The title is poetic, not functional. They're probably going to transition away from supporting NMS so much when the new and improved Light No Fire comes out. The title is just making allusion to the idea that they'll always add more, even though we all know that that's not possible forever, especially since they, so far, haven't charged anything for updates or implemented any microtransactions. Who knows how they're actually getting paid.
@@QuesoCookiesthey literally said they’re working on worlds part 2 my guy 😂 we have no clue if they’ll keep working on the game after that but we have confirmation about at least 1 more update.
@@QuesoCookies Light No Fire is being made by a different section of hello games.
Then on the other hand you have Star Citizen. "We're going to have a new elevator soon!"
Give CIG a break - they only have about 30 times more employees than HG, so... wait, I forgot where I was going with this.
@@picosuave5439 30 times the depth to the game as well
Bro star citizen is much more detailed and intricste
@@tyn2331 scam ass game
I love both games a lot. Both do better at certain things, and star citizen blows me away with the detail. I don’t see the point comparing and pitting them against each other
You know what I love? Skipping through sponsor ad just to catch a RUclips ad….. it’s getting seriously out of hand.
Still better than twitch imo
doesnt bother me. i just skip ahead again.
does bother me when its scam game like world of tanks, warships, or that mental company.. better help thats it. another big scam....
Capitalism
@@HybridHumaan capitalism has been around a long time, there was a time not long ago where I wasn’t accosted by advertising every 15 seconds.
Not a problem with RUclips Revanced on an Android phone!
This is the game that reminded me that SC existed. Prior to that, I hadn't turned my attention to it since hearing about the kickstarter back in the beginning. I was never really attracted to the art design but I admire their perseverance and dedication to the game over the years. I'll have to give it another download and see whats what.
What is SC?
@@himanshupandey8771SC is Star Citizen. It's a game that was crowdfunded in 2012, meant to release in 2014, but still hasn't ten years later. It has some basic features and micro transactions. Fairly divisive title, but ambitious on paper. One of its claims to fame is a starship bundle that costs €54000, which gives you 175 ships to use in the game.
Wait till next year to try SC again, that's when 4.0 will be out or near to release
@@himanshupandey8771 Star Citizen. It's a space sim game in development. There's nothing else that comes close to what they're doing either.
@@jacobdoughty3528 I've been playing SC constantly for the last 5 years actually lol.. The good, bad, ugly and beautiful. I'm in it for the long haul and won't be going anywhere. SC is "That game" for me.
My gut says that Sean/Hello Games are adding these features to not only make it look amazing, but as a test bed for tech we'll see in Light No Fire as well.
Great way to show people Light No Fire features as well.
More people need to play this game and realize how much has changed since the release. Kudos to the devs!
There's a rumor that Hello Games is trying to implement an AI story generation system (think radiant quests but made by chatgpt) to address one of the biggest areas that are lacking on NMS: The lack of stories and quests (I loved the Artemis questline). Can you imagine landing on some random world and coming across some epic "Game of Thrones" style story (generated for you by the AI the minute you landed). I know from personal experience that Google Gemini is frighteningly good at creative writing so I wouldn't be surprised a special model trained in the tropes of scifi/fantasy could come up with epic stories with incredible npc dialogue and quests.
I can imagine that, but there’s no way it’s going to be like that in its first or even 50th iteration. It could pump out written lore, but integrating that with any meaningful gameplay besides a fetch quest is probably impossible
@@darcycrews Yeah, LLM transformers are very good a story writing but awful at logic. Unless they marry it to a neural net trained in structure quest generation AND actual gameplay concepts besides fetch quests as you say, it might not be workable for now.
@@legacyoftheancientsC64cyou could double feed it, aka get it to generate a quest outline first and then flesh it out. I think today's LLMs are more than capable of doing something like that
The one thing I want updated is probably the single part of the core experience they haven’t touched since day one: the flight model.
100% IMO it's the biggest weakness. At the very least give us custom controls on consoles.
They hardly touch any core gameplay. They just release skins and fetch quests, while the rest of the game is starving for attention.
