The Samples Used in The Legend of Zelda

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  • Опубликовано: 24 ноя 2024

Комментарии • 446

  • @Hamartia64
    @Hamartia64 11 месяцев назад +487

    This is like discovering sacred texts

    • @BraveAbandon
      @BraveAbandon 5 месяцев назад +1

      Seriously!!

    • @alexcastillo3393
      @alexcastillo3393 5 месяцев назад +2

      Couldnt agree more, its a revelation

    • @cxyyoutube5270
      @cxyyoutube5270 4 месяца назад +3

      Sacred texts behind what made Zelda music legendary...thanks for doing this! I've discovered something similar with Pokemon 3D games too

    • @NotSoAura_64
      @NotSoAura_64 2 месяца назад

      true

  • @Dudeman23rd
    @Dudeman23rd 3 года назад +1371

    Man, they really loved that Distorted Reality album, didn't they?

    • @lemonadegaming8165
      @lemonadegaming8165 3 года назад +21

      Look up thomas game docs
      He just made an interesting video about that

    • @gao1812
      @gao1812 3 года назад +185

      I suppose they also had to stick to as few sources as possible because of copyrights constraints, the more different sources you use the more royalties you have to pay

    • @charlesdeichman5115
      @charlesdeichman5115 3 года назад +136

      @@gao1812 normally yeah, but not with these cd’s.

    • @Tazerboy_10
      @Tazerboy_10 3 года назад +22

      @@lemonadegaming8165 That's probably what I watched a few days ago... (Is RUclips recommending people the same videos by any chance?)

    • @lemonadegaming8165
      @lemonadegaming8165 3 года назад +26

      @@Tazerboy_10 its probably youtube seeing us watching oot content, and recommending us similar videos

  • @ZeludeRose
    @ZeludeRose Год назад +239

    koji kondo making the forest temple music: "this needs some ethnic flavor"

    • @Twitch380
      @Twitch380 5 месяцев назад +20

      when I was younger I thought it was adult links voice like disembodied or something

    • @thanoscock
      @thanoscock 5 месяцев назад

      @@Twitch380 same

    • @flutabecplume6649
      @flutabecplume6649 3 месяца назад +4

      @@Twitch380what a nightmare fuel you have in your head 😵‍💫

    • @ObeseChess
      @ObeseChess 26 дней назад +1

      @@Twitch380same!!

  • @henrique88t
    @henrique88t 4 месяца назад +7

    That Spectrasonics CD must have been the most valuable item in Nintendo music department fro late 90s to early 2000s

  • @anonnguyen1387
    @anonnguyen1387 9 месяцев назад +169

    I can't believe both zelda and silent hill sampled from the same album. My 2 favorite franchise

    • @CrankyRayy
      @CrankyRayy 8 месяцев назад +16

      they both took some inspiration from twin peaks too, particularly majoras mask

    • @Kaitou1412Fangirl
      @Kaitou1412Fangirl 7 месяцев назад +7

      I mean, Majora's Mask definitely has a horror flavor to it, so it's not too far-fetched.

    • @Alae9100
      @Alae9100 6 месяцев назад +7

      These are not albums, they are sample packs (CDs with a lot of different sounds) made for producers and musicians so they use them in their compositions. That's the easiest way to deal woth copyright too.

    • @ramonzeiro
      @ramonzeiro 2 месяца назад

      That's exactly what I thought

  • @II-Day-II
    @II-Day-II 9 месяцев назад +34

    "A poke in the ear with a sharp stick II" is such a banger name

  • @haunter93til
    @haunter93til 3 года назад +587

    This whole thing is nice af but I can't get over those insane African tribal vocals flipped for Forest Temple. That is godlike to the max. And so was that ethereal flip to make Inside the Deku Tree 👏

    • @LilKiwi2240
      @LilKiwi2240 3 года назад +43

      Here's another fun fact. The music slowed down in the water temple is actually practically the same as the forest temple

    • @npc_blob1609
      @npc_blob1609 2 года назад +27

      @@LilKiwi2240 It's not. they use the same sample for the main instruments but beyond that they are entirely different compositions and use the sample differently

  • @djjimbo7432
    @djjimbo7432 6 месяцев назад +26

    This honestly more impressive to me than if these were from scratch. It's so interesting to see the creativity when your limited by hardware and have to rely on samples for a lot of the soundtrack. The ambience all sounds so cohesive in each game. No dungeon music ever feels out of place.

