Animation Tricks of the Trade
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- Опубликовано: 26 окт 2023
- As an industry animator who has worked on multiple shows such as The Mandalorian, Ashoka, LEGO, and more, I've adapted many of the skills and techniques I've learned from those productions to my Blender animation workflow at DillonGoo studios. I will be sharing techniques I've used across multiple productions, as well as tips and tricks I've garnered over the years in the VFX and TV industry. Guest speakers include: Hjalti Hjálmarsson, Dillon Gu, Tony Garcia and Pablo Fournier!
Similar to the animation boot-camps at GDC (Games Developers Conference), this panel will invite Blender animators up on stage to talk about workflow tips they've accumulated over the years of animating in blender! Blender has so many wonderful animation tools that are hidden behind drop down menus and hotkeys people are unfamiliar with. Having the minds of blender animation professionals all in the same room discussing their own ways of working will help get this information in the wild in an organized manner and help the entire blender animation community.
Link to GDC's Animation tricks of the trade panel for 2016 for context:
• The Best Animation Tri...
"Animation Tricks of the Trade" by Raymond Luc, Hjalti Hjálmarsson, Dillon Gu, Tony Garcia and Pablo Fournier --
Learn more about Blender Conference 2023 at conference.ble...
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damn, it would be nice to have these tricks segment in every blendercon from every animators that would like to share their findings.
That "Shift H" and "Alt H" trick to isolate curves in the graph editor just changed my entire life for the better! Can't believe I never knew that.
Using that pivot switch technique to move IK controls like FK is genius!
32:20 I'm glad this was mentioned, this is actually how I teach Blender in my course. The idea of taking your hand off your mouse to use shortcuts is incredibly cumbersome, so above all else I'd highly recommend ditching the numpad as it can essentially all be replaced with the Tilde Key (View shortcut) alone.
48:49 - Thank you! noted.
Always hyped for events like these!
13:00 very genius this. You build this library with a ton of poses.
Then during animation, you just use the building blocks and mix and blend them together.
great ideas again....this year ...
great mixed showcase....
Thank you guys, Amazing tips and techniques.
that time stepping timeline thing is so fucking true, i did that in clip studio a bit ago and it saved me so much time
so much good stuff!
Tony Garcia if you see this: Thanks for the "Only Locations" pie menu tip! Solid gold and the biggest "damn I didn't know that" of the talk!
fantastic tips!
This is so good!
awesome, i learnt a lot, its sad that they dont give more importance to animate with VR controllers, i saw the software TVORI and it speeds up the animation workflow doing with with VR.
19:55 pivot switching/active control extra
"Shift H" and "Alt H" trick to isolate curves? Hmm, why isn't it "/" to isolate like everywhere else in Blender?
( .) ( .) Thank you very much !!! awesome energy shared and great tips ! bravo !!! >>> you suggest at the end " maybe we should do it more ;) ... " ... most definitivly absolumently completely yes > merci !