I hate NMS flight model. That’s the main thing that always manages to push me away from it and back to Star Citizen. I might give it another go to check this new update though, because it looks really cool. I just hope they fix it some day, although I doubt it at this point…
I've been playing NMS since day one and I love the flight. I'm not interested in anything very realistic, there are other games which scratch that itch.
no horizontal or vertical thrusters is a huge disappointment, would make flying so much more fun
A mate and I tried this out again on a whim last week - I'm 33 hours in and I keep finding myself checking the clock to see it's 1am. I never do things like that - this is such an incredible game now, huge props to Hello Games.
This game has the greatest redemption arc in videogame history, or atleast recent history. The way it looks now compared to launch, makes it look like an entirely different game, and the fact that these updates are ALL free proves that a game doesn't need a live-service model to push out free updates and still earn money. When the game is just really good, it will push more and more people to buy the game. Consistently releasing free updates, makes sure those people stick around and then you can release a new title, like Light No Fire, and bring the technology of your next title into your old one to further improve your reputation. Hello Games knows exactly what they're doing and I love seeing it!!
NMS used to be my math tutor during Gordon Ramsey 1871 left outside during the hurler
I’m proud of Sean and his now masterpiece
this update and recent steam sale convinced me to buy no mans sky after all these years. its made so much progress and im so proud of the dev team for not giving up on no mans sky
They finished a game that was released unfinished, has design decisions that are decades old, and have done some minor graphical upgrades that add no meaningful gameplay. What progress have they made?
@@SeekSomethingMore
I think you are seeing the wrong update, they literally said they revamped the world generation and creatures, this is gameplay of No Man's Sky
@@diadetediotedio6918 My statement still stands. What new gameplay does the procedural content add?
Levels are not gameplay.
Creatures, unless you're interacting with them, are not gameplay. And the creature interaction is very shallow in NMS.
Procedural elements can give rise to gameplay variety, but they are not gameplay. Exploring levels can be gameplay, but there are so many other systems that influence it, and that's what's lacking.
The levels are fine, but the stuff in them, and how much you can interact with it, is not.
I picked this up at launch but haven’t played it yet.
I think now is the right time to start.
Video starts at 3:00 for us RUclips Premium members who pay not to see ads 🙄🙄 first 25% of the video is an ad
"Technonlogy, re-chaaged" has been in my head for years at this point.
What I love about what Hello Games are doing is that this is new tech they are developing for their next game Light No Fire yet they're bringing it back to NMS. Could mean that NMS still gets updates alongside LNF
well NMS isn't gunna stop development when Light No Fire releases, because as I understand it, it's different parts of HelloGames working on the two games.
my brother in Christ which planet is this: 0:01? can you give us the coordinates?
I'm off for the next few days and it's going to be my mission to find and build a floating island base!! Awesome video!!!
And it's only part 1. Part 2 to follow and there's even been some vague hints of part 3.
Dude I heard about that, I am so freaking pumped to see what is to come, what I heard as well is that they will be updating frightens and space content, potentially some more combat features.
@@parkerosborn8474we NEED rivers b4 that tho,rivers and multiple biomes on 1 planet since now u have seen everything a planet has to offer if u walk around for 5mins
That's really exciting, I didn't catch that but I'll be sure to include it in another video!
@@Morphologis There's some leaks for part 2 that have been datamined from the game files already available.
In short:
-New purple drive system like the green, red and yellow with associated materials.
-New biomes, including 3 water and 1 desert
-New manta ray animal/enemy with player ragdoll animations
-Some interesting terrain features like a giant player statue
The vague part 3 hint was a tweet of worlds announcement with three Earth emojis.
The purple systems have been theorycrafted to be something to do with corrupted sentinels.
Mind you, this is just datamining and some speculation by the community so what we get might be different but the reasoning looks solid. You can find something more substantial on Google or RUclips if you want to look into it, and I think someone made a mod of the new assets on the nexusmods.