    • @EclipseProductionsCompany
      @EclipseProductionsCompany Месяц назад

      I don't know much about how audio is processed on the 64, but I'd imagine that they could just have easily inserted audio they had made from scratch. I see know issue with using samples. But as a producer and audio engineer, I think it would take up the exact same amount of space as long as the same file format, sample rate, and bitrate were used in the end. I do know that the 64 didn't have a dedicated soundchip, so audio ate up performance that would otherwise go to gameplay/graphical performance.

  • @Weareonenation303
    @Weareonenation303 3 года назад +431

    So the eerie chord from the final day theme in Majora's Mask comes from a sample CD? I honestly didn't expect that.

    • @michaeljfan9720
      @michaeljfan9720 3 года назад +57

      Yeah! I heard it's also in the theme for Stone Hill in the original version of Spyro The Dragon, and it's even a sound effect in Wind Waker!

    • @tomboyjessie1352
      @tomboyjessie1352 3 года назад +22

      IKR? I was so surprised when I discovered that.

    • @kilres14
      @kilres14 2 года назад +22

      The final result in the “last day” theme became a incredibly deep song, sometimes I just can feel the sensation of despair and ending of world through time

    • @crystalalumina
      @crystalalumina 2 года назад +8

      I noticed it's also on the mission start of Devil May Cry 2

    • @PepeTheJonkler
      @PepeTheJonkler 2 года назад +10

      @@michaeljfan9720 Yup, finishing the first boss battle on Dragon Roost had me not even wanting to enter the warp to the entrance cause it is that sound. lol
      All that nostalgia and the feeling of death conveyed by Majora's Mask had me sitting there feeling some type of way...

  • @mg6945
    @mg6945 4 года назад +282

    I had no idea so much of some of my favorite soundtracks ever used samples like this. All from the same couple of packs too. Really makes me appreciate them more too because a good amount are sampled in such a unique way

  • @marafolse8347
    @marafolse8347 2 года назад +156

    It's fascinating to see how much of the signature sound of 90s gaming involved these sample CDs, a thing I didn't even know existed these videos

  • @austinhawthorne6310
    @austinhawthorne6310 3 года назад +384

    Distorted reality is such a creepy sample pack, so freaky. It’s strange to me that they would use it as often as they did, in what is supposed to be a kids game.

    • @shaobues
      @shaobues 3 года назад +132

      i appreciate kids media that isnt afraid to get scary

    • @JordanX767
      @JordanX767 2 года назад +29

      @@shaobues Right? The scariness kind of humbles you in a way.

    • @cube4547
      @cube4547 2 года назад +62

      No one ever said it was a kids game. The developers just wanted to make an artistic piece of media as requested by the company. For marketability reasons they had to cut a bunch of stuff to make it appropriate for children and the game was marketed as such because that's where the money is. The end.

    • @princeapoopoo5787
      @princeapoopoo5787 2 года назад +6

      iirc the Spyro series also sampled from the Distorted Reality pack! Fun for the whole family!

    • @NuiYabuko
      @NuiYabuko Год назад +31

      How is Zelda a kids game? Ever seen an actual kids game? Something that's also suitable for kids doesn't make it something only for kids.

  • @trigantrax2274
    @trigantrax2274 Год назад +50

    Man this just reminds me how good twilight princess was. So dark and such a paradigm shift from the preceding games. I wish they should have done more with the dark themes

  • @FinleyGomez
    @FinleyGomez 3 года назад +98

    This is one of the coolest things I have ever seen icl

  • @Mr_DPZ
    @Mr_DPZ Год назад +152

    Quick correction: The first sample played for the Forest Temple is actually in Zero-G's Ethnic Vol. 1, not Ethnic Flavours. Took me a while to find out why I couldn't find that sample in Ethnic Flavours. The one played for the Shadow Temple is in Ethnic Flavours, but the track label is wrong. Either way, great video. Now I can use some of the samples in my own work without having to pay royalties.

