KSP Stock Land Speed Record - 1808 m/s - Over 4000 MPH

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  • @Stratzenblitz75
    @Stratzenblitz75  7 лет назад +163

    Ok finally, I have it ready!
    Download the Nimbus + Polar Thunder Here: kerbalx.com/Stratzenblitz75/Nimbus-+-Polar-Thunder-3

    • @Super_talker369
      @Super_talker369 7 лет назад

      Stratzenblitz75 I want to start ksp to but I don't know what to use for recording and editing. any help?

    • @Stratzenblitz75
      @Stratzenblitz75  7 лет назад +5

      For recording, I've been using OBS and sometimes AMD's ReLive (although... It can be unreliable at times). If you have an Nvidia card, then you will be able to use the best recording software out there, Shadowplay. For editing, I use blender.
      All of these programs are completely free.

    • @Super_talker369
      @Super_talker369 7 лет назад

      Stratzenblitz75 thanks a lot man. it's means a lot

    • @menethyr
      @menethyr 7 лет назад +1

      Kerbins polar icecap from the looks of it

    • @nacecity225
      @nacecity225 7 лет назад

      NederlandGamers its kerbin its the name of earth in the game

  • @Aurasmae
    @Aurasmae 7 лет назад +927

    Kerbal Space Program isn't even a competitive game, and somehow, you still manage to win at it.

  • @redengineer4380
    @redengineer4380 5 лет назад +238

    This thing is so dangerous for so many reasons. It came within seconds of destroying itself tempurature-wise, if you went over too big of a bump it'd smite itself into ash, accidentally hitting the D-key would destroy you before you had a chance to roll.
    Love it.

    • @riccards
      @riccards 5 лет назад +5

      I if was even a 50cm bump it would be ash

    • @docaxolotl1598
      @docaxolotl1598 5 лет назад +1

      @@riccards I say 20 cm

    • @Monarch_Prime
      @Monarch_Prime 5 лет назад +1

      Unless it was super flat even a 10 cm bump would destroy it in a single second

    • @Breakdown5297
      @Breakdown5297 4 года назад +3

      @@riccards a 1cm bump would send it into orbit

    • @drunkenmasterchickenman2783
      @drunkenmasterchickenman2783 4 года назад

      "smite itself to ash"
      I like that!

  • @sandanakin
    @sandanakin 7 лет назад +71

    They even went to the trouble of reinstalling Ksp to be legit
    *You have my approval*

  • @EtoileBleu52
    @EtoileBleu52 7 лет назад +469

    there is a cookie at the front of the car

    • @shuriken188
      @shuriken188 7 лет назад +219

      It's bait to make the car go faster.

    • @ghostfox2473
      @ghostfox2473 7 лет назад +6

      ShurikenStudios lol

    • @adsensiv
      @adsensiv 7 лет назад +37

      A heat shield cookie with ablator filling. Delicious!

    • @Zamolxes77
      @Zamolxes77 7 лет назад +23

      That explains it, the cookie monster is trapped in the back and is chasing the cookie !

    • @SMD234WG
      @SMD234WG 7 лет назад

      Rol154 it's called a kookee shield

  • @JayGryphon13
    @JayGryphon13 7 лет назад +240

    Needs a sound mod so you can hear shock waves

  • @Sashagamer614
    @Sashagamer614 7 лет назад +71

    next step: over 9000

  • @Apmarshman
    @Apmarshman 7 лет назад +377

    looked like a 1000 degree knife!

    • @Stratzenblitz75
      @Stratzenblitz75  7 лет назад +107

      1000 degree KNIFE vs. ICE CAP: YOU"LL NEVER GUESS WHAT HAPPENED NEXT!!!! 👍 (GONE WRONG!!!!??!!!?!?!?!😂) 👌👌👌👌👌👌😂😂😂😂😂😂😂😂😂😂😂

    • @perrinheyman546
      @perrinheyman546 7 лет назад +2

      Haha!