That brod queen surprised me. Let's just say if you find a grub be careful when you pop it.
haven't played the new update yet, but am actually wondering if i ever want to encounter one on my pd save
I'm an otr truck driver. I'm gonna use the next few weeks of free time to complete the expedition when it starts
I also switched from SC to this game and it's so much surprising how all those planets look good and most important things are happening and there is life such a good experience also I know fly model here is arcade style but i love to watch it more it feels faster and more action like and overall arcade is made for fun compared to SC where they want to do realistic-immersion but ruined newtonian complex model into half arcade so it's mix of nothingness just a frustration and not fun flying... so this is a fresh air to see how other games are doing and it's surprisingly so cool
That water effect… holy moly! I tend to build all my characters main base underwater so seeing this is like Christmas, I definitely feel the urge to jump back in.
It doesn't actually look that good in game.
This game gets better and better it’s also insanely beautiful
Correction: it gets slightly more beautiful if you play on PC, nothing else changes, and other platforms have to deal with immersion and game-breaking bugs the developers ignore for months or years.
@@SeekSomethingMore correction this update completely broke my game and i can no longer get above a consistent 40 fps with a 3070
@@legoindianajones9736 That's because in No Man's Sky, you're the play tester. Are you having fun in your involuntary role?
It's a fair point though, I'm starting to hear more and more stories of PC players having issues with the game.
@@legoindianajones9736 I want to clarify, what do you mean by "broke my game."
Are you saying an FPS drop is "broke my game"? Anything else?
@@SeekSomethingMore i once teleported into my freighter and was stuck in between segments so basically it automatically placed hall segments inside each other making it impossible to move at all it took me over 2 hours to recover from that glitch because the wall segments i was stuck it couldn't be removed and it seemed like there were multiple wall segments inside on another so when i deleted one another just appeared where i deleted it this bug almost ended my 80 hour save just for using my base teleporter
I have some ideas that would transform No Man Sky into a game that will be played forever:
1. Community Maps and Quest:
Furthering the basebuilding with custom NPCs and dialouges. Adding a Quest creating mechanism with set rewards.
2. Community Jobs:
A browsable ingame site where anyone can post a request with your own set rewards.
3. Community created joinable fractions with no player cap:
This could potentially lead to giant Groupings of players, creating Cities on planets and even lead to fraction wars in space and on the ground.
I can only imagine a fraction that is specilized in piracy, with fast ships trying to catch freighters from the big fractions. These are defended by players in fighter crafts etc.
Y'all should play this in vr it's amazing
Man, I haven't broken my VR system out in so long, and NMS was a great way to play.
Makes me happy whenever I watch a morphologis video, I'm always like "oh yeah, he does videos in ultrawide." The only person on the internet who lets me make use of my aspect ratio lmao
Thank you for the great video, I have just finished re-installing No Man Sky, it has been a very long times since I ran around in this game
Wow I might try jump back into this. I just wish they would add in more random events and settlements. Just drop in some Easter eggs that we will need to figure out. I think that’s what’s missing now for this game, the mystery aspect: caves with dangerous wild life, maybe hostile intelligent alien life that pursues you relentlessly. Hostile factions will actually attack you and such things to make it more immersive
EXACTLY
Sounds like u are looking for a different game tbh...that will never be nms cuz nms is exploration based rpg,not a looter shooter.
I played the game at launch and liked it. I dont have a pc anymore but when i do, i cant wait to see how far this game has gone.
Imagine how good other games would be if teams actually did something like this and developed a game continuously instead of jumping into the next one.
Dead cells and Tears of the Kingdom, actually good games, would like a word.
@@SeekSomethingMore Tears of the kingdom was an incredibly huge step down from BOTW. wtf are you on about. Just scrolling through for a couple minutes and i see you talking trash under everybody's replies like an obsessed ex girlfriend. Grow up and move on lmao
@@ashxarya4294 I also think that breath of the wild is a better game than tears of the Kingdom, but to suggest that tears of the Kingdom has no merit compared to breath of the wild is disingenuous. They accomplish something great and somehow improved a game that was one of the best games of the decade. Unfortunately, it just didn't come together as a game. But what Tears of the Kingdom does is more significant than all of the updates of no man's Sky put together, from a design point of view. No man's Sky gives you a lot of freedom, but there's almost nothing you can do with it. And anything you accomplish with it, has no bearing on the world. That is not true in tears of the Kingdom. Just look at the videos of some of the things people have been able to build. Unfortunately, that freedom of expression ultimately ends up being game-breaking. If it was not, It would have been an amazing game. But I don't fault them for taking risks even if they don't stick the landing. What risks has no man's Sky taken?