    • @fyr8513
      @fyr8513 Год назад +8

      one called african 29-6 in particular

    • @OdinComposer
      @OdinComposer 7 месяцев назад

      Are these sample cds possible to get anywhere?

    • @Mr_DPZ
      @Mr_DPZ 7 месяцев назад

      @@OdinComposer Ethnic Flavours can be digitally purchased from Zero-G's website, but if you want to find Ethnic Vol. 1 you're going to have to do some digging.

    • @Lucax97
      @Lucax97 4 месяца назад +3

      Not sure about the no royalties part

  • @CH-uk1il
    @CH-uk1il 9 месяцев назад +10

    I was playing through Star Fox Adventures, and I realized that Iceland 1 was probably used in it. Specifically the Krazoa Shrines. Spyro 1 also used it for Stone Hills.

  • @ItsSplatDryBones
    @ItsSplatDryBones Год назад +33

    Fun fact: the DANGER sample from Distorted Reality is also used for the Grotto ambience, albeit slowed.

  • @ledusko
    @ledusko 6 месяцев назад +11

    People thought daft punk were king in sample, but I think Koji Kondo is the god

  • @matthewbuckley7757
    @matthewbuckley7757 2 года назад +41

    Those chants used for the forest temple were also used for the title card of an episode of Ren and Stimpy called Superstitous Stimpy

    • @Echo81Rumple83
      @Echo81Rumple83 2 месяца назад +2

      Yeah, I recognized it in its normal version.

  • @hippyhobo6285
    @hippyhobo6285 Год назад +22

    it seems everyone in the 90s and early 2000s were using Zero G and Best Service stuff. truly iconic sounds.

  • @xcreenplay7264
    @xcreenplay7264 8 месяцев назад +6

    man watching this in 2024 makes miss my childhood and blessed to know where these samples came from.

  • @cxyyoutube5270
    @cxyyoutube5270 4 месяца назад +3

    Distorted Reality was the secret to making darker themed soundtracks and themes in MM and TP...

  • @AlfredoAVA
    @AlfredoAVA Год назад +56

    That ominous synth chord from the End of the World in Majora's Mask has stuck with me ever since I first heard it. Can't really explain why, but hearing it's standalone origin as a mere sample called "ICELAND 1" completely takes it out of context and gives it an odd new feel for me.

    • @NicolaAcoust
      @NicolaAcoust Год назад +5

      don´t worry dude, that Zelda track owes way more to Jean Michel-Jarre and 70's synth music that to the Distorted Reality album.the sample only fills the treble portion of the harmony... it could be anything else. perhaps if other sounds or instruments or samples were used the track wouldn´t have endend that good, but the difference wouldn´t be totally huge.

  • @Jonpoo1
    @Jonpoo1 2 года назад +22

    Poke in the Ear With a Sharp Stick II… A classic album but nothing can live up to the first.

  • @jessielyrek3851
    @jessielyrek3851 2 года назад +193

    How the heck do the fans even find some of this stuff! I love this community just for their dedication to preserve history (and for being fellow fans of a great game)

    • @Mari_Izu
      @Mari_Izu 11 месяцев назад +19

      Probably people that also work with sound design and checking sample discs found something that "Hey! That played in OoT".

    • @Zeah_01
      @Zeah_01 10 месяцев назад +8

      As ghenetto said. Sometimes producers look for older sounds and download 90's samplepacks and eventually find out the game's samples out of pure luck or coincidence.

    • @mattwolf7698
      @mattwolf7698 10 месяцев назад +3

      I've heard the same stock sound effects appear in other media and always found it fascinating, some people take it farther and actually dig through sound libraries to find their origins. Some people who work in audio engineering also grew up playing these games.

    • @jasonkyleadams7577
      @jasonkyleadams7577 9 месяцев назад

      The G-Saviour game and soundtrack from 1999 I think used the Iceland 1 sample from the Distorted Reality 1 album.