    • @rafaelgutierrez7845
      @rafaelgutierrez7845 7 лет назад +8

      If it was a 1000 degree knife at 1808m/s. It would cut almost the entire Nort Pole!! Or the south? We'll know that...!!

    • @iith6278
      @iith6278 7 лет назад +8

      M E T A
      E
      T
      A

    • @nacecity225
      @nacecity225 7 лет назад +4

      Cubo Pez in the hood

  • @Ivan.V.Petrov
    @Ivan.V.Petrov 7 лет назад +1

    It's always a pleasure to watch your videos, and to read how other people praises you. Absolute harmony.

  • @MrTheXyo
    @MrTheXyo 7 лет назад +81

    1808 m/s = 6508,8 km/h if you wanted to know :)

  • @stickDK123
    @stickDK123 7 лет назад +5

    just found your channel and I think it's simply amazing :D, binged most of your videos and can see you've improved severely with making videos :O

  • @trinarybit2
    @trinarybit2 4 года назад +1

    Very cool. I like that the pilot seat is basically "sit here so you don't roast, and strap in so you don't pancake. And remember to have fun with it!"
    I've got to wonder how long it took to find that speeds over 1810 led to RUD.

  • @arturoquirantesros4865
    @arturoquirantesros4865 7 лет назад +3

    Just when I was checking the notifications I see
    -"Stratenblitz has uploaded a new video"
    -What was a Stratenblitz? Oh, this awesome guy

  • @ItsMeSpooks
    @ItsMeSpooks 7 лет назад +1

    Come for the music, stay for the inspiration. :) (Still can't forgive you for that SSTO April fools video. One of the only April fools pranks I fell for. Curses)

  • @fostermounting
    @fostermounting 7 лет назад +38

    I actually made a plane that can go over 1400 km/h.
    With stock parts.
    The only reason it can't go faster is because it blows itself up due to heat friction.

    • @ReynardFuchsmann
      @ReynardFuchsmann 7 лет назад +4

      Mine cruises at ~5,400KH or ~ 1500m/s and can do a full kerbin run in 30 minutes

    • @fostermounting
      @fostermounting 7 лет назад +1

      That's actually pretty amazing.
      I mean, it doesn't blow itself up, so that's already an improvement over mine!

    • @ReynardFuchsmann
      @ReynardFuchsmann 7 лет назад +4

      Schrage Musik radiators help alot! Thanks :)
      (PS assuming your profile name is talking about the top-mounted aircraft gun, what a silly invention!)

    • @tacticalkyuubi8147
      @tacticalkyuubi8147 7 лет назад

      Schrage Musik I made one that goes 1700 steamuserimages-a.akamaihd.net/ugc/91603515924830998/63042FDD2F772A490168E62E2EC6152524CB387A/

    • @combativeThinker
      @combativeThinker 6 лет назад +4

      Try flying it in extreme outer atmosphere. The friction won't be as bad then.

  • @Noorthia
    @Noorthia 6 лет назад +1

    a really well made video, you absolutely nailed text, music, plot and even explanation was on point. a like and subscribe from here!

  • @cm01
    @cm01 7 лет назад +1

    Impressive KSP skills and production quality. +1 sub.

  • @luxocracy5205
    @luxocracy5205 5 лет назад +21

    When your late for work and the highway isn't fast enough

  • @luxurious0346
    @luxurious0346 5 лет назад +12

    [later that day]
    Kerbal news: there seemed to have been a singularity in the polar region which made the Ice sliced in half

    • @fisch37
      @fisch37 3 года назад

      Now that's a lot of damage

  • @aaalllooozzz9116
    @aaalllooozzz9116 7 лет назад +1

    I truly love your flat design creations sir

  • @Talkshowhost23
    @Talkshowhost23 2 года назад +2

    Wow, that transporter moving in!
    So epic!