Been playing off and on throughout the years on my Xbox and been loving this game. Finally got myself a decent PC and I just started playing it in VR last night and I'm already hooked. I've spent probably about 8 hours in it the past 2 days just exploring everything and flying through space. Going to my home base for the first time and walking through the home I built from the ground up was an incredible experience. Only issue is I'm running through Xbox game pass, so I haven't gotten the update yet. Gonna be buying it through steam this weekend so I don't have to worry about that anymore lol
I hope they overhaul the combat, land & ship. Then it would become an incredible experience.
Ship ombat is literally aim locking into an enemy & land combat is pew pew.
They need to overhaul the entire gameplay design. The only good thing is the procedural engine, and even that isn't amazing. Many planets are barren and uninteresting, and once you've seen the good ones a few times, the next ones don't change much and there's nothing to do.
@@SeekSomethingMoreThe "game" is just a procedural generation tech demo. Nobody on their team have any artistic vision. There's no gameplay beyond "collect pointless resources to build a pointless base, and maybe try to find a nice ship". That's it. That's all it has to offer. Just look at combat to see how little they care: Floaty, zero impact combat, and the enemies just ragdoll and float away after that. They don't care. They just keep tweaking the visuals but they never create any interesting gameplay.
@@MyAmazingUsername Is there multi-biome planets yet? Or every planet has a single biome? Last time i played, i realized that once you land on a planet, everywhere will look the same because the planets only have one single biome. This make it very boring to explore to be honest.
I don’t think it’s fair to suggest that they have no artistic vision. They’re just technical guys. The art is in the program. I agree that the gameplay is nothing to write home about but I won’t abide this slander towards these folks who work so hard on this engine.
@@nullpointer1755 It is still boring to explore. Still only 1 biome per planet. It now looks 1.5-2x more beautiful but it's still the same bland old "game".
For anyone wondering it seems like you can find the floating islands on any planet. I found some on a snowy planet and an irradiated planet.
I didn’t enjoy no man’s sky at all before the world’s update, but now that it has these minor graphical improvements. It’s a blast!
"it's the best game ever made that I play for a few hours once every few months."
Thankfully there are some people with critical thinking and experience with good games diluting the mindless cult that worship this mediocre game that the developers refuse to make meaningful changes to.
@@SeekSomethingMore Someone likes a game that I don't like! this is unacceptable and I must get my point across so these simpletons understand!
@@nuztuz903 No. I'm interested in reaching people who haven't played the game and are interested in buying it. Know what they can expect from it, beyond the shroud of almost delusional adoration for the game. And I'm also interested in helping people who like the game to understand the issues the game has and introduce them to games and development teams that are more worthy of their attention and money.
@@SeekSomethingMore Okay then let me ask you this, what makes a dev team worth time and money? you seem to talk about something that is subjective in absolutes.
@@nuztuz903 no, I speak objectively (as possible).
One day I'll make a review for NMS, and other content, explaining that.
For now, refer to the work of Tristan Harris. David Sirlin also has some good content on this topic.
I got an Eve online ad while watching this 😖
The update ruined my planet :(
was a paradise moon with vibrant red grass and blue skies
now it's a fugly vapour planet with garish purple gray stone, piss yellow skies, and poison gas for weather
plus some buildings have spawned inside my mansion
FML
Yeah, had the same thing happen to one of my bases.
The other got an upgrade. it lost the glowing grass, but it became way more forested with glowy trees instead lol.
But my beachside base on a tropical island... with bibrant blue grass and red water....
That's now a reddish grey grass, the Giant lush forests are now dead tree trunks, and the blue sky is now grey, and the ferns are now mushrooms.
It's so drab and dull now, lol.
Wow, that's really bad. Didn't they warn people about this?
Nothing says "good developer" and "love for players" like invalidating something you spent hours on and disguising it as new content.