    • @TheFriendlyInvader
      @TheFriendlyInvader 6 месяцев назад

      As someone who operates tangential to the space, once you see/hear a technique or sample, and are actively using it yourself or have tried to demo it you really start seeing it everywhere. Like it becomes blatantly obvious that "oh this came from this sample" or "oh they're using this rendering technique rather than this one"

  • @hinkage
    @hinkage Год назад +23

    I can understand why an artist using samples may seem lazy to some--and I tend to agree when beats/rhythms are sampled and the songs sound similar as a result. But hearing these originals after many years of only ever hearing their edited/remixed versions, it adds more intrigue to it all, in a way.
    It brings back a feeling you hardly ever experience as an adult--the feeling that your whole world just got a lot bigger.
    I've seen this video before, and sure it was cool, but it never quite resonated within me as it did today. I wonder why. Maybe it's just a renewed appreciation after playing TotK.
    I know I'm late to the party here, but I'm glad to still have that feeling about things.

    • @macdonald715
      @macdonald715 15 дней назад

      listen to Xtal by Aphex Twin
      he took a singing lady and made his own pad with that

  • @Thekinggamelon
    @Thekinggamelon 2 года назад +121

    0:28 When you hear enigmatic in his original state, it's distorted, but when you give some touch, it magically becomes a melody! Wow, no wonder why Kondo's work on the Zelda series was genius.

    • @davidkapral
      @davidkapral Год назад +19

      It sounds like that’s because the original track is literally just going up and down the harmonic series (the different pitches created naturally by/in/through a tube based upon its physics) and the finished product is in equal temperament.

    • @DiskSystems
      @DiskSystems 10 месяцев назад +1

      There's nothing distorted about the original state of the song and it's still a melody.

  • @justaguy2182
    @justaguy2182 2 года назад +36

    It’s always nice to learn about the creative process behind video games, especially iconic ones.

  • @cesarcesar
    @cesarcesar 3 месяца назад +3

    I wonder if someone once played OOT and when they entered Deku Tree for the first went like "heeey... I made this !"

    • @cesarcesar
      @cesarcesar 3 месяца назад +1

      Well, It didn't take me long to find out that the distorted reality 1 was made by one guy, Eric Persing and that this samples CD has been used everywhere for the past 25 years so it's more than probable that it never happened.

  • @1gnore_me.
    @1gnore_me. Год назад +55

    proof that the early rappers and 90s video game composers had more in common than you would think
    sampling is not lazy, it is art

    • @tribemaster101
      @tribemaster101 Год назад +5

      nope, its lazy

    • @MachinaOwl
      @MachinaOwl 3 месяца назад +8

      @@tribemaster101 I guess Koji Kondo was just so much lazier than you are, right?

    • @tribemaster101
      @tribemaster101 3 месяца назад +1

      @@MachinaOwl yes, your musician boyfriend is lazy for using samples.

    • @kristoffersonsilverfox3923
      @kristoffersonsilverfox3923 2 месяца назад +5

      ​@@tribemaster101 You go ahead and make your own versions of zelda soundtracks if you are so much cooler. Maybe do Silent Hill while you're at it?

    • @Mari_Izu
      @Mari_Izu 2 месяца назад

      Don't feed the troll

  • @kurokyoto6221
    @kurokyoto6221 3 года назад +80

    so every piece of zelda music is essentially a fever dream?

    • @lemmingscanfly5
      @lemmingscanfly5 8 месяцев назад +8

      The series can be a fever dream at times.

    • @NibirBaishnab
      @NibirBaishnab 7 месяцев назад

      How does that make sense?

    • @lemmingscanfly5
      @lemmingscanfly5 7 месяцев назад +1

      @@NibirBaishnaboverlapping distorted reality?

    • @aquadavie2
      @aquadavie2 4 месяца назад

      10 years later I'm starting to get weird dreams about the music from these games

  • @MatrixEvolution17
    @MatrixEvolution17 5 месяцев назад +8

    2:54 God I love this one so much. Has such an ethereal and otherworldly feeling

  • @kevin42135
    @kevin42135 3 года назад +45

    4:52 This sample was also used in the soundtrack for the computer animation odyssey, The Gate to the Mind's Eye, by Thomas Dolby.