  • @gotbread2
    @gotbread2 7 лет назад +1

    Damn that looks fast! Nice job! Also nice use of airbrakes in the cargo bay!

  • @CanadianB.O.W
    @CanadianB.O.W 7 лет назад +1

    Actually a pretty well made video dude :) . I tried doing this last year and if my memory serves me correct, i tried basing my design off of the real vheicle used to make the landspeed record (can't remember the name right now) . I only got to like 380m/s though, then it would overheat or crash because it was trying to take off lmao. I was going to upload it but i figured other people would have gotten a lot faster but i'm pretty sure the video is long gone now anyways lol. And i was going to suggest going to the Arctic (there's a certain place i like to go but i don't know if it has a specific name or not) because it appears to be verrrrryyyy flat.

  • @jacob5169
    @jacob5169 5 лет назад +2

    I love the techno jet transport you made. It looks cool.

  • @thegoodthings6221
    @thegoodthings6221 6 лет назад +4

    The editing on this vid is amazing

  • @crxstalline_
    @crxstalline_ 6 лет назад +5

    2:11 TRANSCENDENT ULTRA SUPER LATE BRAKING

  • @rafaelgutierrez7845
    @rafaelgutierrez7845 7 лет назад +3

    0:27 Simply AMAZING!!! Better that infernal robotics!!

  • @deca0
    @deca0 7 лет назад +12

    Are you a professional editor? Because your vids look so Good. I'm subscribing. (:

    • @Stratzenblitz75
      @Stratzenblitz75  7 лет назад +6

      Thanks!
      No, I'm not a professional editor, nor do I have any formal training. This is just something that I've learned (and am still learning!) as a hobby :)

    • @deca0
      @deca0 7 лет назад +1

      This is great editing, and effects. Do keep up the good work!

    • @SMD234WG
      @SMD234WG 7 лет назад +1

      Ben Mazo there are no post production effects

    • @kxrnos_
      @kxrnos_ 6 лет назад +1

      @@pingvin6996 the musics cool if you ask me

  • @mokutomedia1253
    @mokutomedia1253 7 лет назад +17

    If it takes longer to speed up to max then to slow down, your not going fast enough! (You can never go fast enough!)
    ]\'[

  • @zachatttack3107
    @zachatttack3107 5 лет назад

    You went so fast the aerodynamic heating is similar to the atmosphere.. well done.

  • @ghostfox2473
    @ghostfox2473 7 лет назад

    It was at this moment that I noticed I've watched all four of your videos

  • @zachatttack3107
    @zachatttack3107 5 лет назад

    You went so fast the aerodynamic hearing is similar to the atmosphere.. well done.

  • @sethpurifoy6025
    @sethpurifoy6025 7 лет назад +1

    These are great videos. But I think one of my favorite things has to be the flags. [Non-specific religious figure], the flags.

  • @SameBasicRiff
    @SameBasicRiff 7 лет назад

    amazing! nearly orbital velocity on land! wouldnt that be cool lol, i wonder is active cooling with a radiator or something could achieve that?
    anywho, rock on you god of youtube and ksp!

    • @nickhowatson4745
      @nickhowatson4745 7 лет назад

      sorry to burst your bubble but orbital velocity is around 17,000 MPH. he only reached around 4,000 MPH.KSP speeds do not match up with real life speeds. there are mods to fix that though.

  • @mikeclips-pw2wq
    @mikeclips-pw2wq 6 лет назад

    Bravo chap bravo also that plane to transport it looks sweet as heck

  • @tuxcrafting8600
    @tuxcrafting8600 7 лет назад

    Woah, awesomeness has yet to reach your level

  • @RRVCrinale
    @RRVCrinale 7 лет назад

    I've seen secrets revealed to me on stuff I've always wanted to crack about land speed. You'd ve been damn hard to beat during the Island Express challenge.

    • @Stratzenblitz75
      @Stratzenblitz75  7 лет назад

      Thanks! Although, I'm fairly certain I've never entered the Island Express challenge. I think you have me confused with someone else.