@@SeekSomethingMoreyou’re delusional
@@SeekSomethingMoreto be fair it's not something is guaranteed to happen. In fact it's chances seem to rather low given all of the planets I've discovered seemed to have stayed more or less the same. It's probably just a side effect of the update the can happen to some who are unfortunate enough.
0:46 it's dedication like this that causes has ppl like me continuing to buy the game for the first time. I just bought no man's sky like 3 months ago and I love it!
Video starts at 4:00
Sean deserves all the love from the gaming community.
You know why it's INSANELY GOOD don't you... Sean is making A GAME, and Chris is NOT. And Sean has a fairly simple and player-friendly WAY TO GET AROUND THE UNIVERSE, a universe that's full of stuff. Not one empty lacking star system that's just nothing more than Set Dressing, in the same number of years of 'development'. And REMEMBER the clouds will be Dynamic, based on some control parameters that'll make them grow and fade. Unlike an-oth-er non-game. :)
I jumped back in this update and have been really enjoying it. The new expedition was a good way to relearn the game a little.
Sad day Xbox update is still not available. I can't wait to dive back into NMS.
Nothing says "we love our players" like an exclusionary two tiered release schedule.
@@SeekSomethingMore That's... Microsoft fault actually. Updates are just slower on windows and xbox.
@@justanorange2038 It's not, actually. They can very easily predict how long it will take each system to approve an update and release them accordingly. Beyond that, surely they can work with each platform in order to have the update go live at a specific date and time. And if That's not the case, they can be leaders in the industry and form a coalition of gaming companies to pressure the platforms to allow that to be done for cross-platform games. Of which there are many.
Why do I even need to explain this? What has happened to society? Is our level of logical thinking that bad?
@@SeekSomethingMoreyou know that Microsoft had serious technical difficulties around the time the update got released, right? Maybe talk less about "muh today's society and logical thinking" and research what the hell are you talking about before you make yourself look like a fool.
@@the_seer_0421 yet it happens every time, on multiple platforms. You haven't thought this through
I hadn't been paying attention in a little while because every time I load that game up, I play for a bit and then realize it's like 4 in the morning and I have to get up for work in 3 hours. Such a great game with a redemption arc like no other. Believe me, I know. I bought the turd on release. But man, did they make up for it. Holy smokes, did they ever.
Have played NMS since the release year. I can't wait to get back in and try this out
I've given up on SC after having backed all the way at the original Kickstarter, glad to see another option for my space faring dreams!
Same here , star scam is just a money grab .
@@Lucygil9 maybe you should look up the definition of a scam
@@Lucygil9 Not a scam, just taking forever.
@@Dvasia32404 SC will never be finished their devs are too ambitious and they are not skilled enough to meet the demand of their ambitions
@@Dvasia32404 so the 15,000 dollar ship bundle isn't a scam?
Sorry, 48,000 dollar ship bundle.
yep, floating islands are found on Lush, Verdant, Viridescent, [Paradise type] planets.
This update basically makes playing No Man's Sky feel like you're playing Light No Fire - that's how good it is :P
(though quite buggy to start off as usual for big NMS updates but after a week or so they get straightened out)
Got to play in vr, just unbelievable
I downloaded the game again and visited a couple planets and it was all just the same old same old, I literally couldn't tell the difference. Literally didn't see one new thing anywhere, except for storms now reduce my fps to 4 on a fucking rtx 3080
It's funny that people love NMS even though it's a game that's been in what is technically 8 years of development now, while lambasting that the much more technically complicated game, Star Citizen, has been in development for roughly the same amount of time (considering that development rebooted in 2014/2016).
The takeaway is that big ambitious space games take big ambitious time frames.
hey, i'm an SC enjoyer myself but what they'll say is NMS is $60 fully priced and goes on sale often while SC pricing can be almost 1000x that
The average person dosen't count the reboot so its actually 11 years,insane
A fully fleshed out story, constant content updates, no predatory "micro" transactions, base building, unlimited worlds to explore... Yes it's quite a wonder. For context I do play and enjoy SC, but they're different games and I totally understand why SC is lambasted like it is
No mans sky is not a cash grab
No man's sky is an actual game
This game made the greatest comeback in gaming history and likely that'll never be surpassed.