    • @subzerocatalyst
      @subzerocatalyst 2 года назад +3

      also used in terraria (the eerie theme specifically)

    • @ils4844
      @ils4844 Год назад +6

      WE FUCKING LOVE THE MINDS EYE

    • @SlyHikari03
      @SlyHikari03 9 месяцев назад +1

      Nice

  • @KOOPAS1234
    @KOOPAS1234 4 месяца назад +2

    3:36 I'm certain that this sample was used in the Frank Henenlotter film Brain Damage in a scene where Brian experiences a weird hallucination.

  • @eazy-cheez-e8033
    @eazy-cheez-e8033 8 месяцев назад +3

    This is why I loved the Ocarina of Time/Majoras Mask/Windwaker OSTs because they used Samples to produce the sounds and yes it was simple for today standards but those sounds are what made the soundtracks so iconic and catchy. I honestly wish they used these sample packs for the new ones compared to the modern orchestral sounds you hear in the modern Zelda games. Not to mention the dungeon musics in the original 3D games sounded scary asf for a kids game lol I mean even the graphics looked creepy

  • @Azarel410
    @Azarel410 2 месяца назад +2

    Never imagined zelda games used samples for their songs... now I love it even more as a huge fan of Silent Hill soundtrack

  • @Lucax97
    @Lucax97 5 месяцев назад +3

    I always felt these Zelda games sounded eerily like Silent Hill. I've loved discovering these samples!

  • @TheBreakingBenny
    @TheBreakingBenny 4 года назад +112

    You left out the Fire Temple tune from versions prior to *1.2,* the one which used *Best Service Voice Spectral Volume 1, Track 76.*

    • @shaobues
      @shaobues 3 года назад +1

      i feel like a lot of fans dont know about that first one

    • @jonazWC
      @jonazWC 3 года назад +17

      @@shaobues I disagree, I think that’s actually the best known usage of samples in OoT

    • @goodguyguan3412
      @goodguyguan3412 3 года назад +4

      We get it, you watched a video one time about the Islamic chants, who cares.

    • @TheBreakingBenny
      @TheBreakingBenny 3 года назад +17

      @@goodguyguan3412 For completion's sake. Got a problem with that?

    • @arakano
      @arakano 3 года назад +7

      @@goodguyguan3412 I do.

  • @kabukimanindahouse
    @kabukimanindahouse 2 года назад +18

    the reverse question is, why aren't the samplees more famous

    • @TheFriendlyInvader
      @TheFriendlyInvader 6 месяцев назад +3

      It's because the need for samples kind of died with the N64 for the most part. They needed to sample as they relied on midi soundfonts due to cartridge size limitations, whereas everything after this could just use 44.1kHz (CD) audio directly rather than relying on soundfont creation.
      You may be wondering why this is relevant especially given their presence in later games: well if you can bake them out to direct audio files, you get far more creative control over what the sample and track as a whole over all the channels sounds like. Basically you're no longer limited to what the hardware itself can manage in terms of transforms, as much as you are limited by your workstation's DAW. Which ends up making it extremely difficult to isolate these sounds compared to before, as they literally blend into the rest of the track versus just being an isolated PCM or part of the soundfont, AND they can become far more unique from the source.

    • @kabukimanindahouse
      @kabukimanindahouse 6 месяцев назад

      @@TheFriendlyInvader twilight princess was full of samples from the same cd's too

  • @KUIJEN8659
    @KUIJEN8659 3 года назад +24

    I swear I heard the iceland sample in windwaker with the warp thing at the end of a temple, could also be a wii zelda game but pretty sure it was windwaker

    • @gilamasan
      @gilamasan  3 года назад +5

      I did too. It was in fact used.

  • @k7gendo
    @k7gendo 3 года назад +47

    i was looking for the sample used in inverted stone towers theme for awhile. going thru distorted reality 1 is insane bc so much is recognizable

  • @prodxenon
    @prodxenon 3 года назад +32

    I hope you find the weird vocal sample used in city in the sky in twilight princess

    • @nintendogurkan9055
      @nintendogurkan9055 3 года назад +8

      It's from Zero-G Ethnic, the same library used for the Forest Temple sound

    • @UncleNuggets
      @UncleNuggets 3 года назад +7

      It’s called UGANDAFEMAL3 on the same album as the previous commenter stated. It’s shortly after the Forest Temple sample if you watch the first video that comes up of the album on RUclips.