    • @RRVCrinale
      @RRVCrinale 7 лет назад

      Stratzenblitz75 Oh, I'm not saying you actually did, just that if you had, you'd definitely have been a contender.

  • @tordek1265
    @tordek1265 7 лет назад +74

    How did you make the cargo hook that lifts up the land vehicle? :O

    • @Stratzenblitz75
      @Stratzenblitz75  7 лет назад +64

      It uses air-brakes to raise/lower the klaw. I'l have a download up later today if you want to try it yourself. :)

    • @lewismassie
      @lewismassie 7 лет назад +23

      That's really clever

    • @Linventor
      @Linventor 7 лет назад +33

      Download? That thing deserves a whole video!

    • @Sammakko7
      @Sammakko7 7 лет назад +1

      Stratzenblitz75 learn english

    • @TheUltraseal
      @TheUltraseal 7 лет назад +9

      He is of course saying that he's using airbrakes to raise/lower Kawhi leonard.

  • @epicspacetroll1399
    @epicspacetroll1399 7 лет назад

    This is absolutely fantastic

  • @ReynardFuchsmann
    @ReynardFuchsmann 7 лет назад +1

    And I thought that my aircraft that could do a 30-minute kerbin run (from the runway back to the runway without turning) was impressive...

  • @FiNiTe_weeb
    @FiNiTe_weeb 7 лет назад +1

    Damn that music fits so well.

    • @nickhowatson4745
      @nickhowatson4745 7 лет назад +1

      its really annoying honestly. its just some generic up beat edm.

  • @Xanitrit_Zeo
    @Xanitrit_Zeo 6 лет назад

    Never thought i would hear Skystrike anywhere else

  • @The2flame
    @The2flame 5 лет назад

    Your plane is the most magnificent beast i have ever seen

  • @derpderp6927
    @derpderp6927 7 лет назад

    Great video! Nice design :)

  • @layt6955
    @layt6955 7 лет назад +6

    gotta go fast!

  • @sam-rs8wg
    @sam-rs8wg 6 лет назад

    nicely done, my current record is 1700 and at this point im going crazy trying to push further

  • @nilaksh007
    @nilaksh007 7 лет назад +2

    0:20 oh, I just realised, you are the coolest youtuber out there.
    (few others are also there though)

  • @LuckeWent
    @LuckeWent 7 лет назад

    It looks almost too safe for kerbal standards. when i tried this i dont think there was a single non fatal attempt to reach these speeds. nice work!

    • @Stratzenblitz75
      @Stratzenblitz75  7 лет назад +2

      Thanks!
      Trust me, there were plenty of fatal attempts. Even this design can have random RUDs when getting up to speed. But don't worry, all my kerbals were wearing their safety ties so everything was okay in the end.

  • @mrstock5201
    @mrstock5201 7 лет назад

    That plane is just awesome!

  • @eragon4345
    @eragon4345 7 лет назад +1

    Your videos are awesome! You really deserve more subs than you have now.

  • @SleepWalkerWW
    @SleepWalkerWW 5 лет назад

    Это прекрасно. Ваши ролики просто искусство.

  • @casualbird7671
    @casualbird7671 7 лет назад

    Absolutely amazing craft and sexy jet! I can't not sub to you right now ^v^

  • @Rocket_man1234
    @Rocket_man1234 7 лет назад +56

    What was that at 1:08, there was a flash.

    • @Rocket_man1234
      @Rocket_man1234 7 лет назад +3

      Zapping zapper, what do u think it is? An Easter egg?

    • @Rocket_man1234
      @Rocket_man1234 7 лет назад +2

      It was also on the Jolian communications network at 0:54

    • @jorge1734
      @jorge1734 7 лет назад +5

      Stratzenblitz just adds them as gags in many of his videos, i don't think they are of much importantce

    • @maaspan
      @maaspan 7 лет назад

      What Jorge said

    • @gelatinoussire7772
      @gelatinoussire7772 7 лет назад +34

      Actually, Jorge, they're subliminal messages that are telling our subconscious minds to like and subscribe to his videos.