Cyberpunk owns the greatest comeback... Because it has a story and a point to play and an endgame ..
Nms is cool and whatnot, but unless you enjoy endlessly farming and crafting towards NO END GOAL WHATSOEVER... The.n...
@@dfreshMC
I disagree, Cyberpunk still isn't what they promised and the "path" you choose makes zero difference when they said they would.
@@Rizzbulla fair enough.
It would've been more; accurate for me to have said;
I enjoyed the atmosphere, story, and character upgrade mechanics (i.e RPG mechanics) of cyberpunk (after it's disasterous launch)
MUCH MUCH MORE
Than I did for NMS.
But everyone's unique
I really wanted to like the game
I LOVE
- Terraria
- Junk Jack
- Pal world
- Grounded
- Rust
But for whatever reason ... I never see a POINT in any of what NMS has u do
@@dfreshMC
I agree, I don't even really like NMS, I just had to acknowledge how far it's come and I still play Cyberpunk lol. I love that game regardless.
@@dfreshMC saying that cyberpunk has a point and a story and an endgame while implying No Mans Sky has none of that is kinda crazy, because NMS DOES have a story, but you are comparing apples to oranges here. NMS is more about exploring and piecing together riddles and puzzles about the universe you are in, not some massive story intertwined with the gameplay. It's like saying Minecraft doesnt have a story, endgoal, or a point to play....when it has all of those.
No man’s sky is I game I like but i honestly don’t like to play. I really want to love this game but it’s hard when you just feel so lost. Hoping this or a future update is going to get me hooked on it because i think it’s a great game
exactly. i jumped back in and within 5 minutes i was right back to: ok, what the F am i supposed to do? warp, go to anomaly, listen to some gibberish, warp, repeat. maybe chase Apollo around and go back to Polo rinse and repeat. or just go from same looking planet to same looking planet over and over again. i get the base building, but shit, would be nice if there were some cool missions or objectives to actually do something. and don't tell me the nexus. stupid short missions that give you credits or some bullshit component for your backpack. cool! and i've YET to find one of those planets they feature in the trailers. over 70 something hours maybe more. same old bullshit planets with the same old bullshit flora and fauna. i'd say if you've dumped 30+ hours into the game, not much reason for you to come back.
but you know me, i can't complain.
The reason is quite simple actually. The lack of insensitive to play the game. All of these updates have been really nice and have improved the game on smaller scales but none of them fix the core issue which lies in the very foundation of the game itself. It has a very shallow and rather basic progression which feels good in the early game, where you are just trying to survive but after that it essentially just boils down to getting the best pieces of technology and the best ships through rather boring and uninteresting ways. After that there is no real reason to play outside of just for the sake of it or whenever a new update releases which can only hold your interest for so long. I think a game does this aspect really well and is sort of similar is terraria which has a very thought out and multilayered progression where not only do you evolve but so does the world around you to keep things interesting and it constantly finds a way to introduce new challenges for the player to overcome. The world is very hostile and hard to survive in which forces you to get better and better. It also has some well implemented rpg elements which adds a level of depth. I think if nms took some notes from games like terraria and revamp the core gameplay, it would be significantly more interesting and give people a real reason to keep playing for longer periods of time and take the game more seriously. I hope this update will come eventually.
Dude I'm so glad a lot of SC folks are jumping back in and really appreciating NMS. It truly is a fantastic game and the updates have been so ridiculously consistently building on the game I cannot praise them enough for their momentum.
man you really like the word overhaul huh?
I got the game when it released and haven’t played it for 5 years so when I jumped on the other day I was absolutely blown away by what there was! They have created an amazing game that I believe people overlook and shouldnt
Yes woman's land
The terrain pop-in only 2 seconds into the video states otherwise, as does the complete lack of 6DOF flight mechanics.
What the game needed was more depth, i don't see any of it yet.
Mushrooms swaying in the breeze like grass is possibly my favorite
Meanwhile, fungi,a literal kingdom of life, can't be interacted with alongside Flora and fauna, and bacteria, another kingdom, doesn't even exist. But yay, they slightly move now.