  • @trulyinfamous
    @trulyinfamous 9 месяцев назад +2

    I had spent quite a lot of time looking through 90's sample CDs when I was making my recent album (90's styled DnB made in a tracker) and I have started recognizing some samples in video game sountracks from the PlayStation and N64.
    I think most people don't realize just how important those sample packs are to some of their favorite soundtracks. Just look at silent hill for example. It's loaded with stuff from sample packs and it's a masterpiece of VGM.

  • @lexzeyfercronus
    @lexzeyfercronus 3 месяца назад +1

    Thats why zelda's n64 years were so unique,the sampling and music direction were so damn unique and trippy compared to what came before and after,except for TP,that ost was very memorable and weird too

  • @agitohd
    @agitohd Год назад +4

    2:55 Holy crap. Russia’s main TV channel ORT (Now Channel One) used this in their announcement ident in 2001-2002 if I recall it correctly.

  • @vj7248
    @vj7248 11 месяцев назад +4

    the samples that gave me legit nightmares

  • @linkthehylian
    @linkthehylian 6 месяцев назад +1

    The sample used for Ikana Valley accurately represents the vibe of that whole area so well.

  • @tannera.3359
    @tannera.3359 4 года назад +53

    Holy shit. Bro I can watch videos like this non-stop. Keep'em comin'.

  • @mothvile
    @mothvile 2 года назад +14

    Idk how to explain it but this is one of my favorite videos on RUclips

  • @Sethglover99
    @Sethglover99 3 года назад +12

    1:12 this also is used the astral observatory

  • @PropheticAnomaly
    @PropheticAnomaly 3 года назад +18

    6:35 No wonder this track always reminded me of Silent Hill 2!

  • @michaelrhudak
    @michaelrhudak 2 года назад +8

    A little bit of reverb can take you a long way.

  • @JoshShuman
    @JoshShuman Год назад +4

    This man is like the Daft Punk of video game composing, interesting.

    • @gilamasan
      @gilamasan  Год назад +7

      Not quite. This amount of sampling is normal for video game OSTs, and the composters still wrote the melodies themselves.

  • @MaximillionPegasusJ.Crawford
    @MaximillionPegasusJ.Crawford 2 месяца назад +2

    That last sound is used in the goron mines, too, in Twilight Princess.

  • @hibbiea8841
    @hibbiea8841 7 месяцев назад +3

    You forgot the Cascading 001 from Spectrasonics Bizarre Guitar for the Spirit Temple!!!

  • @xXMaoKittyCatXx
    @xXMaoKittyCatXx 3 года назад +26

    Sounds amazing! Koji kondo did an amazing job

  • @voodsood
    @voodsood 4 года назад +137

    Really interesting, well done. I always like learning about stuff like this. I wonder if reconstructing these songs with the original samples would be possible, to make them higher quality. Also, wasn't SYN_Fantasia3 -L (at about 1:10) also used in the Astral Observatory theme in Majora's Mask?

    • @tannera.3359
      @tannera.3359 4 года назад +14

      100% correct imo. Sounds just like it.

    • @xerxes8014
      @xerxes8014 3 года назад +7

      It might've actually been a direct sample from the Roland D-50
      which is where the Fantasia sound originates

    • @marinellovragovic1207
      @marinellovragovic1207 3 года назад +1

      @@xerxes8014 This. Kondo had one of these during the development period of both games.

    • @marx8542
      @marx8542 3 года назад +1

      Sounds like it

    • @Concon12316
      @Concon12316 3 года назад +1

      i think it's also used a lot in mario galaxy for menu buttons

  • @brandongunn77
    @brandongunn77 2 месяца назад +2

    What a splendidly specific sense of sounds.

  • @aeroblu2002
    @aeroblu2002 3 года назад +18

    I had no idea Zero G was so popular. Even an obscure game like Klonoa used it at one point.

  • @PepeTheJonkler
    @PepeTheJonkler 2 года назад +24

    If Guardians made the sound from 5:52, we probably would have had a lot more heart attacks than normal from Breath of the Wild.
    That super dissonant piano riff against that abrasive "powering-on" tone would be nightmare-fuel.