  • @yuiski
    @yuiski 7 лет назад

    your videos are amazing aaaaaaa

  • @xragter2658
    @xragter2658 5 лет назад

    all in all a very nice video…..i like it much

  • @mateuszszarymazurkiewicz7120
    @mateuszszarymazurkiewicz7120 7 лет назад

    Awesome video!

  • @Cyberboi
    @Cyberboi 7 лет назад

    Damn! I thought my 1456m/s craft would be up at the top (with your 1409m/s one in second place) up until now.

  • @damaan1243
    @damaan1243 6 лет назад +1

    When Ivan says he has vodka!

  • @handofcreation0
    @handofcreation0 7 лет назад +6

    Not to cast doubt or anything on a great video, but didn't Bradley Whistance show that going over 1500m/s in stock KSP was impossible on land without physics mods due to ground collision failing at such speeds? Unless perhaps such things are based on hardware limitations of your rig.

    • @Stratzenblitz75
      @Stratzenblitz75  7 лет назад +14

      Well, from my experiments, there is no one speed where the terrain collision bug occurs. His craft encountered the bug at 1540 m/s, while my speeder encounters it at 1812 m/s (This is why I slam the brakes before reaching that speed). I don't think hardware limits this either because I tested my speeder at 60 FPS and 30 FPS and it encountered the bug at the same speed. All of this makes me think the bug is a function of acceleration rather than speed. See, my craft accelerated at 15 Gs for most of the run, and reached a speed of 1812 m/s before the bug struck. However, when I lowered the thrust (thus decreasing the acceleration), the craft failed at a lower speed. In fact, at 1/6 throttle, it only got up to a speed of 1400 m/s before the ground kraken struck!
      There is clearly something more complicated going on here. I will definitely do so more experiments to learn more and if it warrants it, I think I'll make a video explaining my findings.

    • @handofcreation0
      @handofcreation0 7 лет назад +3

      Stratzenblitz75 Thanks for the prompt response! I've tried making similar craft myself, but often found them catastrophically overheating or just tumping over once they got around 1000 m/s. Best result I had funnily enough slowly began lifting itself off the ground and began skimming over the surface before colliding back with the earth.

    • @Stratzenblitz75
      @Stratzenblitz75  7 лет назад +6

      Yep, that describes a lot of my early attempts. For heating, I've found that a fairing is sufficient up to 1800 m/s at 15 G (it cuts it close though: I used the heatshields just to make it more reliable). The bouncing is another major problem. To stop that, I set the spring and dampening of the wheels to the max, and set the friction control to 0. This stops the oscillations in the wheels. To further improve stability, I added locked control surfaces to the back, and set one of the flaps on top of provide downward force. In all, it makes a fairly stable system. Although, it still can randomly crash at high-speed.

    • @JanTuts
      @JanTuts 7 лет назад +3

      I'm not sure if this could be the cause, but here are my two cents:
      I don't know how KSP handles setting the origin point (maybe it sets it to the vehicle location when you board it?), but I do know KSP is made in Unity, and there, I know for a fact that; the farther away from the origin point you are in Unity, the more the physics system starts making errors.
      Physics in Unity are calculated using "float" numbers. A float is limited to 32 bits, and thus the bigger the number (more digits before the decimal point), the less decimal places (digits after the decimal point) are available, and thus accuracy drops. In extremis, you would simply run out of of decimal places, and with it, all hopes of any accurate physics calculations. You would not be reaching that point here, but accuracy is dropping with every magnitude you travel (10's, 100's, 1000's, ... of meters from origin).
      With a lower acceleration, you would need to travel farther to reach a certain speed, and thus, you would encounter physics errors at a lower speed.

