This is crazy, you made it so much easier. Was having trouble following other popular videos cuz of cooling trinket. I feel like with this strategy I can even clear stage 10 with my 46 team. Thanks!
best of luck! Its def doable, I just leveled to 40 and was missing just 11000 dmg on stage 10 with a slight modification to this strat (Warhorn whenever you would Flag, except for the first Flag and letting Outlaw Guard tank the "Shackles" attack instead of Might)
Its up! Unfortunely I leveled to 40 before the video since I couldn't figure out how to survive the AoE, but I didn't use any of the new lv40 tactics. Hopefully if you have 2 good hp tarots, the strategy I show will be helpful pre-40.
No "Cooling Powder" Trinket needed! I was about 7000 dmg away (10% of boss HP) from a 15 round clear. Maybe there is some optimizing that could be done regarding Injured State dmg reduction by healing or March Command on turns with his push back AoE, but for now until I'm lv40, I'll just manually clear this stage. I wonder what can be done about Papal Guard and Angel's dead turns. This boss very much feels like a dps check.
Might is my DPS because of good multipliers on his attacks and passive to increase his own atk stat by 10% if he doesn't move. Since he doesn't apply any special debuffs, you can replace him with any other DPS as long as they do enough consistent damage - some examples include Rawiyah, Tempest, Stormbreaker, and any legendary Seeker or Breaker unit.
This is crazy, you made it so much easier. Was having trouble following other popular videos cuz of cooling trinket. I feel like with this strategy I can even clear stage 10 with my 46 team. Thanks!
best of luck! Its def doable, I just leveled to 40 and was missing just 11000 dmg on stage 10 with a slight modification to this strat (Warhorn whenever you would Flag, except for the first Flag and letting Outlaw Guard tank the "Shackles" attack instead of Might)
Thank you for your sharing!
Thank you ❤❤❤
Will wait your weaponry trial III Lv 60 !! Thanks alot!!
Its up! Unfortunely I leveled to 40 before the video since I couldn't figure out how to survive the AoE, but I didn't use any of the new lv40 tactics. Hopefully if you have 2 good hp tarots, the strategy I show will be helpful pre-40.
No "Cooling Powder" Trinket needed!
I was about 7000 dmg away (10% of boss HP) from a 15 round clear. Maybe there is some optimizing that could be done regarding Injured State dmg reduction by healing or March Command on turns with his push back AoE, but for now until I'm lv40, I'll just manually clear this stage.
I wonder what can be done about Papal Guard and Angel's dead turns. This boss very much feels like a dps check.
welp choose penance instead of the other skill and can't replicate this anymore
WOW!!!
How to summon that decoy?
It’s in one of the talent trees
who could take might's place?
Might is my DPS because of good multipliers on his attacks and passive to increase his own atk stat by 10% if he doesn't move. Since he doesn't apply any special debuffs, you can replace him with any other DPS as long as they do enough consistent damage - some examples include Rawiyah, Tempest, Stormbreaker, and any legendary Seeker or Breaker unit.