  • @Zeah_01
    @Zeah_01 10 месяцев назад +4

    3:50 Bruh I love that metal bar coming out of nowhere XD

  • @Jummkopf
    @Jummkopf 16 дней назад

    This is the best video I've seen in awhile. Really glad it was recommended.

  • @jessiebeck8891
    @jessiebeck8891 3 года назад +6

    4:14 SpongeBob's Dream
    Abominable Snowman episode of Courage the Cowardly Dog.

  • @cabbage72
    @cabbage72 3 года назад +215

    You're telling me the forest temple isn't link's voice....

    • @scantyer
      @scantyer 3 года назад +14

      ikr :(

    • @438marcus
      @438marcus 3 года назад +28

      I thought it was forever

    • @dekugh64
      @dekugh64 3 года назад +20

      I TOUGHT IT WAS! Always thought it was like a se sort of reference of how the childhood days were gone

    • @shaobues
      @shaobues 3 года назад +21

      @@dekugh64 i think it sounds enough like it that you can take it like that, there was at least one developer who thought the same thing

    • @UndertakerU2ber
      @UndertakerU2ber 2 года назад +10

      It’s interesting to see how the voice that bled into the sample warped people’s perception of the game’s world.
      Personally, I thought the voice represented ghosts that were haunting the temple, but I guess the human mind can invent all sorts of different interpretations of what the sound is.

  • @mcmoblin5358
    @mcmoblin5358 3 года назад +24

    Holy shit this is so COOL! Some of my favorite sounds were pulled from these sample packs! This is AMAZING!

  • @Zeru64_
    @Zeru64_ Год назад +4

    Daft Punk: We make the best samples.
    Koji Kondo: Hold my Spectrosonics Distorted Realy 1 album...

  • @stuart792
    @stuart792 4 года назад +28

    Merci pour l'archive c'est toujours intéressant de comprendre la construction d’œuvres aussi marquantes que celles-ci.

  • @sillkthashocker
    @sillkthashocker 7 месяцев назад +3

    It's a shame Koji Kondo is pretty much retired

  • @jcong000
    @jcong000 7 месяцев назад +1

    2:00 this is also used in Animal forest on the N64 when you find an item!

  • @JacobKinsley
    @JacobKinsley Год назад +2

    This video hits different at 11 PM

  • @Cinder896
    @Cinder896 Год назад +4

    Its fun to listen to the cd they sampled from then try to guess what part of the game its from

  • @DelasVC
    @DelasVC 28 дней назад +1

    This is absolutely crazy man..

  • @SpaceFighter2004
    @SpaceFighter2004 4 месяца назад +1

    4:52 When I heard this sample I thought of "Eerie" from Terraria

  • @SlyHikari03
    @SlyHikari03 3 года назад +17

    These are really cool finds.
    Glad my laptop has almost all of its storage space filled with sample packs.

    • @gilamasan
      @gilamasan  3 года назад +7

      That sounds cool. If you haven't already, so back them up on an external hard drive. I learned the necessity of that the hard way.

    • @SlyHikari03
      @SlyHikari03 3 года назад +5

      @@gilamasan right.
      Should probably do that...
      Ps.
      Found the sample from City in the Sky.
      It’s from Ethnic 1, (same CD as the flute from forest temple) and the file path is “Partition C -> AFRICAFEMALE -> UGANDA LOOP”.

    • @OdinComposer
      @OdinComposer 7 месяцев назад

      Well well look who's here

    • @SlyHikari03
      @SlyHikari03 7 месяцев назад

      @@OdinComposer ayy

  • @Officialalmate
    @Officialalmate 3 года назад +26

    Original vaporwave

  • @MomBonX
    @MomBonX 8 месяцев назад +1

    Seeing and hearing how this came together is sick.

  • @hidicproductions4849
    @hidicproductions4849 6 месяцев назад +1

    It's amazing what they created out of these cheap sounds. It's not about how expensive something is. It's about the skill someone possess, to create something great out of everything.

  • @simdrew1993
    @simdrew1993 Месяц назад +1

    SImply amazing! Makes me wonder if these sound sets are still available for purchase, I know some are.