    • @handofcreation0
      @handofcreation0 7 лет назад

      Jan Tuts if I recall this used to be a huge issue in oldschool KSP. I believe to fix this they made it so the ship is now stationary and everything moves around the ship? Could be wrong. But I am familiar with float and floating point errors to an extent.

  • @hugoramalho9514
    @hugoramalho9514 7 лет назад +2

    Nice video!
    Amazing performance!
    Which is your cpu? gpu? ram...

    • @averryy
      @averryy 7 лет назад +1

      There's a lot more to a computer than just CPU gpu and ram.

    • @Sharpless2
      @Sharpless2 6 лет назад +1

      yeah, a Mobo, a PSU and a SSD/HDD. Who the hell uses dvd drives anymore? all they do is make your case look bad. Anyways, a CPU, GPU and RAM are the Most important things in a PC. Now you might say "the OS is more important"... think about that again.

  • @kelvin254kk
    @kelvin254kk 7 лет назад

    REALLY NICE VID GLAD I SUBBED!

  • @johankaruyan5536
    @johankaruyan5536 5 лет назад +1

    Don't know why but the music give me nostalgia

  • @TheHerobrineFactor
    @TheHerobrineFactor 5 лет назад +5

    Could you go so fast on land that your velocity is greater than gravity and will make your vehicle to literally fly off the planet?

    • @r_____________________
      @r_____________________ 5 лет назад +4

      That's what the flap on the top of the vehicle is for, to keep the vehicle on the ground. Removing it would cause the car to act more like a rocket.

    • @shiny4984
      @shiny4984 4 года назад

      Boi If you KNEW what he did

  • @z_a_r_c_o
    @z_a_r_c_o 7 лет назад +1

    New favorite ksp channel, can I get an amen?

  • @topazadam
    @topazadam 7 лет назад

    Amazing effort! you should have got some sponsors to stick on the side.

  • @bacon.cheesecake
    @bacon.cheesecake 3 года назад

    0:59 as smooth as sharks

  • @god.mp4
    @god.mp4 6 лет назад

    That cargo plane has majestic wings

  • @Bitgedon
    @Bitgedon 7 лет назад

    Omg dude that was awesome

  • @MultiSciGeek
    @MultiSciGeek 7 лет назад

    That was really cool. What distance did you cover during that time?

    • @Stratzenblitz75
      @Stratzenblitz75  7 лет назад +1

      Thank you!
      It traveled about 25 Km. The craft reached its max speed at about 14 Km.

    • @MultiSciGeek
      @MultiSciGeek 7 лет назад

      Ok, thanks for answering

  • @samueljuston305
    @samueljuston305 4 года назад

    I notice there is a frame of the video (at 1:09) with a kind of bright shiny tornado, blue lines and signs and a code: UaOzMsDiAyg. What's that's?!

  • @moreportalschannel3479
    @moreportalschannel3479 7 лет назад

    Next: water speed record ~2250 meters per second on Eve! Good job man :) !

  • @finngerber8230
    @finngerber8230 7 лет назад

    Nice job!

  • @GHSFILMS4U
    @GHSFILMS4U 7 лет назад

    this is awesome

  • @beefstew6512
    @beefstew6512 7 лет назад

    THE SPEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEED

  • @ur_pilot_4_2day82
    @ur_pilot_4_2day82 4 года назад

    n o w t h i s i s p o d r a c i n g

  • @konstantinkh
    @konstantinkh 4 года назад

    I'm a bit late to the party, but I suspect the reason that there's a speed limit before craft falls through the ground is how PhysX, and consequently Unity, handles primitive sweep probes against static mesh geometry. Instead of sweeping the object you're colliding, PhysX will sweep the triangles of the mesh and test intersection against the formed triangular prism. Mathematically that's equivalent to sweeping a part collision, say that of the wheel, along the ground to see where the impact happens. The Z drop due to gravity and aerodynamic downforces isn't all that great from one frame to the next. So as you start going faster and faster, the swept prism becomes nearly flat. At some point, it becomes numerically degenerate, and that will allow allow the wheels and other geometry to start clipping into terrain without generating a contact force, until finally, one of the parts detects that it's well within ground moving at near-orbital speed and promptly explode. The rest of the craft follows.
    Increasing downforce might actually help you push this a little further. I'm sure there are structural stress limits to consider as well, but if there's any room left to wiggle there, it might let you squeeze out a few more m/s of top speed without disintegration.