There's got to be some Bethesda employees taking some notes somewhere.
I remember playing this game when it first launched, full raw copy with only first person, I landed in the world and was lost, and it was so cool.
Hello Games > Mojang
I absolutely love the update. I played at release for about 30h and liked it, but Only after coming back to the game in 2020 I fell in love with it. I played the story again and built some factories and bases until some new game came along that drew me away from No Mans Sky.
Now with 5.0 I came back to the game again, this time on PC and its amazing. I played 50h since the update came out and have hardly done any real story quests. I have been exploring, fighting, building, salvaging ships, aquired my first freighter and boarded a abandoned freighter. I love hyperdriving through a system from planet to planet and really experiencing the scale of those planets. Man just writing this I want to go back into my ship and explore more.
I skip your sponsors
I have not touched NMS in years but just picked it up again since the new update. I am glad it is better. I am enjoying getting back into it.
Dont get it twisted it still looks like a 90s dogshit garbage on consoles "2024"
90s is crazy lol. I don't play the game, but you should really go look at something from the 90s.
I have a feeling No Man's Sky will have the same kind of trajectory as games like Rust, always new and fun updates. Really excited!
Everything you showed off doesn't even look as good as the trailer they showed off 😅 the wind with the cloth and visuals 😂
If this game had some sort of combat like Helldivers, I’d be playing it 24/7
its better but still has the same "cheap" feel and vibe of the old no mans sky. fun game but no point in hyping it up to something its not.
💀
So it's got a few more planet designs to land on and stand still while everything spawns then fly to the next?
It's quite an amazing transition from launch to now.
Played No Man's Sky year after release, and it is still awesome! Recommend nee players to play if you into exploration and story.
It's stunning. Spent 10 hours yesterday playing on my steam deck.
I just started, and it’s one of the most gorgeous games I’ve ever played. It’s the perfect game to zone out with.
Hello Games have done the best thing any developer has done for gamers. They've continued to provide substantial and amazing updates for 8 years after launch, all for free. Not a single paid dlc or cosmetic in this game.
We need to show other developers that we want this style of support from them by supporting hello games. Sean Murry thank you and your team
They've continued to finish the game they released in an embarrassing, career-ending state, and add minor aesthetic and cosmetic updates after that, that don't even amount to a traditional expansion pack.
Just bought NMS and put about an hour into it. Very excited to explore more of it.
I'm looking forward to playing this again dude, its been a while, and thanks for sharing 👍
Very cool new update! My gaming group has been all over it since drop. Like you, many of us haven't played in a couple of years so we're checking out all the new content.
Let us know how long you play for before you drop it again for a few years. Then people will have a realistic understanding of what to expect from this game.
@@SeekSomethingMore so they get 50 hours of fun, and then you say its a bad game cuz they stop playing for a while? Do you expect them to play for hundreds of hours? Why can't you realize that this isn't your type of game, and that plenty of people have fun with it? Why do you feel the need to try to make people regret playing? What in you decided that you were gunna ruin someone else's fun?
@@DakumunDahBat you're mischaracterizing what I've said to suit your chosen interpretation. Stop gaslighting me; it's exactly the type of game I like, NMS is just poorly designed, and has misleading, sensationalized marketing.
Game length is irrelevant. Time spent should be rewarding, and the time of the player respected.
This is probably the first No Man's Sky video I've really looked at since it was first released back in the day. Man, it's really changed a lot since then huh?
Gonna re-download this, had a 1650 back when I first tried and it played well (2021), now with the 4080 im definitely going to come back and run ultra with all these visual particles. Real good work these devs are doing👏
It is pretty awesome. I appreciate your video. I did not know about the new drop (turned off auto updates). Guess I know what I am doing for the next few rainy days!
good lucking finding the floating island planets they are silly rare, so rare in fact i had to get a portal address to see one
Literally spawned in on one yesterday.
Haven't played in about a year and a half, the upgrades look substantial. Was around for the space station overhauls but the ship customization and worlds update is of course new for me. I'll give it a shot.