  • @joseluis.colungag
    @joseluis.colungag 5 месяцев назад +2

    Why does it have to be Spectrasonic? These dudes made awesome sounds and a lot of games use their stuff, like Pokemon: Go Ichinose and Adachi love to use Stylus RMX and Omnisphere.

  • @aeoaoe
    @aeoaoe 3 года назад +10

    Twilight's second sample sounds like another ambient sample called iirc "daybreak" which is used in silent hill 2 ost

  • @raven-a
    @raven-a 9 месяцев назад +1

    This "Fantasya" was a very known "instrument" (patch or sample) in older 90s keyboards like the MS-20 though

  • @Chronicgamer36
    @Chronicgamer36 9 месяцев назад +1

    Damn, I thought for sure that the sample used in the Forest Temple of OOT was just distorted noises from Link. Wild.

  • @j0hnthe5th
    @j0hnthe5th 2 года назад +13

    This is incredibly cool, I hope there's enough info out there for you to keep making these. I'll be sure to pass on any info I find

  • @katblackwell
    @katblackwell 3 года назад +8

    This is super interesting. Thank you so much for the upload!

  • @rezaseptiawan
    @rezaseptiawan 3 года назад +5

    6:20 I am really sure TP use the "Gamelan" musical instrument from Indonesia. And that is right! Wow I'm amazed!!

  • @RatRat93
    @RatRat93 9 месяцев назад +1

    the sounds of the older zelda games always give me an uneasy feeling. But i like it.

  • @JacobKinsley
    @JacobKinsley 2 года назад +3

    5:33 unintentional cadence of hyrule reference

  • @Yanis2
    @Yanis2 10 месяцев назад +2

    5:13 if I'm not mistaken this is also the sample used in Phantom Hourglass for the ghost ship's theme in the sea

    • @CrossiGacha
      @CrossiGacha 9 месяцев назад

      Is that so?

    • @Yanis2
      @Yanis2 9 месяцев назад +1

      @@CrossiGacha I'm 80% sure ruclips.net/video/g21M5IBvboI/видео.html , if it's not then it must come from the same source

    • @CrossiGacha
      @CrossiGacha 9 месяцев назад

      @@Yanis2 yep! 100%

  • @YoutubeUser2013lol
    @YoutubeUser2013lol Год назад +2

    5:52 heard in Halo 2 - The Last Spartan or the halo 2 trailer theme

  • @WayFinder42
    @WayFinder42 3 месяца назад

    The sheer creativity of some people. I dabble in making music and I often hear samples and sounds and have no idea what to do with them. Meanwhile other people make absolute bangers out of seemingly random stuff.

  • @slackstarfish8133
    @slackstarfish8133 3 года назад +4

    This game had so much atmosphere

  • @zedla230799
    @zedla230799 3 года назад +6

    Great video dude. I didn't expect that they would have use that much honestly

  • @Nathen58
    @Nathen58 Месяц назад

    wonderful historical content, thanks for what you do

  • @yoyleb1711
    @yoyleb1711 Год назад +4

    great sample disks honestly! so creative from the get-go

  • @lupper
    @lupper Год назад +1

    6:20 this one blew my mind 🤯 crazy how alot of these songs i've known and loved are sometimes made almost completely from samples!

  • @codysullivan2531
    @codysullivan2531 3 года назад +3

    Rather surprised that the sample for the original Fire Temple theme was not included.

  • @InfiniteChudsdom
    @InfiniteChudsdom 11 месяцев назад +1

    I'm amused about how this ost and the Silent Hill osts share audio samples from the same albums

  • @_UH0H
    @_UH0H 3 года назад +3

    A lot of work went into this. Respect!

  • @jessiebeck8891
    @jessiebeck8891 3 года назад +5

    3:58 Todd McFarlane's Spawn
    The Spirit of Christmas - Jesus VS Santa

  • @harshmalhari8519
    @harshmalhari8519 2 года назад +4

    Damn, even back then you could survive without Omnisphere

    • @trevor_mounts_music
      @trevor_mounts_music 5 месяцев назад

      The irony being a TON of these sounds are in omnisphere…but you can get these for free on the internet 😂