    • @Stratzenblitz75
      @Stratzenblitz75  4 года назад

      That's an intriguing hypothesis, but I don't think that's whats happening in this case. Check out this study I did on the terrain colliders: forum.kerbalspaceprogram.com/index.php?/topic/160697-the-speed-of-ground-a-study-into-how-ksp-terrain-colliders-handle-land-vehicles-with-high-magnitudes-of-velocity/
      Overall, my data strongly suggests that there is a hard-coded speed at which the game stops loading new terrain colliders.

    • @konstantinkh
      @konstantinkh 4 года назад

      @@Stratzenblitz75 That actually looks very convincing. Makes me wonder where that number comes from. I might play with this on other planetary bodies. Thanks!

  • @Noah-lu6cs
    @Noah-lu6cs 7 лет назад

    wow....(can't say more to the video, like the music, ideas, designs. happy i subsctibed to you)
    but....is the plane (and the rocket with wheels) stock and can we download it?

    • @Stratzenblitz75
      @Stratzenblitz75  7 лет назад

      Thank you :)
      Yep, everything is stock. I will hopefully be able to get a download up tonight.

  • @msebastien24
    @msebastien24 6 лет назад

    Wow. Mach 5 on land. That''s pretty crazy^^ :p

  • @FIFAplaya12
    @FIFAplaya12 7 лет назад

    So badass

  • @dbfirebreather7666
    @dbfirebreather7666 7 лет назад

    where did you get the logos from for the planets or the missions? and if you made them yourself your very creative great job

  • @LazySpaceRaptor
    @LazySpaceRaptor 7 лет назад

    the phenomenon in which you sink to the ground at high speed is probably downforce from the fast moving low pressure air under the speeder. launch 2 rockets side by side and watch them get pulled together.

  • @georgerussell2947
    @georgerussell2947 7 лет назад

    I think bradlet winctance beat you but AMAZING anyway! keep up the good work I belive you are one of best KSP youtuber!

    • @Stratzenblitz75
      @Stratzenblitz75  7 лет назад

      Thanks! :)
      Indeed, Bradley Whistance did go faster, with the help of mods. However, this record is 100% stock, so for now, I think this is the fastest anyone has gone in a stock game.

    • @georgerussell2947
      @georgerussell2947 7 лет назад

      Stratzenblitz75 cool!

    • @christianjensen2831
      @christianjensen2831 7 лет назад +1

      I may be wrong, but I think he only pulled up the cheat menu to show us all that it was unaltered.

    • @Stratzenblitz75
      @Stratzenblitz75  7 лет назад +1

      I showed the debug menu to prove I did not alter the aero or thermal physics. No cheats involved.

  • @jorge1734
    @jorge1734 7 лет назад

    I have several questions:
    1) How did you now go through the ground? I remember bradley whistance made a video, and after 1500m/s, he would fade through the ground because the terrain would not load fast enough, and then he would explode.
    -How did you overcome this without mods?
    2) Who is Rigel
    Anyways, nice video, as always, enjoyed it a lot actually.

    • @jorge1734
      @jorge1734 7 лет назад

      Just read the end bit, i guess Bradleys one went under because it was much heavier. As bradley did, you could install some mods which render the terrain faster (or something like that, i forgot what he did), and then you could see the "true" land speed record.

    • @mxtsy381
      @mxtsy381 7 лет назад

      he slowed down time, so the physics had more time to load.

    • @Stratzenblitz75
      @Stratzenblitz75  7 лет назад

      I've experimented with mods (such as kopernicus) a bit and the results have been very promising. I was able to hit over 2 km/s with a single stage design, and over 2.3 km/s with a multi-stage design.
      IMO, dealing with the stock terrain is one of the most challenging things about reaching this record. Not only do you have to worry about sinking through the ground, but you also have to worry about stability (On stock terrain at high velocity, vessels tend to bounce more, leading to more instability). Going 2 km/s in my modded save didn't take much effort, while finding a way to break 1800 m/s in stock was much more difficult.
      Also, I experience the same bug that bradley did, just at a different speed. I don't know what causes it, but it could be a result of distance traveled, part count, mass, or other factors. More experiments will have be conducted to know for sure.

    • @Stratzenblitz75
      @Stratzenblitz75  7 лет назад

      Nope, did not slow time. No mods were used for the record.

    • @mxtsy381
      @mxtsy381 7 лет назад

      I meant bradley, you have already made it clear that no mods were used.

  • @chernobyl7002
    @chernobyl7002 7 лет назад

    Its beautiful

  • @lavendersugar143
    @lavendersugar143 7 лет назад

    Honestly incredible. How did the wheels not do the clippy-through-terrain-explodey thing?

    • @Stratzenblitz75
      @Stratzenblitz75  7 лет назад +1

      Thanks!
      The wheels still suffer the clip through terrain bug, it just happens a higher speed (over 1812 m/s, which is why I stopped at 1808 m/s). The nature of this bug is very odd indeed. If it didn't happen, you could easily get up to over 2 km/s!

    • @lavendersugar143
      @lavendersugar143 7 лет назад

      I honestly wish it didn't, because there would be so many more land speed competitions. I just thought that the "speed" limit was at like 1500 mps.

  • @psychodog8117
    @psychodog8117 4 года назад

    The terrain you went on looks like the Terrain the worlds fastest bike with biker on it was on.

  • @noahcheckman8542
    @noahcheckman8542 7 лет назад

    The KS-25 is a powerhouse.

  • @kolbyking2315
    @kolbyking2315 7 лет назад

    sideways heatshields, genius

  • @robinperdreau7031
    @robinperdreau7031 7 лет назад

    Waw! totaly epic speed!😄

  • @mas3675
    @mas3675 4 года назад

    at one point I was a noob and thought that making a rocket that took me too the north pole was an achievement and now I have a duna base...

  • @hugo511
    @hugo511 6 лет назад

    1:09 what is this thing that flashes on the screen supposed to mean?

  • @damondisepio8259
    @damondisepio8259 5 лет назад +2

    1 day shipping at 11:59 PM be like

  • @derweiehelge9087
    @derweiehelge9087 6 лет назад

    Some time ago I managed to build a bunch of planes that were so fast, they exploded before leaving the atmosphere...

  • @spaceboiznotgonnagetmilk2377
    @spaceboiznotgonnagetmilk2377 4 года назад

    masterchef engineer *clap*

  • @frugaliststableboy6825
    @frugaliststableboy6825 6 лет назад

    you know shits bout to hit the fan when a land vehicle needs fcking heat shields

  • @keesversluis
    @keesversluis 7 лет назад

    sick

  • @felcas
    @felcas 7 лет назад

    Very nice vid

  • @sirsanti8408
    @sirsanti8408 7 лет назад

    Can we talk about how smooth it was when the plane came into frame

  • @Fireheart318
    @Fireheart318 7 лет назад

    I love that plane design! Is there a download?

  • @sombrerocactus7942
    @sombrerocactus7942 6 лет назад +7

    Now make it a pod racer engine!

    • @brendanhurley2509
      @brendanhurley2509 6 лет назад +1

      Matt Lowne actually just did that a few weeks ago. Link Here: ruclips.net/video/4Tp-IyL1lm8/видео.html